Commit graph

10 commits

Author SHA1 Message Date
Kelsi
7d115aaa70 Add per-expansion asset overlay system and fix CharSections DBC layout
Expansion overlays allow each expansion to supplement the base asset data
via an assetManifest field in expansion.json, loaded at priority 50 (below
HD packs). The asset extractor gains --reference-manifest for delta-only
extraction. Also fixes CharSections field indices (VariationIndex=4,
ColorIndex=5, Texture1=6) across all DBC layout references.
2026-02-14 00:00:26 -08:00
Kelsi
e168a7cdd1 Fix vanilla spell casting and bag contents
Vanilla CMSG_CAST_SPELL target mask is uint16 (not uint32 like WotLK),
the extra 2 bytes were corrupting packets. Also implement full bag
content tracking: extract container slot GUIDs from CONTAINER update
objects, set proper bag sizes, and populate bag items in inventory
rebuild.
2026-02-13 22:14:34 -08:00
Kelsi
6fac60641b Fix vanilla M2 animations, movement packets, and DBC locale
- Parse vanilla M2 animation tracks (flat arrays with M2Range indices)
  instead of skipping them, fixing T-pose on all vanilla models
- Use C4Quaternion (float[4]) for vanilla bone rotations instead of
  CompressedQuat (int16[4]) which produced garbage transforms
- Fix vanilla M2 attachment struct size (48 bytes, not 40) so weapons
  attach to correct bones instead of model origin
- Route movement packets through expansion-specific packet parsers
  instead of hardcoded WotLK format, fixing server-side position sync
- Fix Spell.dbc field indices for classic/turtle (Name=120, Rank=129,
  IconID=117) - were pointing to Portuguese locale column (+7 offset)
- Change guild roster keybind from J to O (WoW default)
- Add guild opcodes for all expansions
2026-02-13 21:39:48 -08:00
Kelsi
bcfc075e1e Fix Turtle/Classic parsing and online player textures 2026-02-13 19:40:54 -08:00
Kelsi
f136de101e Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth
- Vanilla M2 bone struct (108 bytes) with 28-byte animation tracks
- Version-aware bone parsing (vanilla vs WotLK format detection)
- Fix CharSections.dbc field layout for vanilla (variation/color at 4-5)
- Remove broken CharSections.csv files (all fields marked as strings)
- Expansion data reload on profile switch (DBC cache clear, layout reload)
- Vanilla packet encryption (VanillaCrypt XOR-based header crypt)
- Extended character preview geoset range (0-99) for vanilla models
- DBC cache clear support in AssetManager
2026-02-13 16:53:28 -08:00
Kelsi
07ef2543eb Use legacy LOGON_PROOF format for auth protocol < 8 2026-02-13 01:10:02 -08:00
Kelsi
113c3c4c96 Use SRP auth protocol v8 for classic/tbc/turtle servers 2026-02-13 00:45:56 -08:00
Kelsi
eeb909e360 Fix expansion auth protocol versions + improve version mismatch errors 2026-02-13 00:36:46 -08:00
Kelsi
203664af43 Add expansion DBC CSVs, Turtle support, and server-specific login 2026-02-13 00:10:01 -08:00
Kelsi
90a1aa8a92 Add multi-expansion support with data-driven protocol layer
Replace hardcoded WotLK protocol constants with a data-driven architecture
supporting Classic 1.12.1, TBC 2.4.3, and WotLK 3.3.5a. Each expansion
has JSON profiles for opcodes, update fields, and DBC layouts, plus C++
polymorphic packet parsers for binary format differences (movement flags,
speed fields, transport data, spline format, char enum layout).

Key components:
- ExpansionRegistry: scans Data/expansions/*/expansion.json at startup
- OpcodeTable: logical enum <-> wire values loaded from JSON
- UpdateFieldTable: field indices loaded from JSON per expansion
- DBCLayout: schema-driven DBC field lookups replacing magic numbers
- PacketParsers: WotLK/TBC/Classic parsers with correct flag positions
- Multi-manifest AssetManager: layered manifests with priority ordering
- HDPackManager: overlay texture packs with expansion compatibility
- Auth screen expansion picker replacing hardcoded version dropdown
2026-02-12 22:56:36 -08:00