Merge pull request #31 from ldmonster/chore/break-application-from-gamehandler

[chore] refactor: Break Application::getInstance() from GameHandler
This commit is contained in:
Kelsi Rae Davis 2026-03-30 13:26:29 -07:00 committed by GitHub
commit fe080bed4b
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GPG key ID: B5690EEEBB952194
12 changed files with 92 additions and 68 deletions

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@ -70,7 +70,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
}
if (!alreadyAnnounced) {
owner_.addSystemChatMessage("Looted: " + formatCopperAmount(amount));
auto* renderer = core::Application::getInstance().getRenderer();
auto* renderer = owner_.services().renderer;
if (renderer) {
if (auto* sfx = renderer->getUiSoundManager()) {
if (amount >= 10000) sfx->playLootCoinLarge();
@ -222,7 +222,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
std::string msg = "Received item: " + link;
if (count > 1) msg += " x" + std::to_string(count);
owner_.addSystemChatMessage(msg);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playLootItem();
}
@ -253,7 +253,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
" result=", static_cast<int>(result));
if (result == 0) {
pendingSellToBuyback_.erase(itemGuid);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playDropOnGround();
}
@ -295,7 +295,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
const char* msg = (result < 7) ? sellErrors[result] : "Unknown sell error";
owner_.addUIError(std::string("Sell failed: ") + msg);
owner_.addSystemChatMessage(std::string("Sell failed: ") + msg);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playError();
}
@ -392,7 +392,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
std::string msg = errMsg ? errMsg : "Inventory error (" + std::to_string(error) + ").";
owner_.addUIError(msg);
owner_.addSystemChatMessage(msg);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playError();
}
@ -450,7 +450,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
}
owner_.addUIError(msg);
owner_.addSystemChatMessage(msg);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playError();
}
@ -474,7 +474,7 @@ void InventoryHandler::registerOpcodes(DispatchTable& table) {
std::string msg = "Purchased: " + buildItemLink(pendingBuyItemId_, buyQuality, itemLabel);
if (itemCount > 1) msg += " x" + std::to_string(itemCount);
owner_.addSystemChatMessage(msg);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playPickupBag();
}
@ -766,7 +766,7 @@ void InventoryHandler::handleLootRemoved(network::Packet& packet) {
std::string msgStr = "Looted: " + link;
if (it->count > 1) msgStr += " x" + std::to_string(it->count);
owner_.addSystemChatMessage(msgStr);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager())
sfx->playLootItem();
}
@ -2380,7 +2380,7 @@ void InventoryHandler::handleItemQueryResponse(network::Packet& packet) {
std::string msg = "Received: " + link;
if (it->count > 1) msg += " x" + std::to_string(it->count);
owner_.addSystemChatMessage(msg);
if (auto* renderer = core::Application::getInstance().getRenderer()) {
if (auto* renderer = owner_.services().renderer) {
if (auto* sfx = renderer->getUiSoundManager()) sfx->playLootItem();
}
if (owner_.itemLootCallback_) owner_.itemLootCallback_(data.entry, it->count, data.quality, itemName);
@ -3147,7 +3147,7 @@ void InventoryHandler::handleTrainerBuySucceeded(network::Packet& packet) {
owner_.addSystemChatMessage("You have learned " + name + ".");
else
owner_.addSystemChatMessage("Spell learned.");
if (auto* renderer = core::Application::getInstance().getRenderer())
if (auto* renderer = owner_.services().renderer)
if (auto* sfx = renderer->getUiSoundManager()) sfx->playQuestActivate();
owner_.fireAddonEvent("TRAINER_UPDATE", {});
owner_.fireAddonEvent("SPELLS_CHANGED", {});
@ -3169,7 +3169,7 @@ void InventoryHandler::handleTrainerBuyFailed(network::Packet& packet) {
else if (errorCode != 0) msg += " (error " + std::to_string(errorCode) + ")";
owner_.addUIError(msg);
owner_.addSystemChatMessage(msg);
if (auto* renderer = core::Application::getInstance().getRenderer())
if (auto* renderer = owner_.services().renderer)
if (auto* sfx = renderer->getUiSoundManager()) sfx->playError();
}