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refactor: add kCastGreen/kQueueGreen constants, remove dead code
Add kCastGreen (interruptible cast bar, 5 uses) and kQueueGreen (queue status / talent met, 7 uses across game_screen + talent_screen). Remove commented-out renderQuestMarkers call (replaced by 3D billboards).
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3 changed files with 16 additions and 13 deletions
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@ -42,6 +42,10 @@ namespace colors {
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constexpr ImVec4 kLowHealthRed = {0.8f, 0.2f, 0.2f, 1.0f};
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constexpr ImVec4 kDangerRed = {0.7f, 0.2f, 0.2f, 1.0f};
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// Cast bar / status colors
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constexpr ImVec4 kCastGreen = {0.2f, 0.75f, 0.2f, 1.0f};
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constexpr ImVec4 kQueueGreen = {0.3f, 0.9f, 0.3f, 1.0f};
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// Button styling colors (accept/decline patterns)
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constexpr ImVec4 kBtnGreen = {0.15f, 0.5f, 0.15f, 1.0f};
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constexpr ImVec4 kBtnGreenHover = {0.2f, 0.7f, 0.2f, 1.0f}; // == kFriendlyGreen
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