Commit graph

3 commits

Author SHA1 Message Date
kelsi davis
99d5f9a33a Remove single-player mode to focus on multiplayer
Removed all single-player/offline mode functionality:
- Removed ~2,200 lines of SQLite database code
- Removed 11 public SP methods from GameHandler
- Removed SP member variables and state flags
- Removed SP UI elements (auth screen button, game settings)
- Removed SQLite3 build dependency
- Deleted docs/single-player.md
- Updated documentation (README, FEATURES, CHANGELOG)

Files modified:
- src/game/game_handler.cpp: 2,852 lines (down from 4,921)
- include/game/game_handler.hpp: Removed SP API
- src/core/application.cpp/hpp: Removed startSinglePlayer()
- src/ui/*: Removed SP UI logic
- CMakeLists.txt: Removed SQLite3

All online multiplayer features preserved and tested.
2026-02-06 23:52:16 -08:00
kelsi davis
3079b69ba8 Update documentation to reflect current implementation and features
- Expand README.md with complete feature list (quests, vendors, combat, spells, inventory, etc.)
- Update Controls section with comprehensive keybindings organized by category
- Rewrite docs/quickstart.md from "TODO" state to reflect all working features
- Enhance docs/architecture.md with detailed system descriptions and current capabilities
- Add CHANGELOG.md documenting 50+ recent commits grouped by feature area
- Add FEATURES.md with 100+ documented features across 8 major categories
- Update technical details with architecture, networking, and asset loading info
2026-02-06 22:39:45 -08:00
Kelsi
ce6cb8f38e Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00