Dual encoding for ccImmunityMask: int OR "+"-joined
token string composed from {root, snare, stun, fear,
sleep, silence, charm, disarm, polymorph, banish,
knockback, interrupt, taunt, bleed} plus the shorthands
"all" (0xFFFF, typical raid-boss profile) and "none" (0).
The "+" syntax matches what ccImmunityString emits on
info display so the round-trip uses identical syntax.
Per-bit token form is much more useful than raw bitfield
ints for hand-edited JSON — operators can read
"fear+silence" and immediately know the buff hits both
without doing 0x0028 & flag math.
mechanicImmunityMask remains a raw uint32 (no token form
yet — the underlying mechanic enum has 30+ values that
would clutter the token table; deferred until a real
authoring need surfaces).
All 3 presets (bosses/elites/immunities) byte-identical
roundtrip OK. Token-form import smoke-tested with
"fear+silence+polymorph" parsing to 0x0128 correctly.
CLI flag count 1167 -> 1169.
Novel replacement for the per-creature resistance columns
that vanilla WoW buried inside creature_template
(resistance1..6 fields) plus the SpellSchoolMask immunity
and mechanic_immune_mask columns. Each entry is one
creature's full defensive profile: 6 magic-school resist
values (int16, with 32767 as the full-immunity sentinel),
a physical-resistance percentage (0..75 game-engine cap),
plus three immunity bitmasks (CC kinds, spell mechanics,
magic schools).
The CC-immunity mask uses 14 named bits: ImmuneRoot /
Snare / Stun / Fear / Sleep / Silence / Charm / Disarm /
Polymorph / Banish / Knockback / Interrupt / Taunt /
Bleed. The info display renders the mask as a "+"-joined
token list ("root+stun+fear") for readability; "all" for
0xFFFF (typical raid-boss CC profile) and "none" for 0.
Three preset emitters: makeRaidBosses (5 canonical raid
bosses with iconic single-school immunities — Ragnaros
fire / Vael 50%-all / Hakkar arcane / Kel'Thuzad shadow
/ Onyxia fire+frost partial), makeElites (5 mid-tier
elites with single-school resists), makeImmunities (4
selective CC-immunity test cases — root-immune treant,
stun-immune worg, silence-immune acolyte, fear+charm+
poly-immune undead).
Validator's most novel check is creatureEntry uniqueness
— multiple WCRE entries binding the same creature would
make the damage-calc lookup ambiguous (which profile
applies?). Also catches negative resists < -100 (extreme
>2x damage taken), physicalResistPct > 75 (clamped at
runtime to game-engine armor cap), and reserved bits in
schoolImmunityMask (only bits 0-5 are meaningful).
Format count 105 -> 106. CLI flag count 1162 -> 1167.