Improve performance and tune ramp/planter collision behavior

This commit is contained in:
Kelsi 2026-02-03 17:21:04 -08:00
parent f43e6bf834
commit f00d13bfc0
12 changed files with 310 additions and 164 deletions

View file

@ -44,6 +44,7 @@ struct M2ModelGPU {
float boundRadius = 0.0f;
bool collisionSteppedFountain = false;
bool collisionSteppedLowPlatform = false;
bool collisionPlanter = false;
bool collisionNoBlock = false;
std::string name;