Tune FSR2 defaults and simplify jitter controls

This commit is contained in:
Kelsi 2026-03-08 21:08:17 -07:00
parent 2e71c768db
commit eccbfb6a5f
4 changed files with 4 additions and 25 deletions

View file

@ -6357,25 +6357,7 @@ void GameScreen::renderSettingsWindow() {
}
saveSettings();
}
if (ImGui::SliderFloat("MV Scale X", &pendingFSR2MotionVecScaleX, -2.0f, 2.0f, "%.2f")) {
if (renderer) {
renderer->setFSR2DebugTuning(
pendingFSR2JitterSign,
pendingFSR2MotionVecScaleX,
pendingFSR2MotionVecScaleY);
}
saveSettings();
}
if (ImGui::SliderFloat("MV Scale Y", &pendingFSR2MotionVecScaleY, -2.0f, 2.0f, "%.2f")) {
if (renderer) {
renderer->setFSR2DebugTuning(
pendingFSR2JitterSign,
pendingFSR2MotionVecScaleX,
pendingFSR2MotionVecScaleY);
}
saveSettings();
}
ImGui::TextDisabled("Tip: default is jitter=-1, mv=(1,1).");
ImGui::TextDisabled("Tip: 0.40 is the current recommended default.");
}
}
}