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feat(editor): add --gen-mesh-mailbox wayside primitive
46th procedural mesh: 4-box mailbox — vertical post with a horizontal box body on top and a small flag (pole + plate) mounted on the right (+X) side near the front. Useful for inns, post stations, manor gates, frontier outposts, courier routes between zones. Defaults to a 1.10m post + 0.45L x 0.20W x 0.20H body (~1.44m total). The box body is intentionally slightly wider than the post on each axis so the body visually caps the post. Flag plate extends +X away from the body so it reads as a raised flag from the road side.
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@ -194,6 +194,8 @@ void printUsage(const char* argv0) {
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std::printf(" Well: 4 stone walls in a hollow square + 2 roof posts + cross beam (default 1.4/0.8/0.15/1.6/0.12)\n");
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std::printf(" --gen-mesh-signpost <wom-base> [poleH] [poleT] [baseSize] [signWidth] [signHeight]\n");
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std::printf(" Signpost: base + pole + sign board + cap (default 2.5/0.10/0.30/0.80/0.35)\n");
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std::printf(" --gen-mesh-mailbox <wom-base> [postH] [postT] [boxL] [boxW] [boxH]\n");
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std::printf(" Mailbox: post + horizontal box + side flag (default 1.10/0.08/0.45/0.20/0.20)\n");
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std::printf(" Procedural tree: cylindrical trunk + spherical foliage (default 0.1/2.0/0.7)\n");
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std::printf(" --displace-mesh <wom-base> <heightmap.png> [scale]\n");
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std::printf(" Offset each vertex along its normal by heightmap brightness × scale (default 1.0)\n");
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