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feat(editor): add WHRD (Heroic Loot Scaling) — 108th open format
Novel replacement for the implicit Heroic-mode loot rules vanilla WoW encoded in dungeon/raid script systems: a Normal-mode boss drops items from one loot table, the Heroic-mode version drops the same items at +N item levels with M× drop chance plus an optional Heroic-only currency token. Each WHRD entry binds one (mapId, difficultyId) combination to its scaling rules so the loot-roll engine can layer the modifiers over the base WLOT loot table at encounter death. Six tunable fields per scaling: itemLevelDelta (signed int16, typically +13 for 5-man Heroic, +13 to +26 for raid Heroic), bonusQualityChance (basis points 0..10000 for the probability of a +1-quality-tier bonus drop), dropChanceMultiplier (float, 1.0 = same rate, 1.5 = +50%), heroicTokenItemId (per-tier currency reward like Emblem of Frost), bonusEmblemCount (extra emblems on top of base 1× per boss). mapId=0 is a wildcard that applies the scaling to ANY map at the given difficultyId — used by the ChallengeMode preset to define generic Bronze/Silver/ Gold tier scalings without naming each instance. Three preset emitters: makeWotLK5manHeroic (5 WotLK 5-man Heroics: Utgarde Keep, Nexus, Azjol-Nerub, Ahn'kahet, Drak'Tharon — all +13/2× Emblem of Heroism), makeRaid25Heroic (4 25H raids: Naxx +13, EoE +13, Ulduar +26, ICC +26 with corresponding Conquest/Triumph/ Frost emblems), makeChallengeMode (3 anachronistic challenge-mode tiers as a template for custom servers backporting MoP-era systems). Validator's most novel checks are bounds-aware: bonusQualityChance capped at 10000 basis points (above that would guarantee multiple bonus drops), no negative itemLevelDelta (Heroic shouldn't be worse than Normal — warning, not error), no >50 ilvl delta (beyond canonical range — warning), no zero or excessive dropChance- Multiplier, AND (mapId, difficultyId) tuple uniqueness unless mapId=0 wildcard (multiple scalings binding the same instance+difficulty would make loot-roll lookup ambiguous). Format count 107 -> 108. CLI flag count 1175 -> 1180.
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src/pipeline/wowee_heroic_scaling.cpp
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src/pipeline/wowee_heroic_scaling.cpp
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#include "pipeline/wowee_heroic_scaling.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'H', 'R', 'D'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".whrd") {
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base += ".whrd";
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}
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return base;
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}
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uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
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return (static_cast<uint32_t>(a) << 24) |
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(static_cast<uint32_t>(b) << 16) |
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(static_cast<uint32_t>(g) << 8) |
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static_cast<uint32_t>(r);
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}
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} // namespace
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const WoweeHeroicScaling::Entry*
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WoweeHeroicScaling::findById(uint32_t scalingId) const {
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for (const auto& e : entries)
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if (e.scalingId == scalingId) return &e;
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return nullptr;
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}
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const WoweeHeroicScaling::Entry*
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WoweeHeroicScaling::findForInstance(uint32_t mapId,
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uint32_t difficultyId) const {
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for (const auto& e : entries) {
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if (e.mapId == mapId && e.difficultyId == difficultyId)
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return &e;
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}
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return nullptr;
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}
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bool WoweeHeroicScalingLoader::save(const WoweeHeroicScaling& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.scalingId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writePOD(os, e.mapId);
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writePOD(os, e.difficultyId);
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writePOD(os, e.itemLevelDelta);
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writePOD(os, e.bonusQualityChance);
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writePOD(os, e.dropChanceMultiplier);
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writePOD(os, e.heroicTokenItemId);
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writePOD(os, e.bonusEmblemCount);
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writePOD(os, e.pad0);
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writePOD(os, e.pad1);
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writePOD(os, e.pad2);
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writePOD(os, e.iconColorRGBA);
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}
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return os.good();
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}
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WoweeHeroicScaling WoweeHeroicScalingLoader::load(
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const std::string& basePath) {
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WoweeHeroicScaling out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.scalingId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.mapId) ||
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!readPOD(is, e.difficultyId) ||
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!readPOD(is, e.itemLevelDelta) ||
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!readPOD(is, e.bonusQualityChance) ||
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!readPOD(is, e.dropChanceMultiplier) ||
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!readPOD(is, e.heroicTokenItemId) ||
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!readPOD(is, e.bonusEmblemCount) ||
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!readPOD(is, e.pad0) ||
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!readPOD(is, e.pad1) ||
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!readPOD(is, e.pad2) ||
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!readPOD(is, e.iconColorRGBA)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeHeroicScalingLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeHeroicScaling WoweeHeroicScalingLoader::makeWotLK5manHeroic(
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const std::string& catalogName) {
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using H = WoweeHeroicScaling;
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WoweeHeroicScaling c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint32_t map,
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uint32_t tokenId, const char* desc) {
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H::Entry e;
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e.scalingId = id; e.name = name; e.description = desc;
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e.mapId = map;
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e.difficultyId = 1; // 5-man Heroic
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e.itemLevelDelta = 13;
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e.bonusQualityChance = 200; // 2% bonus quality
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e.dropChanceMultiplier = 1.0f;
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e.heroicTokenItemId = tokenId;
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e.bonusEmblemCount = 2; // 2× Emblem of
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// Heroism per boss
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e.iconColorRGBA = packRgba(180, 220, 100); // 5man green
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c.entries.push_back(e);
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};
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// mapIds from WoTLK 3.3.5a Map.dbc.
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// Token: Emblem of Heroism (itemId 40752).
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add(1, "UtgardeKeepHeroic", 574, 40752,
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"Utgarde Keep 5-man Heroic — +13 ilvl over "
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"Normal, 2× Emblems of Heroism per boss, 2%% "
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"chance for bonus +1-tier quality drop.");
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add(2, "TheNexusHeroic", 576, 40752,
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"The Nexus 5-man Heroic — same +13/2×/2%% "
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"scaling. First Northrend instance with Heroic "
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"queue popularity.");
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add(3, "AzjolNerubHeroic", 601, 40752,
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"Azjol-Nerub 5-man Heroic — same scaling. "
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"Three-boss instance, fast Emblems of Heroism "
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"farm.");
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add(4, "AhnkahetHeroic", 619, 40752,
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"Ahn'kahet: The Old Kingdom 5-man Heroic — "
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"same scaling. Sister-instance to Azjol-Nerub.");
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add(5, "DrakTharonHeroic", 600, 40752,
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"Drak'Tharon Keep 5-man Heroic — same scaling. "
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"Alliance/Horde-shared instance in Grizzly Hills.");
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return c;
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}
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WoweeHeroicScaling WoweeHeroicScalingLoader::makeRaid25Heroic(
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const std::string& catalogName) {
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using H = WoweeHeroicScaling;
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WoweeHeroicScaling c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint32_t map,
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uint32_t difficulty, uint32_t tokenId,
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int16_t ilvlDelta, const char* desc) {
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H::Entry e;
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e.scalingId = id; e.name = name; e.description = desc;
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e.mapId = map;
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e.difficultyId = difficulty;
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e.itemLevelDelta = ilvlDelta;
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e.bonusQualityChance = 500; // 5% bonus quality
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// (raid heroic is
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// more generous)
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e.dropChanceMultiplier = 1.5f;
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e.heroicTokenItemId = tokenId;
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e.bonusEmblemCount = 1; // 1× extra emblem
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// (base loot
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// already gives 1)
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e.iconColorRGBA = packRgba(220, 80, 100); // raid red
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c.entries.push_back(e);
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};
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// Tokens: Emblem of Conquest (40753), Emblem of
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// Triumph (47241), Emblem of Frost (49426).
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add(100, "Naxx25Heroic", 533, 4, 40753, 13,
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"Naxxramas 25H — +13 ilvl, 1.5× rare drop "
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"chance, 5%% bonus quality, +1 Emblem of "
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"Conquest per boss.");
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add(101, "EoE25Heroic", 616, 4, 40753, 13,
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"The Eye of Eternity 25H — same +13/1.5×/5%% "
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"scaling. Single-boss instance (Malygos), "
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"high-token-density per hour.");
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add(102, "Ulduar25Heroic", 603, 4, 47241, 26,
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"Ulduar 25H — +26 ilvl over Normal, 1.5× rare "
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"drops, 5%% bonus quality, Emblem of Triumph.");
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add(103, "ICC25Heroic", 631, 4, 49426, 26,
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"Icecrown Citadel 25H — +26 ilvl, 1.5× rare "
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"drops, 5%% bonus quality, Emblem of Frost. "
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"Endgame WotLK content.");
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return c;
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}
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WoweeHeroicScaling WoweeHeroicScalingLoader::makeChallengeMode(
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const std::string& catalogName) {
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using H = WoweeHeroicScaling;
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WoweeHeroicScaling c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name,
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uint32_t difficulty,
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int16_t ilvlDelta, uint16_t bonusQual,
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float dropMult, uint8_t emblems,
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uint32_t color, const char* desc) {
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H::Entry e;
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e.scalingId = id; e.name = name; e.description = desc;
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e.mapId = 0; // 0 = applies to any map
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// with this difficulty
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e.difficultyId = difficulty;
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e.itemLevelDelta = ilvlDelta;
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e.bonusQualityChance = bonusQual;
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e.dropChanceMultiplier = dropMult;
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e.heroicTokenItemId = 0; // challenge-mode
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// uses transmog
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// weekly cache, not
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// a token reward
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e.bonusEmblemCount = emblems;
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e.iconColorRGBA = color;
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c.entries.push_back(e);
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};
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// Anachronistic for WotLK (challenge mode came in
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// Mists of Pandaria) but useful template for custom
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// servers that backport the system.
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add(200, "ChallengeModeBronze", 100,
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13, 100, 1.0f, 0,
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packRgba(180, 130, 80),
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"Challenge Mode Bronze tier — completion within "
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"Bronze time threshold. +13 ilvl, 1%% bonus "
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"quality, no extra emblems. Modeled after MoP "
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"challenge-mode rewards (anachronistic for "
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"WotLK; template for custom servers).");
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add(201, "ChallengeModeSilver", 101,
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20, 250, 1.0f, 1,
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packRgba(200, 200, 200),
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"Challenge Mode Silver tier — +20 ilvl, 2.5%% "
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"bonus quality, 1× extra emblem. Faster "
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"completion than Bronze threshold.");
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add(202, "ChallengeModeGold", 102,
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26, 500, 1.0f, 2,
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packRgba(220, 200, 80),
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"Challenge Mode Gold tier — +26 ilvl, 5%% bonus "
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"quality, 2× extra emblems. Top tier (transmog "
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"set + mount unlock at category completion).");
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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