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fix(ci): link glm in test_camera; widen fopen() path on Windows
test_camera was the only Catch2 target missing the `if(TARGET glm::glm)` link block — every other test linked glm but this one didn't, so the macOS arm64 builder failed to find `glm/glm.hpp` from camera.hpp. Five fopen call sites in tools/editor/cli_* passed fs::directory_entry::path().c_str() — that's wchar_t* on Windows. Routed them through `.string().c_str()` so MSYS2 GCC and clang both accept the const char* parameter.
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5 changed files with 8 additions and 5 deletions
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@ -267,7 +267,7 @@ int handleProjectAudio(int& i, int argc, char** argv) {
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if (e.path().extension() != ".wav") continue;
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r.wavCount++;
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r.bytes += e.file_size();
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FILE* f = std::fopen(e.path().c_str(), "rb");
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FILE* f = std::fopen(e.path().string().c_str(), "rb");
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if (f) {
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char hdr[44];
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if (std::fread(hdr, 1, 44, f) == 44 &&
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