fix: include class name in /who response chat messages

This commit is contained in:
Kelsi 2026-03-12 08:49:18 -07:00
parent 641f943268
commit ee7de739fc

View file

@ -18324,10 +18324,12 @@ void GameHandler::handleWho(network::Packet& packet) {
if (packet.getSize() - packet.getReadPos() >= 4)
zoneId = packet.readUInt32();
const char* className = getClassName(static_cast<Class>(classId));
std::string msg = " " + playerName;
if (!guildName.empty())
msg += " <" + guildName + ">";
msg += " - Level " + std::to_string(level);
msg += " - Level " + std::to_string(level) + " " + className;
if (zoneId != 0) {
std::string zoneName = getAreaName(zoneId);
if (!zoneName.empty())