#pragma once namespace wowee { namespace editor { namespace cli { // Dispatch the random-* / gen-random-* zone-population handlers. // All four use a seeded LCG so re-runs reproduce the same // content; they're intended for playtest scenarios where you // want bulk-populated zones without hand-typing every spawn. // --random-populate-zone add N creatures + M objects to a zone // --random-populate-items add N item records to items.json // --gen-random-zone scaffold + populate + items in one shot // --gen-random-project spawn N gen-random-zones in a raster // // Returns true if matched; outRc holds the exit code. bool handleRandom(int& i, int argc, char** argv, int& outRc); } // namespace cli } // namespace editor } // namespace wowee