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Filter WMO decorative geometry from collision, fix tram portal trigger IDs
Parse MOPY per-triangle flags in WMO groups and exclude detail/decorative triangles (flag 0x04) from collision detection. This prevents invisible walls from objects like gears and railings in WMO interiors. Add WotLK area trigger IDs 2173/2175 to extended-range tram triggers.
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4 changed files with 30 additions and 3 deletions
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@ -8812,8 +8812,9 @@ void GameHandler::checkAreaTriggers() {
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// Deeprun Tram entrance triggers need extended range because WMO
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// collision walls block the player from reaching the trigger center.
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static const std::unordered_set<uint32_t> extendedRangeTriggers = {
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712, 713, // Stormwind/Ironforge → Deeprun Tram
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712, 713, // Stormwind/Ironforge → Deeprun Tram (classic IDs)
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2166, 2171, // Tram interior exit triggers
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2173, 2175, // Stormwind/Ironforge tram entrance (WotLK IDs)
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};
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for (const auto& at : areaTriggers_) {
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