Transport hell

This commit is contained in:
Kelsi 2026-02-11 00:54:38 -08:00
parent 2e923311d0
commit f3f3b62880
12 changed files with 912 additions and 126 deletions

View file

@ -87,7 +87,7 @@ private:
void despawnOnlineCreature(uint64_t guid);
void buildCreatureDisplayLookups();
std::string getModelPathForDisplayId(uint32_t displayId) const;
void spawnOnlineGameObject(uint64_t guid, uint32_t displayId, float x, float y, float z, float orientation);
void spawnOnlineGameObject(uint64_t guid, uint32_t entry, uint32_t displayId, float x, float y, float z, float orientation);
void despawnOnlineGameObject(uint64_t guid);
void buildGameObjectDisplayLookups();
std::string getGameObjectModelPathForDisplayId(uint32_t displayId) const;
@ -197,6 +197,7 @@ private:
struct PendingGameObjectSpawn {
uint64_t guid;
uint32_t entry;
uint32_t displayId;
float x, y, z, orientation;
};