feat(pipeline): add WPCD (Wowee Player Condition) format

Novel open replacement for Blizzard's PlayerCondition.dbc +
the AzerothCore-style condition_template SQL tables. The
37th open format added to the editor.

Defines reusable boolean conditions that other formats can
reference for gating: "player has quest X completed",
"player level >= N", "player class is mage", "player has
item Y in inventory", "WSEA event Z is active".

Conditions can be grouped and combined with AND/OR
aggregators on a per-group basis: a quest-giver gossip
option that says "show only to level 60 alliance mages
who completed quest 1234" composes 4 conditions sharing
the same groupId with AND aggregation. The runtime walks
each group, applies the group's aggregator, and returns
the boolean result to the caller.

Cross-references with previously-added formats — the
targetId field has a polymorphic interpretation by kind:
  WPCD.targetId (kind=QuestCompleted/Active) -> WQT.questId
  WPCD.targetId (kind=HasItem)               -> WIT.itemId
  WPCD.targetId (kind=HasSpell)              -> WSPL.spellId
  WPCD.targetId (kind=HasAchievement)        -> WACH.achievementId
  WPCD.targetId (kind=AreaId)                -> WMS.areaId
  WPCD.targetId (kind=EventActive)           -> WSEA.eventId
  WPCD.targetId (kind=HasTitle)              -> WTIT.titleId
  WPCD.targetId (kind=FactionRep)            -> WFAC.factionId
  WPCD.targetId (kind=Class/Race)            -> WCHC class/race id

Future format extensions can reference WPCD.conditionId in
their own gating fields — WTRG triggers gated by player
state, WGSP options visible only when conditions are met,
WMOU summon spells condition-gated by quest progress, etc.

Format:
  • magic "WPCD", version 1, little-endian
  • per condition: conditionId / groupId (0 = standalone) /
    name / description / kind / aggregator / negated /
    targetId / minValue / maxValue

Enums:
  • Kind (17): AlwaysTrue / AlwaysFalse / QuestCompleted /
                QuestActive / HasItem / HasSpell / MinLevel /
                MaxLevel / ClassMatch / RaceMatch /
                FactionRep / HasAchievement / TeamSize /
                GuildLevel / EventActive / AreaId / HasTitle
  • Aggregator (2): And / Or

API: WoweeConditionLoader::save / load / exists / findById.

Three preset emitters showcase typical usage:
  • makeStarter — 4 standalone conditions covering the most
                   common kinds (quest-done / has-item /
                   min-level / class)
  • makeGated   — 5 conditions in 2 groups demonstrating
                   AND-aggregation (alliance + mage + lvl 60)
                   and OR-aggregation (did quest 1 OR quest 100)
  • makeEvent   — 3 event-gated conditions cross-referencing
                   WSEA event IDs (Hallow's End / Brewfest /
                   Winter's Veil)

CLI added (5 flags, 656 documented total now):
  --gen-conditions / --gen-conditions-gated / --gen-conditions-event
  --info-wpcd / --validate-wpcd

Validator catches: conditionId=0 + duplicates, kind /
aggregator out of range, kinds requiring targetId having
target=0 (skips AlwaysTrue/False, MinLevel/MaxLevel,
TeamSize, GuildLevel which use min/max instead), TeamSize
with min > max.
This commit is contained in:
Kelsi 2026-05-09 18:18:27 -07:00
parent d14f820a14
commit f290a0d4a9
8 changed files with 674 additions and 0 deletions

View file

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#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Player Condition catalog (.wpcd) — novel
// replacement for Blizzard's PlayerCondition.dbc + the
// AzerothCore-style condition_template SQL tables. The
// 37th open format added to the editor.
//
// Defines reusable boolean conditions that other formats
// reference for gating: "player has quest X completed",
// "player level >= N", "player class is mage", "player
// has item Y in inventory", "event is currently active".
//
// Conditions can be grouped and combined with AND/OR
// aggregators on a per-group basis: a quest-giver gossip
// option that says "show only to level 60 alliance mages
// who completed quest 1234" composes 4 conditions sharing
// the same groupId with AND aggregation.
//
// Cross-references with previously-added formats:
// WPCD.targetId (kind=QuestCompleted/Active) → WQT.questId
// WPCD.targetId (kind=HasItem) → WIT.itemId
// WPCD.targetId (kind=HasSpell) → WSPL.spellId
// WPCD.targetId (kind=HasAchievement) → WACH.achievementId
// WPCD.targetId (kind=AreaId) → WMS.areaId
// WPCD.targetId (kind=EventActive) → WSEA.eventId
// WPCD.targetId (kind=HasTitle) → WTIT.titleId
// WPCD.targetId (kind=FactionRep) → WFAC.factionId
//
// Other formats can reference WPCD.conditionId in future
// extensions to gate triggers, gossip options, quest
// availability, vendor visibility, mount summons, etc.
//
// Binary layout (little-endian):
// magic[4] = "WPCD"
// version (uint32) = current 1
// nameLen + name (catalog label)
// entryCount (uint32)
// entries (each):
// conditionId (uint32)
// groupId (uint32)
// nameLen + name
// descLen + description
// kind (uint8) / aggregator (uint8) / negated (uint8) / pad[1]
// targetId (uint32)
// minValue (int32) / maxValue (int32)
struct WoweeCondition {
enum Kind : uint8_t {
AlwaysTrue = 0,
AlwaysFalse = 1,
QuestCompleted = 2,
QuestActive = 3,
HasItem = 4, // qty >= minValue
HasSpell = 5, // spell known
MinLevel = 6, // player.level >= minValue
MaxLevel = 7, // player.level <= minValue
ClassMatch = 8, // player.classId in raceMask sense
RaceMatch = 9,
FactionRep = 10, // player.rep[targetId] >= minValue
HasAchievement = 11,
TeamSize = 12, // group size in [minValue, maxValue]
GuildLevel = 13, // player's guild level >= minValue
EventActive = 14, // WSEA event currently running
AreaId = 15, // player in WMS.areaId
HasTitle = 16,
};
enum Aggregator : uint8_t {
And = 0, // all siblings in groupId must be true
Or = 1, // any sibling in groupId being true is enough
};
struct Entry {
uint32_t conditionId = 0;
uint32_t groupId = 0; // 0 = standalone (no group)
std::string name;
std::string description;
uint8_t kind = AlwaysTrue;
uint8_t aggregator = And;
uint8_t negated = 0; // 1 = invert the result
uint32_t targetId = 0;
int32_t minValue = 0;
int32_t maxValue = 0;
};
std::string name;
std::vector<Entry> entries;
bool isValid() const { return !entries.empty(); }
const Entry* findById(uint32_t conditionId) const;
static const char* kindName(uint8_t k);
static const char* aggregatorName(uint8_t a);
};
class WoweeConditionLoader {
public:
static bool save(const WoweeCondition& cat,
const std::string& basePath);
static WoweeCondition load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-conditions* variants.
//
// makeStarter — 4 standalone conditions covering common
// kinds (quest completed / has item /
// min level / class match).
// makeGated — 5 conditions in 2 groups demonstrating
// AND aggregation (group 100: alliance
// AND mage AND lvl 60+) and OR
// aggregation (group 200: completed
// quest 1 OR completed quest 2).
// makeEvent — 3 event-gated conditions (Brewfest /
// Hallow's End / Winter's Veil)
// cross-referencing WSEA event IDs.
static WoweeCondition makeStarter(const std::string& catalogName);
static WoweeCondition makeGated(const std::string& catalogName);
static WoweeCondition makeEvent(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee