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Tune planter curb collision and reduce foliage pushback
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3 changed files with 124 additions and 39 deletions
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@ -43,6 +43,8 @@ struct M2ModelGPU {
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glm::vec3 boundMax;
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float boundRadius = 0.0f;
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bool collisionSteppedFountain = false;
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bool collisionSteppedLowPlatform = false;
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bool collisionNoBlock = false;
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std::string name;
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