#include "network/tcp_socket.hpp" #include "network/packet.hpp" #include "core/logger.hpp" #include #include #include #include #include #include #include namespace wowee { namespace network { TCPSocket::TCPSocket() = default; TCPSocket::~TCPSocket() { disconnect(); } bool TCPSocket::connect(const std::string& host, uint16_t port) { LOG_INFO("Connecting to ", host, ":", port); // Create socket sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { LOG_ERROR("Failed to create socket"); return false; } // Set non-blocking int flags = fcntl(sockfd, F_GETFL, 0); fcntl(sockfd, F_SETFL, flags | O_NONBLOCK); // Resolve host struct hostent* server = gethostbyname(host.c_str()); if (server == nullptr) { LOG_ERROR("Failed to resolve host: ", host); close(sockfd); sockfd = -1; return false; } // Connect struct sockaddr_in serverAddr; memset(&serverAddr, 0, sizeof(serverAddr)); serverAddr.sin_family = AF_INET; memcpy(&serverAddr.sin_addr.s_addr, server->h_addr, server->h_length); serverAddr.sin_port = htons(port); int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr)); if (result < 0 && errno != EINPROGRESS) { LOG_ERROR("Failed to connect: ", strerror(errno)); close(sockfd); sockfd = -1; return false; } connected = true; LOG_INFO("Connected to ", host, ":", port); return true; } void TCPSocket::disconnect() { if (sockfd >= 0) { close(sockfd); sockfd = -1; } connected = false; receiveBuffer.clear(); } void TCPSocket::send(const Packet& packet) { if (!connected) return; // Build complete packet with opcode std::vector sendData; // Add opcode (1 byte) - always little-endian, but it's just 1 byte so doesn't matter sendData.push_back(static_cast(packet.getOpcode() & 0xFF)); // Add packet data const auto& data = packet.getData(); sendData.insert(sendData.end(), data.begin(), data.end()); LOG_DEBUG("Sending packet: opcode=0x", std::hex, packet.getOpcode(), std::dec, " size=", sendData.size(), " bytes"); // Send complete packet ssize_t sent = ::send(sockfd, sendData.data(), sendData.size(), 0); if (sent < 0) { LOG_ERROR("Send failed: ", strerror(errno)); } else if (static_cast(sent) != sendData.size()) { LOG_WARNING("Partial send: ", sent, " of ", sendData.size(), " bytes"); } } void TCPSocket::update() { if (!connected) return; // Receive data into buffer uint8_t buffer[4096]; ssize_t received = recv(sockfd, buffer, sizeof(buffer), 0); if (received > 0) { LOG_DEBUG("Received ", received, " bytes from server"); receiveBuffer.insert(receiveBuffer.end(), buffer, buffer + received); // Try to parse complete packets from buffer tryParsePackets(); } else if (received == 0) { LOG_INFO("Connection closed by server"); disconnect(); } else if (errno != EAGAIN && errno != EWOULDBLOCK) { LOG_ERROR("Receive failed: ", strerror(errno)); disconnect(); } } void TCPSocket::tryParsePackets() { // For auth packets, we need at least 1 byte (opcode) while (receiveBuffer.size() >= 1) { uint8_t opcode = receiveBuffer[0]; // Determine expected packet size based on opcode // This is specific to authentication protocol size_t expectedSize = getExpectedPacketSize(opcode); if (expectedSize == 0) { // Unknown opcode or need more data to determine size LOG_WARNING("Unknown opcode or indeterminate size: 0x", std::hex, (int)opcode, std::dec); break; } if (receiveBuffer.size() < expectedSize) { // Not enough data yet LOG_DEBUG("Waiting for more data: have ", receiveBuffer.size(), " bytes, need ", expectedSize); break; } // We have a complete packet! LOG_DEBUG("Parsing packet: opcode=0x", std::hex, (int)opcode, std::dec, " size=", expectedSize, " bytes"); // Create packet from buffer data std::vector packetData(receiveBuffer.begin(), receiveBuffer.begin() + expectedSize); Packet packet(opcode, packetData); // Remove parsed data from buffer receiveBuffer.erase(receiveBuffer.begin(), receiveBuffer.begin() + expectedSize); // Call callback if set if (packetCallback) { packetCallback(packet); } } } size_t TCPSocket::getExpectedPacketSize(uint8_t opcode) { // Authentication packet sizes (WoW 3.3.5a) // Note: These are minimum sizes. Some packets are variable length. switch (opcode) { case 0x00: // LOGON_CHALLENGE response // Need to read second byte to determine success/failure if (receiveBuffer.size() >= 3) { uint8_t status = receiveBuffer[2]; if (status == 0x00) { // Success - need to calculate full size // Minimum: opcode(1) + unknown(1) + status(1) + B(32) + glen(1) + g(1) + Nlen(1) + N(32) + salt(32) + unk(16) + flags(1) // With typical values: 1 + 1 + 1 + 32 + 1 + 1 + 1 + 32 + 32 + 16 + 1 = 119 bytes minimum // But N is usually 256 bytes, so more like: 1 + 1 + 1 + 32 + 1 + 1 + 1 + 256 + 32 + 16 + 1 = 343 bytes // For safety, let's parse dynamically: if (receiveBuffer.size() >= 36) { // enough to read g_len uint8_t gLen = receiveBuffer[35]; size_t minSize = 36 + gLen + 1; // up to N_len if (receiveBuffer.size() >= minSize) { uint8_t nLen = receiveBuffer[36 + gLen]; size_t totalSize = 36 + gLen + 1 + nLen + 32 + 16 + 1; return totalSize; } } return 0; // Need more data } else { // Failure - just opcode + unknown + status return 3; } } return 0; // Need more data to determine case 0x01: // LOGON_PROOF response // opcode(1) + status(1) + M2(20) = 22 bytes on success // opcode(1) + status(1) = 2 bytes on failure if (receiveBuffer.size() >= 2) { uint8_t status = receiveBuffer[1]; if (status == 0x00) { return 22; // Success } else { return 2; // Failure } } return 0; // Need more data case 0x10: // REALM_LIST response // Variable length - format: opcode(1) + size(2) + payload(size) // Need to read size field (little-endian uint16 at offset 1-2) if (receiveBuffer.size() >= 3) { uint16_t size = receiveBuffer[1] | (receiveBuffer[2] << 8); // Total packet size is: opcode(1) + size field(2) + payload(size) return 1 + 2 + size; } return 0; // Need more data to read size field default: LOG_WARNING("Unknown auth packet opcode: 0x", std::hex, (int)opcode, std::dec); return 0; } } } // namespace network } // namespace wowee