mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-04 16:23:52 +00:00
refactor: add kCastGreen/kQueueGreen constants, remove dead code
Add kCastGreen (interruptible cast bar, 5 uses) and kQueueGreen (queue status / talent met, 7 uses across game_screen + talent_screen). Remove commented-out renderQuestMarkers call (replaced by 3D billboards).
This commit is contained in:
parent
53a4377ed7
commit
fb3bfe42c9
3 changed files with 16 additions and 13 deletions
|
|
@ -522,8 +522,8 @@ void TalentScreen::renderTalent(game::GameHandler& gameHandler,
|
|||
// Rank display
|
||||
ImVec4 rankColor;
|
||||
switch (state) {
|
||||
case MAXED: rankColor = ImVec4(0.3f, 0.9f, 0.3f, 1); break;
|
||||
case PARTIAL: rankColor = ImVec4(0.3f, 0.9f, 0.3f, 1); break;
|
||||
case MAXED: rankColor = ui::colors::kQueueGreen; break;
|
||||
case PARTIAL: rankColor = ui::colors::kQueueGreen; break;
|
||||
default: rankColor = ImVec4(0.7f, 0.7f, 0.7f, 1); break;
|
||||
}
|
||||
ImGui::TextColored(rankColor, "Rank %u/%u", currentRank, talent.maxRank);
|
||||
|
|
@ -556,7 +556,7 @@ void TalentScreen::renderTalent(game::GameHandler& gameHandler,
|
|||
|
||||
uint8_t prereqCurrentRank = gameHandler.getTalentRank(talent.prereqTalent[i]);
|
||||
bool met = prereqCurrentRank > talent.prereqRank[i]; // storage 1-indexed, DBC 0-indexed
|
||||
ImVec4 pColor = met ? ImVec4(0.3f, 0.9f, 0.3f, 1.0f) : ui::colors::kRed;
|
||||
ImVec4 pColor = met ? ui::colors::kQueueGreen : ui::colors::kRed;
|
||||
|
||||
const std::string& prereqName = gameHandler.getSpellName(prereq->rankSpells[0]);
|
||||
ImGui::Spacing();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue