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debug: log outgoing heartbeat coords and chat, fix BG filter for SAY type
Heartbeat: log canonical + wire coords every 30th heartbeat to detect if we're sending wrong position (causing server to teleport us). Chat: log outgoing messages at WARNING level to confirm packets are sent. BG filter: announcer uses SAY (type=0) with color codes, not SYSTEM. Match "BG Queue Announcer" in message body regardless of chat type.
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parent
91c6eef967
commit
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2 changed files with 12 additions and 6 deletions
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@ -120,7 +120,7 @@ void ChatHandler::sendChatMessage(ChatType type, const std::string& message, con
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return;
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}
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LOG_INFO("Sending chat message: [", getChatTypeString(type), "] ", message);
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LOG_WARNING("OUTGOING CHAT: type=", static_cast<int>(type), " msg='", message.substr(0, 60), "'");
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// Use the player's faction language. AzerothCore rejects wrong language.
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// Alliance races: Human(1), Dwarf(3), NightElf(4), Gnome(7), Draenei(11) → COMMON (7)
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@ -205,12 +205,11 @@ void ChatHandler::handleMessageChat(network::Packet& packet) {
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}
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// Filter BG queue announcer spam (server-side module on ChromieCraft/AzerothCore).
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// Only filter SYSTEM messages to avoid suppressing player chat.
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if (data.type == ChatType::SYSTEM) {
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// Arrives as SAY (type=0) with color codes: |cffff0000[BG Queue Announcer]:|r ...
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{
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const auto& msg = data.message;
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if (msg.find("Queue status") != std::string::npos ||
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msg.find("BG Queue") != std::string::npos ||
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msg.find("BGAnnouncer") != std::string::npos) {
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if (msg.find("BG Queue Announcer") != std::string::npos ||
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msg.find("Queue status") != std::string::npos) {
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return;
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}
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}
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