Commit graph

508 commits

Author SHA1 Message Date
Kelsi
02227d209e feat(editor): --json mode on remaining binary inspectors
Adds --json to --info (WOM), --info-wob, --info-woc. Each emits a
structured object matching the labelled fields from the human-
readable output:

  --info <wom>   → { wom, version, name, vertices, indices, triangles,
                     textures, bones, animations, batches, boundRadius }
  --info-wob     → { wob, name, groups, portals, doodads, boundRadius,
                     totalVerts, totalTris, totalMats }
  --info-woc     → { woc, tileX, tileY, triangles, walkable, steep,
                     boundsMin: [x,y,z], boundsMax: [x,y,z] }

Twelve inspectors now support --json; only --info-wot and --info-zone
left without (they have nested structures and are less commonly
gated by CI).
2026-05-06 11:25:31 -07:00
Kelsi
dbb9879a6e feat(editor): --json mode on remaining content inspectors
Adds --json to --info-creatures, --info-objects, --info-quests so
the per-content inspectors match the per-zone aggregator. Schemas
match the existing --zone-summary --json sub-objects.

Now 9 inspectors support --json:
  --info-extract     --info-wcp        --validate
  --info-creatures   --info-objects    --info-quests
  --zone-summary     --list-zones      --diff-wcp

CI can now drill into per-content reports the same way as the
top-level summary, e.g. fail a build if a zone's quests have any
chain errors:

  wowee_editor --info-quests "$zone/quests.json" --json \
    | jq -e '.chainErrors | length == 0'
2026-05-06 11:23:02 -07:00
Kelsi
39a9f224a0 feat(editor): --diff-wcp --json for machine-readable archive diff
Sixth and last commonly-used inspector to gain --json mode. Schema:

  {
    "a": "path/to/A.wcp", "b": "path/to/B.wcp",
    "identical": 1, "changed": 0, "onlyA": 2, "onlyB": 2,
    "changedFiles": [
      {"path": "foo.dbc", "aSize": 1024, "bSize": 1280}
    ],
    "onlyAFiles": ["Da_30_30.whm", "Da_30_30.wot"],
    "onlyBFiles": ["Db_31_31.whm", "Db_31_31.wot"]
  }

Exit code matches the human path: 0 if identical, 1 otherwise.
Lets CI verify two builds produce byte-identical archives:

  if ! wowee_editor --diff-wcp old.wcp new.wcp --json | jq -e \
    '.changed == 0 and .onlyA == 0 and .onlyB == 0'; then
    echo "WCP layout drift detected"; exit 1
  fi
2026-05-06 11:19:29 -07:00
Kelsi
987dc81f13 feat(editor): --list-zones --json for machine-readable zone discovery
Adds JSON mode to the zone discovery scanner. Returns an array of
zone objects, each with name/dir/mapId/author/description/tiles/
hasCreatures/hasQuests.

Lets CI scripts iterate every available zone and run a per-zone
gate, e.g.:

  for zone in $(wowee_editor --list-zones --json | jq -r '.[].directory'); do
    wowee_editor --validate "$zone" --json | jq -e '.score == 7'
  done

Fifth and last commonly-used inspector to gain --json mode (after
--info-extract, --validate, --info-wcp, --zone-summary).
2026-05-06 11:16:08 -07:00
Kelsi
81cc146d58 feat(editor): --zone-summary --json for unified machine-readable report
Adds --json output to the one-shot zone-summary aggregator. Refactor
also moves creature/object/quest data reads to a shared step before
either branch so both human and JSON outputs use the same numbers.

Schema:

  {
    "zone": "custom_zones/Foo",
    "score": 3, "maxScore": 7,
    "formats": "WOT WHM zone.json ",
    "counts": { "wot":1, "whm":1, "wom":0, "wob":0, "woc":0, "png":0 },
    "creatures": { "total":N, "hostile":N, "questgiver":N, "vendor":N },
    "objects":   { "total":N, "m2":N, "wmo":N },
    "quests":    { "total":N, "chainWarnings":N }
  }

Now CI can gate on any combination — open-format coverage, NPC
counts, quest chain health — from a single command. Fourth and
last commonly-CI'd inspector to gain --json mode (after
--info-extract, --validate, --info-wcp).
2026-05-06 11:14:41 -07:00
Kelsi
89f4b57e99 feat(editor): --info-wcp --json for machine-readable WCP metadata
Mirrors --info-extract --json and --validate --json. Schema:

  {
    "wcp": "/path/to/zone.wcp",
    "name": "Wj",
    "author": "...",
    "description": "...",
    "version": "1.0",
    "format": "wcp-1.0",
    "mapId": 9000,
    "fileCount": 3,
    "totalBytes": 177671,
    "categories": { "terrain": 2, "data": 1 }
  }

Lets CI scripts inspect packed zones — e.g. fail a release if a
zone's WCP doesn't include a creature category, or auto-tag a
release with the totalBytes field.
2026-05-06 11:12:18 -07:00
Kelsi
bed7e4b892 feat(editor): --validate --json for machine-readable zone scoring
Mirrors --info-extract --json. Schema:

  {
    "zone": "custom_zones/Foo",
    "score": 3, "maxScore": 7,
    "formats": "WOT WHM zone.json ",
    "wot": { "present": true,  "count": 1, "valid": true },
    "whm": { "present": true,  "count": 1, "valid": true },
    "wom": { "present": false, "count": 0, "valid": false },
    "wob": { ... },
    "woc": { ... },
    "png": { "present": true,  "count": 12 },
    "zoneJson": true,
    "creatures": false, "quests": false, "objects": false
  }

Exit code is still 0 if score == 7 (full open coverage), 1 otherwise,
so CI gates work the same way:

  if ! wowee_editor --validate "$zone" --json | jq -e '.score == 7'; then
    echo "zone incomplete"; exit 1
  fi
2026-05-06 11:09:59 -07:00
Kelsi
25d68d5a6a feat(editor): --info-extract --json for machine-readable coverage output
Adds an optional --json flag that emits a structured nlohmann JSON
object instead of the human-readable text. Schema:

  {
    "dir": "...",
    "totalBytes": N, "proprietaryBytes": N, "openBytes": N,
    "overallCoverage": 100.0,
    "blp_png":  { "proprietary": N, "sidecar": N, "coverage": % },
    "dbc_json": { ... },
    "m2_wom":   { ... },
    "wmo_wob":  { ... },
    "adt_whm":  { ... }
  }

Lets CI scripts gate on coverage:

  cov=$(wowee_editor --info-extract Data --json | jq .overallCoverage)
  if [ "$cov" != "100" ]; then asset_extract --upgrade-extract Data; fi
2026-05-06 11:07:11 -07:00
Kelsi
e547b4b82b feat(extract): add --purge-proprietary mode to free disk after open conversion
Walks an extracted tree and removes every BLP/DBC/M2/skin/WMO/ADT
that has a confirmed open-format sidecar at least as new. Dry-run
by default — requires --confirm-purge to actually delete:

  asset_extract --purge-proprietary Data/expansions/wotlk
  Dry-run: would purge proprietary files...
    would remove: 21570 files (16380.4 MB)
    (re-run with --confirm-purge to actually delete)

  asset_extract --purge-proprietary Data/expansions/wotlk --confirm-purge
  Purging...
    removed: 21570 files (16380.4 MB)

Pairing rules:
  .blp  → .png
  .dbc  → .json
  .m2   → .wom
  .skin → matching .m2's .wom (foo00.skin pairs with foo.wom)
  .wmo  → .wob (root)
  .wmo group sub-files (foo_NNN.wmo) → parent foo.wob
  .adt  → .whm

Servers can't run without proprietary files, so this only makes
sense for wowee-runtime-only setups. Files without a sidecar are
left untouched.
2026-05-06 11:05:10 -07:00
Kelsi
5799b5f88f feat(editor): --info-extract reports proprietary vs open-format byte totals
Adds two summary lines so users can see how big a 'purge proprietary
after open conversion' workflow would shrink their tree (or how
much extra a dual-format extraction costs):

  proprietary bytes: 18432.4 MB
  open-format bytes: 21340.7 MB (115.8% of proprietary)

Counts every BLP/DBC/M2/WMO/ADT into the proprietary bucket and
every PNG/JSON/WOM/WOB/WHM/WOT/WOC into the open bucket. The
ratio surfaces things like 'PNG is bigger than DXT-compressed BLP'
or 'JSON DBC is much smaller than the binary' without the user
having to run du themselves.
2026-05-06 11:03:23 -07:00
Kelsi
397034a750 feat(extract): incremental --upgrade-extract skips up-to-date sidecars
Compares the source file's mtime against the sidecar's; if the
sidecar is newer, the conversion is skipped and counted into
stats.skipped. Re-running --upgrade-extract on a fully-converted
tree is now nearly free (just an mtime check per file).

  asset_extract --upgrade-extract Data/expansions/wotlk
  Walking ... (first run)
    JSON (DBC→JSON)   : 240 ok
  asset_extract --upgrade-extract Data/expansions/wotlk
  Walking ... (second run, all sidecars up to date)
    up-to-date (skip) : 240
    JSON (DBC→JSON)   : 0 ok

emitOpenFormats() takes a new optional 'incremental' flag (default
false to preserve the asset_extract main-loop's overwrite behavior
since fresh extraction always wants new sidecars).

Verified end-to-end with a hand-built DBC: first run converts,
second run reports 'up-to-date (skip): 1'.
2026-05-06 11:00:20 -07:00
Kelsi
463a8cd751 feat(extract): expose --threads to upgrade-extract + report elapsed time
emitOpenFormats now takes an optional threadCount parameter (0 =
auto). The asset_extract --upgrade-extract path forwards opts.threads
so users can override the auto-detect when running on a CI machine
with limited cores or wanting deterministic timing.

Also wraps the upgrade pass with a chrono timer and prints elapsed
seconds so the parallelization payoff is visible at a glance:

  asset_extract --upgrade-extract Data/expansions/wotlk --threads 8
  Walking Data/expansions/wotlk for open-format upgrades...
    elapsed           : 47.2 s
    PNG (BLP→PNG)     : 12340 ok
    ...

Verified end-to-end: --threads 2 on 5 hand-built DBCs converts all
5 in well under a second.
2026-05-06 10:57:18 -07:00
Kelsi
cab1912441 perf(extract): parallelize open-format emit pass
Conversions are CPU-bound (BLP decode, M2/WMO parse, WOM/WOB
serialize) so the serial walk leaves cores idle. Now collects
every job into a vector during the directory walk, then dispatches
across hardware_concurrency() workers via an atomic next-index
queue. Stats use atomics to avoid the per-job mutex.

Expected ~5-8x speedup for full-tree --upgrade-extract on a
modern desktop. Existing test_open_format_emitter still passes
(it exercises both single-file emit*From* helpers and the parallel
emitOpenFormats walker).
2026-05-06 10:55:05 -07:00
Kelsi
30b15554a9 feat(extract): add --upgrade-extract for in-place sidecar generation
Standalone post-extract pass: walks an existing extracted asset
tree and writes open-format sidecars in place, without re-running
MPQ extraction.

  asset_extract --upgrade-extract Data/expansions/wotlk

Lets users with old extractions opt into the open-format pipeline
without losing the extracted state. Implies --emit-open if no
individual --emit-* flag is set.

Verified end-to-end: created a hand-built DBC in a temp dir, ran
--upgrade-extract, observed test.json appear with correct
metadata. Servers continue to read .dbc from manifest; the
runtime client picks up the new .json sidecar via the existing
pickup path.
2026-05-06 10:52:55 -07:00
Kelsi
5a816f104c feat(editor): add --info-extract CLI for extraction coverage report
Walks an extracted asset tree and reports per-format counts plus
how many proprietary files have a wowee open-format sidecar.
Lets users (or CI) see at a glance whether asset_extract was run
with --emit-open and how complete the open-format coverage is:

  BLP textures : 12340  (12340 PNG sidecar = 100.0% open)
  DBC tables   : 240    (240 JSON sidecar = 100.0% open)
  M2 models    : 8500   (0 WOM sidecar = 0.0% open)
  ...
  overall open-format coverage: 41.2%
  (run `asset_extract --emit-open` to fill missing sidecars)

Skips _NNN group sub-files when counting WMOs (only the root WMO
ships with a WOB sidecar). The headless CLI is now at 22 commands.
2026-05-06 10:50:17 -07:00
Kelsi
d4c69a2b46 feat(extract): emit WHM+WOT+WOC for ADT terrain tiles
Final piece of the open-format emit pipeline:
  --emit-terrain  foo.adt → foo.whm + foo.wot + foo.woc

With this, --emit-open now produces a fully open-format zone
alongside every Blizzard MPQ extraction:
  BLP  → PNG       (textures)
  DBC  → JSON      (data tables)
  M2   → WOM       (models, with skin merge)
  WMO  → WOB       (buildings, with group merge)
  ADT  → WHM/WOT   (terrain heights + metadata)
       → WOC       (collision mesh derived from heights)

Originals stay on disk and indexed by manifest.json so private
servers continue to load proprietary formats; wowee runtime/editor
read the open formats directly. One extraction now feeds both
audiences with no separate conversion pass.

Implementation:
- Inline WHM+WOT writer in open_format_emitter.cpp (mirrors the
  editor's WoweeTerrain::exportOpen but without the PNG-preview /
  normal-map deps so the extractor stays editor-independent).
- Tile coords (x,y) parsed from <map>_<x>_<y>.adt filename.
- Collision mesh derived via WoweeCollisionBuilder::fromTerrain
  (terrain triangles only — WMO collision overlays would need
  asset manager and aren't worth the extractor complexity).
2026-05-06 10:36:14 -07:00
Kelsi
e6ace7cce5 feat(extract): emit WOM and WOB side-files (M2/WMO → open formats)
Extends asset_extract with two more open-format emitters:
  --emit-wom  foo.m2 (+ foo00.skin) → foo.wom
  --emit-wob  foo.wmo (+ foo_NNN.wmo groups) → foo.wob
  --emit-open now also turns these on

Originals are preserved so private servers still load .m2/.wmo
through the manifest path; the wowee runtime/editor pick up the
.wom/.wob next to them via the existing open-format search rules.

Implementation:
- New WoweeModelLoader::fromM2Bytes(m2Data, skinData) shares the
  conversion body with fromM2(path, am) via a static helper
  (convertM2ToWom). Lets the extractor convert without standing
  up an AssetManager.
- fromM2(path, am) moved to a separate translation unit
  (wowee_model_fromm2.cpp) so asset_extract doesn't have to
  link the AssetManager dependency.
- WoweeBuildingLoader::fromWMO already takes a WMOModel directly,
  so emitWobFromWmo just needs to read root + group files and
  call save().
- Group sub-files (<base>_NNN.wmo) are skipped during the walk
  since they're merged into the root WMO.
2026-05-06 10:32:17 -07:00
Kelsi
5ed2008621 feat(extract): emit open-format side-files (BLP→PNG, DBC→JSON)
The asset_extract tool now optionally writes wowee open-format
copies next to each extracted proprietary file:
  --emit-png      foo.blp → foo.png
  --emit-json-dbc foo.dbc → foo.json
  --emit-open     shortcut for both

Originals are left untouched, so private servers (AzerothCore,
TrinityCore) that load from the manifest's .blp/.dbc paths
continue to work unchanged. The wowee runtime / editor can now
consume the open formats directly without an extra conversion pass.

Implementation:
- New tools/asset_extract/open_format_emitter.{hpp,cpp} encapsulates
  the post-extract walk + per-file conversion.
- BLP→PNG uses BLPLoader::load + stbi_write_png with the same
  dimension/buffer-size sanity guards the editor's texture exporter
  applies.
- DBC→JSON mirrors the editor's DBCExporter::exportAsJson schema
  (string/float/uint heuristic) so the runtime DBC overlay loader
  can consume the output drop-in.
2026-05-06 10:23:32 -07:00
Kelsi
9e801f93b6 fix(brush): NaN-guard EditorBrush::setPosition
applyBrush already early-outs on NaN brush position, but the stored
worldPos_ would still capture NaN and surface it to UI panels and
the brush-circle indicator (which renders a NaN ring). Reject NaN
at the setter so the editor state itself stays sane.
2026-05-06 10:15:00 -07:00
Kelsi
4c0f8dd5c0 fix(history): bounds-check chunkIndex in captureChunk/restoreChunk
ADTTerrain.chunks is std::array<MapChunk, 256> — out-of-range
indexing is undefined behaviour. Reject indices outside [0, 255]
and return empty / no-op rather than crashing on a stale undo
record from a future-version terrain layout.
2026-05-06 10:13:56 -07:00
Kelsi
17ca42b70b fix(camera): validate setSpeed input against wheel-clamp range
Some checks are pending
Build / Build (arm64) (push) Waiting to run
Build / Build (x86-64) (push) Waiting to run
Build / Build (macOS arm64) (push) Waiting to run
Build / Build (windows-arm64) (push) Waiting to run
Build / Build (windows-x86-64) (push) Waiting to run
Security / CodeQL (C/C++) (push) Waiting to run
Security / Semgrep (push) Waiting to run
Security / Sanitizer Build (ASan/UBSan) (push) Waiting to run
EditorCamera::setSpeed accepted any float, including NaN/inf and
values outside the wheel-zoom clamp range [10, 2000]. NaN speed
would propagate into the per-tick position update (NaN * dt =
NaN) and corrupt the camera view matrix. Match the wheel clamp
so external setters can't bypass the UI's bounds.
2026-05-06 10:12:45 -07:00
Kelsi
e02f2baf9d feat(editor): add --fix-zone CLI to re-apply load-time scrubs/caps
Loads + immediately re-saves zone.json, creatures.json,
objects.json, and quests.json. The load-time scrubs (NaN,
out-of-range, oversize) and save-time caps fire on the round-trip,
producing a cleaned-up zone without ever opening the GUI.

Useful when an old zone was created before recent hardening
batches — running this once normalizes the on-disk state to match
what the current loaders expect.
2026-05-06 10:08:49 -07:00
Kelsi
fc284c7460 fix(project): cap zones at 1024 on project load
Same defense pattern as the other editor JSON loaders. WoW only
supports 65535 maps total and the editor loads one tile at a
time; 1024 zones per project is plenty. Stale autosave or hand-
edit could otherwise grow zones unbounded and slow the project
picker UI.
2026-05-06 10:01:36 -07:00
Kelsi
ffc0862977 fix(wcp): cap readInfo file-list parse at 1M entries
readInfo iterated the info JSON's files array without bounding;
a malicious WCP could declare more entries than the header
fileCount allows and grow info.files unbounded. Cap to 1M
matching the header check so both readInfo callers and
--list-wcp/--info-wcp stay bounded.
2026-05-06 09:57:37 -07:00
Kelsi
bd97470929 fix(npc): cap spawn count at 50k on load
Same defense pattern as QuestEditor (4096) and ObjectPlacer (100k).
A stale autosave or scatter-runaway could carry millions of NPCs;
each emits creature_template + creature + optional addon/waypoint
rows, drowning the SQL output and the M2 marker mesh.

Every editor JSON loader now has a matched-to-cost upper bound
(NPCs 50k, quests 4k, objects 100k, waypoints 256).
2026-05-06 09:56:55 -07:00
Kelsi
49a2907bc5 fix(editor): cap quest count at 4096 and object count at 100k on load
A stale autosave or hand-edited JSON could carry an unbounded list:
- 100k quests would emit 100k quest_template + queststarter/ender
  INSERTs (huge SQL, slow validate, slow chain walks).
- 1M+ objects bloats the M2 instance SSBO and drags editor framerate
  to single digits.

Caps mirror the 256-waypoint cap added in the previous batch — log
a warning and drop the rest so the editor stays responsive.
2026-05-06 09:56:03 -07:00
Kelsi
8039dff51f fix(npc): cap patrol path length at 256 waypoints on load
A stale autosave or hand-edited creature.json could carry an
unbounded patrolPath. The SQL exporter would emit one waypoint_data
INSERT per entry and produce huge SQL files. 256 waypoints covers
any realistic route.
2026-05-06 09:54:25 -07:00
Kelsi
58e0069404 fix(sql): downgrade Wander to stationary when wanderRadius == 0
Same defect as the empty-Patrol case: Wander behavior with 0
radius would spawn a creature that pretends to wander but never
moves. Downgrade to stationary so the export reflects the actual
in-game behavior, matching the Patrol-without-waypoints fix.
2026-05-06 09:53:07 -07:00
Kelsi
0736b27ec7 fix(sql): downgrade Patrol behavior to stationary when path is empty
A creature with behavior=Patrol but an empty patrolPath would emit
movement_type=2 (waypoint) without any waypoint_data rows.
AzerothCore would log 'creature X has no waypoints' on every spawn
and the NPC would behave erratically. Fall back to stationary so
the spawn appears cleanly; user can fix the missing path after.
2026-05-06 09:52:16 -07:00
Kelsi
d07748398f feat(sql): warn about unsupported quest objective types in export
Pre-scans the quest list and emits a single header note when any
quest uses ExploreArea / EscortNPC / UseObject — those have no
direct quest_template column and need AzerothCore script_quest
hooks. Prevents silent dropping of objectives leaving an unfinished
quest in-game; the user sees the warning once at the top of
02_spawns.sql instead of having to grep through editor logs.
2026-05-06 09:51:38 -07:00
Kelsi
6b82196b7d fix(wcp): skip out-of-tree files at pack time
fs::relative can return '../foo' when the pack source is a symlink
that resolves outside the pack root. The unpacker rejects '..' or
absolute paths wholesale, so a single rogue symlink would ruin the
whole archive. Skip the offending file at pack with a warning so
the rest of the zone still ships.
2026-05-06 09:47:49 -07:00
Kelsi
2f56941ad2 feat(sql): export quest chain link to NextQuestInChain column
Quest.nextQuestId was captured by the editor and used by
validateChains for cycle detection, but never made it into the
AzerothCore quest_template SQL. Now resolves the editor-relative
ID to the matching SQL entry (startEntry + nextQuestId) and
writes it to the NextQuestInChain column. Players can now
auto-progress through quest chains in-game.
2026-05-06 09:46:26 -07:00
Kelsi
afd8e69a41 feat(sql): export quest reward items to RewardItem1-4 columns
Quest.reward.itemRewards entries were captured in the editor JSON
but never made it into the AzerothCore SQL export. Parse each
entry as a numeric item ID and emit RewardItem1-4 + count columns;
unparseable entries become 0 (skipped at quest grant time). 4 slot
limit matches AzerothCore's quest_template schema.
2026-05-06 09:45:23 -07:00
Kelsi
9309e62ab9 feat(sql): emit RequiredNpcOrGo for TalkToNPC quest objectives
Previously only KillCreature and CollectItem objectives translated
to SQL. AzerothCore reuses RequiredNpcOrGo for talk objectives
(count=1 indicates an interaction rather than a kill), so wire that
through and add a comment about which objective types need server
scripts (ExploreArea/EscortNPC/UseObject).
2026-05-06 09:44:23 -07:00
Kelsi
a0480dc3a2 feat(editor): add --info-zone CLI for printing zone.json fields
Mirrors the other --info-* family inspectors. Accepts either a
zone directory or the zone.json path directly. Prints every
manifest field: name, mapId, biome, baseHeight, tiles, flags,
audio config. Useful when diffing two zones or auditing the
audio/flag setup before packing.
2026-05-06 09:43:13 -07:00
Kelsi
7552880ca1 fix(npc): range-check waypoint waitTimeMs per-cell on load
Same per-cell range-check pattern as the JSON DBC fix: if a
waypoint's waitTime field is negative or > UINT32_MAX, the
.get<uint32_t> throws json::type_error and the outer try-catch
aborts the entire NPC file load on a single bad waypoint. Read
as int64, clamp to [0, 600000ms = 10-min cap].
2026-05-06 09:41:11 -07:00
Kelsi
e6b0a84f3a fix(wcp): cap pack file count at unpack limit (1M)
Pack previously trusted recursive_directory_iterator to terminate
naturally — fine on most zones but a hostile symlink loop or a
giant accidental subdirectory would produce an archive with > 1M
files, which the unpack header check rejects wholesale. Cap at the
unpack limit and log a warning so the resulting WCP is at least
loadable, even if incomplete.
2026-05-06 09:36:54 -07:00
Kelsi
377cfb32d3 fix(wcp): cap per-file size at pack to match unpack limit (256MB)
Pack previously accepted any file < 4GB and wrote it raw. Unpack
caps at 256MB and rejects the whole archive on overflow — so a
huge file in the source dir would silently produce an unpackable
WCP. Cap at pack and skip the body (size=0 entry) so the rest of
the pack remains usable.
2026-05-06 09:35:49 -07:00
Kelsi
eba6b941e5 docs(formats): document the complete headless CLI surface
The CLI grew from 6 to 19 commands across recent batches —
catalogue them in FORMAT_SPEC so users can discover the headless
workflow without grepping --help. Grouped by purpose: inspection,
validation, authoring, packaging, discovery.
2026-05-06 08:53:45 -07:00
Kelsi
341c07d412 feat(editor): add --regen-collision CLI for batch WOC rebuild
Walks a zone directory recursively, finds every WHM file, and
rebuilds the matching WOC. Useful after batch terrain edits when
you want to refresh collision for many tiles in one shot. Reports
per-tile triangle counts and exits 1 if any rebuild failed.
2026-05-06 08:53:12 -07:00
Kelsi
b88c555830 feat(editor): add --zone-summary CLI for one-shot zone overview
Combines validate + creature/object/quest counts in a single
output. Useful for CI reports and quick sanity checks. Exits 0
if open-format score is 7/7 (full coverage), 1 otherwise.
2026-05-06 08:39:38 -07:00
Kelsi
eb251639cf fix(editor): NaN-safe baseHeight propagation in addAdjacentTile
Source tile's chunks[0].position[2] could be NaN if mid-edit
terrain hadn't run stitchEdges yet. Fall back to 100.0 so the
adjacent tile doesn't start with poisoned base.
2026-05-06 08:37:19 -07:00
Kelsi
4cbffe17d5 feat(editor): add --diff-wcp CLI for archive comparison
Compares two WCP archives file-by-file from their info JSON: lists
added (+), removed (-), and size-changed (~) entries. Useful for
verifying that an authoring tweak changed only what it claimed to
change, and for editor-version regression detection. Exit code 0
if identical, 1 otherwise.
2026-05-06 08:29:21 -07:00
Kelsi
07f4043343 fix(viewport): clear ghost preview on NaN/non-positive inputs
Without this guard, NaN cursor position from a degenerate raycast
would feed directly into the M2 renderer instance transform and
either crash on GPU or silently render at the origin.
2026-05-06 08:24:51 -07:00
Kelsi
303eeb9107 fix(validate): require minimum body bytes when checking format magic
A 4-byte file with just the right magic and no body would pass
the previous magic-only check but fail any actual loader. Require
at least 8 bytes (magic + 1 field) for a file to count as 'valid'
in the score.
2026-05-06 08:24:08 -07:00
Kelsi
8fb7690ea1 feat(editor): add --export-png CLI for terrain preview rendering
Renders heightmap, normal-map, and zone-map PNGs alongside a
WHM/WOT terrain pair. Useful for portfolio screenshots, ground-
truth map comparison, and quick visual validation without
launching the GUI.
2026-05-06 08:22:26 -07:00
Kelsi
21078f8806 feat(editor): add --build-woc CLI for headless collision generation
Loads a WHM/WOT terrain pair and writes a .woc collision mesh
alongside it. Terrain triangles only (no WMO overlays — those need
the asset manager) but enough for first-pass walkability while
authoring.

Verified end-to-end: scaffold-zone → build-woc → info-woc reports
32k triangles for a flat 256-chunk tile.
2026-05-06 08:21:14 -07:00
Kelsi
81832ea676 feat(editor): add --pack-wcp CLI for headless zone packaging
Mirrors --unpack-wcp. Accepts either a zone name (auto-resolved
under custom_zones/ then output/) or a directory path. Default
output is <name>.wcp in the current directory. Combined with
--scaffold-zone and --unpack-wcp, the editor can do the full
zone authoring round-trip from the command line.
2026-05-06 08:19:42 -07:00
Kelsi
b2fa4cd509 feat(editor): add --unpack-wcp CLI for headless extraction
Mirrors --info-wcp / --list-wcp. Default destination is
custom_zones/ (matches the GUI's preferred location). With both
this and --scaffold-zone, the editor binary can fully bootstrap
a zone install without launching the GUI.
2026-05-06 08:18:21 -07:00
Kelsi
ab5d574758 feat(editor): add --scaffold-zone CLI for empty zone bootstrap
Creates custom_zones/<slug>/ with a flat-terrain WHM, default WOT,
and minimal zone.json — score 3/7 on --validate, ready to open in
the GUI for further authoring. Saves the round-trip of launching
the GUI just to make a starter directory.
2026-05-06 08:17:33 -07:00