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feat(editor): add WSKL JSON round-trip authoring workflow
Closes the WSKL open-format loop with --export-wskl-json / --import-wskl-json, mirroring the JSON pairs added for every other novel binary format. All 13 binary formats added since WOL now have full JSON round-trip authoring. Each skill round-trips all 8 scalar fields (skillId, name, description, categoryId, canTrain, maxRank, rankPerLevel, iconPath). The categoryId emits dual int + name forms so a hand-author can write "profession" / "weapon" / "language" instead of the int values. Verified byte-identical round-trip on the professions preset (12 entries: 9 primary + 3 secondary professions with full canonical SkillLine IDs preserved). Adds 2 flags (537 documented total now).
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@ -975,6 +975,10 @@ void printUsage(const char* argv0) {
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std::printf(" Print WSKL entries (id / category / max rank / per-level grow / trainer-required / name)\n");
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std::printf(" --validate-wskl <wskl-base> [--json]\n");
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std::printf(" Static checks: skillId>0+unique, name not empty, maxRank>0, weapon needs rankPerLevel>0\n");
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std::printf(" --export-wskl-json <wskl-base> [out.json]\n");
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std::printf(" Export binary .wskl to a human-editable JSON sidecar (defaults to <base>.wskl.json)\n");
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std::printf(" --import-wskl-json <json-path> [out-base]\n");
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std::printf(" Import a .wskl.json sidecar back into binary .wskl (accepts category int OR categoryName string)\n");
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std::printf(" --gen-spells <wspl-base> [name]\n");
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std::printf(" Emit .wspl starter spell catalog: 4 spells covering damage / heal / buff / teleport effect kinds\n");
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std::printf(" --gen-spells-mage <wspl-base> [name]\n");
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