Commit graph

168 commits

Author SHA1 Message Date
Kelsi
800862c50a fix(ui): cache ghost opacity updates to state changes 2026-03-14 08:31:08 -07:00
Kelsi
b03c326bcd feat: show logout countdown overlay with cancel button 2026-03-13 10:13:54 -07:00
Kelsi
499638142e feat: make quest tracker movable, resizable, and right-edge-anchored
- Remove NoDecoration flag to allow ImGui drag/resize
- Store questTrackerRightOffset_ instead of absolute X so tracker
  stays pinned to the right edge when the window is resized
- Persist position (right offset + Y) and size in settings.cfg
- Clamp to screen bounds after drag
2026-03-13 04:04:29 -07:00
Kelsi
c5a6979d69 feat: handle SMSG_BATTLEFIELD_MGR_* and SMSG_CALENDAR_* opcodes
Implements WotLK Outdoor Battlefield Manager (Wintergrasp/Tol Barad):
- Parse SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, ENTERED, QUEUE_INVITE,
  QUEUE_REQUEST_RESPONSE, EJECT_PENDING, EJECTED, STATE_CHANGE
- Store bfMgrInvitePending_/bfMgrActive_/bfMgrZoneId_ state
- Send CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE via acceptBfMgrInvite() /
  declineBfMgrInvite() accessors
- Add renderBfMgrInvitePopup() UI dialog with Enter/Decline buttons;
  recognises Wintergrasp (zone 4197) and Tol Barad (zone 5095) by name

Implements WotLK Calendar notifications:
- SMSG_CALENDAR_SEND_NUM_PENDING: track pending invite count
- SMSG_CALENDAR_COMMAND_RESULT: map 15 error codes to friendly messages
- SMSG_CALENDAR_EVENT_INVITE_ALERT: notify player of new event invite with title
- SMSG_CALENDAR_EVENT_STATUS: show per-event RSVP status changes (9 statuses)
- SMSG_CALENDAR_RAID_LOCKOUT_ADDED/REMOVED: log raid lockout calendar entries
- Remaining SMSG_CALENDAR_* packets safely consumed
- requestCalendar() sends CMSG_CALENDAR_GET_CALENDAR + GET_NUM_PENDING
2026-03-12 22:25:46 -07:00
Kelsi
dd38026b23 feat: parse SMSG_GMTICKET_GETTICKET/SYSTEMSTATUS and SMSG_SPELLINSTAKILLLOG
Previously SMSG_GMTICKET_GETTICKET and SMSG_GMTICKET_SYSTEMSTATUS were
silently consumed. Now both are fully parsed:
- SMSG_GMTICKET_GETTICKET decodes all four status codes (no ticket,
  open ticket, closed, suspended), extracts ticket text, age and
  server-estimated wait time, and stores them on GameHandler.
- SMSG_GMTICKET_SYSTEMSTATUS shows a chat message when GM support
  goes offline/online.
- Added requestGmTicket() (sends CMSG_GMTICKET_GETTICKET) called
  automatically when the GM Ticket UI window is opened, so the player
  sees their existing open ticket text and wait time on first open.
- GM Ticket UI window now shows current-ticket status bar, estimated
  wait time, and hides the Delete button when no ticket is active.

Also implements SMSG_SPELLINSTAKILLLOG (previously silently consumed):
parses caster/victim/spellId for all expansions and emits combat text
when the local player is involved in an instant-kill spell event (e.g.
Execute, Obliterate).
2026-03-12 22:14:46 -07:00
Kelsi
a1edddd1f0 feat: open dungeon finder UI when server sends SMSG_OPEN_LFG_DUNGEON_FINDER
Previously SMSG_OPEN_LFG_DUNGEON_FINDER was consumed silently with no UI
response. Now it fires an OpenLfgCallback wired to openDungeonFinder() on
the GameScreen, so the dungeon finder window opens as the server requests.
2026-03-12 21:24:42 -07:00
Kelsi
f5d23a3a12 feat: add equipment set manager window (backtick key)
Lists all saved equipment sets from SMSG_EQUIPMENT_SET_LIST with
icon placeholder and an Equip button per set. Clicking either the
icon or the Equip button sends CMSG_EQUIPMENT_SET_USE to swap the
player's gear to that set. Window toggled with the ` (backtick) key.
2026-03-12 20:28:03 -07:00
Kelsi
1bf4c2442a feat: add title selection window with CMSG_SET_TITLE support
Track player titles from SMSG_TITLE_EARNED into knownTitleBits_ set,
read active title from PLAYER_CHOSEN_TITLE update field (WotLK index
1349), expose via getFormattedTitle()/sendSetTitle() on GameHandler.

Add SetTitlePacket builder (CMSG_SET_TITLE: int32 titleBit, -1=clear).

Titles window (H key) lists all earned titles from CharTitles.dbc,
highlights the active one in gold, and lets the player click to equip
or unequip a title with a single server round-trip.
2026-03-12 20:23:36 -07:00
Kelsi
bba2f20588 feat: implement CMSG_PET_RENAME with rename dialog in pet frame
- Add PetRenamePacket::build(petGuid, name, isDeclined) builder
- Add GameHandler::renamePet(newName) — sends packet via petGuid_
- Add 'Rename Pet' to pet frame context menu (right-click pet name)
- Modal input dialog with 12-char limit matches server validation
2026-03-12 19:42:31 -07:00
Kelsi
284b98d93a feat: implement pet stable system (MSG_LIST_STABLED_PETS, CMSG_STABLE_PET, CMSG_UNSTABLE_PET)
- Parse MSG_LIST_STABLED_PETS (SMSG): populate StabledPet list with
  petNumber, entry, level, name, displayId, and active status
- Detect stable master via gossip option text/keyword matching and
  auto-send MSG_LIST_STABLED_PETS request to open the stable UI
- Refresh list automatically after SMSG_STABLE_RESULT to reflect state
- New packet builders: ListStabledPetsPacket, StablePetPacket, UnstablePetPacket
- New public API: requestStabledPetList(), stablePet(slot), unstablePet(petNumber)
- Stable window UI: shows active/stabled pets with store/retrieve buttons,
  slot count, refresh, and close; opens when server sends pet list
- Clear stable state on world logout/disconnect
2026-03-12 19:15:52 -07:00
Kelsi
5883654e1e feat: replace page-text chat-dump with proper book/scroll window
handlePageTextQueryResponse() now collects pages into bookPages_ vector
instead of dumping lines to system chat. Multi-page items (nextPageId != 0)
are automatically chained by requesting subsequent pages. The book window
opens automatically when pages arrive, shows formatted text in a parchment-
styled ImGui window with Prev/Next page navigation and a Close button.

SMSG_READ_ITEM_OK clears bookPages_ so each item read starts fresh;
handleGameObjectPageText() does the same before querying the first page.
Closes the long-standing issue where reading scrolls and tattered notes
spammed many separate chat messages instead of showing a readable UI.
2026-03-12 18:21:50 -07:00
Kelsi
6957ba97ea feat: show stat gains in level-up toast from SMSG_LEVELUP_INFO
Parse hp/mana/str/agi/sta/int/spi deltas from SMSG_LEVELUP_INFO payload
and display them in green below the "You have reached level X!" banner.
Extends DING_DURATION to 4s to give players time to read the gains.
2026-03-12 17:54:49 -07:00
Kelsi
925d15713c feat: make quest tracker draggable with persistent position 2026-03-12 16:47:42 -07:00
Kelsi
6e95709b68 feat: add FXAA post-process anti-aliasing, combinable with MSAA 2026-03-12 16:43:48 -07:00
Kelsi
819a690c33 feat: show resurrection flash banner when player transitions ghost→alive 2026-03-12 16:33:08 -07:00
Kelsi
42d66bc876 feat: show quality-coloured loot toast when items are received
SMSG_ITEM_PUSH_RESULT now fires a new ItemLootCallback that
game_screen.cpp uses to push a compact slide-in toast at the
bottom-left of the screen.  Each toast:

- Shows a quality-tinted left accent bar (grey/white/green/blue/
  purple/orange matching WoW quality colours)
- Displays "Loot: <item name>" with the name in quality colour
- Appends " x<N>" for stacked pickups
- Coalesces repeated pickups of the same item (adds count, resets timer)
- Stacks up to 5 entries, 3 s lifetime with 0.15 s slide-in and 0.7 s
  fade-out
2026-03-12 16:24:11 -07:00
Kelsi
129fa84fe3 feat: add PvP honor credit toast on honorable kill
SMSG_PVP_CREDIT previously only wrote a system chat message.  Now it
also fires a new PvpHonorCallback, which game_screen.cpp uses to push
a compact dark-red toast at the top-right of the screen showing
"⚔ +N Honor" with a 3.5 s lifetime and smooth fade in/out.
2026-03-12 16:19:25 -07:00
Kelsi
59fc7cebaf feat: show toast when a nearby player levels up
When the server sends a level-up update for a non-self player entity,
fire the existing OtherPlayerLevelUpCallback which was previously
unregistered in the UI layer.  GameScreen now:

- Registers the callback once and stores {guid, level} entries
- Lazily resolves the player name from the name cache at render time
- Renders gold-bordered toasts bottom-centre with a ★ icon and fade/slide
  animation ("Thrall is now level 60!"), coalescing duplicates
- Prunes entries after 4 s with a 1 s fade-out
2026-03-12 16:12:21 -07:00
Kelsi
c3afe543c6 feat: show quest objective progress toasts on kill and item collection
Adds a visual progress overlay at bottom-right when quest kill counts
or item collection updates arrive. Each toast shows the quest title,
objective name, a fill-progress bar, and an X/Y count. Toasts coalesce
when the same objective updates multiple times, and auto-dismiss after 4s.
Wires a new QuestProgressCallback through GameHandler to trigger the UI.
2026-03-12 15:57:09 -07:00
Kelsi
5216582f15 feat: show whisper toast notification when a player whispers you
Adds a slide-in toast overlay at the bottom-left of the screen whenever
an incoming whisper arrives. Toasts display "Whisper from:", the sender
name in gold, and a truncated message preview. Up to 3 toasts stack with
a 5s lifetime; each fades in over 0.25s and fades out in the final 1s.
2026-03-12 15:53:45 -07:00
Kelsi
77879769d3 feat: show area discovery toast with XP gain when exploring new zones 2026-03-12 15:42:55 -07:00
Kelsi
78ad20f95d feat: add cooldown tracker panel showing all active spell cooldowns
A new opt-in panel (Settings > Interface > Show Cooldown Tracker) lists
all spells currently on cooldown, sorted longest-to-shortest, with
spell icons and color-coded remaining time (red>30s, orange>10s,
yellow>5s, green<5s). Adds getSpellCooldowns() accessor to GameHandler.
Setting persists to ~/.wowee/settings.cfg.
2026-03-12 15:25:07 -07:00
Kelsi
65f19b2d53 feat: show durability warning overlay when gear is damaged or broken
Displays a bottom-center HUD banner when any equipped item drops below
20% durability (yellow) or reaches 0 (red "broken" alert), matching
WoW's own repair reminder UX.
2026-03-12 14:25:37 -07:00
Kelsi
79c0887db2 feat: add BG scoreboard (MSG_PVP_LOG_DATA) and fix TBC aura cache for party frames
- Parse MSG_PVP_LOG_DATA to populate BgScoreboardData (players, KB, deaths,
  HKs, honor, BG-specific stats, winner)
- Add /score command to request the scorecard while in a battleground
- Render sortable per-player table with team color-coding and self-highlight
- Refresh button re-requests live data from server
- Fix TBC SMSG_INIT/SET_EXTRA_AURA_INFO_OBSOLETE to populate unitAurasCache_
  for all GUIDs (not just player/target), mirroring WotLK aura update behavior
  so party frame debuff dots work on TBC servers
2026-03-12 12:02:59 -07:00
Kelsi
9c276d1072 feat: add encounter-level DPS/HPS tracking to DPS meter
Track cumulative player damage/healing for the full combat encounter
using the persistent CombatLog, shown alongside the existing 2.5s
rolling window. The encounter row appears after 3s of combat and
persists post-combat until the next engagement, giving a stable
full-fight average rather than the spiky per-window reading.
2026-03-12 11:40:31 -07:00
Kelsi
f3e399e0ff feat: show unread message count on chat tabs
Each non-General chat tab now shows an unread count in parentheses
(e.g. "Whispers (3)") when messages arrive while that tab is inactive.
The counter clears when the tab is selected. The General tab is excluded
since it shows all messages anyway.
2026-03-12 11:23:01 -07:00
Kelsi
afcd6f2db3 feat: add CHANNEL option to chat type dropdown with channel picker
Adds an 11th chat type "CHANNEL" to the dropdown, displaying a secondary
combo box populated from the player's joined channels. Typing /1, /2 etc.
in the input now also auto-switches the dropdown to CHANNEL mode and
selects the corresponding channel. Input text is colored cyan for channel
messages to visually distinguish them from other chat types.
2026-03-12 11:16:42 -07:00
Kelsi
20fef40b7b feat: show area trigger messages as screen banners
SMSG_AREA_TRIGGER_MESSAGE events (dungeon enter messages, objective
triggers, etc.) were previously only appended to chat. Now they also
appear as animated slide-up toasts in the lower-center of the screen:
blue-bordered dark panel with light-blue text, 4.5s lifetime with
35ms slide-in/out animation. Up to 4 simultaneous toasts stack
vertically. Messages still go to chat as before.
2026-03-12 11:06:40 -07:00
Kelsi
661f7e3e8d feat: add persistent combat log window (/combatlog or /cl)
Stores up to 500 combat events in a rolling deque alongside the existing
floating combat text. Events are populated via the existing addCombatText()
call site, resolving attacker/target names from the entity manager and
player name cache at event time.

- CombatLogEntry struct in spell_defines.hpp (type, amount, spellId,
  isPlayerSource, timestamp, sourceName, targetName)
- getCombatLog() / clearCombatLog() accessors on GameHandler
- renderCombatLog() in GameScreen: scrollable two-column table (Time +
  Event), color-coded by event category, with Damage/Healing/Misc filter
  checkboxes, auto-scroll toggle, and Clear button
- /combatlog (/cl) chat command toggles the window
2026-03-12 11:00:10 -07:00
Kelsi
367390a852 feat: add /who results window with sortable player table
Store structured WhoEntry data from SMSG_WHO responses and show them
in a dedicated popup window with Name/Guild/Level/Class/Zone columns.
Right-click on any row to Whisper, Invite, Add Friend, or Ignore.
Window auto-opens when /who or /whois is typed; shows online count
in the title bar. Results persist until the next /who query.
2026-03-12 10:41:18 -07:00
Kelsi
1f7f1076ca feat: add Shaman totem frame with element-colored duration bars
- Renders below pet frame, visible only for Shaman (class 7)
- Shows each active totem (Earth/Fire/Water/Air) with its spell name
  and a colored countdown progress bar
- Colored element dot (brown/red/blue/light-blue) identifies element
- Only rendered when at least one totem is active
2026-03-12 10:14:44 -07:00
Kelsi
8a24638ced fix: use uint64_t for chat tab typeMask to avoid UB for ChatType values >= 32, add missing boss/party chat types to Combat tab 2026-03-12 08:54:29 -07:00
Kelsi
9a08edae09 feat: add Low Health Vignette toggle in Settings > Interface
The persistent red-edge vignette (below 20% HP) now has an on/off
checkbox under Settings > Interface > Screen Effects, alongside the
existing Damage Flash toggle. The preference is persisted to settings.cfg.
2026-03-12 07:15:08 -07:00
Kelsi
9a21e19486 feat: highlight chat messages that mention the local player
When a chat message contains the player's character name, the message
is rendered with a golden highlight background and bright yellow text.
A whisper notification sound plays (at most once per new-message scan)
to alert the player. Outgoing whispers and system messages are
excluded from mention detection.
2026-03-12 06:45:27 -07:00
Kelsi
c14b338a92 feat: add Tab autocomplete for slash commands in chat input
Pressing Tab while typing a slash command cycles through all matching
commands (e.g. /em<Tab> → /emote, /emote<Tab> → /emote again).
Unambiguous matches append a trailing space. Repeated Tab presses
cycle forward through all matches. History navigation (Up/Down)
resets the autocomplete session.
2026-03-12 06:38:10 -07:00
Kelsi
e8fe53650b feat: add respawn countdown timer to the death dialog
The "You are dead." dialog now shows a "Release in M:SS" countdown
tracking time elapsed since death. The countdown runs from 6 minutes
(WoW's forced-release window) and disappears once it reaches zero.
Timer resets automatically when the player is no longer dead.
2026-03-12 06:14:18 -07:00
Kelsi
bc5a7867a9 feat: zone entry toast and unspent talent points indicator
- Zone entry toast: centered slide-down banner when entering a new
  zone (tracks renderer's zone name, fires on change)
- Talent indicator: pulsing green '! N Talent Points Available' below
  minimap alongside existing New Mail / BG queue indicators
2026-03-12 05:44:25 -07:00
Kelsi
c35bf8d953 feat: add duel countdown overlay (3-2-1-Fight!)
Parse SMSG_DUEL_COUNTDOWN to get the countdown duration, track the
start time, and render a large centered countdown overlay. Numbers
display in pulsing gold; transitions to pulsing red 'Fight!' for the
last 0.5 seconds. Countdown clears on SMSG_DUEL_COMPLETE.
2026-03-12 05:06:14 -07:00
Kelsi
29a989e1f4 feat: add reputation bar above XP bar
Show a color-coded reputation progress bar for the most recently gained
faction above the XP bar. The bar is auto-shown when any faction rep
changes (watchedFactionId_ tracks the last changed faction). Colors
follow WoW conventions: red=Hated/Hostile, orange=Unfriendly,
yellow=Neutral, green=Friendly, blue=Honored, purple=Revered,
gold=Exalted. Tooltip shows exact standing values on hover.
2026-03-12 05:03:03 -07:00
Kelsi
b34bf39746 feat: add quest completion toast notification
When a quest is turned in (SMSG_QUESTGIVER_QUEST_COMPLETE), a gold-bordered
toast slides in from the right showing "Quest Complete" header with the quest
title, consistent with the rep change and achievement toast systems.
2026-03-12 04:53:03 -07:00
Kelsi
d14982d125 feat: add DPS/HPS meter showing real-time damage and healing output
Floating window right of the cast bar showing player's DPS and healing
per second, derived from combat text entries. Uses actual combat duration
as denominator for accurate readings at fight start. Toggle in Settings
> Network. Saves to settings.cfg.
2026-03-12 04:04:27 -07:00
Kelsi
797bb5d964 feat: add center-screen raid warning and boss emote overlay
RAID_WARNING messages show as flashing red/yellow large text.
RAID_BOSS_EMOTE and MONSTER_EMOTE show as amber text.
Each message fades in quickly, holds for 5 seconds, then fades out.
Up to 3 messages stack vertically below the target frame area.
Dark semi-transparent background box improves readability.
Messages are detected from new chat history entries each frame.
2026-03-12 03:52:54 -07:00
Kelsi
fa947eb9c7 Add quest objective tracker overlay on right side of screen
Shows tracked quests (or first 5 active quests if none tracked) below the
minimap with live kill/item objective counts and completion status.
2026-03-12 03:39:10 -07:00
Kelsi
6cf511aa7f Add damage flash toggle setting and fix map explored zone reveal
Persist damage_flash to settings.cfg; checkbox in Interface > Screen Effects.
Fix world map fog: trust server exploration mask unconditionally when present,
always reveal the current zone immediately regardless of server mask state.
2026-03-12 03:21:49 -07:00
Kelsi
920950dfbd Add threat list window showing live aggro data for current target
Store SMSG_THREAT_UPDATE/SMSG_HIGHEST_THREAT_UPDATE in a per-unit map
(sorted descending by threat) and clear on SMSG_THREAT_REMOVE/CLEAR.
Show a threat window (/threat or via target frame button) with a progress
bar per player and gold highlight for the tank, red if local player has aggro.
2026-03-12 02:59:09 -07:00
Kelsi
43de2be1f2 Add inspect window showing talent summary and gear for inspected players
Store inspect results (talent points, dual-spec state, gear entries) in a
new InspectResult struct instead of discarding them as chat messages.
Open the inspect window automatically from all Inspect menu items and /inspect.
2026-03-12 02:52:40 -07:00
Kelsi
2bdd024f19 Add GM Ticket window (/ticket, /gm commands and Esc menu button) 2026-03-12 02:31:12 -07:00
Kelsi
f4754797bc Add Achievements list window (Y key toggle) with search filter 2026-03-12 02:09:35 -07:00
Kelsi
1bc3e6b677 Add Channels tab to social frame and reputation change toast
Social frame now has three tabs: Friends, Ignore, and Channels. The
Channels tab lists joined channels with right-click Leave and an input
to join new channels.

Also adds a slide-in reputation change toast in the lower-right corner:
shows faction name, delta (+/-), and current standing tier (Honored,
Revered, etc.) whenever SMSG_SET_FACTION_STANDING fires a rep change.
2026-03-12 01:51:18 -07:00
Kelsi
25e2c60603 Add UIErrorsFrame: center-bottom spell error overlay with fade-out 2026-03-12 01:15:11 -07:00