#include "editor_app.hpp" #include "content_pack.hpp" #include "npc_spawner.hpp" #include "object_placer.hpp" #include "quest_editor.hpp" #include "wowee_terrain.hpp" #include "zone_manifest.hpp" #include "terrain_editor.hpp" #include "terrain_biomes.hpp" #include #include #include #include "pipeline/wowee_model.hpp" #include "pipeline/wowee_building.hpp" #include "pipeline/wowee_collision.hpp" #include "pipeline/wowee_terrain_loader.hpp" #include "pipeline/wmo_loader.hpp" #include "pipeline/m2_loader.hpp" #include "pipeline/adt_loader.hpp" #include "pipeline/asset_manager.hpp" #include "pipeline/custom_zone_discovery.hpp" #include "core/logger.hpp" #include #include #include #include #include #include #include #include #include #include #include #include "stb_image_write.h" // ─── Open-format consistency checks ───────────────────────────── // Both validators are called from the per-file CLI commands AND // from --validate-all which walks a zone dir. Returning a vector // of error strings (empty == passed) keeps callers simple. static std::vector validateWomErrors( const wowee::pipeline::WoweeModel& wom) { std::vector errors; if (wom.version < 1 || wom.version > 3) { errors.push_back("version " + std::to_string(wom.version) + " outside [1,3]"); } if (!wom.isValid()) errors.push_back("empty geometry (no verts/indices)"); if (wom.indices.size() % 3 != 0) { errors.push_back("indices.size()=" + std::to_string(wom.indices.size()) + " not divisible by 3"); } int oobIdx = 0; for (uint32_t idx : wom.indices) { if (idx >= wom.vertices.size()) { if (++oobIdx <= 3) { errors.push_back("index " + std::to_string(idx) + " >= vertexCount " + std::to_string(wom.vertices.size())); } } } if (oobIdx > 3) { errors.push_back("... and " + std::to_string(oobIdx - 3) + " more out-of-range indices"); } for (size_t b = 0; b < wom.bones.size(); ++b) { int16_t p = wom.bones[b].parentBone; if (p == -1) continue; if (p < 0 || p >= static_cast(wom.bones.size())) { errors.push_back("bone " + std::to_string(b) + " parent=" + std::to_string(p) + " out of range"); } else if (p >= static_cast(b)) { errors.push_back("bone " + std::to_string(b) + " parent=" + std::to_string(p) + " not strictly less (DAG order)"); } } int oobVB = 0; for (size_t v = 0; v < wom.vertices.size() && !wom.bones.empty(); ++v) { const auto& vert = wom.vertices[v]; for (int k = 0; k < 4; ++k) { if (vert.boneWeights[k] == 0) continue; if (vert.boneIndices[k] >= wom.bones.size()) { if (++oobVB <= 3) { errors.push_back("vertex " + std::to_string(v) + " boneIndex[" + std::to_string(k) + "]=" + std::to_string(vert.boneIndices[k]) + " >= boneCount " + std::to_string(wom.bones.size())); } } } } if (oobVB > 3) { errors.push_back("... and " + std::to_string(oobVB - 3) + " more out-of-range vertex bone refs"); } for (size_t a = 0; a < wom.animations.size(); ++a) { const auto& anim = wom.animations[a]; if (!anim.boneKeyframes.empty() && anim.boneKeyframes.size() != wom.bones.size()) { errors.push_back("animation " + std::to_string(a) + " boneKeyframes.size()=" + std::to_string(anim.boneKeyframes.size()) + " != boneCount " + std::to_string(wom.bones.size())); } } for (size_t b = 0; b < wom.batches.size(); ++b) { const auto& batch = wom.batches[b]; uint64_t end = uint64_t(batch.indexStart) + batch.indexCount; if (end > wom.indices.size()) { errors.push_back("batch " + std::to_string(b) + " indexStart+Count=" + std::to_string(end) + " > indexCount " + std::to_string(wom.indices.size())); } if (batch.indexCount % 3 != 0) { errors.push_back("batch " + std::to_string(b) + " indexCount=" + std::to_string(batch.indexCount) + " not divisible by 3"); } if (!wom.texturePaths.empty() && batch.textureIndex >= wom.texturePaths.size()) { errors.push_back("batch " + std::to_string(b) + " textureIndex=" + std::to_string(batch.textureIndex) + " >= textureCount " + std::to_string(wom.texturePaths.size())); } } if (wom.boundMin.x > wom.boundMax.x || wom.boundMin.y > wom.boundMax.y || wom.boundMin.z > wom.boundMax.z) { errors.push_back("boundMin > boundMax on at least one axis"); } if (wom.boundRadius < 0.0f) { errors.push_back("boundRadius=" + std::to_string(wom.boundRadius) + " is negative"); } return errors; } static std::vector validateWobErrors( const wowee::pipeline::WoweeBuilding& bld) { std::vector errors; if (!bld.isValid()) errors.push_back("empty building (no groups)"); int badMatTexCount = 0; for (size_t g = 0; g < bld.groups.size(); ++g) { const auto& grp = bld.groups[g]; if (grp.indices.size() % 3 != 0) { errors.push_back("group " + std::to_string(g) + " indices.size()=" + std::to_string(grp.indices.size()) + " not divisible by 3"); } int oobIdx = 0; for (uint32_t idx : grp.indices) { if (idx >= grp.vertices.size()) ++oobIdx; } if (oobIdx > 0) { errors.push_back("group " + std::to_string(g) + " has " + std::to_string(oobIdx) + " indices out of range (vertCount=" + std::to_string(grp.vertices.size()) + ")"); } for (size_t m = 0; m < grp.materials.size(); ++m) { if (grp.materials[m].texturePath.empty()) { badMatTexCount++; if (badMatTexCount <= 3) { errors.push_back("group " + std::to_string(g) + " material " + std::to_string(m) + " has empty texturePath"); } } } if (grp.boundMin.x > grp.boundMax.x || grp.boundMin.y > grp.boundMax.y || grp.boundMin.z > grp.boundMax.z) { errors.push_back("group " + std::to_string(g) + " boundMin > boundMax on at least one axis"); } } if (badMatTexCount > 3) { errors.push_back("... and " + std::to_string(badMatTexCount - 3) + " more empty material textures"); } int badPortal = 0; for (size_t p = 0; p < bld.portals.size(); ++p) { const auto& portal = bld.portals[p]; auto inRange = [&](int g) { return g == -1 || (g >= 0 && g < static_cast(bld.groups.size())); }; if (!inRange(portal.groupA) || !inRange(portal.groupB)) { if (++badPortal <= 3) { errors.push_back("portal " + std::to_string(p) + " refs out-of-range groups (" + std::to_string(portal.groupA) + ", " + std::to_string(portal.groupB) + ")"); } } if (portal.vertices.size() < 3) { if (++badPortal <= 3) { errors.push_back("portal " + std::to_string(p) + " has only " + std::to_string(portal.vertices.size()) + " verts (need >= 3 for a polygon)"); } } } if (badPortal > 3) { errors.push_back("... and " + std::to_string(badPortal - 3) + " more bad portal entries"); } int badDoodad = 0; for (size_t d = 0; d < bld.doodads.size(); ++d) { const auto& doodad = bld.doodads[d]; if (doodad.modelPath.empty()) { if (++badDoodad <= 3) { errors.push_back("doodad " + std::to_string(d) + " has empty modelPath"); } } if (!std::isfinite(doodad.scale) || doodad.scale <= 0.0f) { if (++badDoodad <= 3) { errors.push_back("doodad " + std::to_string(d) + " has non-positive scale " + std::to_string(doodad.scale)); } } } if (badDoodad > 3) { errors.push_back("... and " + std::to_string(badDoodad - 3) + " more bad doodad entries"); } if (bld.boundRadius < 0.0f) { errors.push_back("boundRadius=" + std::to_string(bld.boundRadius) + " is negative"); } return errors; } static std::vector validateWocErrors( const wowee::pipeline::WoweeCollision& woc) { std::vector errors; if (!woc.isValid()) errors.push_back("empty collision (no triangles)"); if (woc.tileX >= 64 || woc.tileY >= 64) { errors.push_back("tile coords out of WoW grid: (" + std::to_string(woc.tileX) + ", " + std::to_string(woc.tileY) + ") — must be < 64"); } int nanTris = 0, degenerate = 0, badFlags = 0; auto isFiniteVec = [](const glm::vec3& v) { return std::isfinite(v.x) && std::isfinite(v.y) && std::isfinite(v.z); }; constexpr uint8_t kKnownFlags = 0x0F; // walkable|water|steep|indoor for (size_t t = 0; t < woc.triangles.size(); ++t) { const auto& tri = woc.triangles[t]; if (!isFiniteVec(tri.v0) || !isFiniteVec(tri.v1) || !isFiniteVec(tri.v2)) { if (++nanTris <= 3) { errors.push_back("triangle " + std::to_string(t) + " has non-finite vertex coord"); } } if (tri.v0 == tri.v1 || tri.v1 == tri.v2 || tri.v0 == tri.v2) { if (++degenerate <= 3) { errors.push_back("triangle " + std::to_string(t) + " is degenerate (two vertices identical)"); } } if (tri.flags & ~kKnownFlags) { if (++badFlags <= 3) { errors.push_back("triangle " + std::to_string(t) + " has unknown flag bits 0x" + [&]{ char b[8]; std::snprintf(b,sizeof b,"%02X",tri.flags); return std::string(b); }()); } } } if (nanTris > 3) errors.push_back("... and " + std::to_string(nanTris - 3) + " more non-finite triangles"); if (degenerate > 3) errors.push_back("... and " + std::to_string(degenerate - 3) + " more degenerate triangles"); if (badFlags > 3) errors.push_back("... and " + std::to_string(badFlags - 3) + " more triangles with unknown flag bits"); if (woc.bounds.min.x > woc.bounds.max.x || woc.bounds.min.y > woc.bounds.max.y || woc.bounds.min.z > woc.bounds.max.z) { errors.push_back("bounds.min > bounds.max on at least one axis"); } return errors; } static std::vector validateWhmErrors( const wowee::pipeline::ADTTerrain& terrain) { std::vector errors; if (!terrain.isLoaded()) { errors.push_back("terrain not loaded"); return errors; } if (terrain.coord.x < 0 || terrain.coord.x >= 64 || terrain.coord.y < 0 || terrain.coord.y >= 64) { errors.push_back("tile coord out of WoW grid: (" + std::to_string(terrain.coord.x) + ", " + std::to_string(terrain.coord.y) + ")"); } int nanHeightChunks = 0, nanPosChunks = 0; int loadedChunks = 0; float minH = 1e30f, maxH = -1e30f; for (size_t c = 0; c < 256; ++c) { const auto& chunk = terrain.chunks[c]; if (!chunk.heightMap.isLoaded()) continue; loadedChunks++; if (!std::isfinite(chunk.position[0]) || !std::isfinite(chunk.position[1]) || !std::isfinite(chunk.position[2])) { if (++nanPosChunks <= 3) { errors.push_back("chunk " + std::to_string(c) + " has non-finite position"); } } bool chunkHasBadHeight = false; for (float h : chunk.heightMap.heights) { if (!std::isfinite(h)) { chunkHasBadHeight = true; } else { if (h < minH) minH = h; if (h > maxH) maxH = h; } } if (chunkHasBadHeight) { if (++nanHeightChunks <= 3) { errors.push_back("chunk " + std::to_string(c) + " contains non-finite heights"); } } } if (nanHeightChunks > 3) { errors.push_back("... and " + std::to_string(nanHeightChunks - 3) + " more chunks with non-finite heights"); } if (nanPosChunks > 3) { errors.push_back("... and " + std::to_string(nanPosChunks - 3) + " more chunks with non-finite positions"); } if (loadedChunks == 0) { errors.push_back("no chunks loaded (heightmap empty)"); } // Heights outside the WoW world envelope often signal a units-confusion // bug — most maps stay in [-3000, 3000]. Warn-class, not fail. if (loadedChunks > 0 && (minH < -10000.0f || maxH > 10000.0f)) { errors.push_back("height range [" + std::to_string(minH) + ", " + std::to_string(maxH) + "] is outside reasonable WoW envelope"); } int badPlacements = 0; for (size_t p = 0; p < terrain.doodadPlacements.size(); ++p) { const auto& d = terrain.doodadPlacements[p]; if (!std::isfinite(d.position[0]) || !std::isfinite(d.position[1]) || !std::isfinite(d.position[2])) { if (++badPlacements <= 3) { errors.push_back("doodad placement " + std::to_string(p) + " has non-finite position"); } } if (d.scale == 0) { if (++badPlacements <= 3) { errors.push_back("doodad placement " + std::to_string(p) + " has scale=0"); } } if (!terrain.doodadNames.empty() && d.nameId >= terrain.doodadNames.size()) { if (++badPlacements <= 3) { errors.push_back("doodad placement " + std::to_string(p) + " nameId=" + std::to_string(d.nameId) + " >= doodadNames " + std::to_string(terrain.doodadNames.size())); } } } for (size_t p = 0; p < terrain.wmoPlacements.size(); ++p) { const auto& w = terrain.wmoPlacements[p]; if (!std::isfinite(w.position[0]) || !std::isfinite(w.position[1]) || !std::isfinite(w.position[2])) { if (++badPlacements <= 3) { errors.push_back("wmo placement " + std::to_string(p) + " has non-finite position"); } } if (!terrain.wmoNames.empty() && w.nameId >= terrain.wmoNames.size()) { if (++badPlacements <= 3) { errors.push_back("wmo placement " + std::to_string(p) + " nameId=" + std::to_string(w.nameId) + " >= wmoNames " + std::to_string(terrain.wmoNames.size())); } } } if (badPlacements > 3) { errors.push_back("... and " + std::to_string(badPlacements - 3) + " more bad placement entries"); } return errors; } static void printUsage(const char* argv0) { std::printf("Usage: %s --data [options]\n\n", argv0); std::printf("Options:\n"); std::printf(" --data Path to extracted WoW data (manifest.json)\n"); std::printf(" --adt Load an ADT tile on startup\n"); std::printf(" --convert-m2 Convert M2 model to WOM open format (no GUI)\n"); std::printf(" --convert-wmo Convert WMO building to WOB open format (no GUI)\n"); std::printf(" --convert-dbc-json [out.json]\n"); std::printf(" Convert one DBC file to wowee JSON sidecar format\n"); std::printf(" --convert-json-dbc [out.dbc]\n"); std::printf(" Convert a wowee JSON DBC back to binary DBC for private-server compat\n"); std::printf(" --convert-blp-png [out.png]\n"); std::printf(" Convert one BLP texture to PNG sidecar\n"); std::printf(" --migrate-wom [out-base]\n"); std::printf(" Upgrade an older WOM (v1/v2) to WOM3 with a default single-batch entry\n"); std::printf(" --migrate-zone \n"); std::printf(" Run --migrate-wom in-place on every WOM under \n"); std::printf(" --migrate-jsondbc [out.json]\n"); std::printf(" Auto-fix a JSON DBC sidecar: add missing format/source, sync recordCount\n"); std::printf(" --list-zones [--json] List discovered custom zones and exit\n"); std::printf(" --zone-stats [--json]\n"); std::printf(" Aggregate counts across every zone in \n"); std::printf(" --list-zone-deps [--json]\n"); std::printf(" List external M2/WMO model paths a zone references (objects + WOB doodads)\n"); std::printf(" --export-zone-deps-md [out.md]\n"); std::printf(" Markdown dep table for a zone (with on-disk presence column)\n"); std::printf(" --check-zone-refs [--json]\n"); std::printf(" Verify every referenced model/quest NPC actually exists; exit 1 on missing refs\n"); std::printf(" --for-each-zone -- \n"); std::printf(" Run for every zone in ; '{}' in cmd is replaced with the zone path\n"); std::printf(" --scaffold-zone [tx ty] Create a blank zone in custom_zones// and exit\n"); std::printf(" --add-tile [baseHeight]\n"); std::printf(" Add a new ADT tile to an existing zone (extends the manifest's tiles list)\n"); std::printf(" --remove-tile \n"); std::printf(" Remove a tile from a zone (drops manifest entry + deletes WHM/WOT/WOC files)\n"); std::printf(" --list-tiles [--json]\n"); std::printf(" List every tile in a zone manifest with on-disk file presence\n"); std::printf(" --add-creature [displayId] [level]\n"); std::printf(" Append one creature spawn to /creatures.json and exit\n"); std::printf(" --add-object [scale]\n"); std::printf(" Append one object placement to /objects.json and exit\n"); std::printf(" --add-quest [giverId] [turnInId] [xp] [level]\n"); std::printf(" Append one quest to <zoneDir>/quests.json and exit\n"); std::printf(" --add-quest-objective <zoneDir> <questIdx> <kill|collect|talk|explore|escort|use> <targetName> [count]\n"); std::printf(" Append one objective to a quest by index\n"); std::printf(" --remove-quest-objective <zoneDir> <questIdx> <objIdx>\n"); std::printf(" Remove the objective at given 0-based index from a quest\n"); std::printf(" --clone-quest <zoneDir> <questIdx> [newTitle]\n"); std::printf(" Duplicate a quest (with all objectives + rewards) and append it\n"); std::printf(" --clone-creature <zoneDir> <idx> [newName] [dx dy dz]\n"); std::printf(" Duplicate a creature spawn (defaults: '<orig> (copy)' offset by 5 yards)\n"); std::printf(" --clone-object <zoneDir> <idx> [dx dy dz]\n"); std::printf(" Duplicate an object placement (defaults: offset by 5 yards X)\n"); std::printf(" --add-quest-reward-item <zoneDir> <questIdx> <itemPath> [more...]\n"); std::printf(" Append item reward(s) to a quest's reward.itemRewards list\n"); std::printf(" --set-quest-reward <zoneDir> <questIdx> [--xp N] [--gold N] [--silver N] [--copper N]\n"); std::printf(" Update XP/coin reward fields on a quest by index\n"); std::printf(" --remove-creature <zoneDir> <index>\n"); std::printf(" Remove creature at given 0-based index from <zoneDir>/creatures.json\n"); std::printf(" --remove-object <zoneDir> <index>\n"); std::printf(" Remove object at given 0-based index from <zoneDir>/objects.json\n"); std::printf(" --remove-quest <zoneDir> <index>\n"); std::printf(" Remove quest at given 0-based index from <zoneDir>/quests.json\n"); std::printf(" --copy-zone <srcDir> <newName>\n"); std::printf(" Duplicate a zone to custom_zones/<slug>/ with renamed slug-prefixed files\n"); std::printf(" --rename-zone <srcDir> <newName>\n"); std::printf(" In-place rename (zone.json + slug-prefixed files + dir); no copy\n"); std::printf(" --clear-zone-content <zoneDir> [--creatures] [--objects] [--quests] [--all]\n"); std::printf(" Wipe one or more content files (terrain + manifest preserved)\n"); std::printf(" --strip-zone <zoneDir> [--dry-run]\n"); std::printf(" Remove derived outputs (.glb/.obj/.stl/.html/.dot/.csv/ZONE.md/DEPS.md)\n"); std::printf(" --repair-zone <zoneDir> [--dry-run]\n"); std::printf(" Auto-fix manifest/disk drift (missing tiles in manifest, hasCreatures flag)\n"); std::printf(" --build-woc <wot-base> Generate a WOC collision mesh from WHM/WOT and exit\n"); std::printf(" --regen-collision <zoneDir> Rebuild every WOC under a zone dir and exit\n"); std::printf(" --fix-zone <zoneDir> Re-parse + re-save zone JSONs to apply latest scrubs/caps and exit\n"); std::printf(" --export-png <wot-base> Render heightmap, normal-map, and zone-map PNG previews\n"); std::printf(" --export-obj <wom-base> [out.obj]\n"); std::printf(" Convert a WOM model to Wavefront OBJ for use in Blender/MeshLab\n"); std::printf(" --export-glb <wom-base> [out.glb]\n"); std::printf(" Convert a WOM model to glTF 2.0 binary (.glb) — modern industry standard\n"); std::printf(" --export-stl <wom-base> [out.stl]\n"); std::printf(" Convert a WOM model to ASCII STL — works with any 3D printer slicer\n"); std::printf(" --import-stl <stl-path> [wom-base]\n"); std::printf(" Convert an ASCII STL back into WOM (round-trips with --export-stl)\n"); std::printf(" --export-wob-glb <wob-base> [out.glb]\n"); std::printf(" Convert a WOB building to glTF 2.0 binary (one mesh, per-group primitives)\n"); std::printf(" --export-whm-glb <wot-base> [out.glb]\n"); std::printf(" Convert WHM heightmap to glTF 2.0 binary terrain mesh (per-chunk primitives)\n"); std::printf(" --bake-zone-glb <zoneDir> [out.glb]\n"); std::printf(" Bake every WHM tile in a zone into one glTF (one node per tile)\n"); std::printf(" --bake-zone-stl <zoneDir> [out.stl]\n"); std::printf(" Bake every WHM tile in a zone into one STL for 3D-printing the terrain\n"); std::printf(" --bake-zone-obj <zoneDir> [out.obj]\n"); std::printf(" Bake every WHM tile in a zone into one Wavefront OBJ (one g-block per tile)\n"); std::printf(" --import-obj <obj-path> [wom-base]\n"); std::printf(" Convert a Wavefront OBJ back into WOM (round-trips with --export-obj)\n"); std::printf(" --export-wob-obj <wob-base> [out.obj]\n"); std::printf(" Convert a WOB building to Wavefront OBJ (one group per WOB group)\n"); std::printf(" --import-wob-obj <obj-path> [wob-base]\n"); std::printf(" Convert a Wavefront OBJ back into WOB (round-trips with --export-wob-obj)\n"); std::printf(" --export-woc-obj <woc-path> [out.obj]\n"); std::printf(" Convert a WOC collision mesh to OBJ for visualization (per-flag color groups)\n"); std::printf(" --export-whm-obj <wot-base> [out.obj]\n"); std::printf(" Convert a WHM heightmap to OBJ terrain mesh (9x9 outer grid per chunk)\n"); std::printf(" --validate <zoneDir> [--json]\n"); std::printf(" Score zone open-format completeness and exit\n"); std::printf(" --validate-wom <wom-base> [--json]\n"); std::printf(" Deep-check a WOM file for index/bone/batch/bound invariants\n"); std::printf(" --validate-wob <wob-base> [--json]\n"); std::printf(" Deep-check a WOB file for group/portal/doodad invariants\n"); std::printf(" --validate-woc <woc-path> [--json]\n"); std::printf(" Deep-check a WOC collision mesh for finite verts and degeneracy\n"); std::printf(" --validate-whm <wot-base> [--json]\n"); std::printf(" Deep-check a WHM/WOT terrain pair for NaN heights and bad placements\n"); std::printf(" --validate-all <dir> [--json]\n"); std::printf(" Recursively run all per-format validators on every file\n"); std::printf(" --validate-glb <path> [--json]\n"); std::printf(" Verify a glTF 2.0 binary's structure (magic, chunks, JSON, accessors)\n"); std::printf(" --check-glb-bounds <path> [--json]\n"); std::printf(" Verify position accessor min/max in a .glb actually matches the data\n"); std::printf(" --validate-stl <path> [--json]\n"); std::printf(" Verify an ASCII STL's structure (solid framing, facet/vertex shape, no NaN)\n"); std::printf(" --validate-png <path> [--json]\n"); std::printf(" Verify a PNG's structure (signature, chunks, CRC, IHDR/IDAT/IEND order)\n"); std::printf(" --validate-jsondbc <path> [--json]\n"); std::printf(" Verify a JSON DBC sidecar's full schema (per-cell types, row width, format tag)\n"); std::printf(" --info-glb <path> [--json]\n"); std::printf(" Print glTF 2.0 binary metadata (chunks, mesh/primitive counts, accessors)\n"); std::printf(" --info-glb-tree <path>\n"); std::printf(" Render glTF structure as a tree (scenes/nodes/meshes/primitives)\n"); std::printf(" --zone-summary <zoneDir> [--json]\n"); std::printf(" One-shot validate + creature/object/quest counts and exit\n"); std::printf(" --info-zone-tree <zoneDir>\n"); std::printf(" Render a hierarchical tree view of a zone's contents (no --json)\n"); std::printf(" --info-zone-bytes <zoneDir> [--json]\n"); std::printf(" Per-file size breakdown grouped by category, sorted largest-first\n"); std::printf(" --export-zone-summary-md <zoneDir> [out.md]\n"); std::printf(" Render a markdown documentation page for a zone (manifest + content)\n"); std::printf(" --export-zone-csv <zoneDir> [outDir]\n"); std::printf(" Emit creatures.csv / objects.csv / quests.csv for spreadsheet workflows\n"); std::printf(" --export-zone-html <zoneDir> [out.html]\n"); std::printf(" Emit a single-file HTML viewer next to the zone .glb (model-viewer based)\n"); std::printf(" --export-quest-graph <zoneDir> [out.dot]\n"); std::printf(" Render quest-chain DAG as Graphviz DOT (pipe to `dot -Tpng -o quests.png`)\n"); std::printf(" --info <wom-base> [--json]\n"); std::printf(" Print WOM file metadata (version, counts) and exit\n"); std::printf(" --info-batches <wom-base> [--json]\n"); std::printf(" Per-batch breakdown of a WOM3 (index range, texture, blend mode, flags)\n"); std::printf(" --info-textures <wom-base> [--json]\n"); std::printf(" List every texture path referenced by a WOM (with on-disk presence)\n"); std::printf(" --info-doodads <wob-base> [--json]\n"); std::printf(" List every doodad placement in a WOB (model path, position, rotation, scale)\n"); std::printf(" --info-attachments <m2-path> [--json]\n"); std::printf(" List M2 attachment points (weapon mounts, etc.) with bone + offset\n"); std::printf(" --info-particles <m2-path> [--json]\n"); std::printf(" List M2 particle + ribbon emitters (texture, blend, bone)\n"); std::printf(" --info-sequences <m2-path> [--json]\n"); std::printf(" List M2 animation sequences (id, duration, flags)\n"); std::printf(" --info-bones <m2-path> [--json]\n"); std::printf(" List M2 bones with parent tree, key-bone IDs, pivot offsets\n"); std::printf(" --list-zone-textures <zoneDir> [--json]\n"); std::printf(" Aggregate texture refs across all WOM models in a zone (deduped)\n"); std::printf(" --info-wob <wob-base> [--json]\n"); std::printf(" Print WOB building metadata (groups, portals, doodads) and exit\n"); std::printf(" --info-woc <woc-path> [--json]\n"); std::printf(" Print WOC collision metadata (triangle counts, bounds) and exit\n"); std::printf(" --info-wot <wot-base> [--json]\n"); std::printf(" Print WOT/WHM terrain metadata (tile, chunks, height range) and exit\n"); std::printf(" --info-extract <dir> [--json]\n"); std::printf(" Walk extracted asset tree and report open-format coverage and exit\n"); std::printf(" --info-png <path> [--json]\n"); std::printf(" Print PNG header (width, height, channels, bit depth) and exit\n"); std::printf(" --info-blp <path> [--json]\n"); std::printf(" Print BLP texture header (format, compression, mips, dimensions) and exit\n"); std::printf(" --info-m2 <path> [--json]\n"); std::printf(" Print proprietary M2 model metadata (verts, bones, anims, particles)\n"); std::printf(" --info-wmo <path> [--json]\n"); std::printf(" Print proprietary WMO building metadata (groups, portals, doodads)\n"); std::printf(" --info-adt <path> [--json]\n"); std::printf(" Print proprietary ADT terrain metadata (chunks, placements, textures)\n"); std::printf(" --info-jsondbc <path> [--json]\n"); std::printf(" Print JSON DBC sidecar metadata (records, fields, source) and exit\n"); std::printf(" --list-missing-sidecars <dir> [--json]\n"); std::printf(" List proprietary files lacking open-format sidecars (one per line)\n"); std::printf(" --info-zone <dir|json> [--json]\n"); std::printf(" Print zone.json fields (manifest, tiles, audio, flags) and exit\n"); std::printf(" --info-creatures <p> [--json]\n"); std::printf(" Print creatures.json summary (counts, behaviors) and exit\n"); std::printf(" --info-objects <p> [--json]\n"); std::printf(" Print objects.json summary (counts, types, scale range) and exit\n"); std::printf(" --info-quests <p> [--json]\n"); std::printf(" Print quests.json summary (counts, rewards, chain errors) and exit\n"); std::printf(" --list-creatures <p> [--json]\n"); std::printf(" List every creature with index, name, position, level (for --remove-creature)\n"); std::printf(" --list-objects <p> [--json]\n"); std::printf(" List every object with index, type, path, position\n"); std::printf(" --list-quests <p> [--json]\n"); std::printf(" List every quest with index, title, giver, XP\n"); std::printf(" --list-quest-objectives <p> <questIdx> [--json]\n"); std::printf(" List every objective on a quest (for --remove-quest-objective)\n"); std::printf(" --list-quest-rewards <p> <questIdx> [--json]\n"); std::printf(" List XP/coin/item rewards on a quest\n"); std::printf(" --info-creature <p> <idx> [--json]\n"); std::printf(" Print every field for one creature spawn (stats, behavior, AI, flags)\n"); std::printf(" --info-quest <p> <idx> [--json]\n"); std::printf(" Print every field for one quest (objectives + reward + chain in one shot)\n"); std::printf(" --info-object <p> <idx> [--json]\n"); std::printf(" Print every field for one object placement (type, path, transform)\n"); std::printf(" --info-wcp <wcp-path> [--json]\n"); std::printf(" Print WCP archive metadata (name, files) and exit\n"); std::printf(" --list-wcp <wcp-path> Print every file inside a WCP archive (sorted by path) and exit\n"); std::printf(" --diff-wcp <a> <b> [--json]\n"); std::printf(" Compare two WCPs file-by-file; exit 0 if identical, 1 otherwise\n"); std::printf(" --diff-zone <a> <b> [--json]\n"); std::printf(" Compare two zone dirs (creatures/objects/quests/manifest); exit 0 if identical\n"); std::printf(" --diff-glb <a> <b> [--json]\n"); std::printf(" Compare two glTF 2.0 binaries structurally; exit 0 if identical\n"); std::printf(" --diff-wom <a-base> <b-base> [--json]\n"); std::printf(" Compare two WOM models (verts, indices, bones, anims, batches, bounds)\n"); std::printf(" --diff-wob <a-base> <b-base> [--json]\n"); std::printf(" Compare two WOB buildings (groups, portals, doodads, totals)\n"); std::printf(" --diff-whm <a-base> <b-base> [--json]\n"); std::printf(" Compare two WHM/WOT terrain pairs (chunks, height range, placements)\n"); std::printf(" --diff-woc <a> <b> [--json]\n"); std::printf(" Compare two WOC collision meshes (triangles, walkable/steep counts, tile)\n"); std::printf(" --diff-jsondbc <a> <b> [--json]\n"); std::printf(" Compare two JSON DBC sidecars (format/source/recordCount/fieldCount)\n"); std::printf(" --pack-wcp <zone> [dst] Pack a zone dir/name into a .wcp archive and exit\n"); std::printf(" --unpack-wcp <wcp> [dst] Extract a WCP archive (default dst=custom_zones/) and exit\n"); std::printf(" --list-commands Print every recognized --flag, one per line, and exit\n"); std::printf(" --gen-completion <bash|zsh>\n"); std::printf(" Print a shell-completion script for wowee_editor (source it from your rc file)\n"); std::printf(" --version Show version and format info\n\n"); std::printf("Wowee World Editor v1.0.0 — by Kelsi Davis\n"); std::printf("Novel open formats: WOT/WHM/WOM/WOB/WOC/WCP + PNG/JSON\n"); } int main(int argc, char* argv[]) { std::string dataPath; std::string adtMap; int adtX = -1, adtY = -1; // Detect non-GUI options that are missing their argument and bail out // with a helpful message instead of silently dropping into the GUI. static const char* kArgRequired[] = { "--data", "--info", "--info-batches", "--info-textures", "--info-doodads", "--info-attachments", "--info-particles", "--info-sequences", "--info-bones", "--list-zone-textures", "--info-wob", "--info-woc", "--info-wot", "--info-creatures", "--info-objects", "--info-quests", "--info-extract", "--list-missing-sidecars", "--info-png", "--info-jsondbc", "--info-blp", "--info-m2", "--info-wmo", "--info-adt", "--info-zone", "--info-wcp", "--list-wcp", "--list-creatures", "--list-objects", "--list-quests", "--list-quest-objectives", "--list-quest-rewards", "--info-creature", "--info-quest", "--info-object", "--unpack-wcp", "--pack-wcp", "--validate", "--validate-wom", "--validate-wob", "--validate-woc", "--validate-whm", "--validate-all", "--validate-glb", "--info-glb", "--info-glb-tree", "--validate-jsondbc", "--check-glb-bounds", "--validate-stl", "--validate-png", "--zone-summary", "--info-zone-tree", "--info-zone-bytes", "--export-zone-summary-md", "--export-quest-graph", "--export-zone-csv", "--export-zone-html", "--scaffold-zone", "--add-tile", "--remove-tile", "--list-tiles", "--for-each-zone", "--zone-stats", "--list-zone-deps", "--check-zone-refs", "--export-zone-deps-md", "--add-creature", "--add-object", "--add-quest", "--add-quest-objective", "--add-quest-reward-item", "--set-quest-reward", "--remove-quest-objective", "--clone-quest", "--clone-creature", "--clone-object", "--remove-creature", "--remove-object", "--remove-quest", "--copy-zone", "--rename-zone", "--clear-zone-content", "--strip-zone", "--repair-zone", "--build-woc", "--regen-collision", "--fix-zone", "--export-png", "--export-obj", "--import-obj", "--export-wob-obj", "--import-wob-obj", "--export-woc-obj", "--export-whm-obj", "--export-glb", "--export-wob-glb", "--export-whm-glb", "--export-stl", "--import-stl", "--bake-zone-glb", "--bake-zone-stl", "--bake-zone-obj", "--convert-m2", "--convert-wmo", "--convert-dbc-json", "--convert-json-dbc", "--convert-blp-png", "--migrate-wom", "--migrate-zone", "--migrate-jsondbc", }; for (int i = 1; i < argc; i++) { for (const char* opt : kArgRequired) { if (std::strcmp(argv[i], opt) == 0 && i + 1 >= argc) { std::fprintf(stderr, "%s requires an argument\n", opt); return 1; } } if (std::strcmp(argv[i], "--adt") == 0 && i + 3 >= argc) { std::fprintf(stderr, "--adt requires <map> <x> <y>\n"); return 1; } if (std::strcmp(argv[i], "--diff-zone") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-zone requires <zoneA> <zoneB>\n"); return 1; } if (std::strcmp(argv[i], "--diff-glb") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-glb requires <a.glb> <b.glb>\n"); return 1; } if (std::strcmp(argv[i], "--diff-wom") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-wom requires <a-base> <b-base>\n"); return 1; } if (std::strcmp(argv[i], "--diff-wob") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-wob requires <a-base> <b-base>\n"); return 1; } if (std::strcmp(argv[i], "--diff-whm") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-whm requires <a-base> <b-base>\n"); return 1; } if (std::strcmp(argv[i], "--diff-woc") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-woc requires <a.woc> <b.woc>\n"); return 1; } if (std::strcmp(argv[i], "--diff-jsondbc") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-jsondbc requires <a.json> <b.json>\n"); return 1; } if (std::strcmp(argv[i], "--diff-wcp") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--diff-wcp requires two paths\n"); return 1; } if (std::strcmp(argv[i], "--add-creature") == 0 && i + 5 >= argc) { std::fprintf(stderr, "--add-creature requires <zoneDir> <name> <x> <y> <z>\n"); return 1; } if (std::strcmp(argv[i], "--add-object") == 0 && i + 6 >= argc) { std::fprintf(stderr, "--add-object requires <zoneDir> <m2|wmo> <gamePath> <x> <y> <z>\n"); return 1; } if (std::strcmp(argv[i], "--add-quest") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--add-quest requires <zoneDir> <title>\n"); return 1; } if (std::strcmp(argv[i], "--add-quest-objective") == 0 && i + 4 >= argc) { std::fprintf(stderr, "--add-quest-objective requires <zoneDir> <questIdx> <type> <targetName>\n"); return 1; } if (std::strcmp(argv[i], "--remove-quest-objective") == 0 && i + 3 >= argc) { std::fprintf(stderr, "--remove-quest-objective requires <zoneDir> <questIdx> <objIdx>\n"); return 1; } if (std::strcmp(argv[i], "--clone-quest") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--clone-quest requires <zoneDir> <questIdx>\n"); return 1; } if (std::strcmp(argv[i], "--clone-creature") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--clone-creature requires <zoneDir> <idx>\n"); return 1; } if (std::strcmp(argv[i], "--clone-object") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--clone-object requires <zoneDir> <idx>\n"); return 1; } if (std::strcmp(argv[i], "--add-quest-reward-item") == 0 && i + 3 >= argc) { std::fprintf(stderr, "--add-quest-reward-item requires <zoneDir> <questIdx> <itemPath>\n"); return 1; } if (std::strcmp(argv[i], "--set-quest-reward") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--set-quest-reward requires <zoneDir> <questIdx> [--xp N] [--gold N] [--silver N] [--copper N]\n"); return 1; } if (std::strcmp(argv[i], "--add-tile") == 0 && i + 3 >= argc) { std::fprintf(stderr, "--add-tile requires <zoneDir> <tx> <ty>\n"); return 1; } if (std::strcmp(argv[i], "--remove-tile") == 0 && i + 3 >= argc) { std::fprintf(stderr, "--remove-tile requires <zoneDir> <tx> <ty>\n"); return 1; } if (std::strcmp(argv[i], "--copy-zone") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--copy-zone requires <srcDir> <newName>\n"); return 1; } if (std::strcmp(argv[i], "--rename-zone") == 0 && i + 2 >= argc) { std::fprintf(stderr, "--rename-zone requires <srcDir> <newName>\n"); return 1; } for (const char* opt : {"--remove-creature", "--remove-object", "--remove-quest"}) { if (std::strcmp(argv[i], opt) == 0 && i + 2 >= argc) { std::fprintf(stderr, "%s requires <zoneDir> <index>\n", opt); return 1; } } } for (int i = 1; i < argc; i++) { if (std::strcmp(argv[i], "--data") == 0 && i + 1 < argc) { dataPath = argv[++i]; } else if (std::strcmp(argv[i], "--adt") == 0 && i + 3 < argc) { adtMap = argv[++i]; adtX = std::atoi(argv[++i]); adtY = std::atoi(argv[++i]); } else if (std::strcmp(argv[i], "--info") == 0 && i + 1 < argc) { std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; // Allow either "/path/to/file.wom" or "/path/to/file"; load() expects no extension. if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } auto wom = wowee::pipeline::WoweeModelLoader::load(base); if (jsonOut) { nlohmann::json j; j["wom"] = base + ".wom"; j["version"] = wom.version; j["name"] = wom.name; j["vertices"] = wom.vertices.size(); j["indices"] = wom.indices.size(); j["triangles"] = wom.indices.size() / 3; j["textures"] = wom.texturePaths.size(); j["bones"] = wom.bones.size(); j["animations"] = wom.animations.size(); j["batches"] = wom.batches.size(); j["boundRadius"] = wom.boundRadius; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOM: %s.wom\n", base.c_str()); std::printf(" version : %u%s\n", wom.version, wom.version == 3 ? " (multi-batch)" : wom.version == 2 ? " (animated)" : " (static)"); std::printf(" name : %s\n", wom.name.c_str()); std::printf(" vertices : %zu\n", wom.vertices.size()); std::printf(" indices : %zu (%zu tris)\n", wom.indices.size(), wom.indices.size() / 3); std::printf(" textures : %zu\n", wom.texturePaths.size()); std::printf(" bones : %zu\n", wom.bones.size()); std::printf(" animations : %zu\n", wom.animations.size()); std::printf(" batches : %zu\n", wom.batches.size()); std::printf(" boundRadius: %.2f\n", wom.boundRadius); return 0; } else if (std::strcmp(argv[i], "--info-batches") == 0 && i + 1 < argc) { // Per-batch breakdown of a WOM3 (multi-material) model. // --info shows the total batch count; this drills into each // one's index range, texture, blend mode, and flags. Useful // for debugging 'why is this submesh transparent?' or // 'which batch has the bad UV?'. std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } auto wom = wowee::pipeline::WoweeModelLoader::load(base); // Blend modes per WoweeModel::Batch comment: // 0=opaque, 1=alpha-test, 2=alpha, 3=add auto blendName = [](uint16_t b) { switch (b) { case 0: return "opaque"; case 1: return "alpha-test"; case 2: return "alpha"; case 3: return "add"; } return "?"; }; // Flags bits: // bit 0 (0x01) = unlit // bit 1 (0x02) = two-sided // bit 2 (0x04) = no z-write auto flagsStr = [](uint16_t f) { std::string s; if (f & 0x01) s += "unlit "; if (f & 0x02) s += "two-sided "; if (f & 0x04) s += "no-zwrite "; if (s.empty()) s = "-"; else s.pop_back(); // drop trailing space return s; }; if (jsonOut) { nlohmann::json j; j["wom"] = base + ".wom"; j["version"] = wom.version; j["totalBatches"] = wom.batches.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < wom.batches.size(); ++k) { const auto& b = wom.batches[k]; std::string tex = (b.textureIndex < wom.texturePaths.size()) ? wom.texturePaths[b.textureIndex] : std::string("<oob>"); arr.push_back({ {"index", k}, {"indexStart", b.indexStart}, {"indexCount", b.indexCount}, {"triangles", b.indexCount / 3}, {"textureIndex", b.textureIndex}, {"texturePath", tex}, {"blendMode", b.blendMode}, {"blendName", blendName(b.blendMode)}, {"flags", b.flags}, {"flagsStr", flagsStr(b.flags)}, }); } j["batches"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOM batches: %s.wom (v%u, %zu batches)\n", base.c_str(), wom.version, wom.batches.size()); if (wom.batches.empty()) { std::printf(" *no batches (WOM1/WOM2 single-material model)*\n"); return 0; } std::printf(" idx iStart iCount tris blend flags texture\n"); for (size_t k = 0; k < wom.batches.size(); ++k) { const auto& b = wom.batches[k]; std::string tex = (b.textureIndex < wom.texturePaths.size()) ? wom.texturePaths[b.textureIndex] : std::string("<oob>"); std::printf(" %3zu %6u %6u %5u %-10s %-13s %s\n", k, b.indexStart, b.indexCount, b.indexCount / 3, blendName(b.blendMode), flagsStr(b.flags).c_str(), tex.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-textures") == 0 && i + 1 < argc) { // List every texture path a WOM references, with on-disk // presence for both BLP (proprietary) and PNG (sidecar) // forms. Useful for tracking which textures are missing // before --pack-wcp would fail at runtime. std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } auto wom = wowee::pipeline::WoweeModelLoader::load(base); namespace fs = std::filesystem; // Texture paths in WOMs are usually game-relative // ('World/Generic/Tree.blp'); resolve them against the // common Data/ root for the on-disk presence check. Skip // the check when the path doesn't exist as either an // absolute or relative file (avoids false 'missing' // reports when the user runs from outside the data root). auto checkBlp = [&](const std::string& p) { if (fs::exists(p)) return true; std::string lower = p; for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c)); if (lower.size() < 4 || lower.substr(lower.size() - 4) != ".blp") { lower += ".blp"; } return fs::exists("Data/" + lower); }; auto sidecarPng = [&](const std::string& p) { std::string base = p; if (base.size() >= 4 && (base.substr(base.size() - 4) == ".blp" || base.substr(base.size() - 4) == ".BLP")) { base = base.substr(0, base.size() - 4); } std::string png = base + ".png"; if (fs::exists(png)) return true; std::string lower = png; for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c)); return fs::exists("Data/" + lower); }; if (jsonOut) { nlohmann::json j; j["wom"] = base + ".wom"; j["textureCount"] = wom.texturePaths.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < wom.texturePaths.size(); ++k) { const auto& p = wom.texturePaths[k]; arr.push_back({ {"index", k}, {"path", p}, {"blpPresent", checkBlp(p)}, {"pngPresent", sidecarPng(p)}, }); } j["textures"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOM textures: %s.wom (%zu textures)\n", base.c_str(), wom.texturePaths.size()); if (wom.texturePaths.empty()) { std::printf(" *no texture references*\n"); return 0; } std::printf(" idx blp png path\n"); for (size_t k = 0; k < wom.texturePaths.size(); ++k) { const auto& p = wom.texturePaths[k]; std::printf(" %3zu %s %s %s\n", k, checkBlp(p) ? "y" : "-", sidecarPng(p) ? "y" : "-", p.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-doodads") == 0 && i + 1 < argc) { // List every doodad placement in a WOB (M2 instances inside // a building). Companion to --info-textures: where one // tracks GPU resources, this tracks scene composition. std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) { std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str()); return 1; } auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); if (jsonOut) { nlohmann::json j; j["wob"] = base + ".wob"; j["count"] = bld.doodads.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < bld.doodads.size(); ++k) { const auto& d = bld.doodads[k]; arr.push_back({ {"index", k}, {"modelPath", d.modelPath}, {"position", {d.position.x, d.position.y, d.position.z}}, {"rotation", {d.rotation.x, d.rotation.y, d.rotation.z}}, {"scale", d.scale}, }); } j["doodads"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOB doodads: %s.wob (%zu placements)\n", base.c_str(), bld.doodads.size()); if (bld.doodads.empty()) { std::printf(" *no doodad placements*\n"); return 0; } std::printf(" idx scale pos (x, y, z) rot (x, y, z) model\n"); for (size_t k = 0; k < bld.doodads.size(); ++k) { const auto& d = bld.doodads[k]; std::printf(" %3zu %5.2f (%6.1f, %6.1f, %6.1f) (%6.1f, %6.1f, %6.1f) %s\n", k, d.scale, d.position.x, d.position.y, d.position.z, d.rotation.x, d.rotation.y, d.rotation.z, d.modelPath.c_str()); } return 0; } else if ((std::strcmp(argv[i], "--info-attachments") == 0 || std::strcmp(argv[i], "--info-particles") == 0 || std::strcmp(argv[i], "--info-sequences") == 0) && i + 1 < argc) { // Three M2 inspectors share an entry point — they all need // the same M2Loader::load + skin merge dance, then differ // only in which sub-array they iterate. enum Kind { kAttach, kParticle, kSequence }; Kind kind; const char* cmdName; if (std::strcmp(argv[i], "--info-attachments") == 0) { kind = kAttach; cmdName = "info-attachments"; } else if (std::strcmp(argv[i], "--info-particles") == 0) { kind = kParticle; cmdName = "info-particles"; } else { kind = kSequence; cmdName = "info-sequences"; } std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "%s: cannot open %s\n", cmdName, path.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); // Auto-merge skin for vertex/index counts to match render. std::vector<uint8_t> skinBytes; { std::string skinPath = path; auto dot = skinPath.rfind('.'); if (dot != std::string::npos) skinPath = skinPath.substr(0, dot) + "00.skin"; std::ifstream sf(skinPath, std::ios::binary); if (sf) { skinBytes.assign((std::istreambuf_iterator<char>(sf)), std::istreambuf_iterator<char>()); } } auto m2 = wowee::pipeline::M2Loader::load(bytes); if (!skinBytes.empty()) { wowee::pipeline::M2Loader::loadSkin(skinBytes, m2); } if (kind == kAttach) { if (jsonOut) { nlohmann::json j; j["m2"] = path; j["count"] = m2.attachments.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < m2.attachments.size(); ++k) { const auto& a = m2.attachments[k]; arr.push_back({ {"index", k}, {"id", a.id}, {"bone", a.bone}, {"position", {a.position.x, a.position.y, a.position.z}} }); } j["attachments"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("M2 attachments: %s (%zu)\n", path.c_str(), m2.attachments.size()); if (m2.attachments.empty()) { std::printf(" *no attachments*\n"); return 0; } std::printf(" idx id bone pos (x, y, z)\n"); for (size_t k = 0; k < m2.attachments.size(); ++k) { const auto& a = m2.attachments[k]; std::printf(" %3zu %3u %4u (%6.2f, %6.2f, %6.2f)\n", k, a.id, a.bone, a.position.x, a.position.y, a.position.z); } return 0; } if (kind == kParticle) { auto blendName = [](uint8_t b) { switch (b) { case 0: return "opaque"; case 1: return "alphakey"; case 2: return "alpha"; case 4: return "add"; } return "?"; }; if (jsonOut) { nlohmann::json j; j["m2"] = path; j["particleEmitters"] = m2.particleEmitters.size(); j["ribbonEmitters"] = m2.ribbonEmitters.size(); nlohmann::json parts = nlohmann::json::array(); for (size_t k = 0; k < m2.particleEmitters.size(); ++k) { const auto& p = m2.particleEmitters[k]; parts.push_back({ {"index", k}, {"particleId", p.particleId}, {"bone", p.bone}, {"texture", p.texture}, {"blendingType", p.blendingType}, {"blendName", blendName(p.blendingType)}, {"emitterType", p.emitterType}, {"position", {p.position.x, p.position.y, p.position.z}} }); } j["particles"] = parts; nlohmann::json ribbons = nlohmann::json::array(); for (size_t k = 0; k < m2.ribbonEmitters.size(); ++k) { const auto& r = m2.ribbonEmitters[k]; ribbons.push_back({ {"index", k}, {"ribbonId", r.ribbonId}, {"bone", r.bone}, {"textureIndex", r.textureIndex}, {"materialIndex", r.materialIndex}, {"position", {r.position.x, r.position.y, r.position.z}} }); } j["ribbons"] = ribbons; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("M2 emitters: %s\n", path.c_str()); std::printf(" particles: %zu, ribbons: %zu\n", m2.particleEmitters.size(), m2.ribbonEmitters.size()); if (!m2.particleEmitters.empty()) { std::printf("\n Particles:\n"); std::printf(" idx id bone tex blend type pos (x, y, z)\n"); for (size_t k = 0; k < m2.particleEmitters.size(); ++k) { const auto& p = m2.particleEmitters[k]; std::printf(" %3zu %3d %4u %3u %-8s %4u (%5.1f, %5.1f, %5.1f)\n", k, p.particleId, p.bone, p.texture, blendName(p.blendingType), p.emitterType, p.position.x, p.position.y, p.position.z); } } if (!m2.ribbonEmitters.empty()) { std::printf("\n Ribbons:\n"); std::printf(" idx id bone tex mat pos (x, y, z)\n"); for (size_t k = 0; k < m2.ribbonEmitters.size(); ++k) { const auto& r = m2.ribbonEmitters[k]; std::printf(" %3zu %3d %4u %3u %3u (%5.1f, %5.1f, %5.1f)\n", k, r.ribbonId, r.bone, r.textureIndex, r.materialIndex, r.position.x, r.position.y, r.position.z); } } return 0; } // kind == kSequence if (jsonOut) { nlohmann::json j; j["m2"] = path; j["count"] = m2.sequences.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < m2.sequences.size(); ++k) { const auto& s = m2.sequences[k]; arr.push_back({ {"index", k}, {"id", s.id}, {"variation", s.variationIndex}, {"durationMs", s.duration}, {"flags", s.flags}, {"movingSpeed", s.movingSpeed}, {"frequency", s.frequency}, {"blendTimeMs", s.blendTime} }); } j["sequences"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("M2 sequences: %s (%zu)\n", path.c_str(), m2.sequences.size()); if (m2.sequences.empty()) { std::printf(" *no sequences*\n"); return 0; } std::printf(" idx id var duration flags speed blend\n"); for (size_t k = 0; k < m2.sequences.size(); ++k) { const auto& s = m2.sequences[k]; std::printf(" %3zu %3u %3u %8u %5u %5.2f %5u\n", k, s.id, s.variationIndex, s.duration, s.flags, s.movingSpeed, s.blendTime); } return 0; } else if (std::strcmp(argv[i], "--info-bones") == 0 && i + 1 < argc) { // Inspect M2 bone tree. Shows parent index, key-bone ID // (-1 if not a named bone), pivot offset, and a depth // indicator computed by walking up parents — useful for // debugging skeleton structure when something looks wrong // in the renderer ('why is this bone not following its parent?'). std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-bones: cannot open %s\n", path.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); auto m2 = wowee::pipeline::M2Loader::load(bytes); // Compute depth per bone — guard against cycles by capping // walk length at boneCount (a real DAG can't exceed that). std::vector<int> depths(m2.bones.size(), -1); for (size_t k = 0; k < m2.bones.size(); ++k) { int d = 0; int idx = static_cast<int>(k); while (idx >= 0 && d <= static_cast<int>(m2.bones.size())) { int parent = m2.bones[idx].parentBone; if (parent < 0) break; idx = parent; d++; } depths[k] = d; } if (jsonOut) { nlohmann::json j; j["m2"] = path; j["count"] = m2.bones.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < m2.bones.size(); ++k) { const auto& b = m2.bones[k]; arr.push_back({ {"index", k}, {"keyBoneId", b.keyBoneId}, {"parent", b.parentBone}, {"flags", b.flags}, {"depth", depths[k]}, {"pivot", {b.pivot.x, b.pivot.y, b.pivot.z}} }); } j["bones"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("M2 bones: %s (%zu)\n", path.c_str(), m2.bones.size()); if (m2.bones.empty()) { std::printf(" *no bones (static model)*\n"); return 0; } std::printf(" idx parent depth keyBone flags pivot (x, y, z)\n"); for (size_t k = 0; k < m2.bones.size(); ++k) { const auto& b = m2.bones[k]; // Indent the keyBone column by depth so the tree shape // is visible at a glance. std::printf(" %3zu %6d %5d %7d %5u (%6.2f, %6.2f, %6.2f)\n", k, b.parentBone, depths[k], b.keyBoneId, b.flags, b.pivot.x, b.pivot.y, b.pivot.z); } return 0; } else if (std::strcmp(argv[i], "--list-zone-textures") == 0 && i + 1 < argc) { // Aggregate texture references across every WOM model in a // zone directory. Companion to --list-zone-deps (which lists // model paths) — this lists the textures those models pull in. // Useful for verifying every BLP/PNG ships with the zone. std::string zoneDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "list-zone-textures: %s has no zone.json\n", zoneDir.c_str()); return 1; } std::map<std::string, int> texHist; // path -> count of WOMs that ref it int womCount = 0; std::error_code ec; for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; std::string ext = e.path().extension().string(); if (ext != ".wom") continue; womCount++; std::string base = e.path().string(); if (base.size() >= 4) base = base.substr(0, base.size() - 4); auto wom = wowee::pipeline::WoweeModelLoader::load(base); std::unordered_set<std::string> seenInThisWom; for (const auto& tp : wom.texturePaths) { if (tp.empty()) continue; if (seenInThisWom.insert(tp).second) { texHist[tp]++; } } } if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["womCount"] = womCount; j["uniqueTextures"] = texHist.size(); nlohmann::json arr = nlohmann::json::array(); for (const auto& [path, count] : texHist) { arr.push_back({{"path", path}, {"refCount", count}}); } j["textures"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Zone textures: %s\n", zoneDir.c_str()); std::printf(" WOMs scanned : %d\n", womCount); std::printf(" unique textures : %zu\n", texHist.size()); if (texHist.empty()) { std::printf(" *no texture references*\n"); return 0; } std::printf("\n refs path\n"); for (const auto& [path, count] : texHist) { std::printf(" %4d %s\n", count, path.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-wob") == 0 && i + 1 < argc) { std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) { std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str()); return 1; } auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); size_t totalVerts = 0, totalIdx = 0, totalMats = 0; for (const auto& g : bld.groups) { totalVerts += g.vertices.size(); totalIdx += g.indices.size(); totalMats += g.materials.size(); } if (jsonOut) { nlohmann::json j; j["wob"] = base + ".wob"; j["name"] = bld.name; j["groups"] = bld.groups.size(); j["portals"] = bld.portals.size(); j["doodads"] = bld.doodads.size(); j["boundRadius"] = bld.boundRadius; j["totalVerts"] = totalVerts; j["totalTris"] = totalIdx / 3; j["totalMats"] = totalMats; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOB: %s.wob\n", base.c_str()); std::printf(" name : %s\n", bld.name.c_str()); std::printf(" groups : %zu\n", bld.groups.size()); std::printf(" portals : %zu\n", bld.portals.size()); std::printf(" doodads : %zu\n", bld.doodads.size()); std::printf(" boundRadius : %.2f\n", bld.boundRadius); std::printf(" total verts : %zu\n", totalVerts); std::printf(" total tris : %zu\n", totalIdx / 3); std::printf(" total mats : %zu (across all groups)\n", totalMats); return 0; } else if (std::strcmp(argv[i], "--info-quests") == 0 && i + 1 < argc) { std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "Failed to load quests.json: %s\n", path.c_str()); return 1; } const auto& quests = qe.getQuests(); int chained = 0, withReward = 0, withItems = 0; int objKill = 0, objCollect = 0, objTalk = 0; uint32_t totalXp = 0; for (const auto& q : quests) { if (q.nextQuestId != 0) chained++; if (q.reward.xp > 0 || q.reward.gold > 0 || q.reward.silver > 0 || q.reward.copper > 0) withReward++; if (!q.reward.itemRewards.empty()) withItems++; totalXp += q.reward.xp; using OT = wowee::editor::QuestObjectiveType; for (const auto& obj : q.objectives) { if (obj.type == OT::KillCreature) objKill++; else if (obj.type == OT::CollectItem) objCollect++; else if (obj.type == OT::TalkToNPC) objTalk++; } } std::vector<std::string> errors; qe.validateChains(errors); if (jsonOut) { nlohmann::json j; j["file"] = path; j["total"] = quests.size(); j["chained"] = chained; j["withReward"] = withReward; j["withItems"] = withItems; j["totalXp"] = totalXp; j["avgXpPerQuest"] = quests.empty() ? 0.0 : double(totalXp) / quests.size(); j["objectives"] = {{"kill", objKill}, {"collect", objCollect}, {"talk", objTalk}}; j["chainErrors"] = errors; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("quests.json: %s\n", path.c_str()); std::printf(" total : %zu\n", quests.size()); std::printf(" chained : %d (have nextQuestId)\n", chained); std::printf(" with reward : %d\n", withReward); std::printf(" with items : %d\n", withItems); std::printf(" total XP : %u (avg %.0f per quest)\n", totalXp, quests.empty() ? 0.0 : double(totalXp) / quests.size()); std::printf(" objectives : %d kill, %d collect, %d talk\n", objKill, objCollect, objTalk); if (!errors.empty()) { std::printf(" chain errors: %zu\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-objects") == 0 && i + 1 < argc) { std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::ObjectPlacer placer; if (!placer.loadFromFile(path)) { std::fprintf(stderr, "Failed to load objects.json: %s\n", path.c_str()); return 1; } const auto& objs = placer.getObjects(); int m2Count = 0, wmoCount = 0; std::unordered_map<std::string, int> pathHist; float minScale = 1e30f, maxScale = -1e30f; for (const auto& o : objs) { if (o.type == wowee::editor::PlaceableType::M2) m2Count++; else if (o.type == wowee::editor::PlaceableType::WMO) wmoCount++; pathHist[o.path]++; if (o.scale < minScale) minScale = o.scale; if (o.scale > maxScale) maxScale = o.scale; } if (jsonOut) { nlohmann::json j; j["file"] = path; j["total"] = objs.size(); j["m2"] = m2Count; j["wmo"] = wmoCount; j["uniquePaths"] = pathHist.size(); if (!objs.empty()) { j["scaleMin"] = minScale; j["scaleMax"] = maxScale; } std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("objects.json: %s\n", path.c_str()); std::printf(" total : %zu\n", objs.size()); std::printf(" M2 doodads : %d\n", m2Count); std::printf(" WMO buildings: %d\n", wmoCount); std::printf(" unique paths: %zu\n", pathHist.size()); if (!objs.empty()) { std::printf(" scale range : [%.2f, %.2f]\n", minScale, maxScale); } return 0; } else if (std::strcmp(argv[i], "--info-extract") == 0 && i + 1 < argc) { // Walk an extracted-asset directory and report counts by // extension + open-format coverage. Useful for seeing whether // a user ran asset_extract with --emit-open. std::string dataDir = argv[++i]; // Optional --json after the dir for machine-readable output. bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(dataDir)) { std::fprintf(stderr, "info-extract: %s does not exist\n", dataDir.c_str()); return 1; } // Per-format counts. Pair proprietary with open-format sidecar // so the report can show coverage percentages. Track bytes // separately for proprietary vs open so the user can see how // much disk a "purge proprietary after open conversion" // workflow would save (or cost — open formats are sometimes // larger, e.g. PNG vs DXT-compressed BLP). uint64_t blpCount = 0, pngSidecar = 0; uint64_t dbcCount = 0, jsonSidecar = 0; uint64_t m2Count = 0, womSidecar = 0; uint64_t wmoCount = 0, wobSidecar = 0; uint64_t adtCount = 0, whmSidecar = 0; uint64_t totalBytes = 0; uint64_t propBytes = 0, openBytes = 0; for (auto& entry : fs::recursive_directory_iterator(dataDir)) { if (!entry.is_regular_file()) continue; uint64_t fsz = entry.file_size(); totalBytes += fsz; std::string ext = entry.path().extension().string(); std::transform(ext.begin(), ext.end(), ext.begin(), [](unsigned char c) { return std::tolower(c); }); std::string base = entry.path().string(); if (base.size() > ext.size()) base = base.substr(0, base.size() - ext.size()); auto sidecarExists = [&](const char* sidecarExt) { return fs::exists(base + sidecarExt); }; if (ext == ".blp") { blpCount++; propBytes += fsz; if (sidecarExists(".png")) pngSidecar++; } else if (ext == ".dbc") { dbcCount++; propBytes += fsz; if (sidecarExists(".json")) jsonSidecar++; } else if (ext == ".m2") { m2Count++; propBytes += fsz; if (sidecarExists(".wom")) womSidecar++; } else if (ext == ".wmo") { propBytes += fsz; std::string fname = entry.path().filename().string(); auto under = fname.rfind('_'); bool isGroup = (under != std::string::npos && fname.size() - under == 8); if (!isGroup) { wmoCount++; if (sidecarExists(".wob")) wobSidecar++; } } else if (ext == ".adt") { adtCount++; propBytes += fsz; if (sidecarExists(".whm")) whmSidecar++; } else if (ext == ".png" || ext == ".json" || ext == ".wom" || ext == ".wob" || ext == ".whm" || ext == ".wot" || ext == ".woc") { openBytes += fsz; } } auto pct = [](uint64_t x, uint64_t total) { return total == 0 ? 0.0 : (100.0 * x) / total; }; if (jsonOut) { // Machine-readable summary for CI scripts; matches the // structure of the human-readable lines below. nlohmann::json j; j["dir"] = dataDir; j["totalBytes"] = totalBytes; j["proprietaryBytes"] = propBytes; j["openBytes"] = openBytes; auto fmtFmt = [&](const char* name, uint64_t prop, uint64_t open) { nlohmann::json f; f["proprietary"] = prop; f["sidecar"] = open; f["coverage"] = pct(open, prop); j[name] = f; }; fmtFmt("blp_png", blpCount, pngSidecar); fmtFmt("dbc_json", dbcCount, jsonSidecar); fmtFmt("m2_wom", m2Count, womSidecar); fmtFmt("wmo_wob", wmoCount, wobSidecar); fmtFmt("adt_whm", adtCount, whmSidecar); uint64_t openTotal = pngSidecar + jsonSidecar + womSidecar + wobSidecar + whmSidecar; uint64_t propTotal = blpCount + dbcCount + m2Count + wmoCount + adtCount; j["overallCoverage"] = pct(openTotal, propTotal); std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Extracted asset tree: %s\n", dataDir.c_str()); std::printf(" total bytes : %.2f GB\n", totalBytes / (1024.0 * 1024.0 * 1024.0)); std::printf(" BLP textures : %lu (%lu PNG sidecar = %.1f%% open)\n", blpCount, pngSidecar, pct(pngSidecar, blpCount)); std::printf(" DBC tables : %lu (%lu JSON sidecar = %.1f%% open)\n", dbcCount, jsonSidecar, pct(jsonSidecar, dbcCount)); std::printf(" M2 models : %lu (%lu WOM sidecar = %.1f%% open)\n", m2Count, womSidecar, pct(womSidecar, m2Count)); std::printf(" WMO buildings: %lu (%lu WOB sidecar = %.1f%% open)\n", wmoCount, wobSidecar, pct(wobSidecar, wmoCount)); std::printf(" ADT terrain : %lu (%lu WHM sidecar = %.1f%% open)\n", adtCount, whmSidecar, pct(whmSidecar, adtCount)); uint64_t openTotal = pngSidecar + jsonSidecar + womSidecar + wobSidecar + whmSidecar; uint64_t propTotal = blpCount + dbcCount + m2Count + wmoCount + adtCount; std::printf(" overall open-format coverage: %.1f%%\n", pct(openTotal, propTotal)); // Disk-usage breakdown: shows roughly how big a purge-proprietary // workflow would shrink the tree (or how much extra a dual-format // extraction costs). const double mb = 1024.0 * 1024.0; std::printf(" proprietary bytes: %.1f MB\n", propBytes / mb); std::printf(" open-format bytes: %.1f MB", openBytes / mb); if (propBytes > 0) { std::printf(" (%.1f%% of proprietary)", 100.0 * static_cast<double>(openBytes) / propBytes); } std::printf("\n"); std::printf(" (run `asset_extract --emit-open` to fill missing sidecars)\n"); return 0; } else if (std::strcmp(argv[i], "--list-missing-sidecars") == 0 && i + 1 < argc) { // Actionable counterpart to --info-extract: emit one line per // proprietary file lacking its open-format sidecar. Pipe into // xargs to drive a targeted re-extract: // wowee_editor --list-missing-sidecars Data/ | // awk '/\.blp$/ {print}' | // xargs asset_extract --emit-png-only std::string dataDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(dataDir)) { std::fprintf(stderr, "list-missing-sidecars: %s does not exist\n", dataDir.c_str()); return 1; } std::vector<std::string> missingPng, missingJson, missingWom, missingWob, missingWhm; for (auto& entry : fs::recursive_directory_iterator(dataDir)) { if (!entry.is_regular_file()) continue; std::string ext = entry.path().extension().string(); std::transform(ext.begin(), ext.end(), ext.begin(), [](unsigned char c) { return std::tolower(c); }); std::string base = entry.path().string(); if (base.size() > ext.size()) base = base.substr(0, base.size() - ext.size()); auto missing = [&](const char* sidecarExt) { return !fs::exists(base + sidecarExt); }; if (ext == ".blp" && missing(".png")) missingPng.push_back(entry.path().string()); else if (ext == ".dbc" && missing(".json")) missingJson.push_back(entry.path().string()); else if (ext == ".m2" && missing(".wom")) missingWom.push_back(entry.path().string()); else if (ext == ".wmo") { // Group files (Foo_NNN.wmo) don't get individual sidecars // — only the parent file gets a .wob. std::string fname = entry.path().filename().string(); auto under = fname.rfind('_'); bool isGroup = (under != std::string::npos && fname.size() - under == 8); if (!isGroup && missing(".wob")) missingWob.push_back(entry.path().string()); } else if (ext == ".adt" && missing(".whm")) missingWhm.push_back(entry.path().string()); } size_t total = missingPng.size() + missingJson.size() + missingWom.size() + missingWob.size() + missingWhm.size(); if (jsonOut) { nlohmann::json j; j["dir"] = dataDir; j["totalMissing"] = total; j["missing"] = { {"png", missingPng}, {"json", missingJson}, {"wom", missingWom}, {"wob", missingWob}, {"whm", missingWhm}, }; std::printf("%s\n", j.dump(2).c_str()); return total == 0 ? 0 : 1; } // Plain mode: one path per line, sorted by group, prefixed with // the missing extension so awk/grep can filter. auto emit = [](const char* tag, const std::vector<std::string>& files) { for (const auto& f : files) std::printf("%s\t%s\n", tag, f.c_str()); }; emit("png", missingPng); emit("json", missingJson); emit("wom", missingWom); emit("wob", missingWob); emit("whm", missingWhm); std::fprintf(stderr, "%zu missing (PNG=%zu JSON=%zu WOM=%zu WOB=%zu WHM=%zu)\n", total, missingPng.size(), missingJson.size(), missingWom.size(), missingWob.size(), missingWhm.size()); return total == 0 ? 0 : 1; } else if (std::strcmp(argv[i], "--info-png") == 0 && i + 1 < argc) { // Inspect a PNG sidecar — width, height, channels, bit depth. // Reads only the IHDR chunk (16 bytes after the 8-byte // signature) so it works on huge files instantly without // decoding pixels. Useful for verifying that the BLP→PNG // emitter produced the expected dimensions. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-png: cannot open %s\n", path.c_str()); return 1; } uint8_t buf[24]; in.read(reinterpret_cast<char*>(buf), 24); if (!in || in.gcount() < 24) { std::fprintf(stderr, "info-png: %s too short to be a PNG\n", path.c_str()); return 1; } // Validate the 8-byte PNG signature: 89 50 4E 47 0D 0A 1A 0A static const uint8_t kSig[8] = {0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A}; if (std::memcmp(buf, kSig, 8) != 0) { std::fprintf(stderr, "info-png: %s missing PNG signature\n", path.c_str()); return 1; } // IHDR chunk follows: 4-byte length, 4-byte type ('IHDR'), // then 13-byte payload (width:4, height:4, bitDepth:1, // colorType:1, compression:1, filter:1, interlace:1). // All multi-byte ints in PNG are big-endian. auto be32 = [](const uint8_t* p) { return (uint32_t(p[0]) << 24) | (uint32_t(p[1]) << 16) | (uint32_t(p[2]) << 8) | uint32_t(p[3]); }; uint32_t width = be32(buf + 16); uint32_t height = be32(buf + 20); // Need bit depth + color type — read the next 5 bytes. uint8_t extra[5]; in.read(reinterpret_cast<char*>(extra), 5); uint8_t bitDepth = extra[0]; uint8_t colorType = extra[1]; // Channel count derives from color type (PNG spec table 11.1). int channels = 0; const char* colorName = "?"; switch (colorType) { case 0: channels = 1; colorName = "grayscale"; break; case 2: channels = 3; colorName = "rgb"; break; case 3: channels = 1; colorName = "palette"; break; case 4: channels = 2; colorName = "grayscale+alpha"; break; case 6: channels = 4; colorName = "rgba"; break; } // File size for a quick sanity check — a 1024x1024 RGBA PNG // shouldn't be 12 bytes, that would mean truncation. std::error_code ec; uint64_t fsz = std::filesystem::file_size(path, ec); if (jsonOut) { nlohmann::json j; j["png"] = path; j["width"] = width; j["height"] = height; j["bitDepth"] = bitDepth; j["channels"] = channels; j["colorType"] = colorType; j["colorTypeName"] = colorName; j["fileSize"] = fsz; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("PNG: %s\n", path.c_str()); std::printf(" size : %u x %u\n", width, height); std::printf(" bit depth : %u\n", bitDepth); std::printf(" color : %s (%d channel%s)\n", colorName, channels, channels == 1 ? "" : "s"); std::printf(" file bytes: %llu\n", static_cast<unsigned long long>(fsz)); return 0; } else if (std::strcmp(argv[i], "--info-blp") == 0 && i + 1 < argc) { // Inspect a BLP texture: format/compression/mips/dimensions. // Loads the full image (which decompresses pixels) since we // also report channel count and decoded byte size — useful // for verifying the source before --convert-blp-png. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-blp: cannot open %s\n", path.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); // Quick magic check before full decode — saves a confusing // 'invalid' from the loader when the user feeds a non-BLP. if (bytes.size() < 4 || !(bytes[0] == 'B' && bytes[1] == 'L' && bytes[2] == 'P' && (bytes[3] == '1' || bytes[3] == '2'))) { std::fprintf(stderr, "info-blp: %s is not a BLP1/BLP2 file\n", path.c_str()); return 1; } std::string magicVer = std::string(bytes.begin(), bytes.begin() + 4); auto img = wowee::pipeline::BLPLoader::load(bytes); if (!img.isValid()) { std::fprintf(stderr, "info-blp: failed to decode %s\n", path.c_str()); return 1; } std::error_code ec; uint64_t fsz = std::filesystem::file_size(path, ec); const char* fmtName = wowee::pipeline::BLPLoader::getFormatName(img.format); const char* compName = wowee::pipeline::BLPLoader::getCompressionName(img.compression); if (jsonOut) { nlohmann::json j; j["blp"] = path; j["magic"] = magicVer; j["width"] = img.width; j["height"] = img.height; j["channels"] = img.channels; j["mipLevels"] = img.mipLevels; j["format"] = fmtName; j["compression"] = compName; j["decodedBytes"] = img.data.size(); j["fileSize"] = fsz; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("BLP: %s (%s)\n", path.c_str(), magicVer.c_str()); std::printf(" size : %d x %d\n", img.width, img.height); std::printf(" channels : %d\n", img.channels); std::printf(" format : %s\n", fmtName); std::printf(" compression: %s\n", compName); std::printf(" mip levels : %d\n", img.mipLevels); std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz)); std::printf(" decoded RGBA bytes: %zu\n", img.data.size()); return 0; } else if (std::strcmp(argv[i], "--info-m2") == 0 && i + 1 < argc) { // Inspect a proprietary M2 model. Pairs with --info to inspect // the WOM equivalent, so users can see what was preserved/lost // by the M2 -> WOM conversion (e.g. M2 has particles + ribbons, // WOM doesn't yet). std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-m2: cannot open %s\n", path.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); // Auto-merge matching <base>00.skin if present (WotLK+ models // store geometry there) so vertex/index counts match what // gets rendered. std::vector<uint8_t> skinBytes; { std::string skinPath = path; auto dot = skinPath.rfind('.'); if (dot != std::string::npos) skinPath = skinPath.substr(0, dot) + "00.skin"; std::ifstream sf(skinPath, std::ios::binary); if (sf) { skinBytes.assign((std::istreambuf_iterator<char>(sf)), std::istreambuf_iterator<char>()); } } auto m2 = wowee::pipeline::M2Loader::load(bytes); if (!skinBytes.empty()) { wowee::pipeline::M2Loader::loadSkin(skinBytes, m2); } if (!m2.isValid()) { std::fprintf(stderr, "info-m2: failed to parse %s\n", path.c_str()); return 1; } std::error_code ec; uint64_t fsz = std::filesystem::file_size(path, ec); if (jsonOut) { nlohmann::json j; j["m2"] = path; j["name"] = m2.name; j["version"] = m2.version; j["fileSize"] = fsz; j["skinFound"] = !skinBytes.empty(); j["vertices"] = m2.vertices.size(); j["indices"] = m2.indices.size(); j["triangles"] = m2.indices.size() / 3; j["bones"] = m2.bones.size(); j["sequences"] = m2.sequences.size(); j["batches"] = m2.batches.size(); j["textures"] = m2.textures.size(); j["materials"] = m2.materials.size(); j["attachments"] = m2.attachments.size(); j["particles"] = m2.particleEmitters.size(); j["ribbons"] = m2.ribbonEmitters.size(); j["collisionTris"] = m2.collisionIndices.size() / 3; j["boundRadius"] = m2.boundRadius; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("M2: %s\n", path.c_str()); std::printf(" name : %s\n", m2.name.c_str()); std::printf(" version : %u\n", m2.version); std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz)); std::printf(" skin file : %s\n", skinBytes.empty() ? "not found" : "loaded"); std::printf(" vertices : %zu\n", m2.vertices.size()); std::printf(" triangles : %zu (%zu indices)\n", m2.indices.size() / 3, m2.indices.size()); std::printf(" bones : %zu\n", m2.bones.size()); std::printf(" sequences : %zu (animations)\n", m2.sequences.size()); std::printf(" batches : %zu\n", m2.batches.size()); std::printf(" textures : %zu\n", m2.textures.size()); std::printf(" materials : %zu\n", m2.materials.size()); std::printf(" attachments : %zu\n", m2.attachments.size()); std::printf(" particles : %zu\n", m2.particleEmitters.size()); std::printf(" ribbons : %zu\n", m2.ribbonEmitters.size()); std::printf(" collision : %zu tris\n", m2.collisionIndices.size() / 3); std::printf(" boundRadius : %.2f\n", m2.boundRadius); return 0; } else if (std::strcmp(argv[i], "--info-wmo") == 0 && i + 1 < argc) { // Inspect a proprietary WMO building. Like --info-m2 this // pairs with --info-wob (the open WOB equivalent inspector) // so users can verify the conversion preserves group counts, // portal counts, and doodad references. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-wmo: cannot open %s\n", path.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); auto wmo = wowee::pipeline::WMOLoader::load(bytes); // Try to locate group files (Foo_NNN.wmo) sitting next to the // root file and merge their geometry. Without this the // group/vertex counts would all be 0 since the root file only // has metadata. namespace fs = std::filesystem; std::string base = path; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wmo") base = base.substr(0, base.size() - 4); // Pre-allocate the groups array — loadGroup writes into // model.groups[gi] and bails if the slot doesn't exist. if (wmo.groups.size() < wmo.nGroups) wmo.groups.resize(wmo.nGroups); int groupsLoaded = 0; for (uint32_t gi = 0; gi < wmo.nGroups; ++gi) { // "_000.wmo" is 8 chars + NUL = 9 bytes; previous 8-byte // buffer was truncating to "_000.wm" and silently failing // every lookup. char buf[16]; std::snprintf(buf, sizeof(buf), "_%03u.wmo", gi); std::string gp = base + buf; std::ifstream gf(gp, std::ios::binary); if (!gf) continue; std::vector<uint8_t> gd((std::istreambuf_iterator<char>(gf)), std::istreambuf_iterator<char>()); if (wowee::pipeline::WMOLoader::loadGroup(gd, wmo, gi)) groupsLoaded++; } if (!wmo.isValid()) { std::fprintf(stderr, "info-wmo: failed to parse %s\n", path.c_str()); return 1; } // Total vertex/index counts across loaded groups — this is the // useful number for sizing comparisons against WOB. size_t totalV = 0, totalI = 0; for (const auto& g : wmo.groups) { totalV += g.vertices.size(); totalI += g.indices.size(); } std::error_code ec; uint64_t fsz = fs::file_size(path, ec); if (jsonOut) { nlohmann::json j; j["wmo"] = path; j["version"] = wmo.version; j["fileSize"] = fsz; j["groups"] = wmo.nGroups; j["groupsLoaded"] = groupsLoaded; j["portals"] = wmo.nPortals; j["lights"] = wmo.nLights; j["doodadDefs"] = wmo.doodads.size(); j["doodadSets"] = wmo.doodadSets.size(); j["materials"] = wmo.materials.size(); j["textures"] = wmo.textures.size(); j["totalVerts"] = totalV; j["totalTris"] = totalI / 3; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WMO: %s\n", path.c_str()); std::printf(" version : %u\n", wmo.version); std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz)); std::printf(" groups : %u (%d loaded from group files)\n", wmo.nGroups, groupsLoaded); std::printf(" portals : %u\n", wmo.nPortals); std::printf(" lights : %u\n", wmo.nLights); std::printf(" doodad defs : %zu (%zu sets)\n", wmo.doodads.size(), wmo.doodadSets.size()); std::printf(" materials : %zu\n", wmo.materials.size()); std::printf(" textures : %zu\n", wmo.textures.size()); std::printf(" total verts : %zu\n", totalV); std::printf(" total tris : %zu\n", totalI / 3); return 0; } else if (std::strcmp(argv[i], "--info-adt") == 0 && i + 1 < argc) { // Inspect a proprietary ADT terrain tile. Pairs with // --info-wot/--info-whm (open WOT/WHM equivalents) so users // can verify the conversion preserves chunk/doodad/wmo counts. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-adt: cannot open %s\n", path.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); auto terrain = wowee::pipeline::ADTLoader::load(bytes); if (!terrain.isLoaded()) { std::fprintf(stderr, "info-adt: failed to parse %s\n", path.c_str()); return 1; } // Walk chunks and tally height range + loaded count + water/holes. int loadedChunks = 0, holeChunks = 0, waterChunks = 0; float minH = 1e30f, maxH = -1e30f; for (size_t c = 0; c < 256; ++c) { const auto& chunk = terrain.chunks[c]; if (!chunk.heightMap.isLoaded()) continue; loadedChunks++; if (chunk.holes != 0) holeChunks++; if (terrain.waterData[c].hasWater()) waterChunks++; for (float h : chunk.heightMap.heights) { if (std::isfinite(h)) { if (h < minH) minH = h; if (h > maxH) maxH = h; } } } std::error_code ec; uint64_t fsz = std::filesystem::file_size(path, ec); if (jsonOut) { nlohmann::json j; j["adt"] = path; j["version"] = terrain.version; j["fileSize"] = fsz; j["coord"] = {terrain.coord.x, terrain.coord.y}; j["loadedChunks"] = loadedChunks; j["holeChunks"] = holeChunks; j["waterChunks"] = waterChunks; j["heightMin"] = (loadedChunks > 0) ? minH : 0.0f; j["heightMax"] = (loadedChunks > 0) ? maxH : 0.0f; j["textures"] = terrain.textures.size(); j["doodadNames"] = terrain.doodadNames.size(); j["wmoNames"] = terrain.wmoNames.size(); j["doodadPlacements"] = terrain.doodadPlacements.size(); j["wmoPlacements"] = terrain.wmoPlacements.size(); std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("ADT: %s\n", path.c_str()); std::printf(" version : %u\n", terrain.version); std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz)); std::printf(" coord : (%d, %d)\n", terrain.coord.x, terrain.coord.y); std::printf(" chunks loaded : %d/256\n", loadedChunks); if (loadedChunks > 0) { std::printf(" height range : [%.2f, %.2f]\n", minH, maxH); } std::printf(" hole chunks : %d (with cave/gap masks)\n", holeChunks); std::printf(" water chunks : %d\n", waterChunks); std::printf(" textures : %zu\n", terrain.textures.size()); std::printf(" doodad names : %zu (%zu placements)\n", terrain.doodadNames.size(), terrain.doodadPlacements.size()); std::printf(" wmo names : %zu (%zu placements)\n", terrain.wmoNames.size(), terrain.wmoPlacements.size()); return 0; } else if (std::strcmp(argv[i], "--info-jsondbc") == 0 && i + 1 < argc) { // Inspect a JSON DBC sidecar (the JSON output of asset_extract // --emit-json-dbc). Reports recordCount, fieldCount, source // filename, and format version — useful for verifying the // sidecar tracks the proprietary file's row count. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path); if (!in) { std::fprintf(stderr, "info-jsondbc: cannot open %s\n", path.c_str()); return 1; } nlohmann::json doc; try { in >> doc; } catch (const std::exception& e) { std::fprintf(stderr, "info-jsondbc: bad JSON in %s (%s)\n", path.c_str(), e.what()); return 1; } // The wowee JSON DBC schema (from open_format_emitter.cpp): // {format, source, recordCount, fieldCount, records:[[...], ...]}. // Tolerate missing fields rather than crashing — old sidecars // may predate a field addition. std::string format = doc.value("format", std::string{}); std::string source = doc.value("source", std::string{}); uint32_t recordCount = doc.value("recordCount", 0u); uint32_t fieldCount = doc.value("fieldCount", 0u); uint32_t actualRecs = 0; if (doc.contains("records") && doc["records"].is_array()) { actualRecs = static_cast<uint32_t>(doc["records"].size()); } bool countMismatch = (recordCount != actualRecs); if (jsonOut) { nlohmann::json j; j["jsondbc"] = path; j["format"] = format; j["source"] = source; j["recordCount"] = recordCount; j["fieldCount"] = fieldCount; j["actualRecords"] = actualRecs; j["countMismatch"] = countMismatch; std::printf("%s\n", j.dump(2).c_str()); return countMismatch ? 1 : 0; } std::printf("JSON DBC: %s\n", path.c_str()); std::printf(" format : %s\n", format.empty() ? "?" : format.c_str()); std::printf(" source : %s\n", source.empty() ? "?" : source.c_str()); std::printf(" records : %u (header) / %u (actual)%s\n", recordCount, actualRecs, countMismatch ? " [MISMATCH]" : ""); std::printf(" fields : %u\n", fieldCount); return countMismatch ? 1 : 0; } else if (std::strcmp(argv[i], "--info-zone") == 0 && i + 1 < argc) { // Parse a zone.json and print every manifest field. Useful when // diffing two zones or auditing the audio/flag setup before // packing into a WCP. std::string zonePath = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; // Accept either a directory or the zone.json itself. if (fs::is_directory(zonePath)) zonePath += "/zone.json"; wowee::editor::ZoneManifest manifest; if (!manifest.load(zonePath)) { std::fprintf(stderr, "Failed to load zone.json: %s\n", zonePath.c_str()); return 1; } if (jsonOut) { nlohmann::json j; j["file"] = zonePath; j["mapName"] = manifest.mapName; j["displayName"] = manifest.displayName; j["mapId"] = manifest.mapId; j["biome"] = manifest.biome; j["baseHeight"] = manifest.baseHeight; j["hasCreatures"] = manifest.hasCreatures; j["description"] = manifest.description; nlohmann::json tilesArr = nlohmann::json::array(); for (const auto& t : manifest.tiles) tilesArr.push_back({t.first, t.second}); j["tiles"] = tilesArr; j["flags"] = {{"allowFlying", manifest.allowFlying}, {"pvpEnabled", manifest.pvpEnabled}, {"isIndoor", manifest.isIndoor}, {"isSanctuary", manifest.isSanctuary}}; if (!manifest.musicTrack.empty() || !manifest.ambienceDay.empty()) { nlohmann::json audio; if (!manifest.musicTrack.empty()) { audio["music"] = manifest.musicTrack; audio["musicVolume"] = manifest.musicVolume; } if (!manifest.ambienceDay.empty()) { audio["ambienceDay"] = manifest.ambienceDay; audio["ambienceVolume"] = manifest.ambienceVolume; } if (!manifest.ambienceNight.empty()) audio["ambienceNight"] = manifest.ambienceNight; j["audio"] = audio; } std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("zone.json: %s\n", zonePath.c_str()); std::printf(" mapName : %s\n", manifest.mapName.c_str()); std::printf(" displayName : %s\n", manifest.displayName.c_str()); std::printf(" mapId : %u\n", manifest.mapId); std::printf(" biome : %s\n", manifest.biome.c_str()); std::printf(" baseHeight : %.2f\n", manifest.baseHeight); std::printf(" hasCreatures: %s\n", manifest.hasCreatures ? "yes" : "no"); std::printf(" description : %s\n", manifest.description.c_str()); std::printf(" tiles : %zu\n", manifest.tiles.size()); for (const auto& t : manifest.tiles) std::printf(" (%d, %d)\n", t.first, t.second); std::printf(" flags : %s%s%s%s\n", manifest.allowFlying ? "fly " : "", manifest.pvpEnabled ? "pvp " : "", manifest.isIndoor ? "indoor " : "", manifest.isSanctuary ? "sanctuary" : ""); if (!manifest.musicTrack.empty() || !manifest.ambienceDay.empty()) { std::printf(" audio :\n"); if (!manifest.musicTrack.empty()) std::printf(" music : %s (vol=%.2f)\n", manifest.musicTrack.c_str(), manifest.musicVolume); if (!manifest.ambienceDay.empty()) std::printf(" ambience : %s (vol=%.2f)\n", manifest.ambienceDay.c_str(), manifest.ambienceVolume); if (!manifest.ambienceNight.empty()) std::printf(" night amb : %s\n", manifest.ambienceNight.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-creatures") == 0 && i + 1 < argc) { std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::NpcSpawner spawner; if (!spawner.loadFromFile(path)) { std::fprintf(stderr, "Failed to load creatures.json: %s\n", path.c_str()); return 1; } const auto& spawns = spawner.getSpawns(); int hostile = 0, vendor = 0, questgiver = 0, trainer = 0; int patrol = 0, wander = 0, stationary = 0; std::unordered_map<uint32_t, int> displayIdHist; for (const auto& s : spawns) { if (s.hostile) hostile++; if (s.vendor) vendor++; if (s.questgiver) questgiver++; if (s.trainer) trainer++; using B = wowee::editor::CreatureBehavior; if (s.behavior == B::Patrol) patrol++; else if (s.behavior == B::Wander) wander++; else if (s.behavior == B::Stationary) stationary++; displayIdHist[s.displayId]++; } if (jsonOut) { nlohmann::json j; j["file"] = path; j["total"] = spawns.size(); j["hostile"] = hostile; j["questgiver"] = questgiver; j["vendor"] = vendor; j["trainer"] = trainer; j["behavior"] = {{"stationary", stationary}, {"wander", wander}, {"patrol", patrol}}; j["uniqueDisplayIds"] = displayIdHist.size(); std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("creatures.json: %s\n", path.c_str()); std::printf(" total : %zu\n", spawns.size()); std::printf(" hostile : %d\n", hostile); std::printf(" questgiver : %d\n", questgiver); std::printf(" vendor : %d\n", vendor); std::printf(" trainer : %d\n", trainer); std::printf(" behavior : %d stationary, %d wander, %d patrol\n", stationary, wander, patrol); std::printf(" unique displayIds: %zu\n", displayIdHist.size()); return 0; } else if (std::strcmp(argv[i], "--list-creatures") == 0 && i + 1 < argc) { // Verbose enumeration of every spawn — needed because // --remove-creature takes a 0-based index but --info-creatures // only shows aggregate counts. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::NpcSpawner spawner; if (!spawner.loadFromFile(path)) { std::fprintf(stderr, "Failed to load creatures.json: %s\n", path.c_str()); return 1; } const auto& spawns = spawner.getSpawns(); if (jsonOut) { nlohmann::json j; j["file"] = path; j["total"] = spawns.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < spawns.size(); ++k) { const auto& s = spawns[k]; arr.push_back({ {"index", k}, {"name", s.name}, {"displayId", s.displayId}, {"level", s.level}, {"position", {s.position.x, s.position.y, s.position.z}}, {"hostile", s.hostile}, }); } j["spawns"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("creatures.json: %s (%zu total)\n", path.c_str(), spawns.size()); std::printf(" idx name lvl display pos (x, y, z)\n"); for (size_t k = 0; k < spawns.size(); ++k) { const auto& s = spawns[k]; std::printf(" %3zu %-30s %3u %7u (%.1f, %.1f, %.1f)%s\n", k, s.name.substr(0, 30).c_str(), s.level, s.displayId, s.position.x, s.position.y, s.position.z, s.hostile ? " [hostile]" : ""); } return 0; } else if (std::strcmp(argv[i], "--list-objects") == 0 && i + 1 < argc) { std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::ObjectPlacer placer; if (!placer.loadFromFile(path)) { std::fprintf(stderr, "Failed to load objects.json: %s\n", path.c_str()); return 1; } const auto& objs = placer.getObjects(); auto typeStr = [](wowee::editor::PlaceableType t) { return t == wowee::editor::PlaceableType::M2 ? "m2" : "wmo"; }; if (jsonOut) { nlohmann::json j; j["file"] = path; j["total"] = objs.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < objs.size(); ++k) { const auto& o = objs[k]; arr.push_back({ {"index", k}, {"type", typeStr(o.type)}, {"path", o.path}, {"position", {o.position.x, o.position.y, o.position.z}}, {"scale", o.scale}, }); } j["objects"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("objects.json: %s (%zu total)\n", path.c_str(), objs.size()); std::printf(" idx type scale path pos (x, y, z)\n"); for (size_t k = 0; k < objs.size(); ++k) { const auto& o = objs[k]; std::printf(" %3zu %-4s %5.2f %-38s (%.1f, %.1f, %.1f)\n", k, typeStr(o.type), o.scale, o.path.substr(0, 38).c_str(), o.position.x, o.position.y, o.position.z); } return 0; } else if (std::strcmp(argv[i], "--list-quests") == 0 && i + 1 < argc) { std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "Failed to load quests.json: %s\n", path.c_str()); return 1; } const auto& quests = qe.getQuests(); if (jsonOut) { nlohmann::json j; j["file"] = path; j["total"] = quests.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t k = 0; k < quests.size(); ++k) { const auto& q = quests[k]; arr.push_back({ {"index", k}, {"title", q.title}, {"giver", q.questGiverNpcId}, {"turnIn", q.turnInNpcId}, {"requiredLevel", q.requiredLevel}, {"xp", q.reward.xp}, {"nextQuestId", q.nextQuestId}, }); } j["quests"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("quests.json: %s (%zu total)\n", path.c_str(), quests.size()); std::printf(" idx lvl giver turnIn xp title\n"); for (size_t k = 0; k < quests.size(); ++k) { const auto& q = quests[k]; std::printf(" %3zu %3u %7u %7u %5u %s%s\n", k, q.requiredLevel, q.questGiverNpcId, q.turnInNpcId, q.reward.xp, q.title.c_str(), q.nextQuestId ? " [chained]" : ""); } return 0; } else if (std::strcmp(argv[i], "--list-quest-objectives") == 0 && i + 2 < argc) { // Per-quest objective listing — pairs with --remove-quest-objective // (which takes objIdx). Tabulates type, target, count, description. std::string path = argv[++i]; std::string idxStr = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; int qIdx; try { qIdx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "list-quest-objectives: bad questIdx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "list-quest-objectives: failed to load %s\n", path.c_str()); return 1; } if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "list-quest-objectives: questIdx %d out of range [0, %zu)\n", qIdx, qe.questCount()); return 1; } const auto& q = qe.getQuests()[qIdx]; using OT = wowee::editor::QuestObjectiveType; auto typeName = [](OT t) { switch (t) { case OT::KillCreature: return "kill"; case OT::CollectItem: return "collect"; case OT::TalkToNPC: return "talk"; case OT::ExploreArea: return "explore"; case OT::EscortNPC: return "escort"; case OT::UseObject: return "use"; } return "?"; }; if (jsonOut) { nlohmann::json j; j["file"] = path; j["questIdx"] = qIdx; j["title"] = q.title; j["count"] = q.objectives.size(); nlohmann::json arr = nlohmann::json::array(); for (size_t o = 0; o < q.objectives.size(); ++o) { const auto& ob = q.objectives[o]; arr.push_back({ {"index", o}, {"type", typeName(ob.type)}, {"target", ob.targetName}, {"count", ob.targetCount}, {"description", ob.description}, }); } j["objectives"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Quest %d ('%s'): %zu objective(s)\n", qIdx, q.title.c_str(), q.objectives.size()); std::printf(" idx type count target description\n"); for (size_t o = 0; o < q.objectives.size(); ++o) { const auto& ob = q.objectives[o]; std::printf(" %3zu %-7s %5u %-18s %s\n", o, typeName(ob.type), ob.targetCount, ob.targetName.substr(0, 18).c_str(), ob.description.c_str()); } return 0; } else if (std::strcmp(argv[i], "--list-quest-rewards") == 0 && i + 2 < argc) { // Per-quest reward listing. Shows XP/coin breakdown plus the // full itemRewards list (which --info-quests only counts). std::string path = argv[++i]; std::string idxStr = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; int qIdx; try { qIdx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "list-quest-rewards: bad questIdx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "list-quest-rewards: failed to load %s\n", path.c_str()); return 1; } if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "list-quest-rewards: questIdx %d out of range [0, %zu)\n", qIdx, qe.questCount()); return 1; } const auto& q = qe.getQuests()[qIdx]; const auto& r = q.reward; if (jsonOut) { nlohmann::json j; j["file"] = path; j["questIdx"] = qIdx; j["title"] = q.title; j["xp"] = r.xp; j["gold"] = r.gold; j["silver"] = r.silver; j["copper"] = r.copper; j["items"] = r.itemRewards; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Quest %d ('%s') rewards:\n", qIdx, q.title.c_str()); std::printf(" xp : %u\n", r.xp); std::printf(" coin : %ug %us %uc\n", r.gold, r.silver, r.copper); std::printf(" items : %zu\n", r.itemRewards.size()); for (size_t k = 0; k < r.itemRewards.size(); ++k) { std::printf(" [%zu] %s\n", k, r.itemRewards[k].c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-creature") == 0 && i + 2 < argc) { // Single-creature deep dive — every CreatureSpawn field for // one entry. Companion to --list-creatures (which is a // table view); useful for digging into 'why is this NPC // not behaving like I expect?'. std::string path = argv[++i]; std::string idxStr = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "info-creature: bad idx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::NpcSpawner sp; if (!sp.loadFromFile(path)) { std::fprintf(stderr, "info-creature: failed to load %s\n", path.c_str()); return 1; } if (idx < 0 || idx >= static_cast<int>(sp.spawnCount())) { std::fprintf(stderr, "info-creature: idx %d out of range [0, %zu)\n", idx, sp.spawnCount()); return 1; } const auto& s = sp.getSpawns()[idx]; using B = wowee::editor::CreatureBehavior; const char* behavior = s.behavior == B::Patrol ? "patrol" : s.behavior == B::Wander ? "wander" : "stationary"; if (jsonOut) { nlohmann::json j; j["index"] = idx; j["id"] = s.id; j["name"] = s.name; j["modelPath"] = s.modelPath; j["displayId"] = s.displayId; j["position"] = {s.position.x, s.position.y, s.position.z}; j["orientation"] = s.orientation; j["level"] = s.level; j["health"] = s.health; j["mana"] = s.mana; j["minDamage"] = s.minDamage; j["maxDamage"] = s.maxDamage; j["armor"] = s.armor; j["faction"] = s.faction; j["scale"] = s.scale; j["behavior"] = behavior; j["wanderRadius"] = s.wanderRadius; j["aggroRadius"] = s.aggroRadius; j["leashRadius"] = s.leashRadius; j["respawnTimeMs"] = s.respawnTimeMs; j["patrolPoints"] = s.patrolPath.size(); j["hostile"] = s.hostile; j["questgiver"] = s.questgiver; j["vendor"] = s.vendor; j["trainer"] = s.trainer; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Creature [%d] '%s'\n", idx, s.name.c_str()); std::printf(" id : %u\n", s.id); std::printf(" displayId : %u\n", s.displayId); std::printf(" modelPath : %s\n", s.modelPath.empty() ? "(uses displayId)" : s.modelPath.c_str()); std::printf(" position : (%.2f, %.2f, %.2f)\n", s.position.x, s.position.y, s.position.z); std::printf(" orientation : %.2f deg\n", s.orientation); std::printf(" scale : %.2f\n", s.scale); std::printf(" level : %u\n", s.level); std::printf(" health/mana : %u / %u\n", s.health, s.mana); std::printf(" damage : %u-%u\n", s.minDamage, s.maxDamage); std::printf(" armor : %u\n", s.armor); std::printf(" faction : %u\n", s.faction); std::printf(" behavior : %s\n", behavior); std::printf(" wander rad : %.1f\n", s.wanderRadius); std::printf(" aggro rad : %.1f\n", s.aggroRadius); std::printf(" leash rad : %.1f\n", s.leashRadius); std::printf(" respawn ms : %u\n", s.respawnTimeMs); std::printf(" patrol points : %zu\n", s.patrolPath.size()); std::printf(" flags : %s%s%s%s\n", s.hostile ? "hostile " : "", s.questgiver ? "questgiver " : "", s.vendor ? "vendor " : "", s.trainer ? "trainer " : ""); return 0; } else if (std::strcmp(argv[i], "--info-quest") == 0 && i + 2 < argc) { // Single-quest deep dive — combines what --list-quest-objectives // and --list-quest-rewards show into one view, plus the chain // pointer + descriptions that neither covers. std::string path = argv[++i]; std::string idxStr = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "info-quest: bad idx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "info-quest: failed to load %s\n", path.c_str()); return 1; } if (idx < 0 || idx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "info-quest: idx %d out of range [0, %zu)\n", idx, qe.questCount()); return 1; } const auto& q = qe.getQuests()[idx]; using OT = wowee::editor::QuestObjectiveType; auto typeName = [](OT t) { switch (t) { case OT::KillCreature: return "kill"; case OT::CollectItem: return "collect"; case OT::TalkToNPC: return "talk"; case OT::ExploreArea: return "explore"; case OT::EscortNPC: return "escort"; case OT::UseObject: return "use"; } return "?"; }; if (jsonOut) { nlohmann::json j; j["index"] = idx; j["id"] = q.id; j["title"] = q.title; j["description"] = q.description; j["completionText"] = q.completionText; j["requiredLevel"] = q.requiredLevel; j["questGiverNpcId"] = q.questGiverNpcId; j["turnInNpcId"] = q.turnInNpcId; j["nextQuestId"] = q.nextQuestId; j["reward"] = { {"xp", q.reward.xp}, {"gold", q.reward.gold}, {"silver", q.reward.silver}, {"copper", q.reward.copper}, {"items", q.reward.itemRewards} }; nlohmann::json objs = nlohmann::json::array(); for (const auto& obj : q.objectives) { objs.push_back({ {"type", typeName(obj.type)}, {"target", obj.targetName}, {"count", obj.targetCount}, {"description", obj.description} }); } j["objectives"] = objs; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Quest [%d] '%s'\n", idx, q.title.c_str()); std::printf(" id : %u\n", q.id); std::printf(" required level : %u\n", q.requiredLevel); std::printf(" giver NPC id : %u\n", q.questGiverNpcId); std::printf(" turn-in NPC id : %u\n", q.turnInNpcId); std::printf(" next quest id : %u%s\n", q.nextQuestId, q.nextQuestId == 0 ? " (terminal)" : ""); if (!q.description.empty()) { std::printf(" description : %s\n", q.description.c_str()); } if (!q.completionText.empty()) { std::printf(" completion text : %s\n", q.completionText.c_str()); } std::printf(" reward : %u XP, %ug %us %uc, %zu item(s)\n", q.reward.xp, q.reward.gold, q.reward.silver, q.reward.copper, q.reward.itemRewards.size()); for (size_t k = 0; k < q.reward.itemRewards.size(); ++k) { std::printf(" item[%zu] : %s\n", k, q.reward.itemRewards[k].c_str()); } std::printf(" objectives : %zu\n", q.objectives.size()); for (size_t k = 0; k < q.objectives.size(); ++k) { const auto& o = q.objectives[k]; std::printf(" [%zu] %-7s ×%u %s%s%s\n", k, typeName(o.type), o.targetCount, o.targetName.c_str(), o.description.empty() ? "" : " — ", o.description.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-object") == 0 && i + 2 < argc) { // Single-object deep dive — every PlacedObject field for one // entry. Completes the single-entity inspector trio // (creature/quest/object). std::string path = argv[++i]; std::string idxStr = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "info-object: bad idx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::ObjectPlacer placer; if (!placer.loadFromFile(path)) { std::fprintf(stderr, "info-object: failed to load %s\n", path.c_str()); return 1; } const auto& objs = placer.getObjects(); if (idx < 0 || idx >= static_cast<int>(objs.size())) { std::fprintf(stderr, "info-object: idx %d out of range [0, %zu)\n", idx, objs.size()); return 1; } const auto& o = objs[idx]; const char* typeStr = o.type == wowee::editor::PlaceableType::M2 ? "m2" : "wmo"; if (jsonOut) { nlohmann::json j; j["index"] = idx; j["type"] = typeStr; j["path"] = o.path; j["nameId"] = o.nameId; j["uniqueId"] = o.uniqueId; j["position"] = {o.position.x, o.position.y, o.position.z}; j["rotation"] = {o.rotation.x, o.rotation.y, o.rotation.z}; j["scale"] = o.scale; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Object [%d]\n", idx); std::printf(" type : %s\n", typeStr); std::printf(" path : %s\n", o.path.c_str()); std::printf(" nameId : %u\n", o.nameId); std::printf(" uniqueId : %u%s\n", o.uniqueId, o.uniqueId == 0 ? " (unassigned)" : ""); std::printf(" position : (%.3f, %.3f, %.3f)\n", o.position.x, o.position.y, o.position.z); std::printf(" rotation : (%.2f, %.2f, %.2f) deg\n", o.rotation.x, o.rotation.y, o.rotation.z); std::printf(" scale : %.3f\n", o.scale); return 0; } else if (std::strcmp(argv[i], "--diff-wcp") == 0 && i + 2 < argc) { // Print which files differ between two WCP archives. Useful // when verifying that an authoring tweak only changed what // it claimed to change, or when comparing pack-WCP output // across editor versions for regression detection. std::string aPath = argv[++i]; std::string bPath = argv[++i]; // Optional --json after both paths for machine-readable output. bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::ContentPackInfo aInfo, bInfo; if (!wowee::editor::ContentPacker::readInfo(aPath, aInfo) || !wowee::editor::ContentPacker::readInfo(bPath, bInfo)) { std::fprintf(stderr, "Failed to read WCP info\n"); return 1; } std::unordered_map<std::string, uint64_t> aFiles, bFiles; for (const auto& f : aInfo.files) aFiles[f.path] = f.size; for (const auto& f : bInfo.files) bFiles[f.path] = f.size; int onlyA = 0, onlyB = 0, sizeChanged = 0, identical = 0; std::vector<std::string> onlyAList, onlyBList, changedList; // For JSON we want size-change rows as structured records, not // pre-formatted strings — collect both forms in one pass. struct ChangedRow { std::string path; uint64_t aSize, bSize; }; std::vector<ChangedRow> changedRows; for (const auto& [p, sz] : aFiles) { auto it = bFiles.find(p); if (it == bFiles.end()) { onlyA++; onlyAList.push_back(p); } else if (it->second != sz) { sizeChanged++; changedList.push_back(p + " (" + std::to_string(sz) + " -> " + std::to_string(it->second) + ")"); changedRows.push_back({p, sz, it->second}); } else identical++; } for (const auto& [p, sz] : bFiles) { if (aFiles.find(p) == aFiles.end()) { onlyB++; onlyBList.push_back(p); } } std::sort(onlyAList.begin(), onlyAList.end()); std::sort(onlyBList.begin(), onlyBList.end()); std::sort(changedList.begin(), changedList.end()); if (jsonOut) { nlohmann::json j; j["a"] = aPath; j["b"] = bPath; j["identical"] = identical; j["changed"] = sizeChanged; j["onlyA"] = onlyA; j["onlyB"] = onlyB; std::sort(changedRows.begin(), changedRows.end(), [](const auto& x, const auto& y) { return x.path < y.path; }); nlohmann::json changedArr = nlohmann::json::array(); for (const auto& c : changedRows) { changedArr.push_back({{"path", c.path}, {"aSize", c.aSize}, {"bSize", c.bSize}}); } j["changedFiles"] = changedArr; j["onlyAFiles"] = onlyAList; j["onlyBFiles"] = onlyBList; std::printf("%s\n", j.dump(2).c_str()); return (onlyA + onlyB + sizeChanged) == 0 ? 0 : 1; } std::printf("Diff: %s vs %s\n", aPath.c_str(), bPath.c_str()); std::printf(" identical : %d\n", identical); std::printf(" changed : %d\n", sizeChanged); std::printf(" only in A : %d\n", onlyA); std::printf(" only in B : %d\n", onlyB); for (const auto& s : changedList) std::printf(" ~ %s\n", s.c_str()); for (const auto& s : onlyAList) std::printf(" - %s\n", s.c_str()); for (const auto& s : onlyBList) std::printf(" + %s\n", s.c_str()); return (onlyA + onlyB + sizeChanged) == 0 ? 0 : 1; } else if (std::strcmp(argv[i], "--diff-zone") == 0 && i + 2 < argc) { // Compare two unpacked zone directories: zone.json fields, // creature names, object paths, quest titles. Useful when a // designer wants to see what changed between an upstream // template (--copy-zone source) and their customized variant, // or to verify a refactor only touched what it claimed to. std::string aDir = argv[++i]; std::string bDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; for (const auto& d : {aDir, bDir}) { if (!fs::exists(d + "/zone.json")) { std::fprintf(stderr, "diff-zone: %s has no zone.json — not a zone dir\n", d.c_str()); return 1; } } wowee::editor::ZoneManifest aZ, bZ; aZ.load(aDir + "/zone.json"); bZ.load(bDir + "/zone.json"); // Helper: load a sub-file if present, returning empty container // when missing — both sides may legitimately omit a content // file (e.g. a quest-free zone) without that being a diff per se. auto loadCreatures = [](const std::string& dir) { std::vector<std::string> names; wowee::editor::NpcSpawner sp; if (sp.loadFromFile(dir + "/creatures.json")) { for (const auto& s : sp.getSpawns()) names.push_back(s.name); } std::sort(names.begin(), names.end()); return names; }; auto loadObjectPaths = [](const std::string& dir) { std::vector<std::string> paths; wowee::editor::ObjectPlacer op; if (op.loadFromFile(dir + "/objects.json")) { for (const auto& o : op.getObjects()) paths.push_back(o.path); } std::sort(paths.begin(), paths.end()); return paths; }; auto loadQuestTitles = [](const std::string& dir) { std::vector<std::string> titles; wowee::editor::QuestEditor qe; if (qe.loadFromFile(dir + "/quests.json")) { for (const auto& q : qe.getQuests()) titles.push_back(q.title); } std::sort(titles.begin(), titles.end()); return titles; }; auto aCreatures = loadCreatures(aDir); auto bCreatures = loadCreatures(bDir); auto aObjects = loadObjectPaths(aDir); auto bObjects = loadObjectPaths(bDir); auto aQuests = loadQuestTitles(aDir); auto bQuests = loadQuestTitles(bDir); // Set diff: returns (onlyA, onlyB) where each is a sorted list. auto setDiff = [](const std::vector<std::string>& a, const std::vector<std::string>& b) { std::vector<std::string> onlyA, onlyB; std::set_difference(a.begin(), a.end(), b.begin(), b.end(), std::back_inserter(onlyA)); std::set_difference(b.begin(), b.end(), a.begin(), a.end(), std::back_inserter(onlyB)); return std::pair{onlyA, onlyB}; }; auto [creatOnlyA, creatOnlyB] = setDiff(aCreatures, bCreatures); auto [objOnlyA, objOnlyB] = setDiff(aObjects, bObjects); auto [questOnlyA, questOnlyB] = setDiff(aQuests, bQuests); // Manifest field diffs. std::vector<std::string> manifestDiffs; auto cmp = [&](const char* field, const std::string& a, const std::string& b) { if (a != b) { manifestDiffs.push_back(std::string(field) + ": '" + a + "' -> '" + b + "'"); } }; cmp("mapName", aZ.mapName, bZ.mapName); cmp("displayName", aZ.displayName, bZ.displayName); cmp("biome", aZ.biome, bZ.biome); cmp("musicTrack", aZ.musicTrack, bZ.musicTrack); if (aZ.mapId != bZ.mapId) { manifestDiffs.push_back("mapId: " + std::to_string(aZ.mapId) + " -> " + std::to_string(bZ.mapId)); } if (aZ.tiles.size() != bZ.tiles.size()) { manifestDiffs.push_back("tile count: " + std::to_string(aZ.tiles.size()) + " -> " + std::to_string(bZ.tiles.size())); } int diffs = manifestDiffs.size() + creatOnlyA.size() + creatOnlyB.size() + objOnlyA.size() + objOnlyB.size() + questOnlyA.size() + questOnlyB.size(); if (jsonOut) { nlohmann::json j; j["a"] = aDir; j["b"] = bDir; j["identical"] = (diffs == 0); j["manifestDiffs"] = manifestDiffs; j["creatures"] = {{"a", aCreatures.size()}, {"b", bCreatures.size()}, {"onlyA", creatOnlyA}, {"onlyB", creatOnlyB}}; j["objects"] = {{"a", aObjects.size()}, {"b", bObjects.size()}, {"onlyA", objOnlyA}, {"onlyB", objOnlyB}}; j["quests"] = {{"a", aQuests.size()}, {"b", bQuests.size()}, {"onlyA", questOnlyA}, {"onlyB", questOnlyB}}; j["totalDiffs"] = diffs; std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } std::printf("Diff: %s vs %s\n", aDir.c_str(), bDir.c_str()); if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } std::printf(" manifest : %zu field diff(s)\n", manifestDiffs.size()); for (const auto& d : manifestDiffs) std::printf(" ~ %s\n", d.c_str()); std::printf(" creatures : %zu vs %zu\n", aCreatures.size(), bCreatures.size()); for (const auto& s : creatOnlyA) std::printf(" - %s\n", s.c_str()); for (const auto& s : creatOnlyB) std::printf(" + %s\n", s.c_str()); std::printf(" objects : %zu vs %zu\n", aObjects.size(), bObjects.size()); for (const auto& s : objOnlyA) std::printf(" - %s\n", s.c_str()); for (const auto& s : objOnlyB) std::printf(" + %s\n", s.c_str()); std::printf(" quests : %zu vs %zu\n", aQuests.size(), bQuests.size()); for (const auto& s : questOnlyA) std::printf(" - %s\n", s.c_str()); for (const auto& s : questOnlyB) std::printf(" + %s\n", s.c_str()); return 1; } else if (std::strcmp(argv[i], "--diff-glb") == 0 && i + 2 < argc) { // Structural compare of two .glb files. Useful for confirming // that an alternate export path produces equivalent output // (e.g. --bake-zone-glb vs concatenated --export-whm-glbs) // or that a re-export of the same source is byte-equivalent. // Compares structure (mesh/primitive/accessor counts + // chunk sizes), NOT byte-level — JSON key ordering can vary. std::string aPath = argv[++i]; std::string bPath = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; // Reuse the parser from --info-glb. Inline here since it's // small and the alternative is a 3-way handler refactor. auto loadGlb = [](const std::string& path, uint32_t& outJsonLen, uint32_t& outBinLen, std::string& outJsonStr) -> bool { std::ifstream in(path, std::ios::binary); if (!in) return false; std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); if (bytes.size() < 20) return false; uint32_t magic, version, totalLen; std::memcpy(&magic, &bytes[0], 4); std::memcpy(&version, &bytes[4], 4); std::memcpy(&totalLen, &bytes[8], 4); if (magic != 0x46546C67 || version != 2) return false; std::memcpy(&outJsonLen, &bytes[12], 4); if (20 + outJsonLen > bytes.size()) return false; outJsonStr.assign(bytes.begin() + 20, bytes.begin() + 20 + outJsonLen); size_t binOff = 20 + outJsonLen; if (binOff + 8 <= bytes.size()) { std::memcpy(&outBinLen, &bytes[binOff], 4); } else { outBinLen = 0; } return true; }; uint32_t aJsonLen = 0, aBinLen = 0; uint32_t bJsonLen = 0, bBinLen = 0; std::string aJsonStr, bJsonStr; if (!loadGlb(aPath, aJsonLen, aBinLen, aJsonStr)) { std::fprintf(stderr, "diff-glb: failed to read %s\n", aPath.c_str()); return 1; } if (!loadGlb(bPath, bJsonLen, bBinLen, bJsonStr)) { std::fprintf(stderr, "diff-glb: failed to read %s\n", bPath.c_str()); return 1; } // Pull structural counts from JSON. Skip if parse fails on // either side — diff is meaningless then. auto countOf = [](const nlohmann::json& j, const char* key) { if (j.contains(key) && j[key].is_array()) { return static_cast<int>(j[key].size()); } return 0; }; int aMesh = 0, aPrim = 0, aAcc = 0, aBV = 0, aBuf = 0; int bMesh = 0, bPrim = 0, bAcc = 0, bBV = 0, bBuf = 0; try { auto aj = nlohmann::json::parse(aJsonStr); auto bj = nlohmann::json::parse(bJsonStr); aMesh = countOf(aj, "meshes"); bMesh = countOf(bj, "meshes"); if (aj.contains("meshes") && aj["meshes"].is_array()) { for (const auto& m : aj["meshes"]) { if (m.contains("primitives") && m["primitives"].is_array()) { aPrim += static_cast<int>(m["primitives"].size()); } } } if (bj.contains("meshes") && bj["meshes"].is_array()) { for (const auto& m : bj["meshes"]) { if (m.contains("primitives") && m["primitives"].is_array()) { bPrim += static_cast<int>(m["primitives"].size()); } } } aAcc = countOf(aj, "accessors"); bAcc = countOf(bj, "accessors"); aBV = countOf(aj, "bufferViews"); bBV = countOf(bj, "bufferViews"); aBuf = countOf(aj, "buffers"); bBuf = countOf(bj, "buffers"); } catch (const std::exception&) { std::fprintf(stderr, "diff-glb: JSON parse failed on one side\n"); return 1; } int diffs = (aMesh != bMesh) + (aPrim != bPrim) + (aAcc != bAcc) + (aBV != bBV) + (aBuf != bBuf) + (aBinLen != bBinLen); if (jsonOut) { nlohmann::json j; j["a"] = aPath; j["b"] = bPath; j["meshes"] = {{"a", aMesh}, {"b", bMesh}}; j["primitives"] = {{"a", aPrim}, {"b", bPrim}}; j["accessors"] = {{"a", aAcc}, {"b", bAcc}}; j["bufferViews"] = {{"a", aBV}, {"b", bBV}}; j["buffers"] = {{"a", aBuf}, {"b", bBuf}}; j["binBytes"] = {{"a", aBinLen},{"b", bBinLen}}; j["jsonBytes"] = {{"a", aJsonLen},{"b", bJsonLen}}; j["totalDiffs"] = diffs; j["identical"] = (diffs == 0); std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } auto cmp = [](const char* name, int a, int b) { std::printf(" %-12s: %6d %6d %s\n", name, a, b, a == b ? "" : "DIFF"); }; std::printf("Diff: %s vs %s\n", aPath.c_str(), bPath.c_str()); std::printf(" a b\n"); cmp("meshes", aMesh, bMesh); cmp("primitives", aPrim, bPrim); cmp("accessors", aAcc, bAcc); cmp("bufferViews", aBV, bBV); cmp("buffers", aBuf, bBuf); cmp("BIN bytes", static_cast<int>(aBinLen), static_cast<int>(bBinLen)); if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } return 1; } else if (std::strcmp(argv[i], "--diff-wom") == 0 && i + 2 < argc) { // Structural compare of two WOM models. Useful for verifying // that a --migrate-wom or round-trip through OBJ/glTF/STL // preserved the right counts. Compares sizes only — point- // wise vertex compare would be O(n²) and brittle to minor // float diffs from format conversions. std::string aBase = argv[++i]; std::string bBase = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; for (auto* base : {&aBase, &bBase}) { if (base->size() >= 4 && base->substr(base->size() - 4) == ".wom") { *base = base->substr(0, base->size() - 4); } } for (const auto& base : {aBase, bBase}) { if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "diff-wom: WOM not found: %s.wom\n", base.c_str()); return 1; } } auto a = wowee::pipeline::WoweeModelLoader::load(aBase); auto b = wowee::pipeline::WoweeModelLoader::load(bBase); // Each row is (label, a-value, b-value) so the table renders // straight. struct Row { const char* label; long long av, bv; }; std::vector<Row> rows = { {"version", a.version, b.version}, {"vertices", (long long)a.vertices.size(), (long long)b.vertices.size()}, {"indices", (long long)a.indices.size(), (long long)b.indices.size()}, {"triangles", (long long)(a.indices.size()/3),(long long)(b.indices.size()/3)}, {"textures", (long long)a.texturePaths.size(),(long long)b.texturePaths.size()}, {"bones", (long long)a.bones.size(), (long long)b.bones.size()}, {"animations",(long long)a.animations.size(),(long long)b.animations.size()}, {"batches", (long long)a.batches.size(), (long long)b.batches.size()}, }; // Bounds compare with float epsilon since round-trips through // text formats can perturb the last bit. 0.01-unit slop is // generous (positions are typically in yards, ~1m). auto closeBounds = [](const glm::vec3& x, const glm::vec3& y) { return std::abs(x.x - y.x) < 0.01f && std::abs(x.y - y.y) < 0.01f && std::abs(x.z - y.z) < 0.01f; }; bool boundsMatch = closeBounds(a.boundMin, b.boundMin) && closeBounds(a.boundMax, b.boundMax) && std::abs(a.boundRadius - b.boundRadius) < 0.01f; int diffs = 0; for (const auto& r : rows) if (r.av != r.bv) diffs++; if (!boundsMatch) diffs++; bool nameMatch = (a.name == b.name); if (!nameMatch) diffs++; if (jsonOut) { nlohmann::json j; j["a"] = aBase + ".wom"; j["b"] = bBase + ".wom"; for (const auto& r : rows) { j[r.label] = {{"a", r.av}, {"b", r.bv}}; } j["name"] = {{"a", a.name}, {"b", b.name}}; j["boundsMatch"] = boundsMatch; j["totalDiffs"] = diffs; j["identical"] = (diffs == 0); std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } std::printf("Diff: %s.wom vs %s.wom\n", aBase.c_str(), bBase.c_str()); std::printf(" a b\n"); for (const auto& r : rows) { std::printf(" %-12s: %12lld %12lld %s\n", r.label, r.av, r.bv, r.av == r.bv ? "" : "DIFF"); } std::printf(" %-12s: %-13s %-13s %s\n", "name", a.name.substr(0, 13).c_str(), b.name.substr(0, 13).c_str(), nameMatch ? "" : "DIFF"); std::printf(" %-12s: %s\n", "bounds", boundsMatch ? "match" : "DIFF"); if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } return 1; } else if (std::strcmp(argv[i], "--diff-wob") == 0 && i + 2 < argc) { // Companion to --diff-wom for buildings. Same shape: count- // based compare so round-trips through OBJ/glTF can be // validated without false positives from float perturbation. std::string aBase = argv[++i]; std::string bBase = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; for (auto* base : {&aBase, &bBase}) { if (base->size() >= 4 && base->substr(base->size() - 4) == ".wob") { *base = base->substr(0, base->size() - 4); } } for (const auto& base : {aBase, bBase}) { if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) { std::fprintf(stderr, "diff-wob: WOB not found: %s.wob\n", base.c_str()); return 1; } } auto a = wowee::pipeline::WoweeBuildingLoader::load(aBase); auto b = wowee::pipeline::WoweeBuildingLoader::load(bBase); // Aggregate vertex+index counts across all groups for the // headline 'totalVerts/totalTris' metric (matches what // --info-wob reports). auto sumGroupVerts = [](const auto& bld) { size_t s = 0; for (const auto& g : bld.groups) s += g.vertices.size(); return s; }; auto sumGroupIdx = [](const auto& bld) { size_t s = 0; for (const auto& g : bld.groups) s += g.indices.size(); return s; }; struct Row { const char* label; long long av, bv; }; // WoweeBuilding doesn't have a top-level textures vector or // doodadSets — materials and textures are per-group, doodad // sets are flattened. Aggregate the per-group counts. long long aMats = 0, bMats = 0; long long aGroupTex = 0, bGroupTex = 0; for (const auto& g : a.groups) { aMats += static_cast<long long>(g.materials.size()); aGroupTex += static_cast<long long>(g.texturePaths.size()); } for (const auto& g : b.groups) { bMats += static_cast<long long>(g.materials.size()); bGroupTex += static_cast<long long>(g.texturePaths.size()); } std::vector<Row> rows = { {"groups", (long long)a.groups.size(), (long long)b.groups.size()}, {"portals", (long long)a.portals.size(), (long long)b.portals.size()}, {"doodads", (long long)a.doodads.size(), (long long)b.doodads.size()}, {"materials", aMats, bMats}, {"groupTex", aGroupTex, bGroupTex}, {"totalVerts", (long long)sumGroupVerts(a), (long long)sumGroupVerts(b)}, {"totalIdx", (long long)sumGroupIdx(a), (long long)sumGroupIdx(b)}, }; int diffs = 0; for (const auto& r : rows) if (r.av != r.bv) diffs++; bool nameMatch = (a.name == b.name); if (!nameMatch) diffs++; bool radMatch = (std::abs(a.boundRadius - b.boundRadius) < 0.01f); if (!radMatch) diffs++; if (jsonOut) { nlohmann::json j; j["a"] = aBase + ".wob"; j["b"] = bBase + ".wob"; for (const auto& r : rows) { j[r.label] = {{"a", r.av}, {"b", r.bv}}; } j["name"] = {{"a", a.name}, {"b", b.name}}; j["boundRadiusMatch"] = radMatch; j["totalDiffs"] = diffs; j["identical"] = (diffs == 0); std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } std::printf("Diff: %s.wob vs %s.wob\n", aBase.c_str(), bBase.c_str()); std::printf(" a b\n"); for (const auto& r : rows) { std::printf(" %-12s: %12lld %12lld %s\n", r.label, r.av, r.bv, r.av == r.bv ? "" : "DIFF"); } std::printf(" %-12s: %-13s %-13s %s\n", "name", a.name.substr(0, 13).c_str(), b.name.substr(0, 13).c_str(), nameMatch ? "" : "DIFF"); std::printf(" %-12s: %s\n", "boundRadius", radMatch ? "match" : "DIFF"); if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } return 1; } else if (std::strcmp(argv[i], "--diff-whm") == 0 && i + 2 < argc) { // Terrain diff. Catches the common "did my edit actually // change anything?" question for heightmap tweaks. Compares // chunk presence + height range + placement counts; not // pointwise height compare since float perturbation from // round-trips would false-flag. std::string aBase = argv[++i]; std::string bBase = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; for (auto* base : {&aBase, &bBase}) { for (const char* ext : {".wot", ".whm"}) { if (base->size() >= 4 && base->substr(base->size() - 4) == ext) { *base = base->substr(0, base->size() - 4); break; } } } for (const auto& base : {aBase, bBase}) { if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "diff-whm: WHM/WOT not found: %s.{whm,wot}\n", base.c_str()); return 1; } } wowee::pipeline::ADTTerrain a, b; wowee::pipeline::WoweeTerrainLoader::load(aBase, a); wowee::pipeline::WoweeTerrainLoader::load(bBase, b); // Per-side height range walk — same as --info-whm. auto stats = [](const wowee::pipeline::ADTTerrain& t) { struct S { int loaded; float minH, maxH; } s{0, 1e30f, -1e30f}; for (const auto& c : t.chunks) { if (!c.heightMap.isLoaded()) continue; s.loaded++; for (float h : c.heightMap.heights) { if (std::isfinite(h)) { s.minH = std::min(s.minH, h); s.maxH = std::max(s.maxH, h); } } } if (s.loaded == 0) { s.minH = 0; s.maxH = 0; } return s; }; auto sa = stats(a); auto sb = stats(b); struct Row { const char* label; long long av, bv; }; std::vector<Row> rows = { {"loadedChunks", sa.loaded, sb.loaded}, {"doodadPlace", (long long)a.doodadPlacements.size(),(long long)b.doodadPlacements.size()}, {"wmoPlace", (long long)a.wmoPlacements.size(), (long long)b.wmoPlacements.size()}, {"textures", (long long)a.textures.size(), (long long)b.textures.size()}, {"doodadNames", (long long)a.doodadNames.size(), (long long)b.doodadNames.size()}, {"wmoNames", (long long)a.wmoNames.size(), (long long)b.wmoNames.size()}, }; int diffs = 0; for (const auto& r : rows) if (r.av != r.bv) diffs++; // Tile coords + height range comparison (epsilon for floats). bool tileMatch = (a.coord.x == b.coord.x && a.coord.y == b.coord.y); if (!tileMatch) diffs++; bool heightMatch = (std::abs(sa.minH - sb.minH) < 0.01f && std::abs(sa.maxH - sb.maxH) < 0.01f); if (!heightMatch) diffs++; if (jsonOut) { nlohmann::json j; j["a"] = aBase; j["b"] = bBase; for (const auto& r : rows) { j[r.label] = {{"a", r.av}, {"b", r.bv}}; } j["tile"] = {{"a", {a.coord.x, a.coord.y}}, {"b", {b.coord.x, b.coord.y}}}; j["heightRange"] = {{"a", {sa.minH, sa.maxH}}, {"b", {sb.minH, sb.maxH}}}; j["totalDiffs"] = diffs; j["identical"] = (diffs == 0); std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } std::printf("Diff: %s vs %s\n", aBase.c_str(), bBase.c_str()); std::printf(" a b\n"); std::printf(" %-13s: (%4d,%4d) (%4d,%4d) %s\n", "tile", a.coord.x, a.coord.y, b.coord.x, b.coord.y, tileMatch ? "" : "DIFF"); for (const auto& r : rows) { std::printf(" %-13s: %12lld %12lld %s\n", r.label, r.av, r.bv, r.av == r.bv ? "" : "DIFF"); } std::printf(" %-13s: [%.2f,%.2f] [%.2f,%.2f] %s\n", "heightRange", sa.minH, sa.maxH, sb.minH, sb.maxH, heightMatch ? "" : "DIFF"); if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } return 1; } else if (std::strcmp(argv[i], "--diff-woc") == 0 && i + 2 < argc) { // Collision-mesh diff. Confirms a --regen-collision pass // actually changed something (or didn't, when the heightmap // tweak was below the slope threshold). std::string aPath = argv[++i]; std::string bPath = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; for (const auto& p : {aPath, bPath}) { if (!std::filesystem::exists(p)) { std::fprintf(stderr, "diff-woc: WOC not found: %s\n", p.c_str()); return 1; } } auto a = wowee::pipeline::WoweeCollisionBuilder::load(aPath); auto b = wowee::pipeline::WoweeCollisionBuilder::load(bPath); struct Row { const char* label; long long av, bv; }; std::vector<Row> rows = { {"triangles", (long long)a.triangles.size(), (long long)b.triangles.size()}, {"walkable", (long long)a.walkableCount(), (long long)b.walkableCount()}, {"steep", (long long)a.steepCount(), (long long)b.steepCount()}, }; int diffs = 0; for (const auto& r : rows) if (r.av != r.bv) diffs++; bool tileMatch = (a.tileX == b.tileX && a.tileY == b.tileY); if (!tileMatch) diffs++; if (jsonOut) { nlohmann::json j; j["a"] = aPath; j["b"] = bPath; for (const auto& r : rows) { j[r.label] = {{"a", r.av}, {"b", r.bv}}; } j["tile"] = {{"a", {a.tileX, a.tileY}}, {"b", {b.tileX, b.tileY}}}; j["totalDiffs"] = diffs; j["identical"] = (diffs == 0); std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } std::printf("Diff: %s vs %s\n", aPath.c_str(), bPath.c_str()); std::printf(" a b\n"); std::printf(" %-12s: (%4u,%4u) (%4u,%4u) %s\n", "tile", a.tileX, a.tileY, b.tileX, b.tileY, tileMatch ? "" : "DIFF"); for (const auto& r : rows) { std::printf(" %-12s: %12lld %12lld %s\n", r.label, r.av, r.bv, r.av == r.bv ? "" : "DIFF"); } if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } return 1; } else if (std::strcmp(argv[i], "--diff-jsondbc") == 0 && i + 2 < argc) { // JSON DBC structural diff. Catches schema regressions when // a sidecar is regenerated by a different tool version (or // a different DBC layout produces a different field count). std::string aPath = argv[++i]; std::string bPath = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; auto loadDoc = [](const std::string& p, nlohmann::json& doc) { std::ifstream in(p); if (!in) return false; try { in >> doc; } catch (...) { return false; } return true; }; nlohmann::json a, b; if (!loadDoc(aPath, a)) { std::fprintf(stderr, "diff-jsondbc: failed to read %s\n", aPath.c_str()); return 1; } if (!loadDoc(bPath, b)) { std::fprintf(stderr, "diff-jsondbc: failed to read %s\n", bPath.c_str()); return 1; } // Pull comparable fields with safe defaults. std::string aFmt = a.value("format", std::string{}); std::string bFmt = b.value("format", std::string{}); std::string aSrc = a.value("source", std::string{}); std::string bSrc = b.value("source", std::string{}); uint32_t aRC = a.value("recordCount", 0u); uint32_t bRC = b.value("recordCount", 0u); uint32_t aFC = a.value("fieldCount", 0u); uint32_t bFC = b.value("fieldCount", 0u); uint32_t aActual = (a.contains("records") && a["records"].is_array()) ? static_cast<uint32_t>(a["records"].size()) : 0u; uint32_t bActual = (b.contains("records") && b["records"].is_array()) ? static_cast<uint32_t>(b["records"].size()) : 0u; int diffs = 0; if (aFmt != bFmt) diffs++; if (aSrc != bSrc) diffs++; if (aRC != bRC) diffs++; if (aFC != bFC) diffs++; if (aActual != bActual) diffs++; if (jsonOut) { nlohmann::json j; j["a"] = aPath; j["b"] = bPath; j["format"] = {{"a", aFmt}, {"b", bFmt}}; j["source"] = {{"a", aSrc}, {"b", bSrc}}; j["recordCount"] = {{"a", aRC}, {"b", bRC}}; j["fieldCount"] = {{"a", aFC}, {"b", bFC}}; j["actualRecs"] = {{"a", aActual}, {"b", bActual}}; j["totalDiffs"] = diffs; j["identical"] = (diffs == 0); std::printf("%s\n", j.dump(2).c_str()); return diffs == 0 ? 0 : 1; } auto cmpStr = [](const char* lbl, const std::string& a, const std::string& b) { std::printf(" %-12s: %-20s %-20s %s\n", lbl, a.empty() ? "(unset)" : a.c_str(), b.empty() ? "(unset)" : b.c_str(), a == b ? "" : "DIFF"); }; auto cmpNum = [](const char* lbl, uint32_t a, uint32_t b) { std::printf(" %-12s: %20u %20u %s\n", lbl, a, b, a == b ? "" : "DIFF"); }; std::printf("Diff: %s vs %s\n", aPath.c_str(), bPath.c_str()); cmpStr("format", aFmt, bFmt); cmpStr("source", aSrc, bSrc); cmpNum("recordCount", aRC, bRC); cmpNum("fieldCount", aFC, bFC); cmpNum("actualRecs", aActual, bActual); if (diffs == 0) { std::printf(" IDENTICAL\n"); return 0; } return 1; } else if (std::strcmp(argv[i], "--list-wcp") == 0 && i + 1 < argc) { // Like --info-wcp but prints every file path. Useful for spotting // missing or unexpected entries before unpacking. std::string path = argv[++i]; wowee::editor::ContentPackInfo info; if (!wowee::editor::ContentPacker::readInfo(path, info)) { std::fprintf(stderr, "Failed to read WCP: %s\n", path.c_str()); return 1; } std::printf("WCP: %s — %zu files\n", path.c_str(), info.files.size()); // Sort by path so identical packs produce identical output (the // packer order depends on the directory_iterator implementation). auto files = info.files; std::sort(files.begin(), files.end(), [](const auto& a, const auto& b) { return a.path < b.path; }); for (const auto& f : files) { std::printf(" %-10s %10llu %s\n", f.category.c_str(), static_cast<unsigned long long>(f.size), f.path.c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-wcp") == 0 && i + 1 < argc) { std::string path = argv[++i]; // Optional --json after the path for machine-readable output. bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; wowee::editor::ContentPackInfo info; if (!wowee::editor::ContentPacker::readInfo(path, info)) { std::fprintf(stderr, "Failed to read WCP: %s\n", path.c_str()); return 1; } // Per-category file totals std::unordered_map<std::string, size_t> byCat; uint64_t totalSize = 0; for (const auto& f : info.files) { byCat[f.category]++; totalSize += f.size; } if (jsonOut) { nlohmann::json j; j["wcp"] = path; j["name"] = info.name; j["author"] = info.author; j["description"] = info.description; j["version"] = info.version; j["format"] = info.format; j["mapId"] = info.mapId; j["fileCount"] = info.files.size(); j["totalBytes"] = totalSize; nlohmann::json categories = nlohmann::json::object(); for (const auto& [cat, count] : byCat) categories[cat] = count; j["categories"] = categories; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WCP: %s\n", path.c_str()); std::printf(" name : %s\n", info.name.c_str()); std::printf(" author : %s\n", info.author.c_str()); std::printf(" description : %s\n", info.description.c_str()); std::printf(" version : %s\n", info.version.c_str()); std::printf(" format : %s\n", info.format.c_str()); std::printf(" mapId : %u\n", info.mapId); std::printf(" files : %zu\n", info.files.size()); for (const auto& [cat, count] : byCat) { std::printf(" %-10s : %zu\n", cat.c_str(), count); } std::printf(" total bytes : %.2f MB\n", totalSize / (1024.0 * 1024.0)); return 0; } else if (std::strcmp(argv[i], "--info-wot") == 0 && i + 1 < argc) { std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; // Accept "/path/file.wot", "/path/file.whm", or "/path/file"; the // loader pairs both extensions from the same base path. for (const char* ext : {".wot", ".whm"}) { if (base.size() >= 4 && base.substr(base.size() - 4) == ext) { base = base.substr(0, base.size() - 4); break; } } if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str()); return 1; } wowee::pipeline::ADTTerrain terrain; if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) { std::fprintf(stderr, "Failed to load WOT/WHM: %s\n", base.c_str()); return 1; } int chunksWithHeights = 0, chunksWithLayers = 0, chunksWithWater = 0; float minH = 1e30f, maxH = -1e30f; for (int ci = 0; ci < 256; ci++) { const auto& c = terrain.chunks[ci]; if (c.hasHeightMap()) { chunksWithHeights++; for (float h : c.heightMap.heights) { float total = c.position[2] + h; if (total < minH) minH = total; if (total > maxH) maxH = total; } } if (!c.layers.empty()) chunksWithLayers++; if (terrain.waterData[ci].hasWater()) chunksWithWater++; } if (jsonOut) { nlohmann::json j; j["base"] = base; j["tileX"] = terrain.coord.x; j["tileY"] = terrain.coord.y; j["chunks"] = {{"withHeightmap", chunksWithHeights}, {"withLayers", chunksWithLayers}, {"withWater", chunksWithWater}}; j["textures"] = terrain.textures.size(); j["doodads"] = terrain.doodadPlacements.size(); j["wmos"] = terrain.wmoPlacements.size(); if (chunksWithHeights > 0) { j["heightMin"] = minH; j["heightMax"] = maxH; } std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOT/WHM: %s\n", base.c_str()); std::printf(" tile : (%d, %d)\n", terrain.coord.x, terrain.coord.y); std::printf(" chunks : %d/256 with heightmap\n", chunksWithHeights); std::printf(" layers : %d/256 chunks with texture layers\n", chunksWithLayers); std::printf(" water : %d/256 chunks with water\n", chunksWithWater); std::printf(" textures : %zu\n", terrain.textures.size()); std::printf(" doodads : %zu\n", terrain.doodadPlacements.size()); std::printf(" WMOs : %zu\n", terrain.wmoPlacements.size()); if (chunksWithHeights > 0) { std::printf(" height range : [%.2f, %.2f]\n", minH, maxH); } return 0; } else if (std::strcmp(argv[i], "--info-woc") == 0 && i + 1 < argc) { std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (path.size() < 4 || path.substr(path.size() - 4) != ".woc") path += ".woc"; auto col = wowee::pipeline::WoweeCollisionBuilder::load(path); if (!col.isValid()) { std::fprintf(stderr, "WOC not found or invalid: %s\n", path.c_str()); return 1; } if (jsonOut) { nlohmann::json j; j["woc"] = path; j["tileX"] = col.tileX; j["tileY"] = col.tileY; j["triangles"] = col.triangles.size(); j["walkable"] = col.walkableCount(); j["steep"] = col.steepCount(); j["boundsMin"] = {col.bounds.min.x, col.bounds.min.y, col.bounds.min.z}; j["boundsMax"] = {col.bounds.max.x, col.bounds.max.y, col.bounds.max.z}; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("WOC: %s\n", path.c_str()); std::printf(" tile : (%u, %u)\n", col.tileX, col.tileY); std::printf(" triangles : %zu\n", col.triangles.size()); std::printf(" walkable : %zu\n", col.walkableCount()); std::printf(" steep : %zu\n", col.steepCount()); std::printf(" bounds.min : (%.1f, %.1f, %.1f)\n", col.bounds.min.x, col.bounds.min.y, col.bounds.min.z); std::printf(" bounds.max : (%.1f, %.1f, %.1f)\n", col.bounds.max.x, col.bounds.max.y, col.bounds.max.z); return 0; } else if (std::strcmp(argv[i], "--zone-summary") == 0 && i + 1 < argc) { // One-shot zone overview: validate + creature/object/quest counts. // Collapses the most common multi-step inspection into a single // command; useful for CI reports and quick sanity checks. std::string zoneDir = argv[++i]; // Optional --json after the dir for machine-readable output. bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "zone-summary: %s does not exist\n", zoneDir.c_str()); return 1; } auto v = wowee::editor::ContentPacker::validateZone(zoneDir); // Read creature/object/quest data once so both human and JSON // outputs share the same numbers. int creatureTotal = 0, hostile = 0, qg = 0, vendor = 0; int objectTotal = 0, m2Count = 0, wmoCount = 0; int questTotal = 0, chainWarnings = 0; std::string creaturesPath = zoneDir + "/creatures.json"; if (fs::exists(creaturesPath)) { wowee::editor::NpcSpawner sp; if (sp.loadFromFile(creaturesPath)) { creatureTotal = static_cast<int>(sp.getSpawns().size()); for (const auto& s : sp.getSpawns()) { if (s.hostile) hostile++; if (s.questgiver) qg++; if (s.vendor) vendor++; } } } std::string objectsPath = zoneDir + "/objects.json"; if (fs::exists(objectsPath)) { wowee::editor::ObjectPlacer op; if (op.loadFromFile(objectsPath)) { objectTotal = static_cast<int>(op.getObjects().size()); for (const auto& o : op.getObjects()) { if (o.type == wowee::editor::PlaceableType::M2) m2Count++; else wmoCount++; } } } std::string questsPath = zoneDir + "/quests.json"; if (fs::exists(questsPath)) { wowee::editor::QuestEditor qe; if (qe.loadFromFile(questsPath)) { questTotal = static_cast<int>(qe.getQuests().size()); std::vector<std::string> errors; qe.validateChains(errors); chainWarnings = static_cast<int>(errors.size()); } } if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["score"] = v.openFormatScore(); j["maxScore"] = 7; j["formats"] = v.summary(); j["counts"] = { {"wot", v.wotCount}, {"whm", v.whmCount}, {"wom", v.womCount}, {"wob", v.wobCount}, {"woc", v.wocCount}, {"png", v.pngCount}, }; j["creatures"] = { {"total", creatureTotal}, {"hostile", hostile}, {"questgiver", qg}, {"vendor", vendor}, }; j["objects"] = { {"total", objectTotal}, {"m2", m2Count}, {"wmo", wmoCount}, }; j["quests"] = { {"total", questTotal}, {"chainWarnings", chainWarnings}, }; std::printf("%s\n", j.dump(2).c_str()); return v.openFormatScore() == 7 ? 0 : 1; } std::printf("Zone: %s\n", zoneDir.c_str()); std::printf(" open formats : %d/7 (%s)\n", v.openFormatScore(), v.summary().c_str()); std::printf(" WOT/WHM : %d/%d WOM: %d WOB: %d WOC: %d PNG: %d\n", v.wotCount, v.whmCount, v.womCount, v.wobCount, v.wocCount, v.pngCount); if (creatureTotal > 0) { std::printf(" creatures : %d (%d hostile, %d quest, %d vendor)\n", creatureTotal, hostile, qg, vendor); } if (objectTotal > 0) { std::printf(" objects : %d (%d M2, %d WMO)\n", objectTotal, m2Count, wmoCount); } if (questTotal > 0) { std::printf(" quests : %d (%d chain warnings)\n", questTotal, chainWarnings); } return v.openFormatScore() == 7 ? 0 : 1; } else if (std::strcmp(argv[i], "--info-zone-tree") == 0 && i + 1 < argc) { // Pretty `tree`-style hierarchical view of a zone's contents. // Designed for at-a-glance comprehension — what creatures, // what objects, what quests, what tiles, what files. No // --json flag because the structured equivalent is just // running --info-* per category and concatenating. std::string zoneDir = argv[++i]; namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "info-zone-tree: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "info-zone-tree: parse failed\n"); return 1; } wowee::editor::NpcSpawner sp; sp.loadFromFile(zoneDir + "/creatures.json"); wowee::editor::ObjectPlacer op; op.loadFromFile(zoneDir + "/objects.json"); wowee::editor::QuestEditor qe; qe.loadFromFile(zoneDir + "/quests.json"); // Walk on-disk files for the 'Files' branch. std::vector<std::string> diskFiles; std::error_code ec; for (const auto& e : fs::directory_iterator(zoneDir, ec)) { if (e.is_regular_file()) { diskFiles.push_back(e.path().filename().string()); } } std::sort(diskFiles.begin(), diskFiles.end()); // Tree-drawing helpers — Unix box characters since most // terminals support UTF-8 by default. Pre-compute prefix // strings so leaf vs branch alignment looks right. auto branch = [](bool last) { return last ? "└─ " : "├─ "; }; auto cont = [](bool last) { return last ? " " : "│ "; }; std::printf("%s/\n", zm.displayName.empty() ? zm.mapName.c_str() : zm.displayName.c_str()); // Manifest section std::printf("├─ Manifest\n"); std::printf("│ ├─ mapName : %s\n", zm.mapName.c_str()); std::printf("│ ├─ mapId : %u\n", zm.mapId); std::printf("│ ├─ baseHeight : %.1f\n", zm.baseHeight); std::printf("│ ├─ biome : %s\n", zm.biome.empty() ? "(unset)" : zm.biome.c_str()); std::printf("│ └─ flags : %s%s%s%s\n", zm.allowFlying ? "fly " : "", zm.pvpEnabled ? "pvp " : "", zm.isIndoor ? "indoor " : "", zm.isSanctuary ? "sanctuary " : ""); // Tiles std::printf("├─ Tiles (%zu)\n", zm.tiles.size()); for (size_t k = 0; k < zm.tiles.size(); ++k) { bool last = (k == zm.tiles.size() - 1); std::printf("│ %s(%d, %d)\n", branch(last), zm.tiles[k].first, zm.tiles[k].second); } // Creatures std::printf("├─ Creatures (%zu)\n", sp.spawnCount()); for (size_t k = 0; k < sp.spawnCount(); ++k) { bool last = (k == sp.spawnCount() - 1); const auto& s = sp.getSpawns()[k]; std::printf("│ %slvl %u %s%s\n", branch(last), s.level, s.name.c_str(), s.hostile ? " [hostile]" : ""); } // Objects std::printf("├─ Objects (%zu)\n", op.getObjects().size()); for (size_t k = 0; k < op.getObjects().size(); ++k) { bool last = (k == op.getObjects().size() - 1); const auto& o = op.getObjects()[k]; std::printf("│ %s%s %s\n", branch(last), o.type == wowee::editor::PlaceableType::M2 ? "m2 " : "wmo", o.path.c_str()); } // Quests with sub-tree of objectives std::printf("├─ Quests (%zu)\n", qe.questCount()); using OT = wowee::editor::QuestObjectiveType; auto typeName = [](OT t) { switch (t) { case OT::KillCreature: return "kill"; case OT::CollectItem: return "collect"; case OT::TalkToNPC: return "talk"; case OT::ExploreArea: return "explore"; case OT::EscortNPC: return "escort"; case OT::UseObject: return "use"; } return "?"; }; for (size_t k = 0; k < qe.questCount(); ++k) { bool lastQ = (k == qe.questCount() - 1); const auto& q = qe.getQuests()[k]; std::printf("│ %s[%u] %s (lvl %u, %u XP)\n", branch(lastQ), q.id, q.title.c_str(), q.requiredLevel, q.reward.xp); // Objectives indented under the quest. Use 'cont' for // the prior column so vertical bars align. for (size_t o = 0; o < q.objectives.size(); ++o) { bool lastO = (o == q.objectives.size() - 1 && q.reward.itemRewards.empty()); const auto& obj = q.objectives[o]; std::printf("│ %s%s%s ×%u %s\n", cont(lastQ), branch(lastO), typeName(obj.type), obj.targetCount, obj.targetName.c_str()); } for (size_t r = 0; r < q.reward.itemRewards.size(); ++r) { bool lastR = (r == q.reward.itemRewards.size() - 1); std::printf("│ %s%sreward: %s\n", cont(lastQ), branch(lastR), q.reward.itemRewards[r].c_str()); } } // Files (last top-level branch — uses └─) std::printf("└─ Files (%zu)\n", diskFiles.size()); for (size_t k = 0; k < diskFiles.size(); ++k) { bool last = (k == diskFiles.size() - 1); std::printf(" %s%s\n", branch(last), diskFiles[k].c_str()); } return 0; } else if (std::strcmp(argv[i], "--info-zone-bytes") == 0 && i + 1 < argc) { // Per-file size breakdown grouped by category, sorted by size // descending. Useful for capacity planning ('which file is // 80% of my zone?') and pre-strip-zone audits ('how much // would --strip-zone free?'). --zone-stats aggregates across // multiple zones; this drills into one zone's contents. std::string zoneDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "info-zone-bytes: %s does not exist\n", zoneDir.c_str()); return 1; } // Categorize by extension into source vs derived buckets so // the breakdown surfaces what would be stripped. struct Entry { std::string path; // relative to zoneDir uint64_t bytes; std::string category; }; std::vector<Entry> entries; uint64_t totalBytes = 0; std::error_code ec; for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; std::string ext = e.path().extension().string(); std::string name = e.path().filename().string(); std::string rel = fs::relative(e.path(), zoneDir, ec).string(); if (ec) rel = e.path().string(); std::string cat; if (ext == ".whm" || ext == ".wot" || ext == ".woc") cat = "terrain"; else if (ext == ".wom") cat = "model (open)"; else if (ext == ".wob") cat = "building (open)"; else if (ext == ".m2" || ext == ".skin") cat = "model (proprietary)"; else if (ext == ".wmo") cat = "building (proprietary)"; else if (ext == ".blp") cat = "texture (proprietary)"; else if (ext == ".png") cat = "texture (open/derived)"; else if (ext == ".dbc") cat = "DBC (proprietary)"; else if (ext == ".json") cat = "json (source)"; else if (ext == ".glb" || ext == ".obj" || ext == ".stl") cat = "3D export (derived)"; else if (ext == ".html" || ext == ".dot" || ext == ".csv") cat = "doc (derived)"; else if (name == "ZONE.md" || name == "DEPS.md") cat = "doc (derived)"; else cat = "other"; uint64_t sz = e.file_size(ec); if (ec) continue; totalBytes += sz; entries.push_back({rel, sz, cat}); } // Sort largest first so the heaviest contributors are at the // top of the table. std::sort(entries.begin(), entries.end(), [](const Entry& a, const Entry& b) { return a.bytes > b.bytes; }); // Aggregate per-category for the summary footer. std::map<std::string, std::pair<uint64_t, int>> byCategory; for (const auto& e : entries) { byCategory[e.category].first += e.bytes; byCategory[e.category].second++; } if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["totalBytes"] = totalBytes; j["fileCount"] = entries.size(); nlohmann::json arr = nlohmann::json::array(); for (const auto& e : entries) { arr.push_back({{"path", e.path}, {"bytes", e.bytes}, {"category", e.category}}); } j["files"] = arr; nlohmann::json catObj; for (const auto& [c, p] : byCategory) { catObj[c] = {{"bytes", p.first}, {"count", p.second}}; } j["byCategory"] = catObj; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Zone bytes: %s\n", zoneDir.c_str()); std::printf(" total: %llu bytes (%.1f KB) across %zu file(s)\n", static_cast<unsigned long long>(totalBytes), totalBytes / 1024.0, entries.size()); std::printf("\n Per-file (largest first):\n"); std::printf(" %-50s %12s category\n", "path", "bytes"); for (const auto& e : entries) { std::printf(" %-50s %12llu %s\n", e.path.substr(0, 50).c_str(), static_cast<unsigned long long>(e.bytes), e.category.c_str()); } std::printf("\n Per-category:\n"); for (const auto& [c, p] : byCategory) { std::printf(" %-26s %4d files %12llu bytes (%5.1f%%)\n", c.c_str(), p.second, static_cast<unsigned long long>(p.first), totalBytes ? (100.0 * p.first / totalBytes) : 0.0); } return 0; } else if (std::strcmp(argv[i], "--export-zone-summary-md") == 0 && i + 1 < argc) { // Render a Markdown documentation page for a zone. Useful for // designers tracking changes between versions, generating // GitHub Pages docs, or reviewing zones in PRs without // round-tripping through the GUI. std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "export-zone-summary-md: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "export-zone-summary-md: failed to parse %s\n", manifestPath.c_str()); return 1; } // Default output: ZONE.md sitting next to zone.json. if (outPath.empty()) outPath = zoneDir + "/ZONE.md"; // Load content sub-files; missing ones contribute 0 entries. wowee::editor::NpcSpawner sp; sp.loadFromFile(zoneDir + "/creatures.json"); wowee::editor::ObjectPlacer op; op.loadFromFile(zoneDir + "/objects.json"); wowee::editor::QuestEditor qe; qe.loadFromFile(zoneDir + "/quests.json"); std::ofstream md(outPath); if (!md) { std::fprintf(stderr, "export-zone-summary-md: cannot write %s\n", outPath.c_str()); return 1; } md << "# " << (zm.displayName.empty() ? zm.mapName : zm.displayName) << "\n\n"; md << "*Auto-generated by `wowee_editor --export-zone-summary-md`. " "Do not edit by hand.*\n\n"; md << "## Manifest\n\n"; md << "| Field | Value |\n"; md << "|---|---|\n"; md << "| Map name | `" << zm.mapName << "` |\n"; md << "| Display name | " << zm.displayName << " |\n"; md << "| Map ID | " << zm.mapId << " |\n"; if (!zm.biome.empty()) md << "| Biome | " << zm.biome << " |\n"; md << "| Base height | " << zm.baseHeight << " |\n"; md << "| Tile count | " << zm.tiles.size() << " |\n"; md << "| Allow flying | " << (zm.allowFlying ? "yes" : "no") << " |\n"; md << "| PvP enabled | " << (zm.pvpEnabled ? "yes" : "no") << " |\n"; md << "| Indoor | " << (zm.isIndoor ? "yes" : "no") << " |\n"; md << "| Sanctuary | " << (zm.isSanctuary ? "yes" : "no") << " |\n"; if (!zm.musicTrack.empty()) md << "| Music | `" << zm.musicTrack << "` |\n"; if (!zm.ambienceDay.empty()) md << "| Ambient (day) | `" << zm.ambienceDay << "` |\n"; if (!zm.ambienceNight.empty())md << "| Ambient (night) | `" << zm.ambienceNight << "` |\n"; if (!zm.description.empty()) { md << "\n### Description\n\n" << zm.description << "\n"; } md << "\n## Tiles\n\n"; md << "| tx | ty |\n|---|---|\n"; for (const auto& [tx, ty] : zm.tiles) { md << "| " << tx << " | " << ty << " |\n"; } md << "\n## Creatures (" << sp.spawnCount() << ")\n\n"; if (sp.spawnCount() == 0) { md << "*No creature spawns.*\n"; } else { md << "| # | Name | Lvl | DisplayId | Pos (x, y, z) | Flags |\n"; md << "|---|---|---|---|---|---|\n"; for (size_t k = 0; k < sp.spawnCount(); ++k) { const auto& s = sp.getSpawns()[k]; md << "| " << k << " | " << s.name << " | " << s.level << " | " << s.displayId << " | (" << s.position.x << ", " << s.position.y << ", " << s.position.z << ") |"; if (s.hostile) md << " hostile"; if (s.questgiver) md << " quest"; if (s.vendor) md << " vendor"; if (s.trainer) md << " trainer"; md << " |\n"; } } md << "\n## Objects (" << op.getObjects().size() << ")\n\n"; if (op.getObjects().empty()) { md << "*No object placements.*\n"; } else { md << "| # | Type | Path | Pos | Scale |\n"; md << "|---|---|---|---|---|\n"; for (size_t k = 0; k < op.getObjects().size(); ++k) { const auto& o = op.getObjects()[k]; md << "| " << k << " | " << (o.type == wowee::editor::PlaceableType::M2 ? "m2" : "wmo") << " | `" << o.path << "` | (" << o.position.x << ", " << o.position.y << ", " << o.position.z << ") | " << o.scale << " |\n"; } } md << "\n## Quests (" << qe.questCount() << ")\n\n"; if (qe.questCount() == 0) { md << "*No quests.*\n"; } else { using OT = wowee::editor::QuestObjectiveType; auto typeName = [](OT t) { switch (t) { case OT::KillCreature: return "kill"; case OT::CollectItem: return "collect"; case OT::TalkToNPC: return "talk"; case OT::ExploreArea: return "explore"; case OT::EscortNPC: return "escort"; case OT::UseObject: return "use"; } return "?"; }; for (size_t k = 0; k < qe.questCount(); ++k) { const auto& q = qe.getQuests()[k]; md << "### " << k << ". " << q.title << "\n\n"; md << "- Required level: " << q.requiredLevel << "\n"; md << "- Quest giver NPC ID: " << q.questGiverNpcId << "\n"; md << "- Turn-in NPC ID: " << q.turnInNpcId << "\n"; md << "- XP: " << q.reward.xp << "\n"; if (q.reward.gold || q.reward.silver || q.reward.copper) { md << "- Coin: " << q.reward.gold << "g " << q.reward.silver << "s " << q.reward.copper << "c\n"; } if (!q.objectives.empty()) { md << "- Objectives:\n"; for (const auto& obj : q.objectives) { md << " - **" << typeName(obj.type) << "** " << obj.targetName << " ×" << obj.targetCount; if (!obj.description.empty()) { md << " — *" << obj.description << "*"; } md << "\n"; } } if (!q.reward.itemRewards.empty()) { md << "- Item rewards:\n"; for (const auto& it : q.reward.itemRewards) { md << " - `" << it << "`\n"; } } md << "\n"; } } md.close(); std::printf("Wrote %s\n", outPath.c_str()); std::printf(" zone=%s, %zu tiles, %zu creatures, %zu objects, %zu quests\n", zm.mapName.c_str(), zm.tiles.size(), sp.spawnCount(), op.getObjects().size(), qe.questCount()); return 0; } else if (std::strcmp(argv[i], "--export-zone-csv") == 0 && i + 1 < argc) { // Emit creatures.csv / objects.csv / quests.csv for designers // who prefer spreadsheets over JSON. Round-trip back into the // editor isn't supported yet, but for read-only analysis (sort // by XP, group by faction, pivot tables in LibreOffice) CSV is // the lingua franca of design data. std::string zoneDir = argv[++i]; std::string outDir; if (i + 1 < argc && argv[i + 1][0] != '-') outDir = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "export-zone-csv: %s has no zone.json\n", zoneDir.c_str()); return 1; } if (outDir.empty()) outDir = zoneDir; // CSV-escape: wrap any field containing comma/quote/newline in // double quotes; double up internal quotes per RFC 4180. auto csvEsc = [](const std::string& s) { bool needs = s.find(',') != std::string::npos || s.find('"') != std::string::npos || s.find('\n') != std::string::npos; if (!needs) return s; std::string out = "\""; for (char c : s) { if (c == '"') out += "\"\""; else out += c; } out += "\""; return out; }; int filesWritten = 0; // Creatures wowee::editor::NpcSpawner sp; if (sp.loadFromFile(zoneDir + "/creatures.json")) { std::string out = outDir + "/creatures.csv"; std::ofstream f(out); if (!f) { std::fprintf(stderr, "cannot write %s\n", out.c_str()); return 1; } f << "index,id,name,displayId,level,health,mana,faction," "x,y,z,orientation,scale,hostile,questgiver,vendor,trainer\n"; for (size_t k = 0; k < sp.spawnCount(); ++k) { const auto& s = sp.getSpawns()[k]; f << k << "," << s.id << "," << csvEsc(s.name) << "," << s.displayId << "," << s.level << "," << s.health << "," << s.mana << "," << s.faction << "," << s.position.x << "," << s.position.y << "," << s.position.z << "," << s.orientation << "," << s.scale << "," << (s.hostile ? 1 : 0) << "," << (s.questgiver ? 1 : 0) << "," << (s.vendor ? 1 : 0) << "," << (s.trainer ? 1 : 0) << "\n"; } std::printf(" wrote %s (%zu rows)\n", out.c_str(), sp.spawnCount()); filesWritten++; } // Objects wowee::editor::ObjectPlacer op; if (op.loadFromFile(zoneDir + "/objects.json")) { std::string out = outDir + "/objects.csv"; std::ofstream f(out); if (!f) return 1; f << "index,type,path,x,y,z,rotX,rotY,rotZ,scale\n"; for (size_t k = 0; k < op.getObjects().size(); ++k) { const auto& o = op.getObjects()[k]; f << k << "," << (o.type == wowee::editor::PlaceableType::M2 ? "m2" : "wmo") << "," << csvEsc(o.path) << "," << o.position.x << "," << o.position.y << "," << o.position.z << "," << o.rotation.x << "," << o.rotation.y << "," << o.rotation.z << "," << o.scale << "\n"; } std::printf(" wrote %s (%zu rows)\n", out.c_str(), op.getObjects().size()); filesWritten++; } // Quests — flatten to one row per quest. Objectives + items // are joined into a single semicolon-separated cell so the // CSV stays one-row-per-quest (designer-friendly for sorting). wowee::editor::QuestEditor qe; if (qe.loadFromFile(zoneDir + "/quests.json")) { std::string out = outDir + "/quests.csv"; std::ofstream f(out); if (!f) return 1; f << "index,id,title,requiredLevel,giverNpcId,turnInNpcId," "xp,gold,silver,copper,nextQuestId,objectiveCount," "objectives,itemRewards\n"; using OT = wowee::editor::QuestObjectiveType; auto typeName = [](OT t) { switch (t) { case OT::KillCreature: return "kill"; case OT::CollectItem: return "collect"; case OT::TalkToNPC: return "talk"; case OT::ExploreArea: return "explore"; case OT::EscortNPC: return "escort"; case OT::UseObject: return "use"; } return "?"; }; for (size_t k = 0; k < qe.questCount(); ++k) { const auto& q = qe.getQuests()[k]; std::string objs; for (size_t o = 0; o < q.objectives.size(); ++o) { if (o) objs += "; "; objs += std::string(typeName(q.objectives[o].type)) + ":" + q.objectives[o].targetName + "x" + std::to_string(q.objectives[o].targetCount); } std::string items; for (size_t r = 0; r < q.reward.itemRewards.size(); ++r) { if (r) items += "; "; items += q.reward.itemRewards[r]; } f << k << "," << q.id << "," << csvEsc(q.title) << "," << q.requiredLevel << "," << q.questGiverNpcId << "," << q.turnInNpcId << "," << q.reward.xp << "," << q.reward.gold << "," << q.reward.silver << "," << q.reward.copper << "," << q.nextQuestId << "," << q.objectives.size() << "," << csvEsc(objs) << "," << csvEsc(items) << "\n"; } std::printf(" wrote %s (%zu rows)\n", out.c_str(), qe.questCount()); filesWritten++; } if (filesWritten == 0) { std::fprintf(stderr, "export-zone-csv: zone has no creatures/objects/quests to emit\n"); return 1; } std::printf("Exported %d CSV file(s) to %s\n", filesWritten, outDir.c_str()); return 0; } else if (std::strcmp(argv[i], "--export-zone-html") == 0 && i + 1 < argc) { // Generate a single-file HTML viewer next to the zone .glb. // Anyone with a modern browser can open it — no installs, no // CDN-mining the user's network. Uses model-viewer (Google's // web component) bundled from the unpkg CDN since it's // standards-based and doesn't require a build step. // // Usage flow: // wowee_editor --bake-zone-glb custom_zones/MyZone // wowee_editor --export-zone-html custom_zones/MyZone // open custom_zones/MyZone/MyZone.html # opens in browser std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "export-zone-html: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "export-zone-html: parse failed\n"); return 1; } std::string glbName = zm.mapName + ".glb"; std::string glbPath = zoneDir + "/" + glbName; if (!fs::exists(glbPath)) { std::fprintf(stderr, "export-zone-html: %s does not exist — run --bake-zone-glb first\n", glbPath.c_str()); return 1; } if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".html"; std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "export-zone-html: cannot write %s\n", outPath.c_str()); return 1; } // Compute relative path from html file's parent dir to the // .glb so the viewer loads it. Default same-dir → just basename. std::string glbHref = glbName; // If outPath is in a different dir than the .glb, the user is // responsible for moving things; leaving glbHref as the // basename is a sensible default that fails loudly in the // browser console rather than producing a wrong-but-silent // page. std::string title = zm.displayName.empty() ? zm.mapName : zm.displayName; // Single-file template with model-viewer. The version pin // (^4.0.0) keeps the page from breaking when the unpkg // 'latest' silently bumps a major version. out << "<!doctype html>\n" "<html lang=\"en\">\n" "<head>\n" " <meta charset=\"utf-8\">\n" " <title>" << title << " — Wowee Zone Viewer\n" " \n" " \n" "\n" "\n" "
\n" "

" << title << "

\n" "
Map: " << zm.mapName << " · Tiles: " << zm.tiles.size() << " · MapId: " << zm.mapId << "
\n" "
\n" " \n" " \n" "
Generated by wowee_editor --export-zone-html
\n" "\n" "\n"; out.close(); std::printf("Wrote %s\n", outPath.c_str()); std::printf(" references %s (must sit next to .html)\n", glbHref.c_str()); std::printf(" open in any modern browser — no install required\n"); return 0; } else if (std::strcmp(argv[i], "--export-quest-graph") == 0 && i + 1 < argc) { // Render quest chains as a Graphviz DOT graph. Visualizing // quest dependencies in plain text rapidly becomes unreadable // past ~10 quests; piping this through 'dot -Tpng -o q.png' // makes complex chains immediately legible. // // wowee_editor --export-quest-graph custom_zones/MyZone // dot -Tpng custom_zones/MyZone/quests.dot -o quests.png std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "export-quest-graph: %s not found\n", path.c_str()); return 1; } if (outPath.empty()) outPath = zoneDir + "/quests.dot"; wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "export-quest-graph: failed to parse %s\n", path.c_str()); return 1; } std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "export-quest-graph: cannot write %s\n", outPath.c_str()); return 1; } // DOT-escape strings (just quotes and backslashes) — quest // titles can include arbitrary punctuation that breaks DOT // parsing if not escaped. auto dotEsc = [](const std::string& s) { std::string out; for (char c : s) { if (c == '"' || c == '\\') out += '\\'; out += c; } return out; }; const auto& quests = qe.getQuests(); // Build an index of valid quest IDs so dangling chain // pointers can be styled differently (red, dashed). std::unordered_set validIds; for (const auto& q : quests) validIds.insert(q.id); out << "digraph QuestChains {\n"; out << " // Generated by wowee_editor --export-quest-graph\n"; out << " rankdir=LR;\n"; out << " node [shape=box, style=filled, fontname=\"sans-serif\"];\n"; // Nodes: one per quest, colored by completion-readiness: // green = has objectives + reward + valid NPCs // yellow = missing some non-fatal field (description, etc.) // gray = no objectives (won't actually complete in-game) for (const auto& q : quests) { bool hasObjs = !q.objectives.empty(); bool hasReward = (q.reward.xp > 0 || !q.reward.itemRewards.empty()); std::string color = hasObjs ? (hasReward ? "lightgreen" : "lightyellow") : "lightgray"; std::string label = "[" + std::to_string(q.id) + "] " + dotEsc(q.title); if (q.requiredLevel > 1) { label += "\\nlvl " + std::to_string(q.requiredLevel); } if (q.reward.xp > 0) { label += " " + std::to_string(q.reward.xp) + " XP"; } out << " q" << q.id << " [label=\"" << label << "\", fillcolor=" << color << "];\n"; } // Edges: quest -> nextQuestId. Style chain-pointers to // missing quests differently so they stand out visually. int chainEdges = 0, brokenEdges = 0; for (const auto& q : quests) { if (q.nextQuestId == 0) continue; if (validIds.count(q.nextQuestId) == 0) { out << " q" << q.id << " -> q" << q.nextQuestId << " [color=red, style=dashed, label=\"missing\"];\n"; out << " q" << q.nextQuestId << " [label=\" [" << q.nextQuestId << "]\", fillcolor=mistyrose, style=\"filled,dashed\"];\n"; brokenEdges++; } else { out << " q" << q.id << " -> q" << q.nextQuestId << ";\n"; chainEdges++; } } out << "}\n"; out.close(); std::printf("Wrote %s\n", outPath.c_str()); std::printf(" %zu quests, %d chain edges, %d broken (red/dashed)\n", quests.size(), chainEdges, brokenEdges); std::printf(" next: dot -Tpng %s -o quests.png\n", outPath.c_str()); return 0; } else if (std::strcmp(argv[i], "--validate") == 0 && i + 1 < argc) { std::string zoneDir = argv[++i]; // Optional --json after the dir for machine-readable output // (matches --info-extract --json). bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; auto v = wowee::editor::ContentPacker::validateZone(zoneDir); int score = v.openFormatScore(); if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["score"] = score; j["maxScore"] = 7; j["formats"] = v.summary(); auto fmt = [&](const char* name, bool present, int count, bool valid = true, int invalid = 0) { nlohmann::json f; f["present"] = present; f["count"] = count; f["valid"] = valid; if (invalid > 0) f["invalid"] = invalid; j[name] = f; }; fmt("wot", v.hasWot, v.wotCount); fmt("whm", v.hasWhm, v.whmCount, v.whmValid); fmt("wom", v.hasWom, v.womCount, v.womValid, v.womInvalidCount); fmt("wob", v.hasWob, v.wobCount, v.wobValid, v.wobInvalidCount); fmt("woc", v.hasWoc, v.wocCount, v.wocValid, v.wocInvalidCount); fmt("png", v.hasPng, v.pngCount); j["zoneJson"] = v.hasZoneJson; j["creatures"] = v.hasCreatures; j["quests"] = v.hasQuests; j["objects"] = v.hasObjects; std::printf("%s\n", j.dump(2).c_str()); return score == 7 ? 0 : 1; } std::printf("Zone: %s\n", zoneDir.c_str()); std::printf("Open format score: %d/7\n", score); std::printf("Formats: %s\n", v.summary().c_str()); std::printf("Files present:\n"); std::printf(" WOT (terrain meta) : %s (%d)\n", v.hasWot ? "yes" : "no", v.wotCount); std::printf(" WHM (heightmap) : %s (%d)%s\n", v.hasWhm ? "yes" : "no", v.whmCount, v.hasWhm && !v.whmValid ? " (BAD MAGIC)" : ""); std::printf(" WOM (models) : %s (%d)%s\n", v.hasWom ? "yes" : "no", v.womCount, v.womInvalidCount > 0 ? (" (" + std::to_string(v.womInvalidCount) + " invalid)").c_str() : ""); std::printf(" WOB (buildings) : %s (%d)%s\n", v.hasWob ? "yes" : "no", v.wobCount, v.wobInvalidCount > 0 ? (" (" + std::to_string(v.wobInvalidCount) + " invalid)").c_str() : ""); std::printf(" WOC (collision) : %s (%d)%s\n", v.hasWoc ? "yes" : "no", v.wocCount, v.wocInvalidCount > 0 ? (" (" + std::to_string(v.wocInvalidCount) + " invalid)").c_str() : ""); std::printf(" PNG (textures) : %s (%d)\n", v.hasPng ? "yes" : "no", v.pngCount); std::printf(" zone.json : %s\n", v.hasZoneJson ? "yes" : "no"); std::printf(" creatures.json : %s\n", v.hasCreatures ? "yes" : "no"); std::printf(" quests.json : %s\n", v.hasQuests ? "yes" : "no"); std::printf(" objects.json : %s\n", v.hasObjects ? "yes" : "no"); return score == 7 ? 0 : 1; } else if (std::strcmp(argv[i], "--validate-wom") == 0 && i + 1 < argc) { // Deep consistency check on a single WOM. The loader is // deliberately lenient (it accepts older/partial files), so // silent corruption can survive load. This walks every cross- // reference and reports anything out of range. std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } auto wom = wowee::pipeline::WoweeModelLoader::load(base); auto errors = validateWomErrors(wom); if (jsonOut) { nlohmann::json j; j["wom"] = base + ".wom"; j["version"] = wom.version; j["errorCount"] = errors.size(); j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("WOM: %s.wom (v%u)\n", base.c_str(), wom.version); if (errors.empty()) { std::printf(" PASSED — %zu verts, %zu indices, %zu bones, %zu anims, %zu batches\n", wom.vertices.size(), wom.indices.size(), wom.bones.size(), wom.animations.size(), wom.batches.size()); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-wob") == 0 && i + 1 < argc) { // Deep consistency check on a single WOB. Like --validate-wom // but covering buildings: per-group index/material refs, portal // group references, doodad scales, and bounds. std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) { std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str()); return 1; } auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); auto errors = validateWobErrors(bld); if (jsonOut) { nlohmann::json j; j["wob"] = base + ".wob"; j["name"] = bld.name; j["groups"] = bld.groups.size(); j["portals"] = bld.portals.size(); j["doodads"] = bld.doodads.size(); j["errorCount"] = errors.size(); j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("WOB: %s.wob\n", base.c_str()); std::printf(" name : %s\n", bld.name.c_str()); if (errors.empty()) { std::printf(" PASSED — %zu groups, %zu portals, %zu doodads\n", bld.groups.size(), bld.portals.size(), bld.doodads.size()); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-woc") == 0 && i + 1 < argc) { // Deep check on a WOC collision mesh — finite vertex coords, // non-degenerate triangles, valid flag bits, sane bounds. // Catches corruption that breaks movement queries silently. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "WOC not found: %s\n", path.c_str()); return 1; } auto woc = wowee::pipeline::WoweeCollisionBuilder::load(path); auto errors = validateWocErrors(woc); if (jsonOut) { nlohmann::json j; j["woc"] = path; j["triangles"] = woc.triangles.size(); j["walkable"] = woc.walkableCount(); j["steep"] = woc.steepCount(); j["tile"] = {woc.tileX, woc.tileY}; j["errorCount"] = errors.size(); j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("WOC: %s\n", path.c_str()); std::printf(" tile : (%u, %u)\n", woc.tileX, woc.tileY); if (errors.empty()) { std::printf(" PASSED — %zu triangles (%zu walkable, %zu steep)\n", woc.triangles.size(), woc.walkableCount(), woc.steepCount()); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-whm") == 0 && i + 1 < argc) { // Deep check on a WHM/WOT terrain pair — finite heights, // chunks present, placements within name-table bounds. std::string base = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; for (const char* ext : {".wot", ".whm"}) { if (base.size() >= 4 && base.substr(base.size() - 4) == ext) { base = base.substr(0, base.size() - 4); break; } } if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "WHM/WOT not found: %s.{whm,wot}\n", base.c_str()); return 1; } wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(base, terrain); auto errors = validateWhmErrors(terrain); if (jsonOut) { nlohmann::json j; j["whm"] = base + ".whm"; j["wot"] = base + ".wot"; j["coord"] = {terrain.coord.x, terrain.coord.y}; j["doodadPlacements"] = terrain.doodadPlacements.size(); j["wmoPlacements"] = terrain.wmoPlacements.size(); int loadedChunks = 0; for (const auto& c : terrain.chunks) if (c.heightMap.isLoaded()) loadedChunks++; j["loadedChunks"] = loadedChunks; j["errorCount"] = errors.size(); j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("WHM/WOT: %s.{whm,wot}\n", base.c_str()); std::printf(" tile : (%d, %d)\n", terrain.coord.x, terrain.coord.y); if (errors.empty()) { int loaded = 0; for (const auto& c : terrain.chunks) if (c.heightMap.isLoaded()) loaded++; std::printf(" PASSED — %d/256 chunks, %zu doodad + %zu wmo placements\n", loaded, terrain.doodadPlacements.size(), terrain.wmoPlacements.size()); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-all") == 0 && i + 1 < argc) { // CI gate: walk a directory, run every per-format validator on // every matching file. Aggregate counts for fast triage; per- // file errors are listed (capped at 20) so the user knows which // file to drill into with --validate-{wom,wob,woc,whm}. std::string root = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(root)) { std::fprintf(stderr, "validate-all: not found: %s\n", root.c_str()); return 1; } int womTotal = 0, womFail = 0, wobTotal = 0, wobFail = 0; int wocTotal = 0, wocFail = 0, whmTotal = 0, whmFail = 0; int totalErrors = 0; std::vector>> failures; auto recordFailure = [&](const std::string& path, const std::vector& errs) { totalErrors += errs.size(); if (failures.size() < 20) failures.push_back({path, errs}); }; for (const auto& entry : fs::recursive_directory_iterator(root)) { if (!entry.is_regular_file()) continue; std::string ext = entry.path().extension().string(); std::string base = entry.path().string(); base = base.substr(0, base.size() - ext.size()); if (ext == ".wom") { womTotal++; auto wom = wowee::pipeline::WoweeModelLoader::load(base); auto errs = validateWomErrors(wom); if (!errs.empty()) { womFail++; recordFailure(entry.path().string(), errs); } } else if (ext == ".wob") { wobTotal++; auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); auto errs = validateWobErrors(bld); if (!errs.empty()) { wobFail++; recordFailure(entry.path().string(), errs); } } else if (ext == ".woc") { wocTotal++; auto woc = wowee::pipeline::WoweeCollisionBuilder::load(entry.path().string()); auto errs = validateWocErrors(woc); if (!errs.empty()) { wocFail++; recordFailure(entry.path().string(), errs); } } else if (ext == ".whm") { // Only validate via the .whm half — .wot is its sidecar // and gets pulled in by load(base). whmTotal++; wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(base, terrain); auto errs = validateWhmErrors(terrain); if (!errs.empty()) { whmFail++; recordFailure(entry.path().string(), errs); } } } int allPassed = (womFail == 0 && wobFail == 0 && wocFail == 0 && whmFail == 0); int totalFiles = womTotal + wobTotal + wocTotal + whmTotal; if (jsonOut) { nlohmann::json j; j["root"] = root; j["wom"] = {{"total", womTotal}, {"failed", womFail}}; j["wob"] = {{"total", wobTotal}, {"failed", wobFail}}; j["woc"] = {{"total", wocTotal}, {"failed", wocFail}}; j["whm"] = {{"total", whmTotal}, {"failed", whmFail}}; j["totalErrors"] = totalErrors; j["passed"] = bool(allPassed); nlohmann::json failArr = nlohmann::json::array(); for (const auto& [path, errs] : failures) { failArr.push_back({{"file", path}, {"errors", errs}}); } j["failures"] = failArr; std::printf("%s\n", j.dump(2).c_str()); return allPassed ? 0 : 1; } std::printf("validate-all: %s\n", root.c_str()); std::printf(" WOM: %d total, %d failed\n", womTotal, womFail); std::printf(" WOB: %d total, %d failed\n", wobTotal, wobFail); std::printf(" WOC: %d total, %d failed\n", wocTotal, wocFail); std::printf(" WHM: %d total, %d failed\n", whmTotal, whmFail); if (allPassed) { std::printf(" PASSED — all %d file(s) clean\n", totalFiles); return 0; } std::printf(" FAILED — %d total error(s) across %zu file(s):\n", totalErrors, failures.size()); for (const auto& [path, errs] : failures) { std::printf(" %s:\n", path.c_str()); for (const auto& e : errs) std::printf(" - %s\n", e.c_str()); } return 1; } else if ((std::strcmp(argv[i], "--validate-glb") == 0 || std::strcmp(argv[i], "--info-glb") == 0) && i + 1 < argc) { // Shared handler: --validate-glb errors out on broken structure; // --info-glb prints the same metadata but exits 0 unless the // file is unreadable. Same parser, different verdict policy. bool isValidate = (std::strcmp(argv[i], "--validate-glb") == 0); std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "%s: cannot open %s\n", isValidate ? "validate-glb" : "info-glb", path.c_str()); return 1; } std::vector bytes((std::istreambuf_iterator(in)), std::istreambuf_iterator()); std::vector errors; // 12-byte header: 'glTF' magic, version=2, total length. uint32_t magic = 0, version = 0, totalLen = 0; if (bytes.size() < 12) { errors.push_back("file too short for glTF header (need 12 bytes)"); } else { std::memcpy(&magic, &bytes[0], 4); std::memcpy(&version, &bytes[4], 4); std::memcpy(&totalLen, &bytes[8], 4); if (magic != 0x46546C67) { errors.push_back("magic is not 'glTF' (0x46546C67)"); } if (version != 2) { errors.push_back("version " + std::to_string(version) + " not supported (only glTF 2.0)"); } if (totalLen != bytes.size()) { errors.push_back("totalLength=" + std::to_string(totalLen) + " != file size " + std::to_string(bytes.size())); } } // JSON chunk follows: 4-byte length, 4-byte type ('JSON'), // then payload. Then BIN chunk same shape. uint32_t jsonLen = 0, jsonType = 0; uint32_t binLen = 0, binType = 0; std::string jsonStr; std::vector binData; if (errors.empty()) { if (bytes.size() < 20) { errors.push_back("missing JSON chunk header"); } else { std::memcpy(&jsonLen, &bytes[12], 4); std::memcpy(&jsonType, &bytes[16], 4); if (jsonType != 0x4E4F534A) { errors.push_back("first chunk type is not 'JSON' (0x4E4F534A)"); } if (20 + jsonLen > bytes.size()) { errors.push_back("JSON chunk extends past file end"); } else { jsonStr.assign(bytes.begin() + 20, bytes.begin() + 20 + jsonLen); } } size_t binOff = 20 + jsonLen; if (binOff + 8 <= bytes.size()) { std::memcpy(&binLen, &bytes[binOff], 4); std::memcpy(&binType, &bytes[binOff + 4], 4); if (binType != 0x004E4942) { errors.push_back("second chunk type is not 'BIN\\0' (0x004E4942)"); } if (binOff + 8 + binLen > bytes.size()) { errors.push_back("BIN chunk extends past file end"); } else { binData.assign(bytes.begin() + binOff + 8, bytes.begin() + binOff + 8 + binLen); } } // BIN chunk is optional in spec; only flag missing if // accessors below reference a buffer. } // Parse JSON and validate structure. nlohmann::json gj; int meshCount = 0, primitiveCount = 0, accessorCount = 0, bufferViewCount = 0, bufferCount = 0; std::string assetVersion; if (errors.empty() && !jsonStr.empty()) { try { gj = nlohmann::json::parse(jsonStr); assetVersion = gj.value("/asset/version"_json_pointer, std::string{}); if (assetVersion != "2.0") { errors.push_back("asset.version is '" + assetVersion + "', not '2.0'"); } if (gj.contains("meshes") && gj["meshes"].is_array()) { meshCount = static_cast(gj["meshes"].size()); for (const auto& m : gj["meshes"]) { if (m.contains("primitives") && m["primitives"].is_array()) { primitiveCount += static_cast(m["primitives"].size()); } } } if (gj.contains("accessors") && gj["accessors"].is_array()) { accessorCount = static_cast(gj["accessors"].size()); // Verify each accessor's bufferView exists. for (size_t a = 0; a < gj["accessors"].size(); ++a) { const auto& acc = gj["accessors"][a]; if (acc.contains("bufferView")) { int bv = acc["bufferView"]; if (!gj.contains("bufferViews") || bv >= static_cast(gj["bufferViews"].size())) { errors.push_back("accessor " + std::to_string(a) + " bufferView=" + std::to_string(bv) + " out of range"); } } } } if (gj.contains("bufferViews") && gj["bufferViews"].is_array()) { bufferViewCount = static_cast(gj["bufferViews"].size()); for (size_t b = 0; b < gj["bufferViews"].size(); ++b) { const auto& bv = gj["bufferViews"][b]; uint32_t bo = bv.value("byteOffset", 0u); uint32_t bl = bv.value("byteLength", 0u); uint64_t end = uint64_t(bo) + bl; if (end > binLen) { errors.push_back("bufferView " + std::to_string(b) + " range [" + std::to_string(bo) + ", " + std::to_string(end) + ") past BIN chunk length " + std::to_string(binLen)); } } } if (gj.contains("buffers") && gj["buffers"].is_array()) { bufferCount = static_cast(gj["buffers"].size()); } } catch (const std::exception& e) { errors.push_back(std::string("JSON parse error: ") + e.what()); } } int errorCount = static_cast(errors.size()); if (jsonOut) { nlohmann::json j; j["glb"] = path; j["fileSize"] = bytes.size(); j["version"] = version; j["assetVersion"] = assetVersion; j["totalLength"] = totalLen; j["jsonLength"] = jsonLen; j["binLength"] = binLen; j["meshes"] = meshCount; j["primitives"] = primitiveCount; j["accessors"] = accessorCount; j["bufferViews"] = bufferViewCount; j["buffers"] = bufferCount; j["errorCount"] = errorCount; j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return (isValidate && errorCount > 0) ? 1 : 0; } std::printf("GLB: %s\n", path.c_str()); std::printf(" file bytes : %zu\n", bytes.size()); std::printf(" glTF version: %u (asset.version=%s)\n", version, assetVersion.empty() ? "?" : assetVersion.c_str()); std::printf(" totalLength : %u\n", totalLen); std::printf(" JSON chunk : %u bytes\n", jsonLen); std::printf(" BIN chunk : %u bytes\n", binLen); std::printf(" meshes : %d (%d primitives)\n", meshCount, primitiveCount); std::printf(" accessors : %d bufferViews: %d buffers: %d\n", accessorCount, bufferViewCount, bufferCount); if (errors.empty()) { std::printf(" PASSED\n"); return 0; } std::printf(" FAILED — %d error(s):\n", errorCount); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return isValidate ? 1 : 0; } else if (std::strcmp(argv[i], "--info-glb-tree") == 0 && i + 1 < argc) { // Pretty `tree`-style view of glTF structure. --info-glb gives // counts; this shows the actual scene→node→mesh→primitive // hierarchy with names. Useful when debugging 'why is this // imported model showing up empty in three.js?' (often // because the scene's nodes[] array references the wrong node). std::string path = argv[++i]; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "info-glb-tree: cannot open %s\n", path.c_str()); return 1; } std::vector bytes((std::istreambuf_iterator(in)), std::istreambuf_iterator()); if (bytes.size() < 28) { std::fprintf(stderr, "info-glb-tree: file too short\n"); return 1; } uint32_t magic, version; std::memcpy(&magic, &bytes[0], 4); std::memcpy(&version, &bytes[4], 4); if (magic != 0x46546C67 || version != 2) { std::fprintf(stderr, "info-glb-tree: not glTF 2.0\n"); return 1; } uint32_t jsonLen; std::memcpy(&jsonLen, &bytes[12], 4); std::string jsonStr(bytes.begin() + 20, bytes.begin() + 20 + jsonLen); nlohmann::json gj; try { gj = nlohmann::json::parse(jsonStr); } catch (const std::exception& e) { std::fprintf(stderr, "info-glb-tree: JSON parse failed: %s\n", e.what()); return 1; } // Tree drawing auto branch = [](bool last) { return last ? "└─ " : "├─ "; }; auto cont = [](bool last) { return last ? " " : "│ "; }; std::printf("%s\n", path.c_str()); // Asset section std::string genName = gj.value("/asset/version"_json_pointer, std::string{}); std::string gen = gj.value("/asset/generator"_json_pointer, std::string{}); std::printf("├─ asset (v%s, %s)\n", genName.c_str(), gen.empty() ? "no generator" : gen.c_str()); // Buffers int nBuf = (gj.contains("buffers") && gj["buffers"].is_array()) ? static_cast(gj["buffers"].size()) : 0; std::printf("├─ buffers (%d)\n", nBuf); if (nBuf > 0) { for (int b = 0; b < nBuf; ++b) { bool last = (b == nBuf - 1); uint64_t bl = gj["buffers"][b].value("byteLength", 0u); std::printf("│ %s[%d] %llu bytes\n", branch(last), b, static_cast(bl)); } } // BufferViews int nBV = (gj.contains("bufferViews") && gj["bufferViews"].is_array()) ? static_cast(gj["bufferViews"].size()) : 0; std::printf("├─ bufferViews (%d)\n", nBV); for (int v = 0; v < nBV; ++v) { bool last = (v == nBV - 1); const auto& bv = gj["bufferViews"][v]; uint32_t bo = bv.value("byteOffset", 0u); uint32_t bl = bv.value("byteLength", 0u); int target = bv.value("target", 0); std::printf("│ %s[%d] off=%u len=%u%s\n", branch(last), v, bo, bl, target == 34962 ? " (vertex)" : target == 34963 ? " (index)" : ""); } // Accessors int nAcc = (gj.contains("accessors") && gj["accessors"].is_array()) ? static_cast(gj["accessors"].size()) : 0; std::printf("├─ accessors (%d)\n", nAcc); for (int a = 0; a < nAcc; ++a) { bool last = (a == nAcc - 1); const auto& acc = gj["accessors"][a]; int ct = acc.value("componentType", 0); std::string type = acc.value("type", std::string{}); uint32_t count = acc.value("count", 0u); int bv = acc.value("bufferView", -1); const char* ctName = ct == 5120 ? "i8" : ct == 5121 ? "u8" : ct == 5122 ? "i16" : ct == 5123 ? "u16" : ct == 5125 ? "u32" : ct == 5126 ? "f32" : "?"; std::printf("│ %s[%d] %s %s ×%u (bv=%d)\n", branch(last), a, ctName, type.c_str(), count, bv); } // Meshes (with primitives nested) int nMesh = (gj.contains("meshes") && gj["meshes"].is_array()) ? static_cast(gj["meshes"].size()) : 0; std::printf("├─ meshes (%d)\n", nMesh); for (int m = 0; m < nMesh; ++m) { bool lastM = (m == nMesh - 1); const auto& mesh = gj["meshes"][m]; std::string name = mesh.value("name", std::string{}); int nPrim = (mesh.contains("primitives") && mesh["primitives"].is_array()) ? static_cast(mesh["primitives"].size()) : 0; std::printf("│ %s[%d]%s%s (%d primitives)\n", branch(lastM), m, name.empty() ? "" : " ", name.c_str(), nPrim); for (int p = 0; p < nPrim; ++p) { bool lastP = (p == nPrim - 1); const auto& prim = mesh["primitives"][p]; int idxAcc = prim.value("indices", -1); int mode = prim.value("mode", 4); const char* modeName = mode == 0 ? "POINTS" : mode == 1 ? "LINES" : mode == 4 ? "TRIANGLES" : "?"; std::printf("│ %s%s[%d] %s indices=acc#%d\n", cont(lastM), branch(lastP), p, modeName, idxAcc); } } // Nodes (flat list — could be tree but glTF nodes are a graph) int nNode = (gj.contains("nodes") && gj["nodes"].is_array()) ? static_cast(gj["nodes"].size()) : 0; std::printf("├─ nodes (%d)\n", nNode); for (int n = 0; n < nNode; ++n) { bool last = (n == nNode - 1); const auto& node = gj["nodes"][n]; std::string name = node.value("name", std::string{}); int meshIdx = node.value("mesh", -1); std::printf("│ %s[%d]%s%s%s\n", branch(last), n, name.empty() ? "" : " ", name.c_str(), meshIdx >= 0 ? (" -> mesh#" + std::to_string(meshIdx)).c_str() : ""); } // Scenes (last branch) int nScene = (gj.contains("scenes") && gj["scenes"].is_array()) ? static_cast(gj["scenes"].size()) : 0; std::printf("└─ scenes (%d, default=%d)\n", nScene, gj.value("scene", 0)); for (int s = 0; s < nScene; ++s) { bool lastS = (s == nScene - 1); const auto& scene = gj["scenes"][s]; int nodeRefs = (scene.contains("nodes") && scene["nodes"].is_array()) ? static_cast(scene["nodes"].size()) : 0; std::printf(" %s[%d] nodes=[", branch(lastS), s); if (scene.contains("nodes") && scene["nodes"].is_array()) { for (size_t k = 0; k < scene["nodes"].size(); ++k) { std::printf("%s%d", k ? "," : "", scene["nodes"][k].get()); } } std::printf("] (%d nodes)\n", nodeRefs); } return 0; } else if (std::strcmp(argv[i], "--check-glb-bounds") == 0 && i + 1 < argc) { // Cross-checks every position accessor's claimed min/max // against the actual data in the BIN chunk. glTF viewers use // these for camera framing and frustum culling — stale // values (e.g. from a tool that edited geometry without // recomputing) cause models to vanish at certain angles or // get framed wrong on load. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "check-glb-bounds: cannot open %s\n", path.c_str()); return 1; } std::vector bytes((std::istreambuf_iterator(in)), std::istreambuf_iterator()); // Parse glb structure (re-implements --validate-glb's parser // since we need access to the BIN chunk bytes here). if (bytes.size() < 28) { std::fprintf(stderr, "check-glb-bounds: file too short to be a .glb\n"); return 1; } uint32_t magic, version; std::memcpy(&magic, &bytes[0], 4); std::memcpy(&version, &bytes[4], 4); if (magic != 0x46546C67 || version != 2) { std::fprintf(stderr, "check-glb-bounds: not a valid glTF 2.0 binary\n"); return 1; } uint32_t jsonLen, jsonType; std::memcpy(&jsonLen, &bytes[12], 4); std::memcpy(&jsonType, &bytes[16], 4); std::string jsonStr(bytes.begin() + 20, bytes.begin() + 20 + jsonLen); size_t binOff = 20 + jsonLen; std::memcpy(&magic, &bytes[binOff + 4], 4); // chunkType const uint8_t* binData = &bytes[binOff + 8]; uint32_t binLen; std::memcpy(&binLen, &bytes[binOff], 4); (void)binLen; // not range-checked here; --validate-glb does that nlohmann::json gj; try { gj = nlohmann::json::parse(jsonStr); } catch (const std::exception& e) { std::fprintf(stderr, "check-glb-bounds: JSON parse failed: %s\n", e.what()); return 1; } std::vector errors; int posAccessors = 0, mismatched = 0; // Walk all primitives, collect their POSITION accessor index, // dedupe (multiple primitives can share an accessor — only // recompute once per unique). std::set posAccIndices; if (gj.contains("meshes") && gj["meshes"].is_array()) { for (const auto& m : gj["meshes"]) { if (!m.contains("primitives") || !m["primitives"].is_array()) continue; for (const auto& p : m["primitives"]) { if (p.contains("attributes") && p["attributes"].contains("POSITION")) { posAccIndices.insert(p["attributes"]["POSITION"].get()); } } } } const auto& accessors = gj["accessors"]; const auto& bufferViews = gj["bufferViews"]; for (int ai : posAccIndices) { if (ai < 0 || ai >= static_cast(accessors.size())) { errors.push_back("position accessor " + std::to_string(ai) + " out of range"); continue; } const auto& acc = accessors[ai]; if (acc.value("type", std::string{}) != "VEC3" || acc.value("componentType", 0) != 5126) { errors.push_back("accessor " + std::to_string(ai) + " is not VEC3 FLOAT"); continue; } posAccessors++; int bvIdx = acc.value("bufferView", -1); if (bvIdx < 0 || bvIdx >= static_cast(bufferViews.size())) { errors.push_back("accessor " + std::to_string(ai) + " bufferView " + std::to_string(bvIdx) + " out of range"); continue; } const auto& bv = bufferViews[bvIdx]; uint32_t bvOff = bv.value("byteOffset", 0u); uint32_t accOff = acc.value("byteOffset", 0u); uint32_t count = acc.value("count", 0u); const uint8_t* p = binData + bvOff + accOff; glm::vec3 actualMin{1e30f}, actualMax{-1e30f}; for (uint32_t v = 0; v < count; ++v) { glm::vec3 pos; std::memcpy(&pos.x, p + v * 12 + 0, 4); std::memcpy(&pos.y, p + v * 12 + 4, 4); std::memcpy(&pos.z, p + v * 12 + 8, 4); actualMin = glm::min(actualMin, pos); actualMax = glm::max(actualMax, pos); } // Compare against claimed min/max (within float epsilon). glm::vec3 claimedMin{0}, claimedMax{0}; bool hasClaimed = (acc.contains("min") && acc.contains("max")); if (hasClaimed) { claimedMin.x = acc["min"][0]; claimedMin.y = acc["min"][1]; claimedMin.z = acc["min"][2]; claimedMax.x = acc["max"][0]; claimedMax.y = acc["max"][1]; claimedMax.z = acc["max"][2]; auto close = [](float a, float b) { return std::abs(a - b) < 1e-3f; }; bool ok = close(claimedMin.x, actualMin.x) && close(claimedMin.y, actualMin.y) && close(claimedMin.z, actualMin.z) && close(claimedMax.x, actualMax.x) && close(claimedMax.y, actualMax.y) && close(claimedMax.z, actualMax.z); if (!ok) { mismatched++; char buf[256]; std::snprintf(buf, sizeof(buf), "accessor %d bounds mismatch: claimed [%g,%g,%g]-[%g,%g,%g] vs actual [%g,%g,%g]-[%g,%g,%g]", ai, claimedMin.x, claimedMin.y, claimedMin.z, claimedMax.x, claimedMax.y, claimedMax.z, actualMin.x, actualMin.y, actualMin.z, actualMax.x, actualMax.y, actualMax.z); errors.push_back(buf); } } else { // glTF spec requires position accessors to declare min/max. errors.push_back("accessor " + std::to_string(ai) + " missing required min/max for POSITION attribute"); mismatched++; } } if (jsonOut) { nlohmann::json j; j["glb"] = path; j["positionAccessors"] = posAccessors; j["mismatched"] = mismatched; j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("GLB bounds: %s\n", path.c_str()); std::printf(" position accessors checked : %d\n", posAccessors); std::printf(" mismatched : %d\n", mismatched); if (errors.empty()) { std::printf(" PASSED\n"); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-stl") == 0 && i + 1 < argc) { // Structural validator for ASCII STL — pairs with --export-stl // and --import-stl (and --bake-zone-stl). Catches truncation, // missing solid framing, mismatched facet/vertex counts, and // non-finite vertex coords that would crash a slicer's mesh // analyzer. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path); if (!in) { std::fprintf(stderr, "validate-stl: cannot open %s\n", path.c_str()); return 1; } std::vector errors; std::string solidName; int facetCount = 0, vertCount = 0, nonFinite = 0; int facetsOpen = 0; // facet-without-endfacet leak detector bool sawSolid = false, sawEndsolid = false; int currentFacetVerts = 0; std::string line; int lineNum = 0; while (std::getline(in, line)) { lineNum++; while (!line.empty() && (line.back() == '\r' || line.back() == ' ')) line.pop_back(); if (line.empty()) continue; std::istringstream ss(line); std::string tok; ss >> tok; if (tok == "solid") { if (sawSolid) { errors.push_back("line " + std::to_string(lineNum) + ": multiple 'solid' headers"); } sawSolid = true; ss >> solidName; } else if (tok == "facet") { facetCount++; facetsOpen++; currentFacetVerts = 0; std::string nrmTok; ss >> nrmTok; if (nrmTok != "normal") { errors.push_back("line " + std::to_string(lineNum) + ": 'facet' missing 'normal' subtoken"); } else { float nx, ny, nz; if (!(ss >> nx >> ny >> nz)) { errors.push_back("line " + std::to_string(lineNum) + ": 'facet normal' missing 3 floats"); } else if (!std::isfinite(nx) || !std::isfinite(ny) || !std::isfinite(nz)) { errors.push_back("line " + std::to_string(lineNum) + ": non-finite facet normal"); nonFinite++; } } } else if (tok == "vertex") { vertCount++; currentFacetVerts++; float x, y, z; if (!(ss >> x >> y >> z)) { errors.push_back("line " + std::to_string(lineNum) + ": 'vertex' missing 3 floats"); } else if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(z)) { nonFinite++; if (errors.size() < 30) { errors.push_back("line " + std::to_string(lineNum) + ": non-finite vertex coord"); } } } else if (tok == "endfacet") { facetsOpen--; if (currentFacetVerts != 3) { errors.push_back("line " + std::to_string(lineNum) + ": facet has " + std::to_string(currentFacetVerts) + " vertices, expected exactly 3"); } } else if (tok == "endsolid") { sawEndsolid = true; } // outer loop / endloop are required by spec but ignored // here; their absence doesn't break parsing as long as // the vertex count per facet is correct. } if (!sawSolid) errors.push_back("missing 'solid' header"); if (!sawEndsolid) errors.push_back("missing 'endsolid' footer"); if (facetsOpen != 0) { errors.push_back(std::to_string(facetsOpen) + " unclosed 'facet' (missing 'endfacet')"); } if (vertCount != facetCount * 3) { errors.push_back("vertex count " + std::to_string(vertCount) + " != 3 * facet count " + std::to_string(facetCount)); } if (jsonOut) { nlohmann::json j; j["stl"] = path; j["solidName"] = solidName; j["facetCount"] = facetCount; j["vertexCount"] = vertCount; j["nonFiniteCount"] = nonFinite; j["errorCount"] = errors.size(); j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("STL: %s\n", path.c_str()); std::printf(" solid name : %s\n", solidName.empty() ? "(unset)" : solidName.c_str()); std::printf(" facets : %d\n", facetCount); std::printf(" vertices : %d\n", vertCount); if (nonFinite > 0) { std::printf(" non-finite : %d\n", nonFinite); } if (errors.empty()) { std::printf(" PASSED\n"); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-png") == 0 && i + 1 < argc) { // Full PNG structural validator — beyond --info-png's // header-only sniff. Walks every chunk, verifies CRC, // ensures IHDR/IDAT/IEND are present and ordered correctly. // Catches the kind of corruption (truncation mid-IDAT, // bit-flip in CRC) that browsers/decoders silently skip. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path, std::ios::binary); if (!in) { std::fprintf(stderr, "validate-png: cannot open %s\n", path.c_str()); return 1; } std::vector bytes((std::istreambuf_iterator(in)), std::istreambuf_iterator()); std::vector errors; // PNG signature: 89 50 4E 47 0D 0A 1A 0A static const uint8_t kSig[8] = {0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A}; if (bytes.size() < 8 || std::memcmp(bytes.data(), kSig, 8) != 0) { errors.push_back("missing PNG signature"); } // CRC32 table per PNG spec (matches the standard polynomial // 0xEDB88320; building once via constexpr-eligible logic). uint32_t crcTable[256]; for (uint32_t n = 0; n < 256; ++n) { uint32_t c = n; for (int k = 0; k < 8; ++k) { c = (c & 1) ? (0xEDB88320u ^ (c >> 1)) : (c >> 1); } crcTable[n] = c; } auto crc32 = [&](const uint8_t* data, size_t len) { uint32_t c = 0xFFFFFFFFu; for (size_t k = 0; k < len; ++k) { c = crcTable[(c ^ data[k]) & 0xFF] ^ (c >> 8); } return c ^ 0xFFFFFFFFu; }; auto be32 = [](const uint8_t* p) { return (uint32_t(p[0]) << 24) | (uint32_t(p[1]) << 16) | (uint32_t(p[2]) << 8) | uint32_t(p[3]); }; int chunkCount = 0; int badCrcs = 0; bool sawIHDR = false, sawIDAT = false, sawIEND = false; bool ihdrFirst = false; std::string firstChunkType; uint32_t width = 0, height = 0; uint8_t bitDepth = 0, colorType = 0; // Walk chunks: each is length(4) + type(4) + data(length) + crc(4). size_t off = 8; while (errors.empty() && off + 12 <= bytes.size()) { uint32_t len = be32(&bytes[off]); if (off + 8 + len + 4 > bytes.size()) { errors.push_back("chunk at offset " + std::to_string(off) + " extends past file end"); break; } std::string type(reinterpret_cast(&bytes[off + 4]), 4); if (chunkCount == 0) { firstChunkType = type; ihdrFirst = (type == "IHDR"); } chunkCount++; if (type == "IHDR") { sawIHDR = true; if (len >= 13) { width = be32(&bytes[off + 8]); height = be32(&bytes[off + 12]); bitDepth = bytes[off + 16]; colorType = bytes[off + 17]; } } else if (type == "IDAT") { sawIDAT = true; } else if (type == "IEND") { sawIEND = true; } // Verify CRC (computed over type + data, not length). uint32_t storedCrc = be32(&bytes[off + 8 + len]); uint32_t actualCrc = crc32(&bytes[off + 4], 4 + len); if (storedCrc != actualCrc) { badCrcs++; if (errors.size() < 10) { char buf[128]; std::snprintf(buf, sizeof(buf), "chunk '%s' at offset %zu: CRC mismatch (stored=0x%08X actual=0x%08X)", type.c_str(), off, storedCrc, actualCrc); errors.push_back(buf); } } off += 8 + len + 4; } if (!ihdrFirst) { errors.push_back("first chunk is '" + firstChunkType + "', expected 'IHDR'"); } if (!sawIHDR) errors.push_back("missing required IHDR chunk"); if (!sawIDAT) errors.push_back("missing required IDAT chunk"); if (!sawIEND) errors.push_back("missing required IEND chunk"); if (off < bytes.size()) { errors.push_back(std::to_string(bytes.size() - off) + " trailing bytes after IEND chunk"); } if (jsonOut) { nlohmann::json j; j["png"] = path; j["width"] = width; j["height"] = height; j["bitDepth"] = bitDepth; j["colorType"] = colorType; j["chunkCount"] = chunkCount; j["badCrcs"] = badCrcs; j["fileSize"] = bytes.size(); j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("PNG: %s\n", path.c_str()); std::printf(" size : %u x %u\n", width, height); std::printf(" bit depth : %u (color type %u)\n", bitDepth, colorType); std::printf(" chunks : %d (%d CRC mismatches)\n", chunkCount, badCrcs); std::printf(" file bytes : %zu\n", bytes.size()); if (errors.empty()) { std::printf(" PASSED\n"); return 0; } std::printf(" FAILED — %zu error(s):\n", errors.size()); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--validate-jsondbc") == 0 && i + 1 < argc) { // Strict schema validator for JSON DBC sidecars. --info-jsondbc // checks that header recordCount matches the actual records[] // length; this goes deeper: // - format tag is the wowee 1.0 string // - source field present (so re-import knows which DBC slot) // - recordCount + fieldCount are non-negative integers // - records is an array // - each record is an array exactly fieldCount long // - each cell is string|number|bool|null (no objects/arrays) // Catches the kind of corruption that load() might silently // tolerate (missing fields default to 0/empty), letting the // editor's runtime DBC loader downstream-fail in confusing // ways. std::string path = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; std::ifstream in(path); if (!in) { std::fprintf(stderr, "validate-jsondbc: cannot open %s\n", path.c_str()); return 1; } nlohmann::json doc; std::vector errors; try { in >> doc; } catch (const std::exception& e) { errors.push_back(std::string("JSON parse error: ") + e.what()); } std::string format, source; uint32_t recordCount = 0, fieldCount = 0; uint32_t actualRecs = 0; int badRowWidths = 0, badCellTypes = 0; if (errors.empty()) { if (!doc.is_object()) { errors.push_back("top-level value is not a JSON object"); } else { if (!doc.contains("format")) { errors.push_back("missing 'format' field"); } else if (!doc["format"].is_string()) { errors.push_back("'format' field is not a string"); } else { format = doc["format"].get(); if (format != "wowee-dbc-json-1.0") { errors.push_back("'format' is '" + format + "', expected 'wowee-dbc-json-1.0'"); } } if (!doc.contains("source")) { errors.push_back("missing 'source' field (re-import needs it)"); } else { source = doc.value("source", std::string{}); } if (!doc.contains("recordCount") || !doc["recordCount"].is_number_integer()) { errors.push_back("'recordCount' missing or not an integer"); } else { recordCount = doc["recordCount"].get(); } if (!doc.contains("fieldCount") || !doc["fieldCount"].is_number_integer()) { errors.push_back("'fieldCount' missing or not an integer"); } else { fieldCount = doc["fieldCount"].get(); } if (!doc.contains("records") || !doc["records"].is_array()) { errors.push_back("'records' missing or not an array"); } else { const auto& records = doc["records"]; actualRecs = static_cast(records.size()); if (actualRecs != recordCount) { errors.push_back("recordCount " + std::to_string(recordCount) + " != actual records " + std::to_string(actualRecs)); } for (size_t r = 0; r < records.size(); ++r) { const auto& row = records[r]; if (!row.is_array()) { errors.push_back("record[" + std::to_string(r) + "] is not an array"); continue; } if (row.size() != fieldCount) { badRowWidths++; if (badRowWidths <= 3) { errors.push_back("record[" + std::to_string(r) + "] has " + std::to_string(row.size()) + " cells, expected " + std::to_string(fieldCount)); } } for (size_t c = 0; c < row.size(); ++c) { const auto& cell = row[c]; bool ok = cell.is_string() || cell.is_number() || cell.is_boolean() || cell.is_null(); if (!ok) { badCellTypes++; if (badCellTypes <= 3) { errors.push_back("record[" + std::to_string(r) + "][" + std::to_string(c) + "] has invalid type (objects/arrays not allowed)"); } } } } if (badRowWidths > 3) { errors.push_back("... and " + std::to_string(badRowWidths - 3) + " more rows with wrong cell count"); } if (badCellTypes > 3) { errors.push_back("... and " + std::to_string(badCellTypes - 3) + " more cells with invalid types"); } } } } int errorCount = static_cast(errors.size()); if (jsonOut) { nlohmann::json j; j["jsondbc"] = path; j["format"] = format; j["source"] = source; j["recordCount"] = recordCount; j["fieldCount"] = fieldCount; j["actualRecords"] = actualRecs; j["errorCount"] = errorCount; j["errors"] = errors; j["passed"] = errors.empty(); std::printf("%s\n", j.dump(2).c_str()); return errors.empty() ? 0 : 1; } std::printf("JSON DBC: %s\n", path.c_str()); std::printf(" format : %s\n", format.empty() ? "?" : format.c_str()); std::printf(" source : %s\n", source.empty() ? "?" : source.c_str()); std::printf(" records : %u (header) / %u (actual)\n", recordCount, actualRecs); std::printf(" fields : %u\n", fieldCount); if (errors.empty()) { std::printf(" PASSED\n"); return 0; } std::printf(" FAILED — %d error(s):\n", errorCount); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--export-obj") == 0 && i + 1 < argc) { // Convert WOM (our open M2 replacement) to Wavefront OBJ — a // universally supported text format that opens directly in // Blender, MeshLab, ZBrush, Maya, and basically every other 3D // tool ever made. Makes the open-format ecosystem actually // useful for content authors who don't want to write a custom // WOM importer for their DCC of choice. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".obj"; auto wom = wowee::pipeline::WoweeModelLoader::load(base); if (!wom.isValid()) { std::fprintf(stderr, "WOM has no geometry to export: %s.wom\n", base.c_str()); return 1; } std::ofstream obj(outPath); if (!obj) { std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str()); return 1; } // Header — preserves provenance so a designer reopening the OBJ // weeks later knows where it came from. The MTL line is a // courtesy: we don't currently emit a .mtl, but downstream // tools won't error without one either. obj << "# Wavefront OBJ generated by wowee_editor --export-obj\n"; obj << "# Source: " << base << ".wom (v" << wom.version << ")\n"; obj << "# Verts: " << wom.vertices.size() << " Tris: " << wom.indices.size() / 3 << " Textures: " << wom.texturePaths.size() << "\n\n"; obj << "o " << (wom.name.empty() ? "WoweeModel" : wom.name) << "\n"; // Positions (v), texcoords (vt), normals (vn) — OBJ flips V so // that the same UVs that look right in our Vulkan renderer // also look right in Blender's bottom-left UV convention. for (const auto& v : wom.vertices) { obj << "v " << v.position.x << " " << v.position.y << " " << v.position.z << "\n"; } for (const auto& v : wom.vertices) { obj << "vt " << v.texCoord.x << " " << (1.0f - v.texCoord.y) << "\n"; } for (const auto& v : wom.vertices) { obj << "vn " << v.normal.x << " " << v.normal.y << " " << v.normal.z << "\n"; } // Faces — split per-batch so each material/texture range becomes // its own group. Falls back to a single group when the WOM // wasn't authored with batches (WOM1/WOM2). OBJ indices are // 1-based, hence the +1. auto emitFaces = [&](const char* groupName, uint32_t start, uint32_t count) { obj << "g " << groupName << "\n"; for (uint32_t k = 0; k < count; k += 3) { uint32_t i0 = wom.indices[start + k] + 1; uint32_t i1 = wom.indices[start + k + 1] + 1; uint32_t i2 = wom.indices[start + k + 2] + 1; obj << "f " << i0 << "/" << i0 << "/" << i0 << " " << i1 << "/" << i1 << "/" << i1 << " " << i2 << "/" << i2 << "/" << i2 << "\n"; } }; if (wom.batches.empty()) { emitFaces("mesh", 0, static_cast(wom.indices.size())); } else { for (size_t b = 0; b < wom.batches.size(); ++b) { const auto& batch = wom.batches[b]; std::string groupName = "batch_" + std::to_string(b); if (batch.textureIndex < wom.texturePaths.size()) { // Strip directory + extension for a readable group // name; full path is preserved in the file header // comment so nothing is lost. std::string tex = wom.texturePaths[batch.textureIndex]; auto slash = tex.find_last_of("/\\"); if (slash != std::string::npos) tex = tex.substr(slash + 1); auto dot = tex.find_last_of('.'); if (dot != std::string::npos) tex = tex.substr(0, dot); if (!tex.empty()) groupName += "_" + tex; } emitFaces(groupName.c_str(), batch.indexStart, batch.indexCount); } } obj.close(); std::printf("Exported %s.wom -> %s\n", base.c_str(), outPath.c_str()); std::printf(" %zu verts, %zu tris, %zu groups\n", wom.vertices.size(), wom.indices.size() / 3, wom.batches.empty() ? size_t(1) : wom.batches.size()); return 0; } else if (std::strcmp(argv[i], "--export-glb") == 0 && i + 1 < argc) { // glTF 2.0 binary (.glb) export — modern industry standard // that, unlike OBJ, supports skinning + animations + PBR // materials natively. v1 here writes positions/normals/UVs/ // indices as a single mesh (or one primitive per WOM3 batch); // bones/anims are deliberately not yet emitted because glTF's // joint matrix layout differs from WOM's bone tree and needs // a careful re-mapping pass. // // Why this matters: glTF is what Sketchfab, Three.js, Babylon.js, // and Unity/Unreal-via-import all consume. Shipping WOM through // .glb makes our open binary format viewable in any modern // browser-based 3D viewer with zero conversion friction. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".glb"; auto wom = wowee::pipeline::WoweeModelLoader::load(base); if (!wom.isValid()) { std::fprintf(stderr, "WOM has no geometry: %s.wom\n", base.c_str()); return 1; } // BIN chunk layout — sections ordered so each accessor's // byteOffset is naturally aligned for its component type: // positions (vec3 float) : 12 bytes/vert, offset 0 // normals (vec3 float) : 12 bytes/vert // uvs (vec2 float) : 8 bytes/vert // indices (uint32) : 4 bytes each // After 32 bytes per vertex, indices start at a 4-byte aligned // offset for free. const uint32_t vCount = static_cast(wom.vertices.size()); const uint32_t iCount = static_cast(wom.indices.size()); const uint32_t posOff = 0; const uint32_t nrmOff = posOff + vCount * 12; const uint32_t uvOff = nrmOff + vCount * 12; const uint32_t idxOff = uvOff + vCount * 8; const uint32_t binSize = idxOff + iCount * 4; std::vector bin(binSize); // Pack positions for (uint32_t v = 0; v < vCount; ++v) { const auto& vert = wom.vertices[v]; std::memcpy(&bin[posOff + v * 12 + 0], &vert.position.x, 4); std::memcpy(&bin[posOff + v * 12 + 4], &vert.position.y, 4); std::memcpy(&bin[posOff + v * 12 + 8], &vert.position.z, 4); std::memcpy(&bin[nrmOff + v * 12 + 0], &vert.normal.x, 4); std::memcpy(&bin[nrmOff + v * 12 + 4], &vert.normal.y, 4); std::memcpy(&bin[nrmOff + v * 12 + 8], &vert.normal.z, 4); std::memcpy(&bin[uvOff + v * 8 + 0], &vert.texCoord.x, 4); std::memcpy(&bin[uvOff + v * 8 + 4], &vert.texCoord.y, 4); } std::memcpy(&bin[idxOff], wom.indices.data(), iCount * 4); // Compute bounds for the position accessor's min/max — glTF // viewers rely on these for camera framing and culling. glm::vec3 bMin{1e30f}, bMax{-1e30f}; for (const auto& v : wom.vertices) { bMin = glm::min(bMin, v.position); bMax = glm::max(bMax, v.position); } // Build the JSON structure. nlohmann::json keeps insertion // order in dump(), but glTF readers are key-based so order // doesn't matter functionally. nlohmann::json gj; gj["asset"] = {{"version", "2.0"}, {"generator", "wowee_editor --export-glb"}}; gj["scene"] = 0; gj["scenes"] = nlohmann::json::array({nlohmann::json{{"nodes", {0}}}}); gj["nodes"] = nlohmann::json::array({nlohmann::json{ {"name", wom.name.empty() ? "WoweeModel" : wom.name}, {"mesh", 0} }}); gj["buffers"] = nlohmann::json::array({nlohmann::json{ {"byteLength", binSize} }}); // BufferViews: one per attribute + one per index range. // Per WOM3 batch we slice the index bufferView with separate // accessors so each batch becomes its own primitive. nlohmann::json bufferViews = nlohmann::json::array(); // 0: positions, 1: normals, 2: uvs, 3: indices (whole range) bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff}, {"byteLength", vCount * 12}, {"target", 34962}}); // ARRAY_BUFFER bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff}, {"byteLength", vCount * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", uvOff}, {"byteLength", vCount * 8}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff}, {"byteLength", iCount * 4}, {"target", 34963}}); // ELEMENT_ARRAY_BUFFER gj["bufferViews"] = bufferViews; // Accessors: 0=position, 1=normal, 2=uv, 3..N=indices (one // per primitive, sliced from bufferView 3). nlohmann::json accessors = nlohmann::json::array(); accessors.push_back({ {"bufferView", 0}, {"componentType", 5126}, // FLOAT {"count", vCount}, {"type", "VEC3"}, {"min", {bMin.x, bMin.y, bMin.z}}, {"max", {bMax.x, bMax.y, bMax.z}} }); accessors.push_back({ {"bufferView", 1}, {"componentType", 5126}, {"count", vCount}, {"type", "VEC3"} }); accessors.push_back({ {"bufferView", 2}, {"componentType", 5126}, {"count", vCount}, {"type", "VEC2"} }); // Build primitives — one per WOM3 batch, or one over the // whole index range if no batches. nlohmann::json primitives = nlohmann::json::array(); auto addPrimitive = [&](uint32_t idxStart, uint32_t idxCount) { uint32_t accessorIdx = static_cast(accessors.size()); accessors.push_back({ {"bufferView", 3}, {"byteOffset", idxStart * 4}, {"componentType", 5125}, // UNSIGNED_INT {"count", idxCount}, {"type", "SCALAR"} }); primitives.push_back({ {"attributes", {{"POSITION", 0}, {"NORMAL", 1}, {"TEXCOORD_0", 2}}}, {"indices", accessorIdx}, {"mode", 4} // TRIANGLES }); }; if (wom.batches.empty()) { addPrimitive(0, iCount); } else { for (const auto& b : wom.batches) { addPrimitive(b.indexStart, b.indexCount); } } gj["accessors"] = accessors; gj["meshes"] = nlohmann::json::array({nlohmann::json{ {"primitives", primitives} }}); // Serialize JSON to bytes; pad to 4-byte boundary with spaces // (glTF spec requires JSON chunk padded with 0x20). std::string jsonStr = gj.dump(); while (jsonStr.size() % 4 != 0) jsonStr += ' '; // BIN chunk pads to 4-byte boundary with zeros (already // satisfied since binSize = idxOff + iCount*4 and idxOff is // 4-byte aligned). uint32_t jsonLen = static_cast(jsonStr.size()); uint32_t binLen = binSize; uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen; std::ofstream out(outPath, std::ios::binary); if (!out) { std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str()); return 1; } // Header: magic, version, total length (all little-endian uint32) uint32_t magic = 0x46546C67; // 'glTF' uint32_t version = 2; out.write(reinterpret_cast(&magic), 4); out.write(reinterpret_cast(&version), 4); out.write(reinterpret_cast(&totalLen), 4); // JSON chunk header + payload uint32_t jsonChunkType = 0x4E4F534A; // 'JSON' out.write(reinterpret_cast(&jsonLen), 4); out.write(reinterpret_cast(&jsonChunkType), 4); out.write(jsonStr.data(), jsonLen); // BIN chunk header + payload uint32_t binChunkType = 0x004E4942; // 'BIN\0' out.write(reinterpret_cast(&binLen), 4); out.write(reinterpret_cast(&binChunkType), 4); out.write(reinterpret_cast(bin.data()), binLen); out.close(); std::printf("Exported %s.wom -> %s\n", base.c_str(), outPath.c_str()); std::printf(" %u verts, %u tris, %zu primitive(s), %u-byte binary chunk\n", vCount, iCount / 3, primitives.size(), binLen); return 0; } else if (std::strcmp(argv[i], "--export-stl") == 0 && i + 1 < argc) { // ASCII STL export — single most universal 3D-printer format. // Cura, PrusaSlicer, Bambu Studio, Slic3r, OctoPrint, MakerBot // — every slicer made in the last 25 years opens STL natively. // Lets WOM models drive physical prints with no conversion // friction beyond this one command. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".stl"; auto wom = wowee::pipeline::WoweeModelLoader::load(base); if (!wom.isValid()) { std::fprintf(stderr, "WOM has no geometry: %s.wom\n", base.c_str()); return 1; } std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str()); return 1; } // STL solid name must be alphanumeric + underscores per loose // convention; sanitize whatever the WOM name contains. Empty // -> 'wowee_model'. std::string solidName = wom.name.empty() ? "wowee_model" : wom.name; for (auto& c : solidName) { if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) c = '_'; } out << "solid " << solidName << "\n"; // Per-triangle facet — STL has no shared vertex pool, every // triangle stands alone. Compute face normal from cross product // (STL spec requires unit-length face normal; viewers fall // back to per-vertex if zero, but most slicers want the real // value for orientation hints). uint32_t triCount = 0; for (size_t k = 0; k + 2 < wom.indices.size(); k += 3) { uint32_t i0 = wom.indices[k]; uint32_t i1 = wom.indices[k + 1]; uint32_t i2 = wom.indices[k + 2]; if (i0 >= wom.vertices.size() || i1 >= wom.vertices.size() || i2 >= wom.vertices.size()) continue; const auto& v0 = wom.vertices[i0].position; const auto& v1 = wom.vertices[i1].position; const auto& v2 = wom.vertices[i2].position; glm::vec3 e1 = v1 - v0; glm::vec3 e2 = v2 - v0; glm::vec3 n = glm::cross(e1, e2); float len = glm::length(n); if (len > 1e-12f) n /= len; else n = {0, 0, 1}; // degenerate — STL spec allows any unit normal out << " facet normal " << n.x << " " << n.y << " " << n.z << "\n" << " outer loop\n" << " vertex " << v0.x << " " << v0.y << " " << v0.z << "\n" << " vertex " << v1.x << " " << v1.y << " " << v1.z << "\n" << " vertex " << v2.x << " " << v2.y << " " << v2.z << "\n" << " endloop\n" << " endfacet\n"; triCount++; } out << "endsolid " << solidName << "\n"; out.close(); std::printf("Exported %s.wom -> %s\n", base.c_str(), outPath.c_str()); std::printf(" solid '%s', %u facets\n", solidName.c_str(), triCount); return 0; } else if (std::strcmp(argv[i], "--import-stl") == 0 && i + 1 < argc) { // ASCII STL -> WOM. Closes the STL round trip so designers can // edit prints in TinkerCAD/Meshmixer/SolidWorks and bring them // back to the engine. Dedupes vertices on (pos, normal) so the // resulting WOM vertex buffer stays compact. std::string stlPath = argv[++i]; std::string womBase; if (i + 1 < argc && argv[i + 1][0] != '-') womBase = argv[++i]; if (!std::filesystem::exists(stlPath)) { std::fprintf(stderr, "STL not found: %s\n", stlPath.c_str()); return 1; } if (womBase.empty()) { womBase = stlPath; if (womBase.size() >= 4 && womBase.substr(womBase.size() - 4) == ".stl") { womBase = womBase.substr(0, womBase.size() - 4); } } std::ifstream in(stlPath); if (!in) { std::fprintf(stderr, "Failed to open STL: %s\n", stlPath.c_str()); return 1; } wowee::pipeline::WoweeModel wom; wom.version = 1; // Dedupe key: 6 floats (pos + normal) packed as a string. Loose // matching, but exact for round-trips since we write the same // floats back. Real-world STLs from CAD tools rarely benefit // from looser tolerance — they already share verts at the // exporter level. std::unordered_map dedupe; auto interVert = [&](const glm::vec3& pos, const glm::vec3& nrm) { char key[128]; std::snprintf(key, sizeof(key), "%.6f|%.6f|%.6f|%.6f|%.6f|%.6f", pos.x, pos.y, pos.z, nrm.x, nrm.y, nrm.z); auto it = dedupe.find(key); if (it != dedupe.end()) return it->second; wowee::pipeline::WoweeModel::Vertex v; v.position = pos; v.normal = nrm; v.texCoord = {0, 0}; uint32_t idx = static_cast(wom.vertices.size()); wom.vertices.push_back(v); dedupe[key] = idx; return idx; }; std::string line; std::string solidName; // Per-facet state: parsed normal + accumulating vertex queue. glm::vec3 currentNormal{0, 0, 1}; std::vector facetVerts; int facetCount = 0; while (std::getline(in, line)) { while (!line.empty() && (line.back() == '\r' || line.back() == ' ')) line.pop_back(); std::istringstream ss(line); std::string tok; ss >> tok; if (tok == "solid" && solidName.empty()) { ss >> solidName; } else if (tok == "facet") { std::string normalKw; ss >> normalKw; if (normalKw == "normal") { ss >> currentNormal.x >> currentNormal.y >> currentNormal.z; } facetVerts.clear(); } else if (tok == "vertex") { glm::vec3 v; ss >> v.x >> v.y >> v.z; facetVerts.push_back(v); } else if (tok == "endfacet") { if (facetVerts.size() == 3) { // Use the facet normal for all 3 verts since STL // doesn't carry per-vertex normals. Glue-points to // adjacent facets will get distinct verts (which is // correct for faceted-shading STL geometry). for (const auto& v : facetVerts) { wom.indices.push_back(interVert(v, currentNormal)); } facetCount++; } facetVerts.clear(); } // 'outer loop', 'endloop', 'endsolid' ignored — we infer // from the vertex count per facet. } if (wom.vertices.empty() || wom.indices.empty()) { std::fprintf(stderr, "import-stl: no geometry parsed from %s\n", stlPath.c_str()); return 1; } wom.name = solidName.empty() ? std::filesystem::path(stlPath).stem().string() : solidName; // Compute bounds — renderer culls by these so wrong values // make models disappear at distance. wom.boundMin = wom.vertices[0].position; wom.boundMax = wom.boundMin; for (const auto& v : wom.vertices) { wom.boundMin = glm::min(wom.boundMin, v.position); wom.boundMax = glm::max(wom.boundMax, v.position); } glm::vec3 center = (wom.boundMin + wom.boundMax) * 0.5f; float r2 = 0; for (const auto& v : wom.vertices) { glm::vec3 d = v.position - center; r2 = std::max(r2, glm::dot(d, d)); } wom.boundRadius = std::sqrt(r2); if (!wowee::pipeline::WoweeModelLoader::save(wom, womBase)) { std::fprintf(stderr, "import-stl: failed to write %s.wom\n", womBase.c_str()); return 1; } std::printf("Imported %s -> %s.wom\n", stlPath.c_str(), womBase.c_str()); std::printf(" %d facets, %zu verts (deduped), bounds [%.2f, %.2f, %.2f] - [%.2f, %.2f, %.2f]\n", facetCount, wom.vertices.size(), wom.boundMin.x, wom.boundMin.y, wom.boundMin.z, wom.boundMax.x, wom.boundMax.y, wom.boundMax.z); return 0; } else if (std::strcmp(argv[i], "--export-wob-glb") == 0 && i + 1 < argc) { // glTF 2.0 binary export for WOB. Same purpose as --export-glb // for WOM but adapted for buildings: each WOB group becomes // one primitive in a single mesh, sharing one big vertex // pool concatenated from per-group vertex arrays. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) { std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".glb"; auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); if (!bld.isValid()) { std::fprintf(stderr, "WOB has no groups: %s.wob\n", base.c_str()); return 1; } // Total counts + per-group offsets needed before allocating // the BIN buffer. Index buffer is uint32 so groups can each // index into the global pool by offset. uint32_t totalV = 0, totalI = 0; std::vector groupVertOff(bld.groups.size(), 0); std::vector groupIdxOff(bld.groups.size(), 0); for (size_t g = 0; g < bld.groups.size(); ++g) { groupVertOff[g] = totalV; groupIdxOff[g] = totalI; totalV += static_cast(bld.groups[g].vertices.size()); totalI += static_cast(bld.groups[g].indices.size()); } if (totalV == 0 || totalI == 0) { std::fprintf(stderr, "WOB has no vertex data\n"); return 1; } const uint32_t posOff = 0; const uint32_t nrmOff = posOff + totalV * 12; const uint32_t uvOff = nrmOff + totalV * 12; const uint32_t idxOff = uvOff + totalV * 8; const uint32_t binSize = idxOff + totalI * 4; std::vector bin(binSize); // Pack per-group geometry into the global pool. Indices get // offset by the group's starting vertex index so they // continue to reference the right vertices in the merged pool. uint32_t vCursor = 0, iCursor = 0; glm::vec3 bMin{1e30f}, bMax{-1e30f}; for (size_t g = 0; g < bld.groups.size(); ++g) { const auto& grp = bld.groups[g]; for (const auto& v : grp.vertices) { std::memcpy(&bin[posOff + vCursor * 12 + 0], &v.position.x, 4); std::memcpy(&bin[posOff + vCursor * 12 + 4], &v.position.y, 4); std::memcpy(&bin[posOff + vCursor * 12 + 8], &v.position.z, 4); std::memcpy(&bin[nrmOff + vCursor * 12 + 0], &v.normal.x, 4); std::memcpy(&bin[nrmOff + vCursor * 12 + 4], &v.normal.y, 4); std::memcpy(&bin[nrmOff + vCursor * 12 + 8], &v.normal.z, 4); std::memcpy(&bin[uvOff + vCursor * 8 + 0], &v.texCoord.x, 4); std::memcpy(&bin[uvOff + vCursor * 8 + 4], &v.texCoord.y, 4); bMin = glm::min(bMin, v.position); bMax = glm::max(bMax, v.position); vCursor++; } // Offset indices by group's vertex base so merged pool // indexing still works. uint32 indices, written LE. for (uint32_t idx : grp.indices) { uint32_t off = idx + groupVertOff[g]; std::memcpy(&bin[idxOff + iCursor * 4], &off, 4); iCursor++; } } // Build glTF JSON. nlohmann::json gj; gj["asset"] = {{"version", "2.0"}, {"generator", "wowee_editor --export-wob-glb"}}; gj["scene"] = 0; gj["scenes"] = nlohmann::json::array({nlohmann::json{{"nodes", {0}}}}); gj["nodes"] = nlohmann::json::array({nlohmann::json{ {"name", bld.name.empty() ? "WoweeBuilding" : bld.name}, {"mesh", 0} }}); gj["buffers"] = nlohmann::json::array({nlohmann::json{ {"byteLength", binSize} }}); nlohmann::json bufferViews = nlohmann::json::array(); bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff}, {"byteLength", totalV * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff}, {"byteLength", totalV * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", uvOff}, {"byteLength", totalV * 8}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff}, {"byteLength", totalI * 4}, {"target", 34963}}); gj["bufferViews"] = bufferViews; nlohmann::json accessors = nlohmann::json::array(); accessors.push_back({ {"bufferView", 0}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC3"}, {"min", {bMin.x, bMin.y, bMin.z}}, {"max", {bMax.x, bMax.y, bMax.z}} }); accessors.push_back({{"bufferView", 1}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC3"}}); accessors.push_back({{"bufferView", 2}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC2"}}); // Per-group primitives — each gets its own indices accessor // sliced from the shared index bufferView via byteOffset. nlohmann::json primitives = nlohmann::json::array(); for (size_t g = 0; g < bld.groups.size(); ++g) { uint32_t accIdx = static_cast(accessors.size()); accessors.push_back({ {"bufferView", 3}, {"byteOffset", groupIdxOff[g] * 4}, {"componentType", 5125}, {"count", bld.groups[g].indices.size()}, {"type", "SCALAR"} }); primitives.push_back({ {"attributes", {{"POSITION", 0}, {"NORMAL", 1}, {"TEXCOORD_0", 2}}}, {"indices", accIdx}, {"mode", 4} }); } gj["accessors"] = accessors; gj["meshes"] = nlohmann::json::array({nlohmann::json{ {"primitives", primitives} }}); std::string jsonStr = gj.dump(); while (jsonStr.size() % 4 != 0) jsonStr += ' '; uint32_t jsonLen = static_cast(jsonStr.size()); uint32_t binLen = binSize; uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen; std::ofstream out(outPath, std::ios::binary); if (!out) { std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str()); return 1; } uint32_t magic = 0x46546C67; uint32_t version = 2; out.write(reinterpret_cast(&magic), 4); out.write(reinterpret_cast(&version), 4); out.write(reinterpret_cast(&totalLen), 4); uint32_t jsonChunkType = 0x4E4F534A; out.write(reinterpret_cast(&jsonLen), 4); out.write(reinterpret_cast(&jsonChunkType), 4); out.write(jsonStr.data(), jsonLen); uint32_t binChunkType = 0x004E4942; out.write(reinterpret_cast(&binLen), 4); out.write(reinterpret_cast(&binChunkType), 4); out.write(reinterpret_cast(bin.data()), binLen); out.close(); std::printf("Exported %s.wob -> %s\n", base.c_str(), outPath.c_str()); std::printf(" %zu groups -> %zu primitives, %u verts, %u tris, %u-byte BIN\n", bld.groups.size(), primitives.size(), totalV, totalI / 3, binLen); return 0; } else if (std::strcmp(argv[i], "--export-whm-glb") == 0 && i + 1 < argc) { // glTF 2.0 binary export for WHM/WOT terrain. Mirrors // --export-whm-obj's mesh layout (9x9 outer grid per chunk // → 8x8 quads → 2 tris each), but ships as a single .glb // viewable in any modern web 3D tool. Per-chunk primitives // so designers can hide individual chunks in three.js. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } for (const char* ext : {".wot", ".whm"}) { if (base.size() >= 4 && base.substr(base.size() - 4) == ext) { base = base.substr(0, base.size() - 4); break; } } if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "WHM/WOT not found: %s.{whm,wot}\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".glb"; wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(base, terrain); // Same coord constants as --export-whm-obj so the .glb and // .obj of the same source align spatially. constexpr float kTileSize = 533.33333f; constexpr float kChunkSize = kTileSize / 16.0f; constexpr float kVertSpacing = kChunkSize / 8.0f; // Walk the 16x16 chunk grid, build per-chunk vertex + index // arrays. Hole bits respected (cave-entrance quads dropped). struct ChunkMesh { uint32_t vertOff, vertCount, idxOff, idxCount; }; std::vector chunkMeshes; std::vector positions; // packed sequentially std::vector indices; int loadedChunks = 0; glm::vec3 bMin{1e30f}, bMax{-1e30f}; for (int cx = 0; cx < 16; ++cx) { for (int cy = 0; cy < 16; ++cy) { const auto& chunk = terrain.getChunk(cx, cy); if (!chunk.heightMap.isLoaded()) continue; loadedChunks++; ChunkMesh cm{}; cm.vertOff = static_cast(positions.size()); cm.idxOff = static_cast(indices.size()); float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize; float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize; // 9x9 outer verts (skip 8x8 inner fan-center verts). for (int row = 0; row < 9; ++row) { for (int col = 0; col < 9; ++col) { glm::vec3 p{ chunkBaseX - row * kVertSpacing, chunkBaseY - col * kVertSpacing, chunk.position[2] + chunk.heightMap.heights[row * 17 + col] }; positions.push_back(p); bMin = glm::min(bMin, p); bMax = glm::max(bMax, p); } } cm.vertCount = 81; bool isHoleChunk = (chunk.holes != 0); auto idx = [&](int r, int c) { return cm.vertOff + r * 9 + c; }; for (int row = 0; row < 8; ++row) { for (int col = 0; col < 8; ++col) { if (isHoleChunk) { int hx = col / 2, hy = row / 2; if (chunk.holes & (1 << (hy * 4 + hx))) continue; } indices.push_back(idx(row, col)); indices.push_back(idx(row, col + 1)); indices.push_back(idx(row + 1, col + 1)); indices.push_back(idx(row, col)); indices.push_back(idx(row + 1, col + 1)); indices.push_back(idx(row + 1, col)); } } cm.idxCount = static_cast(indices.size()) - cm.idxOff; chunkMeshes.push_back(cm); } } if (loadedChunks == 0) { std::fprintf(stderr, "WHM has no loaded chunks\n"); return 1; } // Synthesize normals as +Z (terrain is Z-up). Real per-vertex // normals would need a smoothing pass across chunk boundaries // — skip for v1, viewers can compute their own from positions. const uint32_t totalV = static_cast(positions.size()); const uint32_t totalI = static_cast(indices.size()); const uint32_t posOff = 0; const uint32_t nrmOff = posOff + totalV * 12; const uint32_t idxOff = nrmOff + totalV * 12; const uint32_t binSize = idxOff + totalI * 4; std::vector bin(binSize); for (uint32_t v = 0; v < totalV; ++v) { std::memcpy(&bin[posOff + v * 12 + 0], &positions[v].x, 4); std::memcpy(&bin[posOff + v * 12 + 4], &positions[v].y, 4); std::memcpy(&bin[posOff + v * 12 + 8], &positions[v].z, 4); float nx = 0, ny = 0, nz = 1; std::memcpy(&bin[nrmOff + v * 12 + 0], &nx, 4); std::memcpy(&bin[nrmOff + v * 12 + 4], &ny, 4); std::memcpy(&bin[nrmOff + v * 12 + 8], &nz, 4); } std::memcpy(&bin[idxOff], indices.data(), totalI * 4); // Build glTF JSON. nlohmann::json gj; gj["asset"] = {{"version", "2.0"}, {"generator", "wowee_editor --export-whm-glb"}}; gj["scene"] = 0; gj["scenes"] = nlohmann::json::array({nlohmann::json{{"nodes", {0}}}}); std::string nodeName = "WoweeTerrain_" + std::to_string(terrain.coord.x) + "_" + std::to_string(terrain.coord.y); gj["nodes"] = nlohmann::json::array({nlohmann::json{ {"name", nodeName}, {"mesh", 0} }}); gj["buffers"] = nlohmann::json::array({nlohmann::json{ {"byteLength", binSize} }}); nlohmann::json bufferViews = nlohmann::json::array(); bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff}, {"byteLength", totalV * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff}, {"byteLength", totalV * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff}, {"byteLength", totalI * 4}, {"target", 34963}}); gj["bufferViews"] = bufferViews; nlohmann::json accessors = nlohmann::json::array(); accessors.push_back({ {"bufferView", 0}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC3"}, {"min", {bMin.x, bMin.y, bMin.z}}, {"max", {bMax.x, bMax.y, bMax.z}} }); accessors.push_back({{"bufferView", 1}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC3"}}); // Per-chunk primitive — sliced from shared index bufferView. nlohmann::json primitives = nlohmann::json::array(); for (const auto& cm : chunkMeshes) { if (cm.idxCount == 0) continue; // all-hole chunk uint32_t accIdx = static_cast(accessors.size()); accessors.push_back({ {"bufferView", 2}, {"byteOffset", cm.idxOff * 4}, {"componentType", 5125}, {"count", cm.idxCount}, {"type", "SCALAR"} }); primitives.push_back({ {"attributes", {{"POSITION", 0}, {"NORMAL", 1}}}, {"indices", accIdx}, {"mode", 4} }); } gj["accessors"] = accessors; gj["meshes"] = nlohmann::json::array({nlohmann::json{ {"primitives", primitives} }}); std::string jsonStr = gj.dump(); while (jsonStr.size() % 4 != 0) jsonStr += ' '; uint32_t jsonLen = static_cast(jsonStr.size()); uint32_t binLen = binSize; uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen; std::ofstream out(outPath, std::ios::binary); if (!out) { std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str()); return 1; } uint32_t magic = 0x46546C67, version = 2; out.write(reinterpret_cast(&magic), 4); out.write(reinterpret_cast(&version), 4); out.write(reinterpret_cast(&totalLen), 4); uint32_t jsonChunkType = 0x4E4F534A; out.write(reinterpret_cast(&jsonLen), 4); out.write(reinterpret_cast(&jsonChunkType), 4); out.write(jsonStr.data(), jsonLen); uint32_t binChunkType = 0x004E4942; out.write(reinterpret_cast(&binLen), 4); out.write(reinterpret_cast(&binChunkType), 4); out.write(reinterpret_cast(bin.data()), binLen); out.close(); std::printf("Exported %s.whm -> %s\n", base.c_str(), outPath.c_str()); std::printf(" %d chunks loaded, %u verts, %u tris, %zu primitives, %u-byte BIN\n", loadedChunks, totalV, totalI / 3, primitives.size(), binLen); return 0; } else if (std::strcmp(argv[i], "--bake-zone-glb") == 0 && i + 1 < argc) { // Bake every WHM tile in a zone into ONE .glb so the whole // multi-tile zone opens in three.js / model-viewer with one // file. Each tile becomes its own mesh+node so they can be // toggled independently. v1: terrain only — object/WOB // instances are a follow-up that needs careful per-mesh // bufferView slicing. std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "bake-zone-glb: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "bake-zone-glb: failed to parse zone.json\n"); return 1; } if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".glb"; if (zm.tiles.empty()) { std::fprintf(stderr, "bake-zone-glb: zone has no tiles\n"); return 1; } constexpr float kTileSize = 533.33333f; constexpr float kChunkSize = kTileSize / 16.0f; constexpr float kVertSpacing = kChunkSize / 8.0f; // Per-tile mesh metadata so we can create one node per tile // and slice its index range from the shared bufferView. struct TileMesh { int tx, ty; uint32_t vertOff, vertCount; uint32_t idxOff, idxCount; }; std::vector tileMeshes; std::vector positions; std::vector indices; int loadedTiles = 0; glm::vec3 bMin{1e30f}, bMax{-1e30f}; for (const auto& [tx, ty] : zm.tiles) { std::string tileBase = zoneDir + "/" + zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty); if (!wowee::pipeline::WoweeTerrainLoader::exists(tileBase)) { std::fprintf(stderr, "bake-zone-glb: tile (%d,%d) WHM/WOT missing — skipping\n", tx, ty); continue; } wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(tileBase, terrain); TileMesh tm{tx, ty, 0, 0, 0, 0}; tm.vertOff = static_cast(positions.size()); tm.idxOff = static_cast(indices.size()); // Same per-chunk outer-grid layout as --export-whm-glb, // but accumulated across all tiles so they share one // global vertex+index pool. for (int cx = 0; cx < 16; ++cx) { for (int cy = 0; cy < 16; ++cy) { const auto& chunk = terrain.getChunk(cx, cy); if (!chunk.heightMap.isLoaded()) continue; float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize; float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize; uint32_t chunkVertOff = static_cast(positions.size()); for (int row = 0; row < 9; ++row) { for (int col = 0; col < 9; ++col) { glm::vec3 p{ chunkBaseX - row * kVertSpacing, chunkBaseY - col * kVertSpacing, chunk.position[2] + chunk.heightMap.heights[row * 17 + col] }; positions.push_back(p); bMin = glm::min(bMin, p); bMax = glm::max(bMax, p); } } bool isHoleChunk = (chunk.holes != 0); for (int row = 0; row < 8; ++row) { for (int col = 0; col < 8; ++col) { if (isHoleChunk) { int hx = col / 2, hy = row / 2; if (chunk.holes & (1 << (hy * 4 + hx))) continue; } auto idx = [&](int r, int c) { return chunkVertOff + r * 9 + c; }; indices.push_back(idx(row, col)); indices.push_back(idx(row, col + 1)); indices.push_back(idx(row + 1, col + 1)); indices.push_back(idx(row, col)); indices.push_back(idx(row + 1, col + 1)); indices.push_back(idx(row + 1, col)); } } } } tm.vertCount = static_cast(positions.size()) - tm.vertOff; tm.idxCount = static_cast(indices.size()) - tm.idxOff; if (tm.vertCount > 0 && tm.idxCount > 0) { tileMeshes.push_back(tm); loadedTiles++; } } if (loadedTiles == 0) { std::fprintf(stderr, "bake-zone-glb: no tiles loaded\n"); return 1; } // Pack BIN chunk same way as --export-whm-glb (positions + // synthetic +Z normals + indices). Per-tile accessors slice // their index region via byteOffset. const uint32_t totalV = static_cast(positions.size()); const uint32_t totalI = static_cast(indices.size()); const uint32_t posOff = 0; const uint32_t nrmOff = posOff + totalV * 12; const uint32_t idxOff = nrmOff + totalV * 12; const uint32_t binSize = idxOff + totalI * 4; std::vector bin(binSize); for (uint32_t v = 0; v < totalV; ++v) { std::memcpy(&bin[posOff + v * 12 + 0], &positions[v].x, 4); std::memcpy(&bin[posOff + v * 12 + 4], &positions[v].y, 4); std::memcpy(&bin[posOff + v * 12 + 8], &positions[v].z, 4); float nx = 0, ny = 0, nz = 1; std::memcpy(&bin[nrmOff + v * 12 + 0], &nx, 4); std::memcpy(&bin[nrmOff + v * 12 + 4], &ny, 4); std::memcpy(&bin[nrmOff + v * 12 + 8], &nz, 4); } std::memcpy(&bin[idxOff], indices.data(), totalI * 4); // Build glTF JSON. One mesh + one node per tile so they can // be toggled in viewers. nlohmann::json gj; gj["asset"] = {{"version", "2.0"}, {"generator", "wowee_editor --bake-zone-glb"}}; gj["scene"] = 0; gj["buffers"] = nlohmann::json::array({nlohmann::json{ {"byteLength", binSize} }}); // Three shared bufferViews — pos, nrm, idx — sliced into // per-tile primitives via byteOffset on the index accessor. nlohmann::json bufferViews = nlohmann::json::array(); bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff}, {"byteLength", totalV * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff}, {"byteLength", totalV * 12}, {"target", 34962}}); bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff}, {"byteLength", totalI * 4}, {"target", 34963}}); gj["bufferViews"] = bufferViews; // Shared position+normal accessors (covering the full pool; // primitives reference them, the index accessor does the // per-tile slicing). nlohmann::json accessors = nlohmann::json::array(); accessors.push_back({ {"bufferView", 0}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC3"}, {"min", {bMin.x, bMin.y, bMin.z}}, {"max", {bMax.x, bMax.y, bMax.z}} }); accessors.push_back({{"bufferView", 1}, {"componentType", 5126}, {"count", totalV}, {"type", "VEC3"}}); // Per-tile mesh + node + indices accessor. nlohmann::json meshes = nlohmann::json::array(); nlohmann::json nodes = nlohmann::json::array(); nlohmann::json sceneNodes = nlohmann::json::array(); for (const auto& tm : tileMeshes) { uint32_t accIdx = static_cast(accessors.size()); accessors.push_back({ {"bufferView", 2}, {"byteOffset", tm.idxOff * 4}, {"componentType", 5125}, {"count", tm.idxCount}, {"type", "SCALAR"} }); uint32_t meshIdx = static_cast(meshes.size()); meshes.push_back({ {"primitives", nlohmann::json::array({nlohmann::json{ {"attributes", {{"POSITION", 0}, {"NORMAL", 1}}}, {"indices", accIdx}, {"mode", 4} }})} }); std::string nodeName = "tile_" + std::to_string(tm.tx) + "_" + std::to_string(tm.ty); uint32_t nodeIdx = static_cast(nodes.size()); nodes.push_back({{"name", nodeName}, {"mesh", meshIdx}}); sceneNodes.push_back(nodeIdx); } gj["accessors"] = accessors; gj["meshes"] = meshes; gj["nodes"] = nodes; gj["scenes"] = nlohmann::json::array({nlohmann::json{ {"nodes", sceneNodes} }}); std::string jsonStr = gj.dump(); while (jsonStr.size() % 4 != 0) jsonStr += ' '; uint32_t jsonLen = static_cast(jsonStr.size()); uint32_t binLen = binSize; uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen; std::ofstream out(outPath, std::ios::binary); if (!out) { std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str()); return 1; } uint32_t magic = 0x46546C67, version = 2; out.write(reinterpret_cast(&magic), 4); out.write(reinterpret_cast(&version), 4); out.write(reinterpret_cast(&totalLen), 4); uint32_t jsonChunkType = 0x4E4F534A; out.write(reinterpret_cast(&jsonLen), 4); out.write(reinterpret_cast(&jsonChunkType), 4); out.write(jsonStr.data(), jsonLen); uint32_t binChunkType = 0x004E4942; out.write(reinterpret_cast(&binLen), 4); out.write(reinterpret_cast(&binChunkType), 4); out.write(reinterpret_cast(bin.data()), binLen); out.close(); std::printf("Baked %s -> %s\n", zoneDir.c_str(), outPath.c_str()); std::printf(" %d tile(s), %u verts, %u tris, %zu meshes, %u-byte BIN\n", loadedTiles, totalV, totalI / 3, meshes.size(), binLen); return 0; } else if (std::strcmp(argv[i], "--bake-zone-stl") == 0 && i + 1 < argc) { // STL counterpart to --bake-zone-glb. Designers can 3D-print a // miniature of an entire multi-tile zone in one slicer load — // useful for tabletop RPG props or a physical reference of a // playtest area. std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "bake-zone-stl: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "bake-zone-stl: failed to parse zone.json\n"); return 1; } if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".stl"; if (zm.tiles.empty()) { std::fprintf(stderr, "bake-zone-stl: zone has no tiles\n"); return 1; } std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "bake-zone-stl: cannot write %s\n", outPath.c_str()); return 1; } constexpr float kTileSize = 533.33333f; constexpr float kChunkSize = kTileSize / 16.0f; constexpr float kVertSpacing = kChunkSize / 8.0f; // Solid name sanitized to alphanum + underscore. std::string solidName = zm.mapName; for (auto& c : solidName) { if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) c = '_'; } if (solidName.empty()) solidName = "wowee_zone"; out << "solid " << solidName << "\n"; int loadedTiles = 0, holesSkipped = 0; uint64_t triCount = 0; // For each tile, generate the same 9x9 outer-grid mesh and // emit per-triangle facets directly (STL has no shared // vertex pool — each triangle stands alone). Compute face // normal from cross product (slicers use it for orientation). for (const auto& [tx, ty] : zm.tiles) { std::string tileBase = zoneDir + "/" + zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty); if (!wowee::pipeline::WoweeTerrainLoader::exists(tileBase)) { std::fprintf(stderr, "bake-zone-stl: tile (%d, %d) WHM/WOT missing — skipping\n", tx, ty); continue; } wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(tileBase, terrain); loadedTiles++; for (int cx = 0; cx < 16; ++cx) { for (int cy = 0; cy < 16; ++cy) { const auto& chunk = terrain.getChunk(cx, cy); if (!chunk.heightMap.isLoaded()) continue; float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize; float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize; // Pre-compute the 9x9 vertex grid for this chunk. glm::vec3 V[9][9]; for (int row = 0; row < 9; ++row) { for (int col = 0; col < 9; ++col) { V[row][col] = { chunkBaseX - row * kVertSpacing, chunkBaseY - col * kVertSpacing, chunk.position[2] + chunk.heightMap.heights[row * 17 + col] }; } } bool isHoleChunk = (chunk.holes != 0); auto emitTri = [&](const glm::vec3& a, const glm::vec3& b, const glm::vec3& c) { glm::vec3 e1 = b - a, e2 = c - a; glm::vec3 n = glm::cross(e1, e2); float len = glm::length(n); if (len > 1e-12f) n /= len; else n = {0, 0, 1}; out << " facet normal " << n.x << " " << n.y << " " << n.z << "\n" << " outer loop\n" << " vertex " << a.x << " " << a.y << " " << a.z << "\n" << " vertex " << b.x << " " << b.y << " " << b.z << "\n" << " vertex " << c.x << " " << c.y << " " << c.z << "\n" << " endloop\n" << " endfacet\n"; triCount++; }; for (int row = 0; row < 8; ++row) { for (int col = 0; col < 8; ++col) { if (isHoleChunk) { int hx = col / 2, hy = row / 2; if (chunk.holes & (1 << (hy * 4 + hx))) { holesSkipped++; continue; } } emitTri(V[row][col], V[row][col + 1], V[row + 1][col + 1]); emitTri(V[row][col], V[row + 1][col + 1], V[row + 1][col]); } } } } } out << "endsolid " << solidName << "\n"; out.close(); if (loadedTiles == 0) { std::fprintf(stderr, "bake-zone-stl: no tiles loaded\n"); std::filesystem::remove(outPath); return 1; } std::printf("Baked %s -> %s\n", zoneDir.c_str(), outPath.c_str()); std::printf(" %d tile(s), %llu facets, %d hole quads skipped\n", loadedTiles, static_cast(triCount), holesSkipped); return 0; } else if (std::strcmp(argv[i], "--bake-zone-obj") == 0 && i + 1 < argc) { // OBJ companion to --bake-zone-glb / --bake-zone-stl. Same // multi-tile WHM aggregation, but as Wavefront OBJ — opens // directly in Blender / MeshLab / 3DS Max for hand-editing. // Each tile becomes its own 'g' block so designers can hide // tiles independently. std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "bake-zone-obj: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "bake-zone-obj: parse failed\n"); return 1; } if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".obj"; if (zm.tiles.empty()) { std::fprintf(stderr, "bake-zone-obj: zone has no tiles\n"); return 1; } std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "bake-zone-obj: cannot write %s\n", outPath.c_str()); return 1; } constexpr float kTileSize = 533.33333f; constexpr float kChunkSize = kTileSize / 16.0f; constexpr float kVertSpacing = kChunkSize / 8.0f; out << "# Wavefront OBJ generated by wowee_editor --bake-zone-obj\n"; out << "# Zone: " << zm.mapName << " (" << zm.tiles.size() << " tiles)\n"; out << "o " << zm.mapName << "\n"; // OBJ uses a single global vertex pool with per-tile g-blocks // and per-tile face index offsetting. We accumulate per-tile // vertex blocks first (so face indices know their offsets), // then per-tile face blocks at the end. // Layout: emit ALL verts first (organized by tile, in order), // then emit ALL face blocks. OBJ requires verts before faces // that reference them. int loadedTiles = 0; int totalVerts = 0; // Per-tile bookkeeping: vertex base index (1-based for OBJ) // and which faces reference it. struct TileMeta { int tx, ty; uint32_t vertBase; // 1-based OBJ index of first vert uint32_t vertCount; std::vector faceI0, faceI1, faceI2; // local indices }; std::vector tiles; for (const auto& [tx, ty] : zm.tiles) { std::string tileBase = zoneDir + "/" + zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty); if (!wowee::pipeline::WoweeTerrainLoader::exists(tileBase)) { std::fprintf(stderr, "bake-zone-obj: tile (%d, %d) WHM/WOT missing — skipping\n", tx, ty); continue; } wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(tileBase, terrain); TileMeta tm{tx, ty, static_cast(totalVerts + 1), 0, {}, {}, {}}; // Walk chunks; emit verts to file as we go (so we don't // hold a giant vector in memory). Track local indices for // face emission afterwards. uint32_t tileLocalIdx = 0; for (int cx = 0; cx < 16; ++cx) { for (int cy = 0; cy < 16; ++cy) { const auto& chunk = terrain.getChunk(cx, cy); if (!chunk.heightMap.isLoaded()) continue; float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize; float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize; uint32_t chunkBaseLocal = tileLocalIdx; for (int row = 0; row < 9; ++row) { for (int col = 0; col < 9; ++col) { float x = chunkBaseX - row * kVertSpacing; float y = chunkBaseY - col * kVertSpacing; float z = chunk.position[2] + chunk.heightMap.heights[row * 17 + col]; out << "v " << x << " " << y << " " << z << "\n"; tileLocalIdx++; } } bool isHoleChunk = (chunk.holes != 0); for (int row = 0; row < 8; ++row) { for (int col = 0; col < 8; ++col) { if (isHoleChunk) { int hx = col / 2, hy = row / 2; if (chunk.holes & (1 << (hy * 4 + hx))) continue; } auto idx = [&](int r, int c) { return chunkBaseLocal + r * 9 + c; }; tm.faceI0.push_back(idx(row, col)); tm.faceI1.push_back(idx(row, col + 1)); tm.faceI2.push_back(idx(row + 1, col + 1)); tm.faceI0.push_back(idx(row, col)); tm.faceI1.push_back(idx(row + 1, col + 1)); tm.faceI2.push_back(idx(row + 1, col)); } } } } tm.vertCount = tileLocalIdx; totalVerts += tm.vertCount; if (tm.vertCount > 0) { tiles.push_back(std::move(tm)); loadedTiles++; } } // Now emit per-tile face groups (after all verts are written). uint64_t totalFaces = 0; for (const auto& tm : tiles) { out << "g tile_" << tm.tx << "_" << tm.ty << "\n"; for (size_t k = 0; k < tm.faceI0.size(); ++k) { uint32_t a = tm.faceI0[k] + tm.vertBase; uint32_t b = tm.faceI1[k] + tm.vertBase; uint32_t c = tm.faceI2[k] + tm.vertBase; out << "f " << a << " " << b << " " << c << "\n"; totalFaces++; } } out.close(); if (loadedTiles == 0) { std::fprintf(stderr, "bake-zone-obj: no tiles loaded\n"); std::filesystem::remove(outPath); return 1; } std::printf("Baked %s -> %s\n", zoneDir.c_str(), outPath.c_str()); std::printf(" %d tile(s), %d verts, %llu tris\n", loadedTiles, totalVerts, static_cast(totalFaces)); return 0; } else if (std::strcmp(argv[i], "--export-wob-obj") == 0 && i + 1 < argc) { // WOB is the WMO replacement; like --export-obj for WOM, this // bridges WOB into the universal-3D-tool ecosystem. Each WOB // group becomes one OBJ 'g' block, preserving the room/floor // structure for downstream selection in Blender/MeshLab. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) { std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".obj"; auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); if (!bld.isValid()) { std::fprintf(stderr, "WOB has no groups to export: %s.wob\n", base.c_str()); return 1; } std::ofstream obj(outPath); if (!obj) { std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str()); return 1; } // Total verts/tris across all groups for the header. size_t totalV = 0, totalI = 0; for (const auto& g : bld.groups) { totalV += g.vertices.size(); totalI += g.indices.size(); } obj << "# Wavefront OBJ generated by wowee_editor --export-wob-obj\n"; obj << "# Source: " << base << ".wob\n"; obj << "# Groups: " << bld.groups.size() << " Verts: " << totalV << " Tris: " << totalI / 3 << " Portals: " << bld.portals.size() << " Doodads: " << bld.doodads.size() << "\n\n"; obj << "o " << (bld.name.empty() ? "WoweeBuilding" : bld.name) << "\n"; // OBJ uses a single global vertex pool, so we offset each group's // local indices by the running total of verts written so far. uint32_t vertOffset = 0; for (size_t g = 0; g < bld.groups.size(); ++g) { const auto& grp = bld.groups[g]; if (grp.vertices.empty()) continue; for (const auto& v : grp.vertices) { obj << "v " << v.position.x << " " << v.position.y << " " << v.position.z << "\n"; } for (const auto& v : grp.vertices) { obj << "vt " << v.texCoord.x << " " << (1.0f - v.texCoord.y) << "\n"; } for (const auto& v : grp.vertices) { obj << "vn " << v.normal.x << " " << v.normal.y << " " << v.normal.z << "\n"; } std::string groupName = grp.name.empty() ? "group_" + std::to_string(g) : grp.name; if (grp.isOutdoor) groupName += "_outdoor"; obj << "g " << groupName << "\n"; for (size_t k = 0; k + 2 < grp.indices.size(); k += 3) { uint32_t i0 = grp.indices[k] + 1 + vertOffset; uint32_t i1 = grp.indices[k + 1] + 1 + vertOffset; uint32_t i2 = grp.indices[k + 2] + 1 + vertOffset; obj << "f " << i0 << "/" << i0 << "/" << i0 << " " << i1 << "/" << i1 << "/" << i1 << " " << i2 << "/" << i2 << "/" << i2 << "\n"; } vertOffset += static_cast(grp.vertices.size()); } // Doodad placements as a separate informational block — emit // each as a comment line so OBJ stays valid but the data is // recoverable for tools that want to re-create the placements. if (!bld.doodads.empty()) { obj << "\n# Doodad placements (model, position, rotation, scale):\n"; for (const auto& d : bld.doodads) { obj << "# doodad " << d.modelPath << " pos " << d.position.x << "," << d.position.y << "," << d.position.z << " rot " << d.rotation.x << "," << d.rotation.y << "," << d.rotation.z << " scale " << d.scale << "\n"; } } obj.close(); std::printf("Exported %s.wob -> %s\n", base.c_str(), outPath.c_str()); std::printf(" %zu groups, %zu verts, %zu tris, %zu doodad placements\n", bld.groups.size(), totalV, totalI / 3, bld.doodads.size()); return 0; } else if (std::strcmp(argv[i], "--import-wob-obj") == 0 && i + 1 < argc) { // Round-trip companion to --export-wob-obj. Each OBJ 'g' block // becomes one WoweeBuilding::Group; geometry under that group // is deduped into the group's local vertex array. Faces // before any 'g' directive land in a default 'imported' group. // Doodad placements written as # comment lines by --export-wob-obj // ARE recognized and re-instanced into bld.doodads. std::string objPath = argv[++i]; std::string wobBase; if (i + 1 < argc && argv[i + 1][0] != '-') { wobBase = argv[++i]; } if (!std::filesystem::exists(objPath)) { std::fprintf(stderr, "OBJ not found: %s\n", objPath.c_str()); return 1; } if (wobBase.empty()) { wobBase = objPath; if (wobBase.size() >= 4 && wobBase.substr(wobBase.size() - 4) == ".obj") { wobBase = wobBase.substr(0, wobBase.size() - 4); } } std::ifstream in(objPath); if (!in) { std::fprintf(stderr, "Failed to open OBJ: %s\n", objPath.c_str()); return 1; } // Global pools (OBJ vertex/uv/normal indices reference these // across all groups). std::vector positions; std::vector texcoords; std::vector normals; wowee::pipeline::WoweeBuilding bld; // Active group bookkeeping: dedupe table is per-group since // each WOB group has its own local vertex buffer. std::string activeGroup = "imported"; std::unordered_map groupDedupe; int activeGroupIdx = -1; int badFaces = 0; int triangulatedNgons = 0; std::string objectName; auto ensureActiveGroup = [&]() { if (activeGroupIdx >= 0) return; wowee::pipeline::WoweeBuilding::Group g; g.name = activeGroup; if (g.name.size() >= 8 && g.name.substr(g.name.size() - 8) == "_outdoor") { g.name = g.name.substr(0, g.name.size() - 8); g.isOutdoor = true; } bld.groups.push_back(g); activeGroupIdx = static_cast(bld.groups.size()) - 1; groupDedupe.clear(); }; auto resolveCorner = [&](const std::string& token) -> int { int v = 0, t = 0, n = 0; { const char* p = token.c_str(); char* endp = nullptr; v = std::strtol(p, &endp, 10); if (*endp == '/') { ++endp; if (*endp != '/') t = std::strtol(endp, &endp, 10); if (*endp == '/') { ++endp; n = std::strtol(endp, &endp, 10); } } } auto absIdx = [](int idx, size_t pool) { if (idx < 0) return static_cast(pool) + idx; return idx - 1; }; int vi = absIdx(v, positions.size()); int ti = (t == 0) ? -1 : absIdx(t, texcoords.size()); int ni = (n == 0) ? -1 : absIdx(n, normals.size()); if (vi < 0 || vi >= static_cast(positions.size())) return -1; ensureActiveGroup(); std::string key = std::to_string(vi) + "/" + std::to_string(ti) + "/" + std::to_string(ni); auto it = groupDedupe.find(key); if (it != groupDedupe.end()) return static_cast(it->second); wowee::pipeline::WoweeBuilding::Vertex vert; vert.position = positions[vi]; if (ti >= 0 && ti < static_cast(texcoords.size())) { vert.texCoord = texcoords[ti]; // Reverse the V-flip from --export-wob-obj. vert.texCoord.y = 1.0f - vert.texCoord.y; } else { vert.texCoord = {0, 0}; } if (ni >= 0 && ni < static_cast(normals.size())) { vert.normal = normals[ni]; } else { vert.normal = {0, 0, 1}; } vert.color = {1, 1, 1, 1}; auto& grp = bld.groups[activeGroupIdx]; uint32_t newIdx = static_cast(grp.vertices.size()); grp.vertices.push_back(vert); groupDedupe[key] = newIdx; return static_cast(newIdx); }; std::string line; while (std::getline(in, line)) { while (!line.empty() && (line.back() == '\r' || line.back() == ' ')) line.pop_back(); if (line.empty()) continue; // Recognize doodad placement comment lines emitted by // --export-wob-obj so the round-trip preserves them. if (line[0] == '#') { if (line.find("# doodad ") == 0) { std::istringstream ss(line); std::string hash, doodadKw, modelPath, posKw, posStr, rotKw, rotStr, scaleKw; float scale = 1.0f; ss >> hash >> doodadKw >> modelPath >> posKw >> posStr >> rotKw >> rotStr >> scaleKw >> scale; auto parse3 = [](const std::string& s, glm::vec3& out) { int got = std::sscanf(s.c_str(), "%f,%f,%f", &out.x, &out.y, &out.z); return got == 3; }; wowee::pipeline::WoweeBuilding::DoodadPlacement d; d.modelPath = modelPath; if (parse3(posStr, d.position) && parse3(rotStr, d.rotation) && std::isfinite(scale) && scale > 0.0f) { d.scale = scale; bld.doodads.push_back(d); } } continue; } std::istringstream ss(line); std::string tag; ss >> tag; if (tag == "v") { glm::vec3 p; ss >> p.x >> p.y >> p.z; positions.push_back(p); } else if (tag == "vt") { glm::vec2 t; ss >> t.x >> t.y; texcoords.push_back(t); } else if (tag == "vn") { glm::vec3 n; ss >> n.x >> n.y >> n.z; normals.push_back(n); } else if (tag == "o") { if (objectName.empty()) ss >> objectName; } else if (tag == "g") { // New group — flush dedupe table so the next batch of // verts is local to this group. std::string name; ss >> name; activeGroup = name.empty() ? "group" : name; activeGroupIdx = -1; groupDedupe.clear(); } else if (tag == "f") { std::vector corners; std::string c; while (ss >> c) corners.push_back(c); if (corners.size() < 3) { badFaces++; continue; } std::vector resolved; resolved.reserve(corners.size()); bool ok = true; for (const auto& cc : corners) { int idx = resolveCorner(cc); if (idx < 0) { ok = false; break; } resolved.push_back(idx); } if (!ok) { badFaces++; continue; } if (resolved.size() > 3) triangulatedNgons++; auto& grp = bld.groups[activeGroupIdx]; for (size_t k = 1; k + 1 < resolved.size(); ++k) { grp.indices.push_back(static_cast(resolved[0])); grp.indices.push_back(static_cast(resolved[k])); grp.indices.push_back(static_cast(resolved[k + 1])); } } // mtllib/usemtl/s lines silently skipped. } // Compute per-group bounds + global building bound. if (bld.groups.empty()) { std::fprintf(stderr, "import-wob-obj: no geometry found in %s\n", objPath.c_str()); return 1; } glm::vec3 bMin{1e30f}, bMax{-1e30f}; for (auto& grp : bld.groups) { if (grp.vertices.empty()) continue; grp.boundMin = grp.vertices[0].position; grp.boundMax = grp.boundMin; for (const auto& v : grp.vertices) { grp.boundMin = glm::min(grp.boundMin, v.position); grp.boundMax = glm::max(grp.boundMax, v.position); } bMin = glm::min(bMin, grp.boundMin); bMax = glm::max(bMax, grp.boundMax); } glm::vec3 center = (bMin + bMax) * 0.5f; float r2 = 0; for (const auto& grp : bld.groups) { for (const auto& v : grp.vertices) { glm::vec3 d = v.position - center; r2 = std::max(r2, glm::dot(d, d)); } } bld.boundRadius = std::sqrt(r2); bld.name = objectName.empty() ? std::filesystem::path(objPath).stem().string() : objectName; if (!wowee::pipeline::WoweeBuildingLoader::save(bld, wobBase)) { std::fprintf(stderr, "import-wob-obj: failed to write %s.wob\n", wobBase.c_str()); return 1; } size_t totalV = 0, totalI = 0; for (const auto& g : bld.groups) { totalV += g.vertices.size(); totalI += g.indices.size(); } std::printf("Imported %s -> %s.wob\n", objPath.c_str(), wobBase.c_str()); std::printf(" %zu groups, %zu verts, %zu tris, %zu doodad placements\n", bld.groups.size(), totalV, totalI / 3, bld.doodads.size()); if (triangulatedNgons > 0) { std::printf(" fan-triangulated %d n-gon(s)\n", triangulatedNgons); } if (badFaces > 0) { std::printf(" warning: skipped %d malformed face(s)\n", badFaces); } return 0; } else if (std::strcmp(argv[i], "--export-woc-obj") == 0 && i + 1 < argc) { // Visualize a WOC collision mesh in any 3D tool. Each // walkability class becomes its own OBJ group (walkable / // steep / water / indoor) so designers can hide categories // independently in Blender to debug 'why can the player // walk here?' or 'why can't they walk there?'. std::string path = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (!std::filesystem::exists(path)) { std::fprintf(stderr, "WOC not found: %s\n", path.c_str()); return 1; } if (outPath.empty()) { outPath = path; if (outPath.size() >= 4 && outPath.substr(outPath.size() - 4) == ".woc") { outPath = outPath.substr(0, outPath.size() - 4); } outPath += ".obj"; } auto woc = wowee::pipeline::WoweeCollisionBuilder::load(path); if (!woc.isValid()) { std::fprintf(stderr, "WOC has no triangles: %s\n", path.c_str()); return 1; } std::ofstream obj(outPath); if (!obj) { std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str()); return 1; } // Bucket triangles by flag combination so the OBJ can split // them into named groups. Flag bits: walkable=0x01, water=0x02, // steep=0x04, indoor=0x08 (per WoweeCollision::Triangle). // Triangles can have multiple flags set so a per-flag group // would over-count; instead we bucket by exact flag value. std::unordered_map> byFlag; for (size_t t = 0; t < woc.triangles.size(); ++t) { byFlag[woc.triangles[t].flags].push_back(t); } obj << "# Wavefront OBJ generated by wowee_editor --export-woc-obj\n"; obj << "# Source: " << path << "\n"; obj << "# Triangles: " << woc.triangles.size() << " (walkable=" << woc.walkableCount() << " steep=" << woc.steepCount() << ")\n"; obj << "# Tile: (" << woc.tileX << ", " << woc.tileY << ")\n\n"; obj << "o WoweeCollision\n"; // Emit ALL vertices first (3 per triangle, no dedupe — the // collision mesh has triangle-soup topology where shared // verts often have different flags, so deduping would // actually merge categories). for (const auto& tri : woc.triangles) { obj << "v " << tri.v0.x << " " << tri.v0.y << " " << tri.v0.z << "\n"; obj << "v " << tri.v1.x << " " << tri.v1.y << " " << tri.v1.z << "\n"; obj << "v " << tri.v2.x << " " << tri.v2.y << " " << tri.v2.z << "\n"; } // Emit faces grouped by flag class. OBJ index of triangle t // vertex k is (t * 3 + k + 1) — 1-based, three verts per tri. auto flagName = [](uint8_t f) { if (f == 0) return std::string("nonwalkable"); std::string s; if (f & 0x01) s += "walkable"; if (f & 0x02) { if (!s.empty()) s += "_"; s += "water"; } if (f & 0x04) { if (!s.empty()) s += "_"; s += "steep"; } if (f & 0x08) { if (!s.empty()) s += "_"; s += "indoor"; } if (s.empty()) s = "flag" + std::to_string(int(f)); return s; }; for (const auto& [flag, tris] : byFlag) { obj << "g " << flagName(flag) << "\n"; for (size_t t : tris) { uint32_t base = static_cast(t * 3 + 1); obj << "f " << base << " " << (base + 1) << " " << (base + 2) << "\n"; } } obj.close(); std::printf("Exported %s -> %s\n", path.c_str(), outPath.c_str()); std::printf(" %zu triangles in %zu flag class(es), tile (%u, %u)\n", woc.triangles.size(), byFlag.size(), woc.tileX, woc.tileY); return 0; } else if (std::strcmp(argv[i], "--export-whm-obj") == 0 && i + 1 < argc) { // Convert a WHM/WOT terrain pair to OBJ for visualization in // Blender / MeshLab. Emits the 9x9 outer vertex grid per // chunk (skipping the 8x8 inner verts the engine uses for // 4-tri fans) — that's the canonical 'heightmap as mesh' // view, 256 chunks × 81 verts = 20736 verts, 32768 tris. // Geometry mirrors WoweeCollisionBuilder's outer-grid layout // exactly so the OBJ aligns with the corresponding WOC. std::string base = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } for (const char* ext : {".wot", ".whm"}) { if (base.size() >= 4 && base.substr(base.size() - 4) == ext) { base = base.substr(0, base.size() - 4); break; } } if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "WHM/WOT not found: %s.{whm,wot}\n", base.c_str()); return 1; } if (outPath.empty()) outPath = base + ".obj"; wowee::pipeline::ADTTerrain terrain; wowee::pipeline::WoweeTerrainLoader::load(base, terrain); std::ofstream obj(outPath); if (!obj) { std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str()); return 1; } // Tile + chunk constants — must match WoweeCollisionBuilder so // exports of the same source align in space when overlaid. constexpr float kTileSize = 533.33333f; constexpr float kChunkSize = kTileSize / 16.0f; constexpr float kVertSpacing = kChunkSize / 8.0f; obj << "# Wavefront OBJ generated by wowee_editor --export-whm-obj\n"; obj << "# Source: " << base << ".whm\n"; obj << "# Tile coord: (" << terrain.coord.x << ", " << terrain.coord.y << ")\n"; obj << "# Layout: 9x9 outer vertex grid per chunk, 8x8 quads -> 2 tris each\n\n"; obj << "o WoweeTerrain_" << terrain.coord.x << "_" << terrain.coord.y << "\n"; int loadedChunks = 0; uint32_t vertOffset = 0; for (int cx = 0; cx < 16; ++cx) { for (int cy = 0; cy < 16; ++cy) { const auto& chunk = terrain.getChunk(cx, cy); if (!chunk.heightMap.isLoaded()) continue; loadedChunks++; // Same XY origin formula as collision builder so // overlaid OBJ exports line up exactly. float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize; float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize; // Emit 9x9 outer verts. Layout: heights[row*17 + col] // for col in [0,8] (the inner 8 verts at col 9..16 // are skipped — they're the quad-center verts). for (int row = 0; row < 9; ++row) { for (int col = 0; col < 9; ++col) { float x = chunkBaseX - row * kVertSpacing; float y = chunkBaseY - col * kVertSpacing; float z = chunk.position[2] + chunk.heightMap.heights[row * 17 + col]; obj << "v " << x << " " << y << " " << z << "\n"; } } // Per-vertex UV: just the row/col in 0..1 — Blender // can use this to slap a checker texture for scale. for (int row = 0; row < 9; ++row) { for (int col = 0; col < 9; ++col) { obj << "vt " << (col / 8.0f) << " " << (row / 8.0f) << "\n"; } } // 8x8 quads — two tris each, respecting hole bits so // cave-entrance quads correctly disappear from the mesh. bool isHoleChunk = (chunk.holes != 0); obj << "g chunk_" << cx << "_" << cy << "\n"; auto idx = [&](int r, int c) { return vertOffset + r * 9 + c + 1; // 1-based }; for (int row = 0; row < 8; ++row) { for (int col = 0; col < 8; ++col) { if (isHoleChunk) { int hx = col / 2, hy = row / 2; if (chunk.holes & (1 << (hy * 4 + hx))) continue; } uint32_t i00 = idx(row, col); uint32_t i10 = idx(row, col + 1); uint32_t i01 = idx(row + 1, col); uint32_t i11 = idx(row + 1, col + 1); obj << "f " << i00 << "/" << i00 << " " << i10 << "/" << i10 << " " << i11 << "/" << i11 << "\n"; obj << "f " << i00 << "/" << i00 << " " << i11 << "/" << i11 << " " << i01 << "/" << i01 << "\n"; } } vertOffset += 81; // 9x9 verts per chunk } } obj.close(); // Estimated tri count: chunks × 128 (8x8 quads × 2 tris). // Holes reduce this but counting exactly would mean walking // the bitmask again — the rough estimate is the user-visible // useful number anyway. std::printf("Exported %s.whm -> %s\n", base.c_str(), outPath.c_str()); std::printf(" %d chunks loaded, ~%d verts, ~%d tris\n", loadedChunks, loadedChunks * 81, loadedChunks * 128); return 0; } else if (std::strcmp(argv[i], "--import-obj") == 0 && i + 1 < argc) { // Convert a Wavefront OBJ back into WOM. Round-trips with // --export-obj for the geometry/UV/normal data; bones, // animations, and material flags are not in OBJ and stay // empty (the resulting WOM is WOM1, static-only). The intent // is "edit a static prop in Blender, ship it". std::string objPath = argv[++i]; std::string womBase; if (i + 1 < argc && argv[i + 1][0] != '-') { womBase = argv[++i]; } if (!std::filesystem::exists(objPath)) { std::fprintf(stderr, "OBJ not found: %s\n", objPath.c_str()); return 1; } if (womBase.empty()) { womBase = objPath; if (womBase.size() >= 4 && womBase.substr(womBase.size() - 4) == ".obj") { womBase = womBase.substr(0, womBase.size() - 4); } } std::ifstream in(objPath); if (!in) { std::fprintf(stderr, "Failed to open OBJ: %s\n", objPath.c_str()); return 1; } // Pools — OBJ stores positions/UVs/normals in independent // arrays and references them by index in face lines, so we // collect each pool first then expand into WOM vertices on // the fly (one WOM vertex per (vIdx, vtIdx, vnIdx) triple // since WOM has interleaved vertex data, not pooled). std::vector positions; std::vector texcoords; std::vector normals; wowee::pipeline::WoweeModel wom; wom.version = 1; std::unordered_map dedupe; int badFaces = 0; int triangulatedNgons = 0; std::string objectName; std::string line; // Convert a single OBJ vertex token like "3/4/5" or "3//5" or // "3/4" or "3" into a WOM vertex index, deduping identical // (pos, uv, normal) triples to keep the buffer compact. auto resolveCorner = [&](const std::string& token) -> int { int v = 0, t = 0, n = 0; { const char* p = token.c_str(); char* endp = nullptr; v = std::strtol(p, &endp, 10); if (*endp == '/') { ++endp; if (*endp != '/') { t = std::strtol(endp, &endp, 10); } if (*endp == '/') { ++endp; n = std::strtol(endp, &endp, 10); } } } // Translate negative (relative) indices to absolute. auto absIdx = [](int idx, size_t poolSize) -> int { if (idx < 0) return static_cast(poolSize) + idx; return idx - 1; // OBJ is 1-based }; int vi = absIdx(v, positions.size()); int ti = (t == 0) ? -1 : absIdx(t, texcoords.size()); int ni = (n == 0) ? -1 : absIdx(n, normals.size()); if (vi < 0 || vi >= static_cast(positions.size())) return -1; std::string key = std::to_string(vi) + "/" + std::to_string(ti) + "/" + std::to_string(ni); auto it = dedupe.find(key); if (it != dedupe.end()) return static_cast(it->second); wowee::pipeline::WoweeModel::Vertex vert; vert.position = positions[vi]; if (ti >= 0 && ti < static_cast(texcoords.size())) { vert.texCoord = texcoords[ti]; // Reverse the V-flip from --export-obj so a round-trip // returns the original UVs unchanged. vert.texCoord.y = 1.0f - vert.texCoord.y; } else { vert.texCoord = {0, 0}; } if (ni >= 0 && ni < static_cast(normals.size())) { vert.normal = normals[ni]; } else { vert.normal = {0, 0, 1}; } uint32_t newIdx = static_cast(wom.vertices.size()); wom.vertices.push_back(vert); dedupe[key] = newIdx; return static_cast(newIdx); }; while (std::getline(in, line)) { // Strip CR for CRLF files. while (!line.empty() && (line.back() == '\r' || line.back() == ' ')) line.pop_back(); if (line.empty() || line[0] == '#') continue; std::istringstream ss(line); std::string tag; ss >> tag; if (tag == "v") { glm::vec3 p; ss >> p.x >> p.y >> p.z; positions.push_back(p); } else if (tag == "vt") { glm::vec2 t; ss >> t.x >> t.y; texcoords.push_back(t); } else if (tag == "vn") { glm::vec3 n; ss >> n.x >> n.y >> n.z; normals.push_back(n); } else if (tag == "o") { if (objectName.empty()) ss >> objectName; } else if (tag == "f") { std::vector corners; std::string c; while (ss >> c) corners.push_back(c); if (corners.size() < 3) { badFaces++; continue; } std::vector resolved; resolved.reserve(corners.size()); bool ok = true; for (const auto& cc : corners) { int idx = resolveCorner(cc); if (idx < 0) { ok = false; break; } resolved.push_back(idx); } if (!ok) { badFaces++; continue; } // Fan-triangulate (works for triangles, quads, and // n-gons; assumes the polygon is convex which is the // common case from DCC exporters). if (resolved.size() > 3) triangulatedNgons++; for (size_t k = 1; k + 1 < resolved.size(); ++k) { wom.indices.push_back(static_cast(resolved[0])); wom.indices.push_back(static_cast(resolved[k])); wom.indices.push_back(static_cast(resolved[k + 1])); } } // mtllib/usemtl/g/s lines are silently skipped — material // info doesn't survive the round-trip but groups would // (left as future work; current import keeps it simple). } if (wom.vertices.empty() || wom.indices.empty()) { std::fprintf(stderr, "import-obj: no geometry found in %s\n", objPath.c_str()); return 1; } wom.name = objectName.empty() ? std::filesystem::path(objPath).stem().string() : objectName; // Compute bounds from positions — the renderer culls by these // so wrong values cause the model to disappear at distance. wom.boundMin = wom.vertices[0].position; wom.boundMax = wom.boundMin; for (const auto& v : wom.vertices) { wom.boundMin = glm::min(wom.boundMin, v.position); wom.boundMax = glm::max(wom.boundMax, v.position); } glm::vec3 center = (wom.boundMin + wom.boundMax) * 0.5f; float r2 = 0; for (const auto& v : wom.vertices) { glm::vec3 d = v.position - center; r2 = std::max(r2, glm::dot(d, d)); } wom.boundRadius = std::sqrt(r2); if (!wowee::pipeline::WoweeModelLoader::save(wom, womBase)) { std::fprintf(stderr, "import-obj: failed to write %s.wom\n", womBase.c_str()); return 1; } std::printf("Imported %s -> %s.wom\n", objPath.c_str(), womBase.c_str()); std::printf(" %zu verts, %zu tris, bounds [%.2f, %.2f, %.2f] - [%.2f, %.2f, %.2f]\n", wom.vertices.size(), wom.indices.size() / 3, wom.boundMin.x, wom.boundMin.y, wom.boundMin.z, wom.boundMax.x, wom.boundMax.y, wom.boundMax.z); if (triangulatedNgons > 0) { std::printf(" fan-triangulated %d n-gon(s)\n", triangulatedNgons); } if (badFaces > 0) { std::printf(" warning: skipped %d malformed face(s)\n", badFaces); } return 0; } else if (std::strcmp(argv[i], "--export-png") == 0 && i + 1 < argc) { // Render heightmap, normal-map, and zone-map PNG previews for a // terrain. Useful for portfolio screenshots, ground-truth map // comparison, and quick visual validation without launching GUI. std::string base = argv[++i]; for (const char* ext : {".wot", ".whm"}) { if (base.size() >= 4 && base.substr(base.size() - 4) == ext) { base = base.substr(0, base.size() - 4); break; } } if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str()); return 1; } wowee::pipeline::ADTTerrain terrain; if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) { std::fprintf(stderr, "Failed to load terrain: %s\n", base.c_str()); return 1; } wowee::editor::WoweeTerrain::exportHeightmapPreview(terrain, base + "_heightmap.png"); wowee::editor::WoweeTerrain::exportNormalMap(terrain, base + "_normals.png"); wowee::editor::WoweeTerrain::exportZoneMap(terrain, base + "_zone.png", 512); std::printf("Exported PNGs: %s_{heightmap,normals,zone}.png\n", base.c_str()); return 0; } else if (std::strcmp(argv[i], "--fix-zone") == 0 && i + 1 < argc) { // Re-parse + re-save every JSON/binary file in a zone to apply // the editor's load-time scrubs and save-time caps. Useful when // an old zone was created before recent hardening — running // this once cleans up NaN/oversize fields without touching // the editor GUI. std::string zoneDir = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "fix-zone: %s does not exist\n", zoneDir.c_str()); return 1; } int touched = 0; // zone.json { wowee::editor::ZoneManifest m; std::string p = zoneDir + "/zone.json"; if (fs::exists(p) && m.load(p) && m.save(p)) touched++; } // creatures.json { wowee::editor::NpcSpawner sp; std::string p = zoneDir + "/creatures.json"; if (fs::exists(p) && sp.loadFromFile(p) && sp.saveToFile(p)) touched++; } // objects.json { wowee::editor::ObjectPlacer op; std::string p = zoneDir + "/objects.json"; if (fs::exists(p) && op.loadFromFile(p) && op.saveToFile(p)) touched++; } // quests.json { wowee::editor::QuestEditor qe; std::string p = zoneDir + "/quests.json"; if (fs::exists(p) && qe.loadFromFile(p) && qe.saveToFile(p)) touched++; } // WHM/WOT pairs and WoB files would need full pipeline access; // skip them — the editor opens them on next zone load anyway, // and the load-time scrubs run then. std::printf("fix-zone: cleaned %d files in %s\n", touched, zoneDir.c_str()); return 0; } else if (std::strcmp(argv[i], "--regen-collision") == 0 && i + 1 < argc) { // Find all WHM/WOT pairs under a zone dir and rebuild WOC for each. // Useful after sculpting changes when you want to re-derive // collision in batch instead of one tile at a time. std::string zoneDir = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "regen-collision: %s does not exist\n", zoneDir.c_str()); return 1; } int rebuilt = 0, failed = 0; for (auto& entry : fs::recursive_directory_iterator(zoneDir)) { if (!entry.is_regular_file()) continue; if (entry.path().extension() != ".whm") continue; std::string base = entry.path().string(); base = base.substr(0, base.size() - 4); // strip .whm wowee::pipeline::ADTTerrain terrain; if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) { std::fprintf(stderr, " FAILED to load: %s\n", base.c_str()); failed++; continue; } auto col = wowee::pipeline::WoweeCollisionBuilder::fromTerrain(terrain); std::string outPath = base + ".woc"; if (wowee::pipeline::WoweeCollisionBuilder::save(col, outPath)) { std::printf(" WOC rebuilt: %s (%zu triangles)\n", outPath.c_str(), col.triangles.size()); rebuilt++; } else { std::fprintf(stderr, " FAILED to save: %s\n", outPath.c_str()); failed++; } } std::printf("regen-collision: %d rebuilt, %d failed\n", rebuilt, failed); return failed > 0 ? 1 : 0; } else if (std::strcmp(argv[i], "--build-woc") == 0 && i + 1 < argc) { // Generate a WOC collision mesh from a WHM/WOT terrain pair. // Uses terrain triangles only (no WMO overlays); useful as a // first-pass collision build before the editor adds buildings. std::string base = argv[++i]; for (const char* ext : {".wot", ".whm", ".woc"}) { if (base.size() >= 4 && base.substr(base.size() - 4) == ext) { base = base.substr(0, base.size() - 4); break; } } if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) { std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str()); return 1; } wowee::pipeline::ADTTerrain terrain; if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) { std::fprintf(stderr, "Failed to load terrain: %s\n", base.c_str()); return 1; } auto col = wowee::pipeline::WoweeCollisionBuilder::fromTerrain(terrain); std::string outPath = base + ".woc"; if (!wowee::pipeline::WoweeCollisionBuilder::save(col, outPath)) { std::fprintf(stderr, "WOC save failed: %s\n", outPath.c_str()); return 1; } std::printf("WOC built: %s (%zu triangles, %zu walkable, %zu steep)\n", outPath.c_str(), col.triangles.size(), col.walkableCount(), col.steepCount()); return 0; } else if (std::strcmp(argv[i], "--add-quest") == 0 && i + 2 < argc) { // Append a single quest to a zone's quests.json. // Args: [giverId] [turnInId] [xp] [level] std::string zoneDir = argv[++i]; std::string title = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "add-quest: zone '%s' does not exist\n", zoneDir.c_str()); return 1; } wowee::editor::Quest q; q.title = title; // Optional positional args after title. Each is read in order; // an empty string or '-' stops consumption so users can omit // later fields. auto tryReadUint = [&](uint32_t& target) { if (i + 1 >= argc || argv[i + 1][0] == '-') return false; try { target = static_cast<uint32_t>(std::stoul(argv[i + 1])); ++i; return true; } catch (...) { return false; } }; tryReadUint(q.questGiverNpcId); tryReadUint(q.turnInNpcId); tryReadUint(q.reward.xp); tryReadUint(q.requiredLevel); wowee::editor::QuestEditor qe; std::string path = zoneDir + "/quests.json"; if (fs::exists(path)) qe.loadFromFile(path); qe.addQuest(q); if (!qe.saveToFile(path)) { std::fprintf(stderr, "add-quest: failed to write %s\n", path.c_str()); return 1; } std::printf("Added quest '%s' to %s (now %zu total)\n", title.c_str(), path.c_str(), qe.questCount()); return 0; } else if (std::strcmp(argv[i], "--add-quest-objective") == 0 && i + 4 < argc) { // Append a single objective to an existing quest. The quest // must already exist (use --add-quest first); index is 0-based // and matches --list-quests output. std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string typeStr = argv[++i]; std::string targetName = argv[++i]; std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "add-quest-objective: %s not found — run --add-quest first\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "add-quest-objective: bad questIdx '%s'\n", idxStr.c_str()); return 1; } using OT = wowee::editor::QuestObjectiveType; OT type; if (typeStr == "kill") type = OT::KillCreature; else if (typeStr == "collect") type = OT::CollectItem; else if (typeStr == "talk") type = OT::TalkToNPC; else if (typeStr == "explore") type = OT::ExploreArea; else if (typeStr == "escort") type = OT::EscortNPC; else if (typeStr == "use") type = OT::UseObject; else { std::fprintf(stderr, "add-quest-objective: type must be kill/collect/talk/explore/escort/use, got '%s'\n", typeStr.c_str()); return 1; } uint32_t count = 1; if (i + 1 < argc && argv[i + 1][0] != '-') { try { count = static_cast<uint32_t>(std::stoul(argv[++i])); if (count == 0) count = 1; } catch (...) {} } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "add-quest-objective: failed to load %s\n", path.c_str()); return 1; } if (idx < 0 || idx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "add-quest-objective: questIdx %d out of range [0, %zu)\n", idx, qe.questCount()); return 1; } wowee::editor::QuestObjective obj; obj.type = type; obj.targetName = targetName; obj.targetCount = count; // Auto-generate a description from type+name+count so addons // and tooltips have something useful by default. The user can // edit quests.json directly if they want bespoke prose. const char* verb = "complete"; switch (type) { case OT::KillCreature: verb = "Slay"; break; case OT::CollectItem: verb = "Collect"; break; case OT::TalkToNPC: verb = "Talk to"; break; case OT::ExploreArea: verb = "Explore"; break; case OT::EscortNPC: verb = "Escort"; break; case OT::UseObject: verb = "Use"; break; } obj.description = std::string(verb) + " " + (count > 1 ? std::to_string(count) + " " : "") + targetName; // Quest is stored by value in the editor's vector; mutate via // the non-const getter, which gives us a pointer we can write // through. wowee::editor::Quest* q = qe.getQuest(idx); if (!q) { std::fprintf(stderr, "add-quest-objective: getQuest(%d) returned null\n", idx); return 1; } q->objectives.push_back(obj); if (!qe.saveToFile(path)) { std::fprintf(stderr, "add-quest-objective: failed to write %s\n", path.c_str()); return 1; } std::printf("Added objective '%s' to quest %d ('%s'), now %zu objective(s)\n", obj.description.c_str(), idx, q->title.c_str(), q->objectives.size()); return 0; } else if (std::strcmp(argv[i], "--remove-quest-objective") == 0 && i + 3 < argc) { // Symmetric counterpart to --add-quest-objective. Removes the // objective at <objIdx> within quest <questIdx>. Pair with // --info-quests / --list-quests to find the right indices. std::string zoneDir = argv[++i]; std::string qIdxStr = argv[++i]; std::string oIdxStr = argv[++i]; std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "remove-quest-objective: %s not found\n", path.c_str()); return 1; } int qIdx, oIdx; try { qIdx = std::stoi(qIdxStr); oIdx = std::stoi(oIdxStr); } catch (...) { std::fprintf(stderr, "remove-quest-objective: bad index\n"); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "remove-quest-objective: failed to load %s\n", path.c_str()); return 1; } if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "remove-quest-objective: questIdx %d out of range [0, %zu)\n", qIdx, qe.questCount()); return 1; } wowee::editor::Quest* q = qe.getQuest(qIdx); if (!q) return 1; if (oIdx < 0 || oIdx >= static_cast<int>(q->objectives.size())) { std::fprintf(stderr, "remove-quest-objective: objIdx %d out of range [0, %zu)\n", oIdx, q->objectives.size()); return 1; } std::string removedDesc = q->objectives[oIdx].description; q->objectives.erase(q->objectives.begin() + oIdx); if (!qe.saveToFile(path)) { std::fprintf(stderr, "remove-quest-objective: failed to write %s\n", path.c_str()); return 1; } std::printf("Removed objective '%s' (was index %d) from quest %d ('%s'), now %zu remaining\n", removedDesc.c_str(), oIdx, qIdx, q->title.c_str(), q->objectives.size()); return 0; } else if (std::strcmp(argv[i], "--clone-quest") == 0 && i + 2 < argc) { // Duplicate a quest. Useful for templating: create a base // quest with objectives + rewards once, then clone N times // for variants ('Slay Wolves', 'Slay Bears' with the same // shape). Optional newTitle replaces the cloned copy's title; // omit to get '<original> (copy)'. std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string newTitle; if (i + 1 < argc && argv[i + 1][0] != '-') { newTitle = argv[++i]; } std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "clone-quest: %s not found\n", path.c_str()); return 1; } int qIdx; try { qIdx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "clone-quest: bad questIdx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "clone-quest: failed to load %s\n", path.c_str()); return 1; } if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "clone-quest: questIdx %d out of range [0, %zu)\n", qIdx, qe.questCount()); return 1; } // Deep-copy by value via vector iteration; .objectives and // .reward are STL containers so the copy is automatic. wowee::editor::Quest clone = qe.getQuests()[qIdx]; // Reset id so the editor's auto-id sequence assigns a fresh // one — addQuest does this internally if id==0. clone.id = 0; // Reset chain link too — copying a chained quest with the // same nextQuestId would corrupt the chain semantics. clone.nextQuestId = 0; clone.title = newTitle.empty() ? (clone.title + " (copy)") : newTitle; qe.addQuest(clone); if (!qe.saveToFile(path)) { std::fprintf(stderr, "clone-quest: failed to write %s\n", path.c_str()); return 1; } std::printf("Cloned quest %d -> '%s' (now %zu total)\n", qIdx, clone.title.c_str(), qe.questCount()); std::printf(" carried %zu objective(s), %zu item reward(s), xp=%u\n", clone.objectives.size(), clone.reward.itemRewards.size(), clone.reward.xp); return 0; } else if (std::strcmp(argv[i], "--clone-creature") == 0 && i + 2 < argc) { // Duplicate a creature spawn. Common workflow: design one // 'patrol guard' archetype, then clone it across spawn points // around a town. Preserves stats, faction, behavior, equipment; // resets id and offsets position by 5 yards by default so the // copy doesn't z-fight with the original. std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string newName; float dx = 5.0f, dy = 0.0f, dz = 0.0f; if (i + 1 < argc && argv[i + 1][0] != '-') { newName = argv[++i]; } // Optional 3-axis offset after newName. if (i + 3 < argc && argv[i + 1][0] != '-') { try { dx = std::stof(argv[++i]); dy = std::stof(argv[++i]); dz = std::stof(argv[++i]); } catch (...) { std::fprintf(stderr, "clone-creature: bad offset coordinate\n"); return 1; } } std::string path = zoneDir + "/creatures.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "clone-creature: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "clone-creature: bad idx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::NpcSpawner sp; if (!sp.loadFromFile(path)) { std::fprintf(stderr, "clone-creature: failed to load %s\n", path.c_str()); return 1; } if (idx < 0 || idx >= static_cast<int>(sp.spawnCount())) { std::fprintf(stderr, "clone-creature: idx %d out of range [0, %zu)\n", idx, sp.spawnCount()); return 1; } // Deep-copy by value; CreatureSpawn is POD-ish (vectors for // patrol points copy automatically). wowee::editor::CreatureSpawn clone = sp.getSpawns()[idx]; clone.id = 0; // addCreature auto-assigns a fresh id clone.name = newName.empty() ? (clone.name + " (copy)") : newName; clone.position.x += dx; clone.position.y += dy; clone.position.z += dz; // Patrol path is intentionally NOT offset — patrol points are // typically authored as world-space waypoints, not relative to // the spawn. Designers re-author the path if needed. sp.getSpawns().push_back(clone); if (!sp.saveToFile(path)) { std::fprintf(stderr, "clone-creature: failed to write %s\n", path.c_str()); return 1; } std::printf("Cloned creature %d -> '%s' at (%.1f, %.1f, %.1f) (now %zu total)\n", idx, clone.name.c_str(), clone.position.x, clone.position.y, clone.position.z, sp.spawnCount()); return 0; } else if (std::strcmp(argv[i], "--clone-object") == 0 && i + 2 < argc) { // Symmetric to --clone-creature/--clone-quest. Common // workflow: place one tree/lamp/barrel just right, then // clone N copies along a path or around a square. Default // 5-yard X offset prevents z-fighting; rotation/scale are // preserved so a tilted object stays tilted. std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; float dx = 5.0f, dy = 0.0f, dz = 0.0f; if (i + 3 < argc && argv[i + 1][0] != '-') { try { dx = std::stof(argv[++i]); dy = std::stof(argv[++i]); dz = std::stof(argv[++i]); } catch (...) { std::fprintf(stderr, "clone-object: bad offset\n"); return 1; } } std::string path = zoneDir + "/objects.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "clone-object: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "clone-object: bad idx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::ObjectPlacer placer; if (!placer.loadFromFile(path)) { std::fprintf(stderr, "clone-object: failed to load %s\n", path.c_str()); return 1; } auto& objs = placer.getObjects(); if (idx < 0 || idx >= static_cast<int>(objs.size())) { std::fprintf(stderr, "clone-object: idx %d out of range [0, %zu)\n", idx, objs.size()); return 1; } // Deep-copy by value. uniqueId is reset so the new object // doesn't collide with the source's identifier in any // downstream system that dedups by it. wowee::editor::PlacedObject clone = objs[idx]; clone.uniqueId = 0; clone.selected = false; clone.position.x += dx; clone.position.y += dy; clone.position.z += dz; objs.push_back(clone); if (!placer.saveToFile(path)) { std::fprintf(stderr, "clone-object: failed to write %s\n", path.c_str()); return 1; } std::printf("Cloned object %d -> '%s' at (%.1f, %.1f, %.1f) (now %zu total)\n", idx, clone.path.c_str(), clone.position.x, clone.position.y, clone.position.z, objs.size()); return 0; } else if (std::strcmp(argv[i], "--add-quest-reward-item") == 0 && i + 3 < argc) { // Append one or more item rewards to a quest. Multiple paths // can be passed in a single invocation: // --add-quest-reward-item zone 0 'Item:Sword' 'Item:Shield' std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "add-quest-reward-item: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "add-quest-reward-item: bad questIdx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "add-quest-reward-item: failed to load %s\n", path.c_str()); return 1; } if (idx < 0 || idx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "add-quest-reward-item: questIdx %d out of range [0, %zu)\n", idx, qe.questCount()); return 1; } wowee::editor::Quest* q = qe.getQuest(idx); if (!q) return 1; int added = 0; // Greedy-consume any remaining args that don't start with '-' // so the caller can batch-add a whole loot table in one shot. while (i + 1 < argc && argv[i + 1][0] != '-') { q->reward.itemRewards.push_back(argv[++i]); added++; } if (added == 0) { std::fprintf(stderr, "add-quest-reward-item: need at least one itemPath\n"); return 1; } if (!qe.saveToFile(path)) { std::fprintf(stderr, "add-quest-reward-item: failed to write %s\n", path.c_str()); return 1; } std::printf("Added %d item reward(s) to quest %d ('%s'), now %zu total\n", added, idx, q->title.c_str(), q->reward.itemRewards.size()); return 0; } else if (std::strcmp(argv[i], "--set-quest-reward") == 0 && i + 2 < argc) { // Update XP / coin reward fields on an existing quest. Each // field is optional — only the ones explicitly passed are // changed. This avoids the round-trip-and-clobber footgun of // a "replace whole reward" command. std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "set-quest-reward: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "set-quest-reward: bad questIdx '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; if (!qe.loadFromFile(path)) { std::fprintf(stderr, "set-quest-reward: failed to load %s\n", path.c_str()); return 1; } if (idx < 0 || idx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "set-quest-reward: questIdx %d out of range [0, %zu)\n", idx, qe.questCount()); return 1; } wowee::editor::Quest* q = qe.getQuest(idx); if (!q) return 1; int changed = 0; auto consumeUint = [&](const char* flag, uint32_t& target) { if (i + 2 < argc && std::strcmp(argv[i + 1], flag) == 0) { try { target = static_cast<uint32_t>(std::stoul(argv[i + 2])); i += 2; changed++; return true; } catch (...) { std::fprintf(stderr, "set-quest-reward: bad %s value '%s'\n", flag, argv[i + 2]); } } return false; }; // Loop until no more recognised flags consume their value — // order-independent, so callers can pass --gold then --xp. bool any = true; while (any) { any = false; if (consumeUint("--xp", q->reward.xp)) any = true; if (consumeUint("--gold", q->reward.gold)) any = true; if (consumeUint("--silver", q->reward.silver)) any = true; if (consumeUint("--copper", q->reward.copper)) any = true; } if (changed == 0) { std::fprintf(stderr, "set-quest-reward: no fields changed — pass --xp / --gold / --silver / --copper\n"); return 1; } if (!qe.saveToFile(path)) { std::fprintf(stderr, "set-quest-reward: failed to write %s\n", path.c_str()); return 1; } std::printf("Updated %d field(s) on quest %d ('%s'): xp=%u gold=%u silver=%u copper=%u\n", changed, idx, q->title.c_str(), q->reward.xp, q->reward.gold, q->reward.silver, q->reward.copper); return 0; } else if (std::strcmp(argv[i], "--remove-creature") == 0 && i + 2 < argc) { // Remove a creature spawn by 0-based index. Pair with // --info-creatures (or your editor) to find the right index // first; nothing identifies entries reliably across reloads. std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string path = zoneDir + "/creatures.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "remove-creature: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "remove-creature: bad index '%s'\n", idxStr.c_str()); return 1; } wowee::editor::NpcSpawner sp; sp.loadFromFile(path); if (idx < 0 || idx >= static_cast<int>(sp.spawnCount())) { std::fprintf(stderr, "remove-creature: index %d out of range [0, %zu)\n", idx, sp.spawnCount()); return 1; } std::string removedName = sp.getSpawns()[idx].name; sp.removeCreature(idx); if (!sp.saveToFile(path)) { std::fprintf(stderr, "remove-creature: failed to write %s\n", path.c_str()); return 1; } std::printf("Removed creature '%s' (was index %d) from %s (now %zu total)\n", removedName.c_str(), idx, path.c_str(), sp.spawnCount()); return 0; } else if (std::strcmp(argv[i], "--remove-object") == 0 && i + 2 < argc) { std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string path = zoneDir + "/objects.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "remove-object: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "remove-object: bad index '%s'\n", idxStr.c_str()); return 1; } wowee::editor::ObjectPlacer placer; placer.loadFromFile(path); auto& objs = placer.getObjects(); if (idx < 0 || idx >= static_cast<int>(objs.size())) { std::fprintf(stderr, "remove-object: index %d out of range [0, %zu)\n", idx, objs.size()); return 1; } std::string removedPath = objs[idx].path; objs.erase(objs.begin() + idx); if (!placer.saveToFile(path)) { std::fprintf(stderr, "remove-object: failed to write %s\n", path.c_str()); return 1; } std::printf("Removed object '%s' (was index %d) from %s (now %zu total)\n", removedPath.c_str(), idx, path.c_str(), objs.size()); return 0; } else if (std::strcmp(argv[i], "--remove-quest") == 0 && i + 2 < argc) { std::string zoneDir = argv[++i]; std::string idxStr = argv[++i]; std::string path = zoneDir + "/quests.json"; if (!std::filesystem::exists(path)) { std::fprintf(stderr, "remove-quest: %s not found\n", path.c_str()); return 1; } int idx; try { idx = std::stoi(idxStr); } catch (...) { std::fprintf(stderr, "remove-quest: bad index '%s'\n", idxStr.c_str()); return 1; } wowee::editor::QuestEditor qe; qe.loadFromFile(path); if (idx < 0 || idx >= static_cast<int>(qe.questCount())) { std::fprintf(stderr, "remove-quest: index %d out of range [0, %zu)\n", idx, qe.questCount()); return 1; } std::string removedTitle = qe.getQuests()[idx].title; qe.removeQuest(idx); if (!qe.saveToFile(path)) { std::fprintf(stderr, "remove-quest: failed to write %s\n", path.c_str()); return 1; } std::printf("Removed quest '%s' (was index %d) from %s (now %zu total)\n", removedTitle.c_str(), idx, path.c_str(), qe.questCount()); return 0; } else if (std::strcmp(argv[i], "--add-object") == 0 && i + 5 < argc) { // Append a single object placement to a zone's objects.json. // Args: <zoneDir> <m2|wmo> <gamePath> <x> <y> <z> [scale] std::string zoneDir = argv[++i]; std::string typeStr = argv[++i]; std::string gamePath = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "add-object: zone '%s' does not exist\n", zoneDir.c_str()); return 1; } wowee::editor::PlaceableType ptype; if (typeStr == "m2") ptype = wowee::editor::PlaceableType::M2; else if (typeStr == "wmo") ptype = wowee::editor::PlaceableType::WMO; else { std::fprintf(stderr, "add-object: type must be 'm2' or 'wmo'\n"); return 1; } glm::vec3 pos; try { pos.x = std::stof(argv[++i]); pos.y = std::stof(argv[++i]); pos.z = std::stof(argv[++i]); } catch (const std::exception& e) { std::fprintf(stderr, "add-object: bad coordinate (%s)\n", e.what()); return 1; } wowee::editor::ObjectPlacer placer; std::string path = zoneDir + "/objects.json"; if (fs::exists(path)) placer.loadFromFile(path); placer.setActivePath(gamePath, ptype); placer.placeObject(pos); // Optional scale after coordinates. if (i + 1 < argc && argv[i + 1][0] != '-') { try { float scale = std::stof(argv[++i]); if (std::isfinite(scale) && scale > 0.0f) { // Set scale on the just-placed object (last in list). placer.getObjects().back().scale = scale; } } catch (...) {} } if (!placer.saveToFile(path)) { std::fprintf(stderr, "add-object: failed to write %s\n", path.c_str()); return 1; } std::printf("Added %s '%s' to %s (now %zu total)\n", typeStr.c_str(), gamePath.c_str(), path.c_str(), placer.getObjects().size()); return 0; } else if (std::strcmp(argv[i], "--add-creature") == 0 && i + 4 < argc) { // Append a single creature spawn to a zone's creatures.json. // Args: <zoneDir> <name> <x> <y> <z> [displayId] [level] // Useful for batch-populating zones via shell script without // launching the GUI placement tool. std::string zoneDir = argv[++i]; std::string name = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir)) { std::fprintf(stderr, "add-creature: zone '%s' does not exist\n", zoneDir.c_str()); return 1; } wowee::editor::CreatureSpawn s; s.name = name; try { s.position.x = std::stof(argv[++i]); s.position.y = std::stof(argv[++i]); s.position.z = std::stof(argv[++i]); } catch (const std::exception& e) { std::fprintf(stderr, "add-creature: bad coordinate (%s)\n", e.what()); return 1; } // Optional displayId (positional, after coordinates). if (i + 1 < argc && argv[i + 1][0] != '-') { try { s.displayId = static_cast<uint32_t>(std::stoul(argv[++i])); } catch (...) { /* leave 0 → SQL exporter substitutes 11707 */ } } if (i + 1 < argc && argv[i + 1][0] != '-') { try { s.level = static_cast<uint32_t>(std::stoul(argv[++i])); } catch (...) { /* leave default 1 */ } } // Load existing spawns (if any), append, save. wowee::editor::NpcSpawner spawner; std::string path = zoneDir + "/creatures.json"; if (fs::exists(path)) spawner.loadFromFile(path); spawner.placeCreature(s); if (!spawner.saveToFile(path)) { std::fprintf(stderr, "add-creature: failed to write %s\n", path.c_str()); return 1; } std::printf("Added creature '%s' to %s (now %zu total)\n", name.c_str(), path.c_str(), spawner.spawnCount()); return 0; } else if (std::strcmp(argv[i], "--scaffold-zone") == 0 && i + 1 < argc) { // Generate a minimal valid empty zone — useful for kickstarting // a new authoring session without needing to launch the GUI. std::string rawName = argv[++i]; int sx = 32, sy = 32; if (i + 2 < argc) { int parsedX = std::atoi(argv[i + 1]); int parsedY = std::atoi(argv[i + 2]); if (parsedX >= 0 && parsedX <= 63 && parsedY >= 0 && parsedY <= 63) { sx = parsedX; sy = parsedY; i += 2; } } // Slugify name to match unpackZone / server module rules. std::string slug; for (char c : rawName) { if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_' || c == '-') { slug += c; } else if (c == ' ') { slug += '_'; } } if (slug.empty()) { std::fprintf(stderr, "--scaffold-zone: name '%s' has no valid characters\n", rawName.c_str()); return 1; } namespace fs = std::filesystem; std::string dir = "custom_zones/" + slug; if (fs::exists(dir)) { std::fprintf(stderr, "--scaffold-zone: directory already exists: %s\n", dir.c_str()); return 1; } fs::create_directories(dir); // Blank flat terrain at the requested tile. auto terrain = wowee::editor::TerrainEditor::createBlankTerrain( sx, sy, 100.0f, wowee::editor::Biome::Grassland); std::string base = dir + "/" + slug + "_" + std::to_string(sx) + "_" + std::to_string(sy); wowee::editor::WoweeTerrain::exportOpen(terrain, base, sx, sy); // Minimal zone.json wowee::editor::ZoneManifest manifest; manifest.mapName = slug; manifest.displayName = rawName; manifest.mapId = 9000; manifest.baseHeight = 100.0f; manifest.tiles.push_back({sx, sy}); manifest.save(dir + "/zone.json"); std::printf("Scaffolded zone: %s\n", dir.c_str()); std::printf(" tile : (%d, %d)\n", sx, sy); std::printf(" files : %s.wot, %s.whm, zone.json\n", slug.c_str(), slug.c_str()); std::printf(" next step: run editor without args, then File → Open Zone\n"); return 0; } else if (std::strcmp(argv[i], "--add-tile") == 0 && i + 3 < argc) { // Extend an existing zone with another ADT tile. Zones can // span multiple tiles (e.g. a continent fragment), but // --scaffold-zone only creates one. This adds another: // wowee_editor --add-tile custom_zones/MyZone 29 30 // Generates a fresh blank-flat WHM/WOT pair at the new tile // and appends to the zone manifest's tiles list. std::string zoneDir = argv[++i]; int tx, ty; try { tx = std::stoi(argv[++i]); ty = std::stoi(argv[++i]); } catch (...) { std::fprintf(stderr, "add-tile: bad coordinates\n"); return 1; } float baseHeight = 100.0f; if (i + 1 < argc && argv[i + 1][0] != '-') { try { baseHeight = std::stof(argv[++i]); } catch (...) {} } if (tx < 0 || tx >= 64 || ty < 0 || ty >= 64) { std::fprintf(stderr, "add-tile: tile coord (%d, %d) out of WoW grid [0, 64)\n", tx, ty); return 1; } namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "add-tile: %s has no zone.json — not a zone dir\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "add-tile: failed to parse %s\n", manifestPath.c_str()); return 1; } // Reject duplicates so we don't silently overwrite an existing // tile's heightmap when the user makes a typo. for (const auto& [ex, ey] : zm.tiles) { if (ex == tx && ey == ty) { std::fprintf(stderr, "add-tile: tile (%d, %d) already in manifest\n", tx, ty); return 1; } } // Also bail if the file would clobber an existing one outside // the manifest (e.g. user hand-created tiles without updating // zone.json). Catches drift between disk and manifest. std::string base = zoneDir + "/" + zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty); if (fs::exists(base + ".whm") || fs::exists(base + ".wot")) { std::fprintf(stderr, "add-tile: %s.{whm,wot} already exists on disk (manifest out of sync?)\n", base.c_str()); return 1; } // Generate the new heightmap. Reuses the same factory that // --scaffold-zone uses, so the output is consistent. auto terrain = wowee::editor::TerrainEditor::createBlankTerrain( tx, ty, baseHeight, wowee::editor::Biome::Grassland); wowee::editor::WoweeTerrain::exportOpen(terrain, base, tx, ty); // Append + save manifest. ZoneManifest::save rebuilds the // files block from the tiles list, so the new adt_tx_ty entry // appears automatically in zone.json. zm.tiles.push_back({tx, ty}); if (!zm.save(manifestPath)) { std::fprintf(stderr, "add-tile: failed to save %s\n", manifestPath.c_str()); return 1; } std::printf("Added tile (%d, %d) to %s\n", tx, ty, zoneDir.c_str()); std::printf(" files : %s.whm, %s.wot\n", (zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty)).c_str(), (zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty)).c_str()); std::printf(" tiles now : %zu total\n", zm.tiles.size()); return 0; } else if (std::strcmp(argv[i], "--remove-tile") == 0 && i + 3 < argc) { // Symmetric counterpart to --add-tile. Drops the entry from // ZoneManifest::tiles AND deletes the WHM/WOT/WOC files on // disk so the zone is left consistent (no orphan sidecars). std::string zoneDir = argv[++i]; int tx, ty; try { tx = std::stoi(argv[++i]); ty = std::stoi(argv[++i]); } catch (...) { std::fprintf(stderr, "remove-tile: bad coordinates\n"); return 1; } namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "remove-tile: %s has no zone.json — not a zone dir\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "remove-tile: failed to parse %s\n", manifestPath.c_str()); return 1; } auto it = std::find_if(zm.tiles.begin(), zm.tiles.end(), [&](const std::pair<int,int>& p) { return p.first == tx && p.second == ty; }); if (it == zm.tiles.end()) { std::fprintf(stderr, "remove-tile: tile (%d, %d) not in manifest\n", tx, ty); return 1; } // Don't strand a zone with zero tiles — server module gen and // pack-wcp both expect at least one. The user can --rename-zone // or rm -rf if they want the zone gone entirely. if (zm.tiles.size() == 1) { std::fprintf(stderr, "remove-tile: refusing to remove last tile (zone would be empty)\n"); return 1; } zm.tiles.erase(it); // Delete the slug-prefixed files for this tile. Use error_code // so we don't throw on missing files — partial removal from // earlier failures shouldn't block cleanup of what's left. std::string base = zoneDir + "/" + zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty); int deleted = 0; std::error_code ec; for (const char* ext : {".whm", ".wot", ".woc"}) { if (fs::remove(base + ext, ec)) deleted++; } if (!zm.save(manifestPath)) { std::fprintf(stderr, "remove-tile: failed to save %s\n", manifestPath.c_str()); return 1; } std::printf("Removed tile (%d, %d) from %s\n", tx, ty, zoneDir.c_str()); std::printf(" deleted : %d file(s) (.whm/.wot/.woc)\n", deleted); std::printf(" tiles now : %zu remaining\n", zm.tiles.size()); return 0; } else if (std::strcmp(argv[i], "--list-tiles") == 0 && i + 1 < argc) { // Enumerate every tile in the zone manifest with on-disk // file presence — useful for spotting missing/orphan files // before pack-wcp would fail. std::string zoneDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "list-tiles: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "list-tiles: failed to parse %s\n", manifestPath.c_str()); return 1; } auto baseFor = [&](int tx, int ty) { return zoneDir + "/" + zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty); }; if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["mapName"] = zm.mapName; j["count"] = zm.tiles.size(); nlohmann::json arr = nlohmann::json::array(); for (const auto& [tx, ty] : zm.tiles) { std::string b = baseFor(tx, ty); arr.push_back({ {"x", tx}, {"y", ty}, {"whm", fs::exists(b + ".whm")}, {"wot", fs::exists(b + ".wot")}, {"woc", fs::exists(b + ".woc")}, }); } j["tiles"] = arr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Zone: %s (%s, %zu tile(s))\n", zoneDir.c_str(), zm.mapName.c_str(), zm.tiles.size()); std::printf(" tx ty whm wot woc\n"); for (const auto& [tx, ty] : zm.tiles) { std::string b = baseFor(tx, ty); std::printf(" %3d %3d %s %s %s\n", tx, ty, fs::exists(b + ".whm") ? "y" : "-", fs::exists(b + ".wot") ? "y" : "-", fs::exists(b + ".woc") ? "y" : "-"); } return 0; } else if (std::strcmp(argv[i], "--copy-zone") == 0 && i + 2 < argc) { // Duplicate a zone — copy every file then rename slug-prefixed // ones (heightmap/terrain/collision sidecars carry the slug in // their filenames, e.g. "Sample_28_30.whm") so the new zone is // self-consistent. Useful for templating: scaffold once, then // copy-zone N times to create variants. std::string srcDir = argv[++i]; std::string rawName = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(srcDir) || !fs::is_directory(srcDir)) { std::fprintf(stderr, "copy-zone: source dir not found: %s\n", srcDir.c_str()); return 1; } if (!fs::exists(srcDir + "/zone.json")) { std::fprintf(stderr, "copy-zone: %s has no zone.json — not a zone dir\n", srcDir.c_str()); return 1; } // Slugify new name (matches scaffold-zone rules so the result // round-trips through unpackZone / server module gen). std::string newSlug; for (char c : rawName) { if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_' || c == '-') { newSlug += c; } else if (c == ' ') { newSlug += '_'; } } if (newSlug.empty()) { std::fprintf(stderr, "copy-zone: name '%s' has no valid characters\n", rawName.c_str()); return 1; } std::string dstDir = "custom_zones/" + newSlug; if (fs::exists(dstDir)) { std::fprintf(stderr, "copy-zone: destination already exists: %s\n", dstDir.c_str()); return 1; } // Read the source slug from its zone.json so we know what // prefix to rewrite. Don't trust the directory name — a user // could have renamed the dir without touching the manifest. wowee::editor::ZoneManifest src; if (!src.load(srcDir + "/zone.json")) { std::fprintf(stderr, "copy-zone: failed to parse %s/zone.json\n", srcDir.c_str()); return 1; } std::string oldSlug = src.mapName; if (oldSlug == newSlug) { std::fprintf(stderr, "copy-zone: new slug matches old (%s); nothing to do\n", oldSlug.c_str()); return 1; } // Recursive copy preserves any subdirs (e.g. data/ for DBC sidecars). std::error_code ec; fs::create_directories(dstDir); fs::copy(srcDir, dstDir, fs::copy_options::recursive | fs::copy_options::copy_symlinks, ec); if (ec) { std::fprintf(stderr, "copy-zone: copy failed: %s\n", ec.message().c_str()); return 1; } // Rename slug-prefixed files inside the destination. Match // "<oldSlug>_..." or "<oldSlug>." so we catch both // "Sample_28_30.whm" and a hypothetical "Sample.wdt". int renamed = 0; for (const auto& entry : fs::recursive_directory_iterator(dstDir)) { if (!entry.is_regular_file()) continue; std::string fname = entry.path().filename().string(); bool match = (fname.size() > oldSlug.size() + 1 && fname.compare(0, oldSlug.size(), oldSlug) == 0 && (fname[oldSlug.size()] == '_' || fname[oldSlug.size()] == '.')); if (!match) continue; std::string newName = newSlug + fname.substr(oldSlug.size()); fs::rename(entry.path(), entry.path().parent_path() / newName, ec); if (!ec) renamed++; } // Rewrite the destination's zone.json with the new slug so its // files-block (rebuilt from mapName by save()) matches the // renamed files on disk. wowee::editor::ZoneManifest dst = src; dst.mapName = newSlug; dst.displayName = rawName; if (!dst.save(dstDir + "/zone.json")) { std::fprintf(stderr, "copy-zone: failed to write %s/zone.json\n", dstDir.c_str()); return 1; } std::printf("Copied %s -> %s\n", srcDir.c_str(), dstDir.c_str()); std::printf(" mapName : %s -> %s\n", oldSlug.c_str(), newSlug.c_str()); std::printf(" renamed : %d slug-prefixed file(s)\n", renamed); return 0; } else if (std::strcmp(argv[i], "--rename-zone") == 0 && i + 2 < argc) { // In-place rename — like --copy-zone but no copy. Useful when // the user wants to fix a typo or change a name without // doubling disk usage. Renames the directory itself too // (Old/ -> New/ under the same parent), so paths shift. std::string srcDir = argv[++i]; std::string rawName = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(srcDir) || !fs::is_directory(srcDir)) { std::fprintf(stderr, "rename-zone: source dir not found: %s\n", srcDir.c_str()); return 1; } if (!fs::exists(srcDir + "/zone.json")) { std::fprintf(stderr, "rename-zone: %s has no zone.json — not a zone dir\n", srcDir.c_str()); return 1; } std::string newSlug; for (char c : rawName) { if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_' || c == '-') { newSlug += c; } else if (c == ' ') { newSlug += '_'; } } if (newSlug.empty()) { std::fprintf(stderr, "rename-zone: name '%s' has no valid characters\n", rawName.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(srcDir + "/zone.json")) { std::fprintf(stderr, "rename-zone: failed to parse %s/zone.json\n", srcDir.c_str()); return 1; } std::string oldSlug = zm.mapName; if (oldSlug == newSlug && rawName == zm.displayName) { std::fprintf(stderr, "rename-zone: nothing to do (slug=%s, displayName=%s already match)\n", oldSlug.c_str(), rawName.c_str()); return 1; } // Compute target directory: same parent, new slug name. If the // current directory name already matches the new slug, skip // the dir rename (only manifest + slug-prefixed files change). fs::path srcPath = fs::absolute(srcDir); fs::path parent = srcPath.parent_path(); fs::path dstPath = parent / newSlug; bool needDirRename = (srcPath.filename() != newSlug); if (needDirRename && fs::exists(dstPath)) { std::fprintf(stderr, "rename-zone: target dir already exists: %s\n", dstPath.string().c_str()); return 1; } // Rename slug-prefixed files inside the source dir BEFORE // moving the directory — fewer paths to fix up if anything // fails midway. fs::rename is atomic per-call. std::error_code ec; int renamed = 0; for (const auto& entry : fs::recursive_directory_iterator(srcDir)) { if (!entry.is_regular_file()) continue; std::string fname = entry.path().filename().string(); bool match = (oldSlug != newSlug && fname.size() > oldSlug.size() + 1 && fname.compare(0, oldSlug.size(), oldSlug) == 0 && (fname[oldSlug.size()] == '_' || fname[oldSlug.size()] == '.')); if (!match) continue; std::string newName = newSlug + fname.substr(oldSlug.size()); fs::rename(entry.path(), entry.path().parent_path() / newName, ec); if (!ec) renamed++; } // Update manifest and save BEFORE the dir rename so the file // exists at the path we're saving to. zm.mapName = newSlug; zm.displayName = rawName; if (!zm.save(srcDir + "/zone.json")) { std::fprintf(stderr, "rename-zone: failed to write zone.json\n"); return 1; } // Now move the directory itself. std::string finalDir = srcDir; if (needDirRename) { fs::rename(srcPath, dstPath, ec); if (ec) { std::fprintf(stderr, "rename-zone: dir rename failed (%s); manifest already updated\n", ec.message().c_str()); return 1; } finalDir = dstPath.string(); } std::printf("Renamed %s -> %s\n", srcDir.c_str(), finalDir.c_str()); std::printf(" mapName : %s -> %s\n", oldSlug.c_str(), newSlug.c_str()); std::printf(" renamed : %d slug-prefixed file(s)\n", renamed); return 0; } else if (std::strcmp(argv[i], "--clear-zone-content") == 0 && i + 1 < argc) { // Wipe content files (creatures.json / objects.json / // quests.json) from a zone while keeping terrain + manifest // intact. Useful for templating: --copy-zone gives you a // duplicate; --clear-zone-content turns it into an empty // shell ready for fresh population. // // Pass --creatures / --objects / --quests to wipe individually, // or --all to wipe everything. At least one selector is required. std::string zoneDir = argv[++i]; bool wipeCreatures = false, wipeObjects = false, wipeQuests = false; while (i + 1 < argc && argv[i + 1][0] == '-') { std::string opt = argv[i + 1]; if (opt == "--creatures") { wipeCreatures = true; ++i; } else if (opt == "--objects") { wipeObjects = true; ++i; } else if (opt == "--quests") { wipeQuests = true; ++i; } else if (opt == "--all") { wipeCreatures = wipeObjects = wipeQuests = true; ++i; } else break; // unknown flag — stop consuming, surface the error } if (!wipeCreatures && !wipeObjects && !wipeQuests) { std::fprintf(stderr, "clear-zone-content: pass --creatures / --objects / --quests / --all\n"); return 1; } namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "clear-zone-content: %s has no zone.json — not a zone dir\n", zoneDir.c_str()); return 1; } // Delete (not blank-write) so the next --info-* doesn't see // an empty file and report 'total: 0' as if data existed. // Missing files are the canonical 'no content' state. int deleted = 0; std::error_code ec; auto wipe = [&](const std::string& fname) { std::string p = zoneDir + "/" + fname; if (fs::exists(p) && fs::remove(p, ec)) { ++deleted; std::printf(" removed : %s\n", fname.c_str()); } else if (fs::exists(p)) { std::fprintf(stderr, " WARN: failed to remove %s (%s)\n", p.c_str(), ec.message().c_str()); } else { std::printf(" skipped : %s (already absent)\n", fname.c_str()); } }; std::printf("Cleared content from %s\n", zoneDir.c_str()); if (wipeCreatures) wipe("creatures.json"); if (wipeObjects) wipe("objects.json"); if (wipeQuests) wipe("quests.json"); // Also reset manifest.hasCreatures so server module gen // doesn't expect an NPC table that's no longer there. if (wipeCreatures) { wowee::editor::ZoneManifest zm; if (zm.load(zoneDir + "/zone.json")) { if (zm.hasCreatures) { zm.hasCreatures = false; zm.save(zoneDir + "/zone.json"); std::printf(" updated : zone.json hasCreatures = false\n"); } } } std::printf(" removed : %d file(s) total\n", deleted); return 0; } else if (std::strcmp(argv[i], "--strip-zone") == 0 && i + 1 < argc) { // Cleanup pass: remove the derived outputs (.glb/.obj/.stl/ // .html/.dot/.csv/ZONE.md/DEPS.md) leaving only source files // (zone.json + content JSONs + open binary formats). Useful // before --pack-wcp so the archive doesn't carry redundant // exports, or before committing to git so derived blobs // don't bloat history. // // Optional --dry-run flag previews what would be removed // without actually deleting anything. std::string zoneDir = argv[++i]; bool dryRun = false; if (i + 1 < argc && std::strcmp(argv[i + 1], "--dry-run") == 0) { dryRun = true; i++; } namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "strip-zone: %s has no zone.json\n", zoneDir.c_str()); return 1; } // Whitelist of derived extensions. PNG is special-cased: it // can be either a derived export (heightmap preview at zone // root) or a source sidecar (BLP→PNG inside data/). Only // strip PNGs at the top-level zone dir. auto isDerivedExt = [](const std::string& ext) { return ext == ".glb" || ext == ".obj" || ext == ".stl" || ext == ".html" || ext == ".dot" || ext == ".csv"; }; auto isDerivedFilename = [](const std::string& name) { return name == "ZONE.md" || name == "DEPS.md" || name == "quests.dot"; }; int removed = 0; uint64_t bytesFreed = 0; std::error_code ec; // Top-level only — do NOT recurse into data/ (those are // source sidecars). for (const auto& e : fs::directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; std::string ext = e.path().extension().string(); std::string name = e.path().filename().string(); bool kill = false; if (isDerivedExt(ext)) kill = true; if (isDerivedFilename(name)) kill = true; // PNG at zone root is derived (--export-png); PNGs inside // data/ are source. Top-level loop only sees the root // dir, so .png here is always derived. if (ext == ".png") kill = true; if (!kill) continue; uint64_t sz = e.file_size(ec); if (dryRun) { std::printf(" would remove: %s (%llu bytes)\n", name.c_str(), static_cast<unsigned long long>(sz)); } else { if (fs::remove(e.path(), ec)) { std::printf(" removed: %s (%llu bytes)\n", name.c_str(), static_cast<unsigned long long>(sz)); removed++; bytesFreed += sz; } else { std::fprintf(stderr, " WARN: failed to remove %s (%s)\n", name.c_str(), ec.message().c_str()); } } } std::printf("\nstrip-zone: %s%s\n", zoneDir.c_str(), dryRun ? " (dry-run)" : ""); if (dryRun) { std::printf(" pass --dry-run off to actually delete\n"); } else { std::printf(" removed : %d file(s)\n", removed); std::printf(" freed : %.1f KB\n", bytesFreed / 1024.0); } return 0; } else if (std::strcmp(argv[i], "--repair-zone") == 0 && i + 1 < argc) { // Auto-fix the common manifest-vs-disk drift issues that // accumulate when a zone is hand-edited or partially copied: // - WHM/WOT files exist on disk but tile not in manifest // -> add to tiles // - manifest hasCreatures=false but creatures.json exists // and is non-empty -> set true // - manifest hasCreatures=true but no creatures.json or // empty -> clear false // // Tiles in manifest with NO disk files are NOT auto-removed // (they may indicate work-in-progress); they're warned about // so the user can decide. // // --dry-run flag previews changes without writing. std::string zoneDir = argv[++i]; bool dryRun = false; if (i + 1 < argc && std::strcmp(argv[i + 1], "--dry-run") == 0) { dryRun = true; i++; } namespace fs = std::filesystem; std::string manifestPath = zoneDir + "/zone.json"; if (!fs::exists(manifestPath)) { std::fprintf(stderr, "repair-zone: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; if (!zm.load(manifestPath)) { std::fprintf(stderr, "repair-zone: parse failed\n"); return 1; } int fixes = 0, warnings = 0; // Pass 1: scan disk for WHM files matching mapName_X_Y.whm // pattern. Match against manifest tiles. Anything on disk // but missing from manifest gets queued for addition. std::set<std::pair<int,int>> manifestTiles( zm.tiles.begin(), zm.tiles.end()); std::set<std::pair<int,int>> diskTiles; std::error_code ec; for (const auto& e : fs::directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; std::string name = e.path().filename().string(); if (e.path().extension() != ".whm") continue; // Expect "<mapName>_TX_TY.whm". Parse out the two // integers between the last two underscores. std::string stem = name.substr(0, name.size() - 4); std::string prefix = zm.mapName + "_"; if (stem.size() <= prefix.size() || stem.substr(0, prefix.size()) != prefix) { continue; // doesn't match map slug } std::string coords = stem.substr(prefix.size()); auto under = coords.find('_'); if (under == std::string::npos) continue; try { int tx = std::stoi(coords.substr(0, under)); int ty = std::stoi(coords.substr(under + 1)); diskTiles.insert({tx, ty}); } catch (...) {} } // Tiles on disk but not in manifest -> add. std::vector<std::pair<int,int>> toAdd; for (const auto& d : diskTiles) { if (manifestTiles.count(d) == 0) toAdd.push_back(d); } for (const auto& [tx, ty] : toAdd) { std::printf(" %s tile (%d, %d) to manifest\n", dryRun ? "would add" : "added", tx, ty); if (!dryRun) zm.tiles.push_back({tx, ty}); fixes++; } // Tiles in manifest but no .whm on disk -> warn (not auto-removed). for (const auto& m : manifestTiles) { if (diskTiles.count(m) == 0) { std::printf(" WARN: tile (%d, %d) in manifest but no %s_%d_%d.whm on disk\n", m.first, m.second, zm.mapName.c_str(), m.first, m.second); warnings++; } } // hasCreatures flag sync. bool creaturesPresent = false; wowee::editor::NpcSpawner sp; if (sp.loadFromFile(zoneDir + "/creatures.json") && sp.spawnCount() > 0) { creaturesPresent = true; } if (zm.hasCreatures != creaturesPresent) { std::printf(" %s hasCreatures: %s -> %s\n", dryRun ? "would set" : "set", zm.hasCreatures ? "true" : "false", creaturesPresent ? "true" : "false"); if (!dryRun) zm.hasCreatures = creaturesPresent; fixes++; } if (!dryRun && fixes > 0) { if (!zm.save(manifestPath)) { std::fprintf(stderr, "repair-zone: failed to write %s\n", manifestPath.c_str()); return 1; } } std::printf("\nrepair-zone: %s%s\n", zoneDir.c_str(), dryRun ? " (dry-run)" : ""); std::printf(" fixes : %d\n", fixes); std::printf(" warnings : %d (manual decision needed)\n", warnings); if (dryRun && fixes > 0) { std::printf(" re-run without --dry-run to apply\n"); } return 0; } else if (std::strcmp(argv[i], "--pack-wcp") == 0 && i + 1 < argc) { // Pack a zone directory into a .wcp archive. // Usage: --pack-wcp <zoneDirOrName> [destPath] // If <zoneDirOrName> looks like a path (contains '/' or starts // with '.'), use it directly; otherwise resolve under // custom_zones/ then output/ (matching the discovery search // order). std::string nameOrDir = argv[++i]; std::string destPath; if (i + 1 < argc && argv[i + 1][0] != '-') { destPath = argv[++i]; } namespace fs = std::filesystem; std::string outputDir, mapName; if (nameOrDir.find('/') != std::string::npos || nameOrDir[0] == '.') { fs::path p = fs::absolute(nameOrDir); outputDir = p.parent_path().string(); mapName = p.filename().string(); } else { mapName = nameOrDir; if (fs::exists("custom_zones/" + mapName)) outputDir = "custom_zones"; else if (fs::exists("output/" + mapName)) outputDir = "output"; else { std::fprintf(stderr, "--pack-wcp: zone '%s' not found in custom_zones/ or output/\n", mapName.c_str()); return 1; } } if (destPath.empty()) destPath = mapName + ".wcp"; wowee::editor::ContentPackInfo info; info.name = mapName; info.format = "wcp-1.0"; if (!wowee::editor::ContentPacker::packZone(outputDir, mapName, destPath, info)) { std::fprintf(stderr, "WCP pack failed for %s/%s\n", outputDir.c_str(), mapName.c_str()); return 1; } std::printf("WCP packed: %s\n", destPath.c_str()); return 0; } else if (std::strcmp(argv[i], "--unpack-wcp") == 0 && i + 1 < argc) { std::string wcpPath = argv[++i]; std::string destDir = "custom_zones"; if (i + 1 < argc && argv[i + 1][0] != '-') { destDir = argv[++i]; } if (!wowee::editor::ContentPacker::unpackZone(wcpPath, destDir)) { std::fprintf(stderr, "WCP unpack failed: %s\n", wcpPath.c_str()); return 1; } std::printf("WCP unpacked to: %s\n", destDir.c_str()); return 0; } else if (std::strcmp(argv[i], "--list-zones") == 0) { // Optional --json after the flag for machine-readable output. bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; auto zones = wowee::pipeline::CustomZoneDiscovery::scan({"custom_zones", "output"}); if (jsonOut) { nlohmann::json j = nlohmann::json::array(); for (const auto& z : zones) { nlohmann::json zoneObj; zoneObj["name"] = z.name; zoneObj["directory"] = z.directory; zoneObj["mapId"] = z.mapId; zoneObj["author"] = z.author; zoneObj["description"] = z.description; zoneObj["hasCreatures"] = z.hasCreatures; zoneObj["hasQuests"] = z.hasQuests; nlohmann::json tiles = nlohmann::json::array(); for (const auto& t : z.tiles) tiles.push_back({t.first, t.second}); zoneObj["tiles"] = tiles; j.push_back(std::move(zoneObj)); } std::printf("%s\n", j.dump(2).c_str()); return 0; } if (zones.empty()) { std::printf("No custom zones found in custom_zones/ or output/\n"); } else { std::printf("Custom zones found:\n"); for (const auto& z : zones) { std::printf(" %s — %s%s%s\n", z.name.c_str(), z.directory.c_str(), z.hasCreatures ? " [NPCs]" : "", z.hasQuests ? " [Quests]" : ""); } } return 0; } else if (std::strcmp(argv[i], "--zone-stats") == 0 && i + 1 < argc) { // Multi-zone aggregator. Walks <projectDir> for every dir // with a zone.json and emits totals across the project: // tile counts, creature/object/quest counts, on-disk byte // sizes per format. Useful for content-pack release notes // and capacity planning. std::string projectDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) { std::fprintf(stderr, "zone-stats: %s is not a directory\n", projectDir.c_str()); return 1; } // Collect zone dirs. std::vector<std::string> zones; for (const auto& entry : fs::directory_iterator(projectDir)) { if (!entry.is_directory()) continue; if (fs::exists(entry.path() / "zone.json")) { zones.push_back(entry.path().string()); } } std::sort(zones.begin(), zones.end()); // Aggregate. struct Totals { int zoneCount = 0; int tileCount = 0; int creatures = 0, objects = 0, quests = 0; int hostileCreatures = 0; int chainedQuests = 0; uint64_t totalXp = 0; uint64_t whmBytes = 0, wotBytes = 0, wocBytes = 0; uint64_t womBytes = 0, wobBytes = 0; uint64_t pngBytes = 0, jsonBytes = 0; uint64_t otherBytes = 0; } T; T.zoneCount = static_cast<int>(zones.size()); // Per-zone breakdown for the table view (kept short — not // every field, just the high-signal ones). struct ZoneRow { std::string name; int tiles = 0, creatures = 0, objects = 0, quests = 0; uint64_t bytes = 0; }; std::vector<ZoneRow> rows; for (const auto& zoneDir : zones) { wowee::editor::ZoneManifest zm; if (!zm.load(zoneDir + "/zone.json")) continue; wowee::editor::NpcSpawner sp; sp.loadFromFile(zoneDir + "/creatures.json"); wowee::editor::ObjectPlacer op; op.loadFromFile(zoneDir + "/objects.json"); wowee::editor::QuestEditor qe; qe.loadFromFile(zoneDir + "/quests.json"); ZoneRow row; row.name = zm.mapName.empty() ? fs::path(zoneDir).filename().string() : zm.mapName; row.tiles = static_cast<int>(zm.tiles.size()); row.creatures = static_cast<int>(sp.spawnCount()); row.objects = static_cast<int>(op.getObjects().size()); row.quests = static_cast<int>(qe.questCount()); T.tileCount += row.tiles; T.creatures += row.creatures; T.objects += row.objects; T.quests += row.quests; for (const auto& s : sp.getSpawns()) { if (s.hostile) T.hostileCreatures++; } for (const auto& q : qe.getQuests()) { if (q.nextQuestId != 0) T.chainedQuests++; T.totalXp += q.reward.xp; } // Walk on-disk files in the zone (recursive — sub-dirs // like data/ may hold sidecars). Bucket by extension. std::error_code ec; for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; uint64_t sz = e.file_size(ec); if (ec) continue; row.bytes += sz; std::string ext = e.path().extension().string(); std::transform(ext.begin(), ext.end(), ext.begin(), [](unsigned char c) { return std::tolower(c); }); if (ext == ".whm") T.whmBytes += sz; else if (ext == ".wot") T.wotBytes += sz; else if (ext == ".woc") T.wocBytes += sz; else if (ext == ".wom") T.womBytes += sz; else if (ext == ".wob") T.wobBytes += sz; else if (ext == ".png") T.pngBytes += sz; else if (ext == ".json") T.jsonBytes += sz; else T.otherBytes += sz; } rows.push_back(row); } uint64_t totalBytes = T.whmBytes + T.wotBytes + T.wocBytes + T.womBytes + T.wobBytes + T.pngBytes + T.jsonBytes + T.otherBytes; if (jsonOut) { nlohmann::json j; j["projectDir"] = projectDir; j["zoneCount"] = T.zoneCount; j["tileCount"] = T.tileCount; j["creatures"] = T.creatures; j["hostileCreatures"] = T.hostileCreatures; j["objects"] = T.objects; j["quests"] = T.quests; j["chainedQuests"] = T.chainedQuests; j["totalXp"] = T.totalXp; j["bytes"] = { {"whm", T.whmBytes}, {"wot", T.wotBytes}, {"woc", T.wocBytes}, {"wom", T.womBytes}, {"wob", T.wobBytes}, {"png", T.pngBytes}, {"json", T.jsonBytes}, {"other", T.otherBytes}, {"total", totalBytes} }; nlohmann::json zarr = nlohmann::json::array(); for (const auto& r : rows) { zarr.push_back({ {"name", r.name}, {"tiles", r.tiles}, {"creatures", r.creatures}, {"objects", r.objects}, {"quests", r.quests}, {"bytes", r.bytes} }); } j["zones"] = zarr; std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Zone stats: %s\n", projectDir.c_str()); std::printf(" zones : %d\n", T.zoneCount); std::printf(" tiles : %d total\n", T.tileCount); std::printf(" creatures : %d (%d hostile)\n", T.creatures, T.hostileCreatures); std::printf(" objects : %d\n", T.objects); std::printf(" quests : %d (%d chained, %llu total XP)\n", T.quests, T.chainedQuests, static_cast<unsigned long long>(T.totalXp)); constexpr double kKB = 1024.0; std::printf(" bytes : %.1f KB total\n", totalBytes / kKB); std::printf(" whm/wot : %.1f KB / %.1f KB\n", T.whmBytes / kKB, T.wotBytes / kKB); std::printf(" woc : %.1f KB\n", T.wocBytes / kKB); std::printf(" wom/wob : %.1f KB / %.1f KB\n", T.womBytes / kKB, T.wobBytes / kKB); std::printf(" png/json : %.1f KB / %.1f KB\n", T.pngBytes / kKB, T.jsonBytes / kKB); if (T.otherBytes > 0) { std::printf(" other : %.1f KB\n", T.otherBytes / kKB); } std::printf("\n per-zone breakdown:\n"); std::printf(" name tiles creat obj quest bytes\n"); for (const auto& r : rows) { std::printf(" %-18s %5d %5d %3d %5d %7.1f KB\n", r.name.substr(0, 18).c_str(), r.tiles, r.creatures, r.objects, r.quests, r.bytes / kKB); } return 0; } else if (std::strcmp(argv[i], "--list-zone-deps") == 0 && i + 1 < argc) { // Enumerate every external model path a zone references — // both directly placed (objects.json) and indirectly via // doodad placements inside any WOB sitting next to the // zone manifest. Useful when packaging a content pack to // confirm every needed asset will ship. std::string zoneDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "list-zone-deps: %s has no zone.json\n", zoneDir.c_str()); return 1; } // Collect with usage counts so duplicates report '×N' instead // of cluttering the table. std::map<std::string, int> directM2; // m2 placements std::map<std::string, int> directWMO; // wmo placements std::map<std::string, int> doodadM2; // m2s referenced inside WOBs wowee::editor::ObjectPlacer op; if (op.loadFromFile(zoneDir + "/objects.json")) { for (const auto& o : op.getObjects()) { if (o.type == wowee::editor::PlaceableType::M2) directM2[o.path]++; else if (o.type == wowee::editor::PlaceableType::WMO) directWMO[o.path]++; } } // Walk WOBs in the zone directory recursively and pull in // their doodad model paths. Sub-dirs caught too in case the // user organizes buildings under a buildings/ subfolder. int wobCount = 0; std::error_code ec; for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; std::string ext = e.path().extension().string(); if (ext != ".wob") continue; wobCount++; std::string base = e.path().string(); if (base.size() >= 4) base = base.substr(0, base.size() - 4); auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); for (const auto& d : bld.doodads) { if (d.modelPath.empty()) continue; doodadM2[d.modelPath]++; } } // For each direct WMO placement, also recurse into the WOB // sitting at that path (relative to the zone) so transitive // doodad deps surface — this matches the runtime's actual // load chain. for (const auto& [path, count] : directWMO) { // Strip extension since loader takes a base path. std::string base = path; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wmo") base = base.substr(0, base.size() - 4); // Try relative-to-zone first, then absolute. std::string trial = zoneDir + "/" + base; if (!wowee::pipeline::WoweeBuildingLoader::exists(trial)) trial = base; if (!wowee::pipeline::WoweeBuildingLoader::exists(trial)) continue; auto bld = wowee::pipeline::WoweeBuildingLoader::load(trial); for (const auto& d : bld.doodads) { if (d.modelPath.empty()) continue; doodadM2[d.modelPath]++; } } size_t totalUnique = directM2.size() + directWMO.size() + doodadM2.size(); if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["wobCount"] = wobCount; j["totalUnique"] = totalUnique; auto toArr = [](const std::map<std::string, int>& m) { nlohmann::json a = nlohmann::json::array(); for (const auto& [path, count] : m) { a.push_back({{"path", path}, {"count", count}}); } return a; }; j["directM2"] = toArr(directM2); j["directWMO"] = toArr(directWMO); j["doodadM2"] = toArr(doodadM2); std::printf("%s\n", j.dump(2).c_str()); return 0; } std::printf("Zone deps: %s\n", zoneDir.c_str()); std::printf(" WOBs scanned : %d\n", wobCount); std::printf(" unique paths total : %zu\n", totalUnique); auto emit = [](const char* tag, const std::map<std::string, int>& m) { std::printf("\n %s (%zu unique):\n", tag, m.size()); if (m.empty()) { std::printf(" *none*\n"); return; } for (const auto& [path, count] : m) { if (count > 1) std::printf(" %s ×%d\n", path.c_str(), count); else std::printf(" %s\n", path.c_str()); } }; emit("Direct M2 placements", directM2); emit("Direct WMO placements", directWMO); emit("WOB doodad M2 refs", doodadM2); return 0; } else if (std::strcmp(argv[i], "--export-zone-deps-md") == 0 && i + 1 < argc) { // Markdown counterpart to --list-zone-deps. Writes a sortable // GitHub-rendered table of every external model the zone // references plus on-disk presence (so PR reviewers see at a // glance whether dependencies are accounted for in the // accompanying asset bundle). std::string zoneDir = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "export-zone-deps-md: %s has no zone.json\n", zoneDir.c_str()); return 1; } wowee::editor::ZoneManifest zm; zm.load(zoneDir + "/zone.json"); if (outPath.empty()) outPath = zoneDir + "/DEPS.md"; // Same dep-collection pass as --list-zone-deps. std::map<std::string, int> directM2; std::map<std::string, int> directWMO; std::map<std::string, int> doodadM2; wowee::editor::ObjectPlacer op; if (op.loadFromFile(zoneDir + "/objects.json")) { for (const auto& o : op.getObjects()) { if (o.type == wowee::editor::PlaceableType::M2) directM2[o.path]++; else if (o.type == wowee::editor::PlaceableType::WMO) directWMO[o.path]++; } } int wobCount = 0; std::error_code ec; for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) { if (!e.is_regular_file() || e.path().extension() != ".wob") continue; wobCount++; std::string base = e.path().string(); if (base.size() >= 4) base = base.substr(0, base.size() - 4); auto bld = wowee::pipeline::WoweeBuildingLoader::load(base); for (const auto& d : bld.doodads) { if (!d.modelPath.empty()) doodadM2[d.modelPath]++; } } // Resolve dep on disk. Same heuristic as --check-zone-refs: // try both open + proprietary in conventional roots. auto stripExt = [](const std::string& p, const char* ext) { size_t n = std::strlen(ext); if (p.size() >= n) { std::string tail = p.substr(p.size() - n); std::string lower = tail; for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c)); if (lower == ext) return p.substr(0, p.size() - n); } return p; }; auto resolveStatus = [&](const std::string& path, bool isWMO) { std::string base, openExt, propExt; if (isWMO) { base = stripExt(path, ".wmo"); openExt = ".wob"; propExt = ".wmo"; } else { base = stripExt(path, ".m2"); openExt = ".wom"; propExt = ".m2"; } std::vector<std::string> roots = { "", zoneDir + "/", "output/", "custom_zones/", "Data/" }; bool hasOpen = false, hasProp = false; for (const auto& root : roots) { if (fs::exists(root + base + openExt)) hasOpen = true; if (fs::exists(root + base + propExt)) hasProp = true; } if (hasOpen && hasProp) return "open + proprietary"; if (hasOpen) return "open only"; if (hasProp) return "proprietary only"; return "MISSING"; }; std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "export-zone-deps-md: cannot write %s\n", outPath.c_str()); return 1; } out << "# Dependencies — " << (zm.displayName.empty() ? zm.mapName : zm.displayName) << "\n\n"; out << "*Auto-generated by `wowee_editor --export-zone-deps-md`. " "Status is best-effort — checks zone-local, output/, " "custom_zones/, Data/ roots in that order.*\n\n"; auto emitTable = [&](const char* heading, const std::map<std::string,int>& m, bool isWMO) { out << "## " << heading << " (" << m.size() << ")\n\n"; if (m.empty()) { out << "*None.*\n\n"; return; } out << "| Refs | Path | Status |\n"; out << "|---:|---|---|\n"; for (const auto& [path, count] : m) { out << "| " << count << " | `" << path << "` | " << resolveStatus(path, isWMO) << " |\n"; } out << "\n"; }; emitTable("Direct M2 placements", directM2, false); emitTable("Direct WMO placements", directWMO, true); emitTable("WOB doodad M2 refs", doodadM2, false); out << "## Summary\n\n"; out << "- Zone: `" << zm.mapName << "`\n"; out << "- WOBs scanned: " << wobCount << "\n"; out << "- Unique dependencies: " << directM2.size() + directWMO.size() + doodadM2.size() << "\n"; out.close(); std::printf("Wrote %s\n", outPath.c_str()); std::printf(" %zu M2 placements, %zu WMO placements, %zu WOB doodad refs\n", directM2.size(), directWMO.size(), doodadM2.size()); return 0; } else if (std::strcmp(argv[i], "--check-zone-refs") == 0 && i + 1 < argc) { // Cross-reference checker: every model path in objects.json // must resolve as either an open WOM/WOB sidecar or a // proprietary M2/WMO; every quest's giver/turnIn NPC ID must // appear in creatures.json (when the zone has creatures). // Catches dangling references that --validate doesn't, since // --validate only checks open-format file presence. std::string zoneDir = argv[++i]; bool jsonOut = (i + 1 < argc && std::strcmp(argv[i + 1], "--json") == 0); if (jsonOut) i++; namespace fs = std::filesystem; if (!fs::exists(zoneDir + "/zone.json")) { std::fprintf(stderr, "check-zone-refs: %s has no zone.json\n", zoneDir.c_str()); return 1; } // Try to find a model on disk in any of the conventional // locations (zone-local, output/, custom_zones/, Data/). // Strips extension and tries each open + proprietary variant. auto stripExt = [](const std::string& p, const char* ext) { size_t n = std::strlen(ext); if (p.size() >= n) { std::string tail = p.substr(p.size() - n); std::string lower = tail; for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c)); if (lower == ext) return p.substr(0, p.size() - n); } return p; }; auto modelExists = [&](const std::string& path, bool isWMO) { std::string base; std::vector<std::string> exts; if (isWMO) { base = stripExt(path, ".wmo"); exts = {".wob", ".wmo"}; } else { base = stripExt(path, ".m2"); exts = {".wom", ".m2"}; } std::vector<std::string> roots = { "", zoneDir + "/", "output/", "custom_zones/", "Data/" }; for (const auto& root : roots) { for (const auto& ext : exts) { if (fs::exists(root + base + ext)) return true; // Case-fold fallback for case-sensitive filesystems // (designers usually type Mixed Case but Linux // stores asset paths lowercase after extraction). std::string lower = base + ext; for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c)); if (fs::exists(root + lower)) return true; } } return false; }; std::vector<std::string> errors; // Object placements -> models on disk wowee::editor::ObjectPlacer op; int objectsChecked = 0, objectsMissing = 0; if (op.loadFromFile(zoneDir + "/objects.json")) { for (size_t k = 0; k < op.getObjects().size(); ++k) { const auto& o = op.getObjects()[k]; objectsChecked++; bool isWMO = (o.type == wowee::editor::PlaceableType::WMO); if (!modelExists(o.path, isWMO)) { objectsMissing++; if (errors.size() < 30) { errors.push_back("object[" + std::to_string(k) + "] missing: " + o.path); } } } } // Quest NPCs -> creatures.json IDs (only when creatures exist; // otherwise NPC IDs may legitimately reference upstream content // outside the zone). wowee::editor::NpcSpawner sp; wowee::editor::QuestEditor qe; int questsChecked = 0, questsMissing = 0; bool hasCreatures = sp.loadFromFile(zoneDir + "/creatures.json"); std::unordered_set<uint32_t> creatureIds; if (hasCreatures) { for (const auto& s : sp.getSpawns()) creatureIds.insert(s.id); } if (qe.loadFromFile(zoneDir + "/quests.json") && hasCreatures) { for (size_t k = 0; k < qe.getQuests().size(); ++k) { const auto& q = qe.getQuests()[k]; questsChecked++; bool localGiver = (q.questGiverNpcId != 0 && creatureIds.count(q.questGiverNpcId) == 0); bool localTurn = (q.turnInNpcId != 0 && q.turnInNpcId != q.questGiverNpcId && creatureIds.count(q.turnInNpcId) == 0); // Only flag IDs that look 'small' (likely zone-local). // Production uses 6-digit IDs that reference upstream // content; designers wire those in deliberately. if (localGiver && q.questGiverNpcId < 100000) { questsMissing++; if (errors.size() < 30) { errors.push_back("quest[" + std::to_string(k) + "] '" + q.title + "' giver " + std::to_string(q.questGiverNpcId) + " not in creatures.json"); } } if (localTurn && q.turnInNpcId < 100000) { questsMissing++; if (errors.size() < 30) { errors.push_back("quest[" + std::to_string(k) + "] '" + q.title + "' turn-in " + std::to_string(q.turnInNpcId) + " not in creatures.json"); } } } } int totalErrors = objectsMissing + questsMissing; if (jsonOut) { nlohmann::json j; j["zone"] = zoneDir; j["objectsChecked"] = objectsChecked; j["objectsMissing"] = objectsMissing; j["questsChecked"] = questsChecked; j["questsMissing"] = questsMissing; j["errors"] = errors; j["passed"] = (totalErrors == 0); std::printf("%s\n", j.dump(2).c_str()); return totalErrors == 0 ? 0 : 1; } std::printf("Zone refs: %s\n", zoneDir.c_str()); std::printf(" objects checked : %d (%d missing)\n", objectsChecked, objectsMissing); std::printf(" quests checked : %d (%d bad NPC refs)\n", questsChecked, questsMissing); if (totalErrors == 0) { std::printf(" PASSED\n"); return 0; } std::printf(" FAILED — %d issue(s):\n", totalErrors); for (const auto& e : errors) std::printf(" - %s\n", e.c_str()); return 1; } else if (std::strcmp(argv[i], "--for-each-zone") == 0 && i + 1 < argc) { // Batch runner: enumerates zones in <projectDir> and runs the // command after '--' for each one. '{}' in the command is // substituted with the zone path (find -exec convention). // // wowee_editor --for-each-zone custom_zones -- \\ // wowee_editor --validate-all {} // // Returns the count of failed runs as the exit code (capped // at 255 so the shell can still see it). std::string projectDir = argv[++i]; // The literal '--' separates the projectDir from the command. // Skip it; everything after is the command template. if (i + 1 < argc && std::strcmp(argv[i + 1], "--") == 0) ++i; if (i + 1 >= argc) { std::fprintf(stderr, "for-each-zone: need command after '--'\n"); return 1; } // Collect command tokens until end of argv. Don't try to be // clever about quoting — just escape each token for shell // safety using single quotes (' inside is escaped as '\\''). std::vector<std::string> cmdTokens; for (int k = i + 1; k < argc; ++k) cmdTokens.push_back(argv[k]); i = argc - 1; // consume rest of argv namespace fs = std::filesystem; if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) { std::fprintf(stderr, "for-each-zone: %s is not a directory\n", projectDir.c_str()); return 1; } // Find every child dir that contains a zone.json — that's the // canonical 'is this a zone?' test the rest of the editor uses. std::vector<std::string> zones; for (const auto& entry : fs::directory_iterator(projectDir)) { if (!entry.is_directory()) continue; if (fs::exists(entry.path() / "zone.json")) { zones.push_back(entry.path().string()); } } std::sort(zones.begin(), zones.end()); if (zones.empty()) { std::fprintf(stderr, "for-each-zone: no zones found in %s\n", projectDir.c_str()); return 1; } auto shellEscape = [](const std::string& s) { std::string out = "'"; for (char c : s) { if (c == '\'') out += "'\\''"; else out += c; } out += "'"; return out; }; int failed = 0; for (const auto& zone : zones) { std::string cmd; for (size_t k = 0; k < cmdTokens.size(); ++k) { if (k > 0) cmd += " "; std::string token = cmdTokens[k]; // Replace {} with zone path (every occurrence). size_t pos; while ((pos = token.find("{}")) != std::string::npos) { token.replace(pos, 2, zone); } cmd += shellEscape(token); } std::printf("[%s]\n", zone.c_str()); // Flush before std::system so the header lands above the // child's output rather than after (parent stdout is line- // buffered, child writes go straight to the terminal). std::fflush(stdout); int rc = std::system(cmd.c_str()); if (rc != 0) { failed++; std::fprintf(stderr, "for-each-zone: command exited %d for %s\n", rc, zone.c_str()); } } std::printf("\nfor-each-zone: %zu zones, %d failed\n", zones.size(), failed); return failed > 255 ? 255 : failed; } else if (std::strcmp(argv[i], "--version") == 0 || std::strcmp(argv[i], "-v") == 0) { std::printf("Wowee World Editor v1.0.0\n"); std::printf("Open formats: WOT/WHM/WOM/WOB/WOC/WCP + PNG/JSON (all novel)\n"); std::printf("By Kelsi Davis\n"); return 0; } else if (std::strcmp(argv[i], "--list-commands") == 0) { // Capture printUsage's stdout and grep for '--flag' tokens at // the start of each line. This auto-tracks the help text as // commands are added — no parallel list to maintain. Result // is a sorted, deduped, one-per-line list of recognized flags. FILE* old = stdout; // Temp file lets us read printUsage's output back. fmemopen // would be cleaner but isn't available on Windows; tmpfile is // portable. FILE* tmp = std::tmpfile(); if (!tmp) { std::fprintf(stderr, "list-commands: tmpfile failed\n"); return 1; } stdout = tmp; printUsage(argv[0]); stdout = old; std::fseek(tmp, 0, SEEK_SET); std::set<std::string> commands; char line[512]; while (std::fgets(line, sizeof(line), tmp)) { // Match leading whitespace then '--' then [a-z-]+ const char* p = line; while (*p == ' ' || *p == '\t') ++p; if (p[0] != '-' || p[1] != '-') continue; std::string flag; while (*p && (std::isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_')) { flag += *p++; } if (flag.size() > 2) commands.insert(flag); } std::fclose(tmp); // Always include the meta-flags that printUsage describes // alongside others (-h/-v aliases) since the regex above only // captures double-dash forms. commands.insert("--help"); commands.insert("--version"); for (const auto& c : commands) std::printf("%s\n", c.c_str()); return 0; } else if (std::strcmp(argv[i], "--gen-completion") == 0 && i + 1 < argc) { // Emit a bash or zsh completion script. Re-execs the editor's // own --list-commands at completion time so newly-added flags // light up automatically without regenerating the script. std::string shell = argv[++i]; if (shell != "bash" && shell != "zsh") { std::fprintf(stderr, "gen-completion: shell must be 'bash' or 'zsh', got '%s'\n", shell.c_str()); return 1; } // Use argv[0] as the binary name in the completion so it // works whether the user installed it as 'wowee_editor' or // a custom alias. Strip directory components for the // completion-name registration (bash 'complete -F' expects // a basename). std::string self = argv[0]; auto slash = self.find_last_of('/'); std::string baseName = (slash != std::string::npos) ? self.substr(slash + 1) : self; if (shell == "bash") { std::printf( "# wowee_editor bash completion — source from ~/.bashrc:\n" "# source <(%s --gen-completion bash)\n" "_wowee_editor_complete() {\n" " local cur prev cmds\n" " COMPREPLY=()\n" " cur=\"${COMP_WORDS[COMP_CWORD]}\"\n" " prev=\"${COMP_WORDS[COMP_CWORD-1]}\"\n" " # Cache the command list per shell session.\n" " if [[ -z \"$_WOWEE_EDITOR_CMDS\" ]]; then\n" " _WOWEE_EDITOR_CMDS=$(%s --list-commands 2>/dev/null)\n" " fi\n" " if [[ \"$cur\" == --* ]]; then\n" " COMPREPLY=( $(compgen -W \"$_WOWEE_EDITOR_CMDS\" -- \"$cur\") )\n" " return 0\n" " fi\n" " # Default: complete file paths for arg slots.\n" " COMPREPLY=( $(compgen -f -- \"$cur\") )\n" "}\n" "complete -F _wowee_editor_complete %s\n", self.c_str(), self.c_str(), baseName.c_str()); } else { // zsh — simpler descriptor-based completion. std::printf( "# wowee_editor zsh completion — source from ~/.zshrc:\n" "# source <(%s --gen-completion zsh)\n" "_wowee_editor_complete() {\n" " local -a cmds\n" " if [[ -z \"$_WOWEE_EDITOR_CMDS\" ]]; then\n" " export _WOWEE_EDITOR_CMDS=$(%s --list-commands 2>/dev/null)\n" " fi\n" " cmds=( ${(f)_WOWEE_EDITOR_CMDS} )\n" " _arguments \"*: :($cmds)\"\n" "}\n" "compdef _wowee_editor_complete %s\n", self.c_str(), self.c_str(), baseName.c_str()); } return 0; } else if (std::strcmp(argv[i], "--help") == 0 || std::strcmp(argv[i], "-h") == 0) { printUsage(argv[0]); return 0; } } // Batch convert mode: --convert <m2path> converts M2 to WOM for (int i = 1; i < argc; i++) { if (std::strcmp(argv[i], "--convert-m2") == 0 && i + 1 < argc) { std::string m2Path = argv[++i]; std::printf("Converting M2→WOM: %s\n", m2Path.c_str()); if (dataPath.empty()) dataPath = "Data"; wowee::pipeline::AssetManager am; if (am.initialize(dataPath)) { auto wom = wowee::pipeline::WoweeModelLoader::fromM2(m2Path, &am); if (wom.isValid()) { std::string outPath = m2Path; auto dot = outPath.rfind('.'); if (dot != std::string::npos) outPath = outPath.substr(0, dot); wowee::pipeline::WoweeModelLoader::save(wom, "output/models/" + outPath); std::printf("OK: output/models/%s.wom (v%u, %zu verts, %zu bones, %zu batches)\n", outPath.c_str(), wom.version, wom.vertices.size(), wom.bones.size(), wom.batches.size()); } else { std::fprintf(stderr, "FAILED: %s\n", m2Path.c_str()); am.shutdown(); return 1; } am.shutdown(); } else { std::fprintf(stderr, "FAILED: cannot initialize asset manager\n"); return 1; } return 0; } } // Batch convert mode: --convert-wmo converts WMO to WOB for (int i = 1; i < argc; i++) { if (std::strcmp(argv[i], "--convert-wmo") == 0 && i + 1 < argc) { std::string wmoPath = argv[++i]; std::printf("Converting WMO→WOB: %s\n", wmoPath.c_str()); if (dataPath.empty()) dataPath = "Data"; wowee::pipeline::AssetManager am; if (am.initialize(dataPath)) { auto wmoData = am.readFile(wmoPath); if (!wmoData.empty()) { auto wmoModel = wowee::pipeline::WMOLoader::load(wmoData); if (wmoModel.nGroups > 0) { std::string wmoBase = wmoPath; if (wmoBase.size() > 4) wmoBase = wmoBase.substr(0, wmoBase.size() - 4); for (uint32_t gi = 0; gi < wmoModel.nGroups; gi++) { char suffix[16]; snprintf(suffix, sizeof(suffix), "_%03u.wmo", gi); auto gd = am.readFile(wmoBase + suffix); if (!gd.empty()) wowee::pipeline::WMOLoader::loadGroup(gd, wmoModel, gi); } } auto wob = wowee::pipeline::WoweeBuildingLoader::fromWMO(wmoModel, wmoPath); if (wob.isValid()) { std::string outPath = wmoPath; auto dot = outPath.rfind('.'); if (dot != std::string::npos) outPath = outPath.substr(0, dot); wowee::pipeline::WoweeBuildingLoader::save(wob, "output/buildings/" + outPath); std::printf("OK: output/buildings/%s.wob (%zu groups)\n", outPath.c_str(), wob.groups.size()); } else { std::fprintf(stderr, "FAILED: %s\n", wmoPath.c_str()); am.shutdown(); return 1; } } else { std::fprintf(stderr, "FAILED: file not found: %s\n", wmoPath.c_str()); am.shutdown(); return 1; } am.shutdown(); } else { std::fprintf(stderr, "FAILED: cannot initialize asset manager\n"); return 1; } return 0; } if (std::strcmp(argv[i], "--convert-dbc-json") == 0 && i + 1 < argc) { // Standalone DBC -> JSON sidecar conversion. Mirrors what // asset_extract --emit-open does for one file at a time, so // designers don't have to re-run a full extraction just to // refresh one DBC sidecar. std::string dbcPath = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (outPath.empty()) { outPath = dbcPath; if (outPath.size() >= 4 && outPath.substr(outPath.size() - 4) == ".dbc") { outPath = outPath.substr(0, outPath.size() - 4); } outPath += ".json"; } std::ifstream in(dbcPath, std::ios::binary); if (!in) { std::fprintf(stderr, "convert-dbc-json: cannot open %s\n", dbcPath.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); wowee::pipeline::DBCFile dbc; if (!dbc.load(bytes)) { std::fprintf(stderr, "convert-dbc-json: failed to parse %s\n", dbcPath.c_str()); return 1; } // Same JSON schema asset_extract emits, so the editor's runtime // overlay loader picks the file up without changes. nlohmann::json j; j["format"] = "wowee-dbc-json-1.0"; j["source"] = std::filesystem::path(dbcPath).filename().string(); j["recordCount"] = dbc.getRecordCount(); j["fieldCount"] = dbc.getFieldCount(); nlohmann::json records = nlohmann::json::array(); for (uint32_t r = 0; r < dbc.getRecordCount(); ++r) { nlohmann::json row = nlohmann::json::array(); for (uint32_t f = 0; f < dbc.getFieldCount(); ++f) { // Same heuristic as open_format_emitter::emitJsonFromDbc: // prefer string > float > uint32 based on what the // bytes plausibly are. Round-trips through loadJSON. uint32_t val = dbc.getUInt32(r, f); std::string s = dbc.getString(r, f); if (!s.empty() && s[0] != '\0' && s.size() < 200) { row.push_back(s); } else { float fv = dbc.getFloat(r, f); if (val != 0 && fv != 0.0f && fv > -1e10f && fv < 1e10f && static_cast<uint32_t>(fv) != val) { row.push_back(fv); } else { row.push_back(val); } } } records.push_back(std::move(row)); } j["records"] = std::move(records); std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "convert-dbc-json: cannot write %s\n", outPath.c_str()); return 1; } out << j.dump(2) << "\n"; std::printf("Converted %s -> %s\n", dbcPath.c_str(), outPath.c_str()); std::printf(" %u records x %u fields\n", dbc.getRecordCount(), dbc.getFieldCount()); return 0; } if (std::strcmp(argv[i], "--convert-json-dbc") == 0 && i + 1 < argc) { // Reverse direction — JSON sidecar back to binary DBC. Useful // for shipping edited content to private servers (AzerothCore / // TrinityCore) which only consume binary DBC. The output is // byte-compatible with the original Blizzard format. std::string jsonPath = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (outPath.empty()) { outPath = jsonPath; if (outPath.size() >= 5 && outPath.substr(outPath.size() - 5) == ".json") { outPath = outPath.substr(0, outPath.size() - 5); } outPath += ".dbc"; } std::ifstream in(jsonPath); if (!in) { std::fprintf(stderr, "convert-json-dbc: cannot open %s\n", jsonPath.c_str()); return 1; } nlohmann::json doc; try { in >> doc; } catch (const std::exception& e) { std::fprintf(stderr, "convert-json-dbc: bad JSON in %s (%s)\n", jsonPath.c_str(), e.what()); return 1; } uint32_t fieldCount = doc.value("fieldCount", 0u); if (!doc.contains("records") || !doc["records"].is_array()) { std::fprintf(stderr, "convert-json-dbc: missing 'records' array in %s\n", jsonPath.c_str()); return 1; } const auto& records = doc["records"]; uint32_t recordCount = static_cast<uint32_t>(records.size()); if (fieldCount == 0 && recordCount > 0 && records[0].is_array()) { // Tolerate JSON files that drop fieldCount — derive from row. fieldCount = static_cast<uint32_t>(records[0].size()); } if (fieldCount == 0) { std::fprintf(stderr, "convert-json-dbc: cannot determine fieldCount in %s\n", jsonPath.c_str()); return 1; } uint32_t recordSize = fieldCount * 4; // Build records + string block. Strings are deduped: identical // strings reuse the same offset in the block. The first byte // of the block is always '\0' so offset=0 means empty string, // matching Blizzard's convention. std::vector<uint8_t> recordBytes(recordCount * recordSize, 0); std::vector<uint8_t> stringBlock; stringBlock.push_back(0); // leading NUL — empty-string offset std::unordered_map<std::string, uint32_t> stringOffsets; stringOffsets[""] = 0; auto internString = [&](const std::string& s) -> uint32_t { if (s.empty()) return 0; auto it = stringOffsets.find(s); if (it != stringOffsets.end()) return it->second; uint32_t off = static_cast<uint32_t>(stringBlock.size()); for (char c : s) stringBlock.push_back(static_cast<uint8_t>(c)); stringBlock.push_back(0); stringOffsets[s] = off; return off; }; int convertErrors = 0; for (uint32_t r = 0; r < recordCount; ++r) { const auto& row = records[r]; if (!row.is_array() || row.size() != fieldCount) { convertErrors++; continue; } uint8_t* dst = recordBytes.data() + r * recordSize; for (uint32_t f = 0; f < fieldCount; ++f) { uint32_t val = 0; const auto& cell = row[f]; if (cell.is_string()) { val = internString(cell.get<std::string>()); } else if (cell.is_number_float()) { float fv = cell.get<float>(); std::memcpy(&val, &fv, 4); } else if (cell.is_number_unsigned()) { val = cell.get<uint32_t>(); } else if (cell.is_number_integer()) { // Negative ints reinterpret as uint32 (DBC has no // separate signed type; the consumer interprets). int32_t sv = cell.get<int32_t>(); std::memcpy(&val, &sv, 4); } else if (cell.is_boolean()) { val = cell.get<bool>() ? 1u : 0u; } else if (cell.is_null()) { val = 0; } else { convertErrors++; } // Little-endian write — DBC is always LE per Blizzard // format spec, regardless of host architecture. dst[f * 4 + 0] = val & 0xFF; dst[f * 4 + 1] = (val >> 8) & 0xFF; dst[f * 4 + 2] = (val >> 16) & 0xFF; dst[f * 4 + 3] = (val >> 24) & 0xFF; } } // Header: WDBC magic + 4 uint32s (recordCount, fieldCount, // recordSize, stringBlockSize). std::ofstream out(outPath, std::ios::binary); if (!out) { std::fprintf(stderr, "convert-json-dbc: cannot write %s\n", outPath.c_str()); return 1; } uint32_t header[5] = { 0x43424457u, // 'WDBC' little-endian recordCount, fieldCount, recordSize, static_cast<uint32_t>(stringBlock.size()) }; out.write(reinterpret_cast<const char*>(header), sizeof(header)); out.write(reinterpret_cast<const char*>(recordBytes.data()), recordBytes.size()); out.write(reinterpret_cast<const char*>(stringBlock.data()), stringBlock.size()); out.close(); std::printf("Converted %s -> %s\n", jsonPath.c_str(), outPath.c_str()); std::printf(" %u records x %u fields, %zu-byte string block\n", recordCount, fieldCount, stringBlock.size()); if (convertErrors > 0) { std::printf(" warning: %d cell(s) had unrecognized types\n", convertErrors); } return 0; } if (std::strcmp(argv[i], "--convert-blp-png") == 0 && i + 1 < argc) { // Standalone BLP -> PNG conversion. Same code path as // asset_extract --emit-open's per-file walker, but for one // texture without re-running a full extraction. std::string blpPath = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') { outPath = argv[++i]; } if (outPath.empty()) { outPath = blpPath; if (outPath.size() >= 4 && outPath.substr(outPath.size() - 4) == ".blp") { outPath = outPath.substr(0, outPath.size() - 4); } outPath += ".png"; } std::ifstream in(blpPath, std::ios::binary); if (!in) { std::fprintf(stderr, "convert-blp-png: cannot open %s\n", blpPath.c_str()); return 1; } std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>()); auto img = wowee::pipeline::BLPLoader::load(bytes); if (!img.isValid()) { std::fprintf(stderr, "convert-blp-png: failed to decode %s\n", blpPath.c_str()); return 1; } // Same dimension/buffer-size guards as the asset_extract // emitter so we never feed stbi_write_png an invalid buffer. const size_t expected = static_cast<size_t>(img.width) * img.height * 4; if (img.width <= 0 || img.height <= 0 || img.width > 8192 || img.height > 8192 || img.data.size() < expected) { std::fprintf(stderr, "convert-blp-png: invalid dimensions or data (%dx%d, %zu bytes)\n", img.width, img.height, img.data.size()); return 1; } // Ensure output directory exists; fs::create_directories with // an empty path is a no-op so we don't need to special-case // 'png in cwd'. std::filesystem::create_directories( std::filesystem::path(outPath).parent_path()); int rc = stbi_write_png(outPath.c_str(), img.width, img.height, 4, img.data.data(), img.width * 4); if (!rc) { std::fprintf(stderr, "convert-blp-png: stbi_write_png failed for %s\n", outPath.c_str()); return 1; } std::printf("Converted %s -> %s\n", blpPath.c_str(), outPath.c_str()); std::printf(" %dx%d, %zu bytes (RGBA8)\n", img.width, img.height, img.data.size()); return 0; } if (std::strcmp(argv[i], "--migrate-wom") == 0 && i + 1 < argc) { // Upgrade an older WOM (v1=static, v2=animated) to WOM3 by // adding a default single-batch entry that covers the whole // mesh. WOM3 is a strict superset; tooling that consumes // batches (--info-batches, --export-glb per-primitive split, // material-aware renderers) becomes useful on previously- // batchless content. The save() function picks WOM3 magic // automatically once batches.size() > 0. std::string base = argv[++i]; std::string outBase; if (i + 1 < argc && argv[i + 1][0] != '-') outBase = argv[++i]; if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom") base = base.substr(0, base.size() - 4); if (!wowee::pipeline::WoweeModelLoader::exists(base)) { std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str()); return 1; } if (outBase.empty()) outBase = base; auto wom = wowee::pipeline::WoweeModelLoader::load(base); if (!wom.isValid()) { std::fprintf(stderr, "migrate-wom: %s.wom has no geometry\n", base.c_str()); return 1; } int oldVersion = wom.version; int batchesAdded = 0; if (wom.batches.empty()) { // Single batch covering the entire index range with the // first texture (or 0 if no textures exist). Opaque // blend mode + no flags — safe defaults that match how // the renderer was treating the whole mesh implicitly. wowee::pipeline::WoweeModel::Batch b; b.indexStart = 0; b.indexCount = static_cast<uint32_t>(wom.indices.size()); b.textureIndex = wom.texturePaths.empty() ? 0 : 0; b.blendMode = 0; b.flags = 0; wom.batches.push_back(b); batchesAdded = 1; } // version field is recomputed inside save() based on // hasBatches/hasAnimation, so we don't need to set it here. if (!wowee::pipeline::WoweeModelLoader::save(wom, outBase)) { std::fprintf(stderr, "migrate-wom: failed to write %s.wom\n", outBase.c_str()); return 1; } // Re-load to verify the new version flag landed correctly. auto check = wowee::pipeline::WoweeModelLoader::load(outBase); std::printf("Migrated %s.wom -> %s.wom\n", base.c_str(), outBase.c_str()); std::printf(" version: %d -> %u batches: %zu -> %zu (added %d)\n", oldVersion, check.version, size_t(0), check.batches.size(), batchesAdded); if (batchesAdded == 0) { std::printf(" (already had batches; no schema change)\n"); } return 0; } if (std::strcmp(argv[i], "--migrate-zone") == 0 && i + 1 < argc) { // Batch-runs --migrate-wom in-place on every .wom under // a zone directory. Idempotent (already-migrated files // become no-ops). Useful when wowee_editor adds a new // WOM3-only feature and you want to upgrade legacy zones // in one shot. std::string zoneDir = argv[++i]; namespace fs = std::filesystem; if (!fs::exists(zoneDir) || !fs::is_directory(zoneDir)) { std::fprintf(stderr, "migrate-zone: %s is not a directory\n", zoneDir.c_str()); return 1; } int scanned = 0, upgraded = 0, alreadyV3 = 0, failed = 0; std::error_code ec; for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) { if (!e.is_regular_file()) continue; std::string ext = e.path().extension().string(); if (ext != ".wom") continue; scanned++; std::string base = e.path().string(); if (base.size() >= 4) base = base.substr(0, base.size() - 4); auto wom = wowee::pipeline::WoweeModelLoader::load(base); if (!wom.isValid()) { failed++; continue; } if (!wom.batches.empty()) { alreadyV3++; continue; } wowee::pipeline::WoweeModel::Batch b; b.indexStart = 0; b.indexCount = static_cast<uint32_t>(wom.indices.size()); b.textureIndex = 0; b.blendMode = 0; b.flags = 0; wom.batches.push_back(b); if (wowee::pipeline::WoweeModelLoader::save(wom, base)) { upgraded++; std::printf(" upgraded: %s.wom\n", base.c_str()); } else { failed++; std::fprintf(stderr, " FAILED: %s.wom\n", base.c_str()); } } std::printf("\nmigrate-zone: %s\n", zoneDir.c_str()); std::printf(" scanned : %d WOM file(s)\n", scanned); std::printf(" upgraded : %d (added single-batch entry)\n", upgraded); std::printf(" already v3: %d (no change needed)\n", alreadyV3); if (failed > 0) { std::printf(" FAILED : %d (see stderr)\n", failed); } return failed == 0 ? 0 : 1; } if (std::strcmp(argv[i], "--migrate-jsondbc") == 0 && i + 1 < argc) { // Auto-fix common schema problems in JSON DBC sidecars so they // pass --validate-jsondbc cleanly. Designed for upgrading // sidecars produced by older asset_extract versions or from // third-party tools that omit fields the runtime now expects: // - missing 'format' tag → add 'wowee-dbc-json-1.0' // - missing 'source' field → derive from filename // - missing 'fieldCount' → infer from first row // - recordCount mismatch → recompute from actual records[] // Wrong-width rows are not silently fixed (data loss risk); // they're surfaced as warnings so the user can decide. std::string path = argv[++i]; std::string outPath; if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i]; if (outPath.empty()) outPath = path; // in-place std::ifstream in(path); if (!in) { std::fprintf(stderr, "migrate-jsondbc: cannot open %s\n", path.c_str()); return 1; } nlohmann::json doc; try { in >> doc; } catch (const std::exception& e) { std::fprintf(stderr, "migrate-jsondbc: bad JSON in %s (%s)\n", path.c_str(), e.what()); return 1; } in.close(); if (!doc.is_object()) { std::fprintf(stderr, "migrate-jsondbc: top-level value is not an object\n"); return 1; } int fixes = 0; if (!doc.contains("format") || !doc["format"].is_string()) { doc["format"] = "wowee-dbc-json-1.0"; fixes++; std::printf(" added: format = 'wowee-dbc-json-1.0'\n"); } else if (doc["format"] != "wowee-dbc-json-1.0") { std::printf(" retained existing format: '%s' (not changed)\n", doc["format"].get<std::string>().c_str()); } if (!doc.contains("source") || !doc["source"].is_string() || doc["source"].get<std::string>().empty()) { // Derive from input path's stem + .dbc — best-effort // matching the convention asset_extract uses. std::string stem = std::filesystem::path(path).stem().string(); doc["source"] = stem + ".dbc"; fixes++; std::printf(" added: source = '%s'\n", doc["source"].get<std::string>().c_str()); } // recordCount + fieldCount are non-negotiable for re-import. if (!doc.contains("records") || !doc["records"].is_array()) { std::fprintf(stderr, "migrate-jsondbc: 'records' missing or not an array — cannot fix\n"); return 1; } const auto& records = doc["records"]; uint32_t actualCount = static_cast<uint32_t>(records.size()); uint32_t headerCount = doc.value("recordCount", 0u); if (headerCount != actualCount) { doc["recordCount"] = actualCount; fixes++; std::printf(" fixed: recordCount %u -> %u (matches actual)\n", headerCount, actualCount); } // Infer fieldCount from first row if missing. if (!doc.contains("fieldCount") || !doc["fieldCount"].is_number_integer()) { if (!records.empty() && records[0].is_array()) { uint32_t inferred = static_cast<uint32_t>(records[0].size()); doc["fieldCount"] = inferred; fixes++; std::printf(" inferred: fieldCount = %u (from first row)\n", inferred); } } // Surface wrong-width rows as warnings (no auto-fix). uint32_t fc = doc.value("fieldCount", 0u); int badRows = 0; for (size_t r = 0; r < records.size(); ++r) { if (records[r].is_array() && records[r].size() != fc) { if (++badRows <= 3) { std::printf(" WARN: row %zu has %zu cells, expected %u\n", r, records[r].size(), fc); } } } if (badRows > 3) { std::printf(" WARN: ... and %d more wrong-width rows\n", badRows - 3); } std::ofstream out(outPath); if (!out) { std::fprintf(stderr, "migrate-jsondbc: cannot write %s\n", outPath.c_str()); return 1; } out << doc.dump(2) << "\n"; out.close(); std::printf("Migrated %s -> %s\n", path.c_str(), outPath.c_str()); std::printf(" fixes applied: %d\n", fixes); if (badRows > 0) { std::printf(" warnings : %d wrong-width rows (NOT auto-fixed)\n", badRows); } return 0; } } if (dataPath.empty()) { dataPath = "Data"; LOG_INFO("No --data path specified, using default: ", dataPath); } wowee::editor::EditorApp app; if (!app.initialize(dataPath)) { LOG_ERROR("Failed to initialize editor"); return 1; } if (!adtMap.empty()) { app.loadADT(adtMap, adtX, adtY); } app.run(); app.shutdown(); return 0; }