Vanilla/Turtle WoW compatibility: fix UPDATE_OBJECT, chat, equipment, creatures

- Route SMSG_UPDATE_OBJECT through polymorphic parsers for correct
  vanilla format (uint8 updateFlags, 6 speeds vs WotLK uint16/9)
- Fix SMSG_DESTROY_OBJECT for vanilla (8 bytes, no isDeath field)
- Add MSG_MOVE_* handlers for other player movement relay
- Add ClassicPacketParsers::parseMessageChat with targetGuid read
  and monster-type name handling
- Resolve chat sender names from player name cache before display
- Fix CSV DBC field 0 always treated as numeric ID (fixes 16+ garbled
  Turtle CSVs including Map, AreaTable, Spell, CreatureDisplayInfo)
- Add CSV DBC validation: reject garbled CSVs (>80% zero IDs) and
  fall back to binary DBC files
- Fix ItemDisplayInfo texture component field index (14+ not 15+)
  for binary DBC with gender-aware suffix resolution
- Spawn other players as visible M2 models via creature callback
- Map name cache dedup prevents overwrites from duplicate CSV records
This commit is contained in:
Kelsi 2026-02-13 18:59:09 -08:00
parent 430c2bdcfa
commit fb0ae26fe6
13 changed files with 689 additions and 106 deletions

View file

@ -395,12 +395,51 @@ bool TbcPacketParsers::parseUpdateObject(network::Packet& packet, UpdateObjectDa
}
}
// Parse update blocks
// Parse update blocks — dispatching movement via virtual parseMovementBlock()
data.blocks.reserve(data.blockCount);
for (uint32_t i = 0; i < data.blockCount; ++i) {
LOG_DEBUG("Parsing block ", i + 1, " / ", data.blockCount);
UpdateBlock block;
if (!UpdateObjectParser::parseUpdateBlock(packet, block)) {
// Read update type
uint8_t updateTypeVal = packet.readUInt8();
block.updateType = static_cast<UpdateType>(updateTypeVal);
LOG_DEBUG("Update block: type=", (int)updateTypeVal);
bool ok = false;
switch (block.updateType) {
case UpdateType::VALUES: {
block.guid = UpdateObjectParser::readPackedGuid(packet);
ok = UpdateObjectParser::parseUpdateFields(packet, block);
break;
}
case UpdateType::MOVEMENT: {
block.guid = UpdateObjectParser::readPackedGuid(packet);
ok = this->parseMovementBlock(packet, block);
break;
}
case UpdateType::CREATE_OBJECT:
case UpdateType::CREATE_OBJECT2: {
block.guid = UpdateObjectParser::readPackedGuid(packet);
uint8_t objectTypeVal = packet.readUInt8();
block.objectType = static_cast<ObjectType>(objectTypeVal);
ok = this->parseMovementBlock(packet, block);
if (ok) {
ok = UpdateObjectParser::parseUpdateFields(packet, block);
}
break;
}
case UpdateType::OUT_OF_RANGE_OBJECTS:
case UpdateType::NEAR_OBJECTS:
ok = true;
break;
default:
LOG_WARNING("Unknown update type: ", (int)updateTypeVal);
ok = false;
break;
}
if (!ok) {
LOG_ERROR("Failed to parse update block ", i + 1);
return false;
}