refactor: add kCastGreen/kQueueGreen constants, remove dead code

Add kCastGreen (interruptible cast bar, 5 uses) and kQueueGreen
(queue status / talent met, 7 uses across game_screen + talent_screen).

Remove commented-out renderQuestMarkers call (replaced by 3D billboards).
This commit is contained in:
Kelsi 2026-03-27 15:01:12 -07:00
parent 53a4377ed7
commit fb3bfe42c9
3 changed files with 16 additions and 13 deletions

View file

@ -42,6 +42,10 @@ namespace colors {
constexpr ImVec4 kLowHealthRed = {0.8f, 0.2f, 0.2f, 1.0f};
constexpr ImVec4 kDangerRed = {0.7f, 0.2f, 0.2f, 1.0f};
// Cast bar / status colors
constexpr ImVec4 kCastGreen = {0.2f, 0.75f, 0.2f, 1.0f};
constexpr ImVec4 kQueueGreen = {0.3f, 0.9f, 0.3f, 1.0f};
// Button styling colors (accept/decline patterns)
constexpr ImVec4 kBtnGreen = {0.15f, 0.5f, 0.15f, 1.0f};
constexpr ImVec4 kBtnGreenHover = {0.2f, 0.7f, 0.2f, 1.0f}; // == kFriendlyGreen