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refactor: replace magic slot offset 23 with NUM_EQUIP_SLOTS, simplify channel search
- Replace all 11 occurrences of magic number 23 in backpack slot calculations with Inventory::NUM_EQUIP_SLOTS across inventory_handler, spell_handler, and inventory.cpp - Add why-comment to NUM_EQUIP_SLOTS explaining WoW slot layout (equipment 0-22, backpack starts at 23 in bag 0xFF) - Add why-comment on 0x80000000 bit mask in item query response (high bit flags negative/missing entry response) - Replace manual channel membership loops with std::find in chat_handler.cpp (YOU_JOINED and PLAYER_ALREADY_MEMBER cases) - Add why-comment on PLAYER_ALREADY_MEMBER reconnect edge case
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5 changed files with 21 additions and 23 deletions
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@ -239,7 +239,7 @@ std::vector<Inventory::SwapOp> Inventory::computeSortSwaps() const {
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entries.reserve(BACKPACK_SLOTS + NUM_BAG_SLOTS * MAX_BAG_SIZE);
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for (int i = 0; i < BACKPACK_SLOTS; ++i) {
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entries.push_back({0xFF, static_cast<uint8_t>(23 + i),
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entries.push_back({0xFF, static_cast<uint8_t>(NUM_EQUIP_SLOTS + i),
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backpack[i].item.itemId, backpack[i].item.quality,
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backpack[i].item.stackCount});
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}
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