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chore: remove dead functions left behind by handler extractions
685 lines of unused code duplicated into extracted handler files (entity_controller, spell_handler, quest_handler, warden_handler, social_handler, action_bar_panel, chat_panel, window_manager) during PRs #33-#38. Build is now warning-free.
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5 changed files with 0 additions and 685 deletions
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@ -43,25 +43,6 @@ namespace {
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constexpr auto& kColorGray = kGray;
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constexpr auto& kColorDarkGray = kDarkGray;
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// Render gold/silver/copper amounts in WoW-canonical colors
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void renderGoldText(uint32_t totalCopper) {
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uint32_t gold = totalCopper / 10000;
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uint32_t silver = (totalCopper / 100) % 100;
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uint32_t copper = totalCopper % 100;
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bool shown = false;
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if (gold > 0) {
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ImGui::TextColored(ImVec4(1.0f, 0.84f, 0.0f, 1.0f), "%ug", gold);
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shown = true;
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}
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if (silver > 0 || shown) {
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if (shown) { ImGui::SameLine(0, 2); }
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ImGui::TextColored(ImVec4(0.75f, 0.75f, 0.75f, 1.0f), "%us", silver);
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shown = true;
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}
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if (shown) { ImGui::SameLine(0, 2); }
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ImGui::TextColored(ImVec4(0.72f, 0.45f, 0.2f, 1.0f), "%uc", copper);
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}
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// Common ImGui window flags for popup dialogs
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const ImGuiWindowFlags kDialogFlags = ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize;
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