#include "network/world_socket.hpp" #include "network/packet.hpp" #include "network/net_platform.hpp" #include "auth/crypto.hpp" #include "core/logger.hpp" namespace wowee { namespace network { // WoW 3.3.5a RC4 encryption keys (hardcoded in client) static const uint8_t ENCRYPT_KEY[] = { 0xC2, 0xB3, 0x72, 0x3C, 0xC6, 0xAE, 0xD9, 0xB5, 0x34, 0x3C, 0x53, 0xEE, 0x2F, 0x43, 0x67, 0xCE }; static const uint8_t DECRYPT_KEY[] = { 0xCC, 0x98, 0xAE, 0x04, 0xE8, 0x97, 0xEA, 0xCA, 0x12, 0xDD, 0xC0, 0x93, 0x42, 0x91, 0x53, 0x57 }; WorldSocket::WorldSocket() { net::ensureInit(); } WorldSocket::~WorldSocket() { disconnect(); } bool WorldSocket::connect(const std::string& host, uint16_t port) { LOG_INFO("Connecting to world server: ", host, ":", port); // Create socket sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == INVALID_SOCK) { LOG_ERROR("Failed to create socket"); return false; } // Set non-blocking net::setNonBlocking(sockfd); // Resolve host struct hostent* server = gethostbyname(host.c_str()); if (server == nullptr) { LOG_ERROR("Failed to resolve host: ", host); net::closeSocket(sockfd); sockfd = INVALID_SOCK; return false; } // Connect struct sockaddr_in serverAddr; memset(&serverAddr, 0, sizeof(serverAddr)); serverAddr.sin_family = AF_INET; memcpy(&serverAddr.sin_addr.s_addr, server->h_addr, server->h_length); serverAddr.sin_port = htons(port); int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr)); if (result < 0) { int err = net::lastError(); if (!net::isInProgress(err)) { LOG_ERROR("Failed to connect: ", net::errorString(err)); net::closeSocket(sockfd); sockfd = INVALID_SOCK; return false; } } connected = true; LOG_INFO("Connected to world server: ", host, ":", port); return true; } void WorldSocket::disconnect() { if (sockfd != INVALID_SOCK) { net::closeSocket(sockfd); sockfd = INVALID_SOCK; } connected = false; encryptionEnabled = false; receiveBuffer.clear(); LOG_INFO("Disconnected from world server"); } bool WorldSocket::isConnected() const { return connected; } void WorldSocket::send(const Packet& packet) { if (!connected) return; const auto& data = packet.getData(); uint16_t opcode = packet.getOpcode(); uint16_t size = static_cast(data.size()); // Build header (6 bytes for outgoing): size(2) + opcode(4) std::vector sendData; sendData.reserve(6 + size); // Size (2 bytes, big-endian) - payload size only, does NOT include header sendData.push_back((size >> 8) & 0xFF); sendData.push_back(size & 0xFF); // Opcode (4 bytes, big-endian) sendData.push_back((opcode >> 24) & 0xFF); sendData.push_back((opcode >> 16) & 0xFF); sendData.push_back((opcode >> 8) & 0xFF); sendData.push_back(opcode & 0xFF); // Encrypt header if encryption is enabled if (encryptionEnabled) { encryptCipher.process(sendData.data(), 6); LOG_DEBUG("Encrypted outgoing header: opcode=0x", std::hex, opcode, std::dec); } // Add payload (unencrypted) sendData.insert(sendData.end(), data.begin(), data.end()); LOG_DEBUG("Sending world packet: opcode=0x", std::hex, opcode, std::dec, " size=", size, " bytes (", sendData.size(), " total)"); // Send complete packet ssize_t sent = net::portableSend(sockfd, sendData.data(), sendData.size()); if (sent < 0) { LOG_ERROR("Send failed: ", net::errorString(net::lastError())); } else if (static_cast(sent) != sendData.size()) { LOG_WARNING("Partial send: ", sent, " of ", sendData.size(), " bytes"); } } void WorldSocket::update() { if (!connected) return; // Receive data into buffer uint8_t buffer[4096]; ssize_t received = net::portableRecv(sockfd, buffer, sizeof(buffer)); if (received > 0) { LOG_DEBUG("Received ", received, " bytes from world server"); receiveBuffer.insert(receiveBuffer.end(), buffer, buffer + received); // Try to parse complete packets from buffer tryParsePackets(); } else if (received == 0) { LOG_INFO("World server connection closed"); disconnect(); } else { int err = net::lastError(); if (!net::isWouldBlock(err)) { LOG_ERROR("Receive failed: ", net::errorString(err)); disconnect(); } } } void WorldSocket::tryParsePackets() { // World server packets have 4-byte incoming header: size(2) + opcode(2) while (receiveBuffer.size() >= 4) { // Copy header for decryption uint8_t header[4]; memcpy(header, receiveBuffer.data(), 4); // Decrypt header if encryption is enabled if (encryptionEnabled) { decryptCipher.process(header, 4); } // Parse header (big-endian) uint16_t size = (header[0] << 8) | header[1]; uint16_t opcode = (header[2] << 8) | header[3]; // Total packet size: header(4) + payload(size) size_t totalSize = 4 + size; if (receiveBuffer.size() < totalSize) { // Not enough data yet LOG_DEBUG("Waiting for more data: have ", receiveBuffer.size(), " bytes, need ", totalSize); break; } // We have a complete packet! LOG_DEBUG("Parsing world packet: opcode=0x", std::hex, opcode, std::dec, " size=", size, " bytes"); // Extract payload (skip header) std::vector packetData(receiveBuffer.begin() + 4, receiveBuffer.begin() + totalSize); // Create packet with opcode and payload Packet packet(opcode, packetData); // Remove parsed data from buffer receiveBuffer.erase(receiveBuffer.begin(), receiveBuffer.begin() + totalSize); // Call callback if set if (packetCallback) { packetCallback(packet); } } } void WorldSocket::initEncryption(const std::vector& sessionKey) { if (sessionKey.size() != 40) { LOG_ERROR("Invalid session key size: ", sessionKey.size(), " (expected 40)"); return; } LOG_INFO("Initializing world server header encryption"); // Convert hardcoded keys to vectors std::vector encryptKey(ENCRYPT_KEY, ENCRYPT_KEY + 16); std::vector decryptKey(DECRYPT_KEY, DECRYPT_KEY + 16); // Compute HMAC-SHA1(key, sessionKey) for each cipher std::vector encryptHash = auth::Crypto::hmacSHA1(encryptKey, sessionKey); std::vector decryptHash = auth::Crypto::hmacSHA1(decryptKey, sessionKey); LOG_DEBUG("Encrypt hash: ", encryptHash.size(), " bytes"); LOG_DEBUG("Decrypt hash: ", decryptHash.size(), " bytes"); // Initialize RC4 ciphers with HMAC results encryptCipher.init(encryptHash); decryptCipher.init(decryptHash); // Drop first 1024 bytes of keystream (WoW protocol requirement) encryptCipher.drop(1024); decryptCipher.drop(1024); encryptionEnabled = true; LOG_INFO("World server encryption initialized successfully"); } } // namespace network } // namespace wowee