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Fix Warden response packet write method
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1 changed files with 1 additions and 1 deletions
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@ -1900,7 +1900,7 @@ void GameHandler::handleWardenData(network::Packet& packet) {
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// Build and send response
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for (uint8_t byte : responseData) {
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response.write(&byte, 1);
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response.writeUInt8(byte);
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}
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if (socket && socket->isConnected()) {
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