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feat(editor): add WSRG (Spell Range Index) open catalog format
Open replacement for Blizzard's SpellRange.dbc plus the per-spell range-bucket fields in Spell.dbc. Defines the categorical range buckets that spells reference instead of carrying their own min/max yards (every Frostbolt shares one 30y bucket; every Heal shares one 40y friendly bucket). Each entry carries separate min/max for hostile vs friendly targets so heals can reach further on allies than nukes do on enemies, plus an icon color for HUD range indicators. Three preset emitters: --gen-srg (3 baseline buckets: Self/Melee/Spell), --gen-srg-ranged (5 ranged spell buckets: Short/Medium/Long/VeryLong/Unlimited), --gen-srg-friendly (3 friendly-only buckets where hostile range is 0). --info-wsrg and --validate-wsrg round out the per-format surface; validation catches negative ranges, min>max, duplicate ids, out-of-range rangeKind, and warns on Self+nonzero range or Melee>8y. Wired through the cross-format table so WSRG appears automatically in --list-formats, --info-magic, --diff-headers, --summary-dir, --rename-by-magic, --catalog-grep, --tree-summary-md, and --touch-tree. Format count 67 -> 68; CLI flag count 885 -> 890.
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234
src/pipeline/wowee_spell_ranges.cpp
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234
src/pipeline/wowee_spell_ranges.cpp
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#include "pipeline/wowee_spell_ranges.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'S', 'R', 'G'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wsrg") {
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base += ".wsrg";
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}
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return base;
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}
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uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
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return (static_cast<uint32_t>(a) << 24) |
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(static_cast<uint32_t>(b) << 16) |
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(static_cast<uint32_t>(g) << 8) |
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static_cast<uint32_t>(r);
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}
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} // namespace
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const WoweeSpellRange::Entry*
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WoweeSpellRange::findById(uint32_t rangeId) const {
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for (const auto& e : entries)
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if (e.rangeId == rangeId) return &e;
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return nullptr;
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}
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const char* WoweeSpellRange::rangeKindName(uint8_t k) {
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switch (k) {
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case Self: return "self";
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case Melee: return "melee";
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case ShortRanged: return "short";
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case Ranged: return "ranged";
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case LongRanged: return "long";
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case VeryLong: return "very-long";
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case Unlimited: return "unlimited";
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default: return "unknown";
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}
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}
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bool WoweeSpellRangeLoader::save(const WoweeSpellRange& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.rangeId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writePOD(os, e.rangeKind);
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uint8_t pad3[3] = {0, 0, 0};
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os.write(reinterpret_cast<const char*>(pad3), 3);
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writePOD(os, e.minRange);
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writePOD(os, e.maxRange);
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writePOD(os, e.minRangeFriendly);
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writePOD(os, e.maxRangeFriendly);
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writePOD(os, e.iconColorRGBA);
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}
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return os.good();
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}
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WoweeSpellRange WoweeSpellRangeLoader::load(const std::string& basePath) {
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WoweeSpellRange out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.rangeId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.rangeKind)) {
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out.entries.clear(); return out;
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}
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uint8_t pad3[3];
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is.read(reinterpret_cast<char*>(pad3), 3);
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if (is.gcount() != 3) { out.entries.clear(); return out; }
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if (!readPOD(is, e.minRange) ||
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!readPOD(is, e.maxRange) ||
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!readPOD(is, e.minRangeFriendly) ||
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!readPOD(is, e.maxRangeFriendly) ||
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!readPOD(is, e.iconColorRGBA)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeSpellRangeLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeSpellRange WoweeSpellRangeLoader::makeStarter(
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const std::string& catalogName) {
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WoweeSpellRange c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint8_t kind,
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float minR, float maxR, uint8_t r, uint8_t g,
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uint8_t b, const char* desc) {
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WoweeSpellRange::Entry e;
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e.rangeId = id; e.name = name; e.description = desc;
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e.rangeKind = kind;
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e.minRange = minR; e.maxRange = maxR;
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// Default friendly == hostile.
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e.minRangeFriendly = minR; e.maxRangeFriendly = maxR;
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e.iconColorRGBA = packRgba(r, g, b);
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c.entries.push_back(e);
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};
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add(1, "SelfRange", WoweeSpellRange::Self,
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0.0f, 0.0f, 240, 240, 240,
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"Self-only — caster is the only valid target.");
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add(2, "MeleeRange", WoweeSpellRange::Melee,
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0.0f, 5.0f, 220, 80, 80,
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"Melee — within white-attack range (5y).");
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add(3, "SpellRange", WoweeSpellRange::Ranged,
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0.0f, 30.0f, 100, 180, 240,
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"Standard spell — 30 yards, common caster range.");
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return c;
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}
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WoweeSpellRange WoweeSpellRangeLoader::makeRanged(
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const std::string& catalogName) {
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WoweeSpellRange c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint8_t kind,
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float maxR, uint8_t r, uint8_t g, uint8_t b,
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const char* desc) {
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WoweeSpellRange::Entry e;
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e.rangeId = id; e.name = name; e.description = desc;
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e.rangeKind = kind;
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e.maxRange = maxR;
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e.maxRangeFriendly = maxR;
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e.iconColorRGBA = packRgba(r, g, b);
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c.entries.push_back(e);
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};
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add(100, "ShortCast", WoweeSpellRange::ShortRanged, 20.0f,
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100, 200, 240, "Short-range spell — 20y. Close-up casts.");
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add(101, "MediumCast", WoweeSpellRange::Ranged, 30.0f,
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100, 180, 240, "Medium-range spell — 30y. Default caster range.");
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add(102, "LongCast", WoweeSpellRange::LongRanged, 40.0f,
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100, 160, 240, "Long-range spell — 40y. Hunter / sniper range.");
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add(103, "VeryLong", WoweeSpellRange::VeryLong, 100.0f,
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100, 140, 240, "Very-long range — 100y. Vision / aura range.");
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add(104, "Unlimited", WoweeSpellRange::Unlimited, 99999.0f,
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140, 100, 240, "Unlimited range — global server-tracked spell.");
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return c;
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}
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WoweeSpellRange WoweeSpellRangeLoader::makeFriendly(
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const std::string& catalogName) {
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WoweeSpellRange c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, float maxFriendly,
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float maxHostile, const char* desc) {
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WoweeSpellRange::Entry e;
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e.rangeId = id; e.name = name; e.description = desc;
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e.rangeKind = WoweeSpellRange::Ranged;
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// Friendly range is the larger of the two.
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e.maxRange = maxHostile;
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e.maxRangeFriendly = maxFriendly;
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e.iconColorRGBA = packRgba(80, 240, 100); // green for healing
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c.entries.push_back(e);
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};
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add(200, "HealRange", 40.0f, 0.0f,
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"Heal target — 40y friendly, 0y hostile (heals don't "
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"reach enemies).");
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add(201, "CleanseRange", 30.0f, 0.0f,
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"Cleanse / dispel — 30y friendly only.");
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add(202, "BuffRange", 30.0f, 0.0f,
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"Beneficial buff — 30y friendly only (Power Word: "
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"Fortitude, Mark of the Wild).");
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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