# AMD FSR2 Integration Notes WoWee supports two FSR2 backends at runtime: - `AMD FidelityFX SDK` backend (preferred when available). - `Internal fallback` backend (used when AMD SDK prerequisites are not met). ## SDK Location AMD SDK checkout path: `extern/FidelityFX-FSR2` Detection expects: - `extern/FidelityFX-FSR2/src/ffx-fsr2-api/ffx_fsr2.h` - `extern/FidelityFX-FSR2/src/ffx-fsr2-api/vk/shaders/ffx_fsr2_accumulate_pass_permutations.h` ## Build Flags - `WOWEE_ENABLE_AMD_FSR2=ON` (default): attempt AMD backend integration. - `WOWEE_HAS_AMD_FSR2` compile define: - `1` when AMD SDK prerequisites are present. - `0` when missing, in which case internal fallback remains active. ## Current Status - AMD FSR2 Vulkan dispatch path is integrated and used when available. - UI displays active backend in settings (`AMD FidelityFX SDK` or `Internal fallback`). - Runtime settings include persisted FSR2 jitter tuning. - Startup safety behavior remains enabled: - persisted FSR2 is deferred until `IN_WORLD` - startup falls back unless `WOWEE_ALLOW_STARTUP_FSR2=1` ## FSR Defaults - Quality default: `Native (100%)` - UI quality order: `Native`, `Ultra Quality`, `Quality`, `Balanced` - Default sharpness: `1.6` - Default FSR2 jitter sign: `0.38` - Performance preset is intentionally removed. ## CI Notes - `build-linux-amd-fsr2` clones AMD's repository and configures with `WOWEE_ENABLE_AMD_FSR2=ON`. - Some upstream SDK checkouts do not include generated Vulkan permutation headers. - In that case, WoWee CMake intentionally falls back to the internal backend so CI remains buildable.