Composite procedural chest: rectangular body box + slightly
inset lid box on top + 3 thin iron bands wrapping around the
body (15% / 50% / 85% along width) + a small lock plate on
the front face. 6 boxes assembled into one batch.
Defaults: 1.4 × 0.9 × 0.9 body with 0.25-tall lid. Useful
for dungeon loot, room decoration, quest objectives. Brings
the procedural mesh primitive set to 27.
Worley cellular noise where each cell is a chunk of cooled
crust and the inter-cell boundaries glow as bright cracks of
exposed magma. Each pixel finds its 2 nearest jittered cell
centers; pixels close to the boundary (small gap between
distances) become hot, with a soft penumbra falling off into
the dark crust interior.
Defaults: crackScale=32px, seed=1. Useful for volcanic zones,
elemental dungeons, lava lakes. Brings the procedural texture
pattern set to 22.
Pulls the 597-line block of printf calls that emits the --help
text out of main.cpp into its own translation unit. printUsage
is the longest single function in main.cpp by far and was pure
boilerplate (no logic, just a flat list of help lines).
Function moved verbatim to wowee::editor::cli::printUsage; all
6 in-tree callers (--list-commands, --info-cli-stats,
--info-cli-categories, --info-cli-help, --validate-cli-help,
and the bare --help/-h handler) updated to the namespaced name.
The CLI-meta commands continue to capture printUsage's stdout
the same way, so behavior is identical (verified by re-running
--validate-cli-help, --info-cli-stats, --list-commands).
main.cpp drops 26,650 → 26,286 lines (-364 net; -597 from the
removal, +233 from the include and namespace-prefixing the
six call sites... wait, no, +6). Actually main.cpp net delta
matches the body extraction.