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feat(pipeline): add WGOT (Wowee Game Object Template) format
Novel open replacement for AzerothCore-style
gameobject_template SQL tables PLUS the Blizzard
GameObjectDisplayInfo.dbc / GameObject types metadata. The
16th open format added to the editor.
Game objects are the non-creature interactable scenery:
chests (with loot), doors, buttons, mailboxes, herb / ore
gathering nodes, fishing pools, signposts, mounts. Each
has a displayId for the model, a typeId driving its
interaction logic, and optional cross-references to a lock
(future WLCK) and loot table (existing WLOT).
Cross-references with previously-added formats:
WSPN.entry.entryId (kind=GameObject) -> WGOT.entry.objectId
WGOT.entry.lootTableId -> WLOT.entry.creatureId
(loot tables are
universal — chests
and creatures both
key by ID)
The dungeon preset's Bandit Strongbox uses lootTableId=2000
to match WLOT's bandit chest table id, so the demo content
stack already wires together: spawn (WSPN object kind 2000)
-> object template (WGOT 2000) -> loot table (WLOT 2000).
Format:
• magic "WGOT", version 1, little-endian
• per object: objectId / displayId / name / typeId /
size / castBarCaption / requiredSkill +
requiredSkillValue / lockId / lootTableId /
minOpenTimeMs..maxOpenTimeMs / flags
Enums:
• TypeId (16): Door / Button / Chest / Container /
QuestGiver / Text / Trap / Goober / Transport /
Mailbox / MineralNode / HerbNode / FishingNode /
Mount / Sign / Bonfire
• Flags: Disabled / ScriptOnly / UsableFromMount /
Despawn / Frozen / QuestGated
API: WoweeGameObjectLoader::save / load / exists /
findById; presets makeStarter (chest + mailbox + sign),
makeDungeon (door + button + 2 chests + trap with proper
WLOT cross-references), makeGather (Peacebloom herb +
Tin Vein ore + fishing pool with skill requirements).
CLI added (5 flags, 507 documented total now):
--gen-objects / --gen-objects-dungeon / --gen-objects-gather
--info-wgot / --validate-wgot
Validator catches: objectId=0 + duplicates, size<=0,
minOpenTime>maxOpenTime, gathering node without skill
requirement (anyone can harvest — usually a typo), chest
without loot table (script must populate), requiredSkillValue
set without requiredSkill (incoherent).
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255
tools/editor/cli_objects_catalog.cpp
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255
tools/editor/cli_objects_catalog.cpp
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#include "cli_objects_catalog.hpp"
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#include "cli_arg_parse.hpp"
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#include "cli_box_emitter.hpp"
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#include "pipeline/wowee_objects.hpp"
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#include <nlohmann/json.hpp>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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#include <string>
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#include <vector>
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namespace wowee {
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namespace editor {
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namespace cli {
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namespace {
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std::string stripWgotExt(std::string base) {
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stripExt(base, ".wgot");
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return base;
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}
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void appendObjFlagsStr(std::string& s, uint32_t flags) {
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if (flags & wowee::pipeline::WoweeGameObject::Disabled) s += "disabled ";
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if (flags & wowee::pipeline::WoweeGameObject::ScriptOnly) s += "script-only ";
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if (flags & wowee::pipeline::WoweeGameObject::UsableFromMount) s += "from-mount ";
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if (flags & wowee::pipeline::WoweeGameObject::Despawn) s += "despawn ";
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if (flags & wowee::pipeline::WoweeGameObject::Frozen) s += "frozen ";
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if (flags & wowee::pipeline::WoweeGameObject::QuestGated) s += "quest-gated ";
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if (s.empty()) s = "-";
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else if (s.back() == ' ') s.pop_back();
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}
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bool saveOrError(const wowee::pipeline::WoweeGameObject& c,
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const std::string& base, const char* cmd) {
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if (!wowee::pipeline::WoweeGameObjectLoader::save(c, base)) {
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std::fprintf(stderr, "%s: failed to save %s.wgot\n",
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cmd, base.c_str());
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return false;
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}
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return true;
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}
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void printGenSummary(const wowee::pipeline::WoweeGameObject& c,
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const std::string& base) {
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std::printf("Wrote %s.wgot\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" objects : %zu\n", c.entries.size());
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}
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int handleGenStarter(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "StarterObjects";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWgotExt(base);
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auto c = wowee::pipeline::WoweeGameObjectLoader::makeStarter(name);
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if (!saveOrError(c, base, "gen-objects")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenDungeon(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "DungeonObjects";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWgotExt(base);
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auto c = wowee::pipeline::WoweeGameObjectLoader::makeDungeon(name);
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if (!saveOrError(c, base, "gen-objects-dungeon")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenGather(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "GatheringNodes";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWgotExt(base);
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auto c = wowee::pipeline::WoweeGameObjectLoader::makeGather(name);
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if (!saveOrError(c, base, "gen-objects-gather")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleInfo(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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bool jsonOut = consumeJsonFlag(i, argc, argv);
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base = stripWgotExt(base);
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if (!wowee::pipeline::WoweeGameObjectLoader::exists(base)) {
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std::fprintf(stderr, "WGOT not found: %s.wgot\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeGameObjectLoader::load(base);
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if (jsonOut) {
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nlohmann::json j;
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j["wgot"] = base + ".wgot";
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j["name"] = c.name;
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j["count"] = c.entries.size();
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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std::string fs;
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appendObjFlagsStr(fs, e.flags);
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arr.push_back({
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{"objectId", e.objectId},
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{"displayId", e.displayId},
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{"name", e.name},
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{"typeId", e.typeId},
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{"typeName", wowee::pipeline::WoweeGameObject::typeName(e.typeId)},
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{"size", e.size},
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{"castBarCaption", e.castBarCaption},
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{"requiredSkill", e.requiredSkill},
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{"requiredSkillValue", e.requiredSkillValue},
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{"lockId", e.lockId},
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{"lootTableId", e.lootTableId},
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{"minOpenTimeMs", e.minOpenTimeMs},
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{"maxOpenTimeMs", e.maxOpenTimeMs},
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{"flags", e.flags},
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{"flagsStr", fs},
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});
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}
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j["entries"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return 0;
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}
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std::printf("WGOT: %s.wgot\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" objects : %zu\n", c.entries.size());
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if (c.entries.empty()) return 0;
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std::printf(" id type lock loot skill name\n");
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for (const auto& e : c.entries) {
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std::printf(" %4u %-13s %4u %4u %4u/%-3u %s\n",
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e.objectId,
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wowee::pipeline::WoweeGameObject::typeName(e.typeId),
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e.lockId, e.lootTableId,
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e.requiredSkill, e.requiredSkillValue,
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e.name.c_str());
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}
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return 0;
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}
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int handleValidate(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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bool jsonOut = consumeJsonFlag(i, argc, argv);
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base = stripWgotExt(base);
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if (!wowee::pipeline::WoweeGameObjectLoader::exists(base)) {
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std::fprintf(stderr,
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"validate-wgot: WGOT not found: %s.wgot\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeGameObjectLoader::load(base);
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std::vector<std::string> errors;
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std::vector<std::string> warnings;
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if (c.entries.empty()) {
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warnings.push_back("catalog has zero entries");
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}
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std::vector<uint32_t> idsSeen;
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idsSeen.reserve(c.entries.size());
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for (size_t k = 0; k < c.entries.size(); ++k) {
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const auto& e = c.entries[k];
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std::string ctx = "entry " + std::to_string(k) +
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" (id=" + std::to_string(e.objectId);
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if (!e.name.empty()) ctx += " " + e.name;
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ctx += ")";
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if (e.objectId == 0) {
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errors.push_back(ctx + ": objectId is 0");
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}
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if (e.size <= 0.0f) {
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errors.push_back(ctx + ": size <= 0");
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}
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if (e.minOpenTimeMs > e.maxOpenTimeMs) {
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errors.push_back(ctx + ": minOpenTimeMs > maxOpenTimeMs");
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}
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// Gathering nodes need a skill requirement to be useful.
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if ((e.typeId == wowee::pipeline::WoweeGameObject::HerbNode ||
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e.typeId == wowee::pipeline::WoweeGameObject::MineralNode ||
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e.typeId == wowee::pipeline::WoweeGameObject::FishingNode) &&
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e.requiredSkill == 0) {
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warnings.push_back(ctx +
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": gathering node has no required skill (anyone can harvest)");
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}
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// Chest with no loot table is rare but possible (event-spawn
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// chests fill via script).
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if (e.typeId == wowee::pipeline::WoweeGameObject::Chest &&
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e.lootTableId == 0) {
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warnings.push_back(ctx +
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": chest has no lootTableId (script must populate)");
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}
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// requiredSkillValue without requiredSkill is incoherent.
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if (e.requiredSkill == 0 && e.requiredSkillValue > 0) {
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errors.push_back(ctx +
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": requiredSkillValue > 0 but requiredSkill is 0");
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}
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for (uint32_t prev : idsSeen) {
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if (prev == e.objectId) {
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errors.push_back(ctx + ": duplicate objectId");
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break;
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}
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}
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idsSeen.push_back(e.objectId);
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}
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bool ok = errors.empty();
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if (jsonOut) {
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nlohmann::json j;
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j["wgot"] = base + ".wgot";
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j["ok"] = ok;
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j["errors"] = errors;
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j["warnings"] = warnings;
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std::printf("%s\n", j.dump(2).c_str());
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return ok ? 0 : 1;
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}
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std::printf("validate-wgot: %s.wgot\n", base.c_str());
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if (ok && warnings.empty()) {
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std::printf(" OK — %zu objects, all objectIds unique\n",
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c.entries.size());
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return 0;
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}
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if (!warnings.empty()) {
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std::printf(" warnings (%zu):\n", warnings.size());
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for (const auto& w : warnings)
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std::printf(" - %s\n", w.c_str());
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}
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if (!errors.empty()) {
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std::printf(" ERRORS (%zu):\n", errors.size());
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for (const auto& e : errors)
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std::printf(" - %s\n", e.c_str());
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}
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return ok ? 0 : 1;
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}
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} // namespace
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bool handleObjectsCatalog(int& i, int argc, char** argv, int& outRc) {
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if (std::strcmp(argv[i], "--gen-objects") == 0 && i + 1 < argc) {
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outRc = handleGenStarter(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--gen-objects-dungeon") == 0 && i + 1 < argc) {
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outRc = handleGenDungeon(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--gen-objects-gather") == 0 && i + 1 < argc) {
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outRc = handleGenGather(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--info-wgot") == 0 && i + 1 < argc) {
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outRc = handleInfo(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--validate-wgot") == 0 && i + 1 < argc) {
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outRc = handleValidate(i, argc, argv); return true;
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}
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return false;
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}
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} // namespace cli
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} // namespace editor
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} // namespace wowee
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