diff --git a/src/game/game_handler.cpp b/src/game/game_handler.cpp index d9cf49e1..4ee45df0 100644 --- a/src/game/game_handler.cpp +++ b/src/game/game_handler.cpp @@ -4147,7 +4147,7 @@ void GameHandler::handlePacket(network::Packet& packet) { case Opcode::SMSG_TRANSFER_PENDING: { // SMSG_TRANSFER_PENDING: uint32 mapId, then optional transport data uint32_t pendingMapId = packet.readUInt32(); - LOG_WARNING("SMSG_TRANSFER_PENDING: mapId=", pendingMapId); + LOG_INFO("SMSG_TRANSFER_PENDING: mapId=", pendingMapId); // Optional: if remaining data, there's a transport entry + mapId if (packet.getReadPos() + 8 <= packet.getSize()) { uint32_t transportEntry = packet.readUInt32(); @@ -5959,7 +5959,7 @@ void GameHandler::handleLoginVerifyWorld(network::Packet& packet) { // Initialize movement info with world entry position (server → canonical) glm::vec3 canonical = core::coords::serverToCanonical(glm::vec3(data.x, data.y, data.z)); - LOG_WARNING("LOGIN_VERIFY_WORLD: server=(", data.x, ", ", data.y, ", ", data.z, + LOG_DEBUG("LOGIN_VERIFY_WORLD: server=(", data.x, ", ", data.y, ", ", data.z, ") canonical=(", canonical.x, ", ", canonical.y, ", ", canonical.z, ") mapId=", data.mapId); movementInfo.x = canonical.x; movementInfo.y = canonical.y; @@ -15495,7 +15495,7 @@ void GameHandler::handleNewWorld(network::Packet& packet) { float serverZ = packet.readFloat(); float orientation = packet.readFloat(); - LOG_WARNING("SMSG_NEW_WORLD: mapId=", mapId, + LOG_INFO("SMSG_NEW_WORLD: mapId=", mapId, " pos=(", serverX, ", ", serverY, ", ", serverZ, ")", " orient=", orientation); @@ -17361,7 +17361,7 @@ void GameHandler::handleShowBank(network::Packet& packet) { for (int i = 0; i < effectiveBankBagSlots_; i++) { if (inventory.getBankBagSize(i) > 0) filledBags++; } - LOG_WARNING("SMSG_SHOW_BANK: banker=0x", std::hex, bankerGuid_, std::dec, + LOG_INFO("SMSG_SHOW_BANK: banker=0x", std::hex, bankerGuid_, std::dec, " purchased=", static_cast(inventory.getPurchasedBankBagSlots()), " filledBags=", filledBags, " effectiveBankBagSlots=", effectiveBankBagSlots_); @@ -17370,7 +17370,7 @@ void GameHandler::handleShowBank(network::Packet& packet) { void GameHandler::handleBuyBankSlotResult(network::Packet& packet) { if (packet.getSize() - packet.getReadPos() < 4) return; uint32_t result = packet.readUInt32(); - LOG_WARNING("SMSG_BUY_BANK_SLOT_RESULT: result=", result); + LOG_INFO("SMSG_BUY_BANK_SLOT_RESULT: result=", result); // AzerothCore/TrinityCore: 0=TOO_MANY, 1=INSUFFICIENT_FUNDS, 2=NOT_BANKER, 3=OK if (result == 3) { addSystemChatMessage("Bank slot purchased.");