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feat: parse and display Heroic/Unique/Unique-Equipped item flags in tooltips
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commit
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5 changed files with 39 additions and 8 deletions
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@ -2315,6 +2315,23 @@ void InventoryScreen::renderItemTooltip(const game::ItemDef& item, const game::I
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 0.7f), "Item Level %u", item.itemLevel);
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}
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// Heroic / Unique / Unique-Equipped indicators
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if (gameHandler_) {
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const auto* qi = gameHandler_->getItemInfo(item.itemId);
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if (qi && qi->valid) {
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constexpr uint32_t kFlagHeroic = 0x8;
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constexpr uint32_t kFlagUniqueEquipped = 0x1000000;
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if (qi->itemFlags & kFlagHeroic) {
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ImGui::TextColored(ImVec4(0.0f, 0.8f, 0.0f, 1.0f), "Heroic");
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}
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if (qi->maxCount == 1) {
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ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Unique");
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} else if (qi->itemFlags & kFlagUniqueEquipped) {
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ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Unique-Equipped");
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}
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}
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}
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// Binding type
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switch (item.bindType) {
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case 1: ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Binds when picked up"); break;
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@ -2810,6 +2827,18 @@ void InventoryScreen::renderItemTooltip(const game::ItemQueryResponseData& info,
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 0.7f), "Item Level %u", info.itemLevel);
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}
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// Unique / Heroic indicators
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constexpr uint32_t kFlagHeroic = 0x8; // ITEM_FLAG_HEROIC_TOOLTIP
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constexpr uint32_t kFlagUniqueEquipped = 0x1000000; // ITEM_FLAG_UNIQUE_EQUIPPABLE
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if (info.itemFlags & kFlagHeroic) {
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ImGui::TextColored(ImVec4(0.0f, 0.8f, 0.0f, 1.0f), "Heroic");
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}
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if (info.maxCount == 1) {
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ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Unique");
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} else if (info.itemFlags & kFlagUniqueEquipped) {
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ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Unique-Equipped");
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}
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// Binding type
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switch (info.bindType) {
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case 1: ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Binds when picked up"); break;
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