# Unit test infrastructure using Catch2 v3 (amalgamated) # Catch2 amalgamated as a library target add_library(catch2_main STATIC ${CMAKE_SOURCE_DIR}/extern/catch2/catch_amalgamated.cpp ) target_include_directories(catch2_main PUBLIC ${CMAKE_SOURCE_DIR}/extern/catch2 ) # Catch2 v3 needs C++17 minimum target_compile_features(catch2_main PUBLIC cxx_std_17) # ── ASAN / UBSan propagation ──────────────────────────────── # Collect all test target names so we can apply sanitizer flags at the end. set(ALL_TEST_TARGETS "") # Helper: register a test target for ASAN/UBSan if enabled. macro(register_test_target _target) list(APPEND ALL_TEST_TARGETS ${_target}) endmacro() # Shared source files used across multiple tests set(TEST_COMMON_SOURCES ${CMAKE_SOURCE_DIR}/src/core/logger.cpp ) # Include directories matching the main target set(TEST_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src ) set(TEST_SYSTEM_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern ) # ── test_packet ────────────────────────────────────────────── add_executable(test_packet test_packet.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/network/packet.cpp ) target_include_directories(test_packet PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_packet SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_packet PRIVATE catch2_main) add_test(NAME packet COMMAND test_packet) register_test_target(test_packet) # ── test_srp ───────────────────────────────────────────────── add_executable(test_srp test_srp.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/auth/srp.cpp ${CMAKE_SOURCE_DIR}/src/auth/big_num.cpp ${CMAKE_SOURCE_DIR}/src/auth/crypto.cpp ) target_include_directories(test_srp PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_srp SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_srp PRIVATE catch2_main OpenSSL::SSL OpenSSL::Crypto) add_test(NAME srp COMMAND test_srp) register_test_target(test_srp) # ── test_opcode_table ──────────────────────────────────────── add_executable(test_opcode_table test_opcode_table.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/game/opcode_table.cpp ) target_include_directories(test_opcode_table PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_opcode_table SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_opcode_table PRIVATE catch2_main) add_test(NAME opcode_table COMMAND test_opcode_table) register_test_target(test_opcode_table) # ── test_entity ────────────────────────────────────────────── add_executable(test_entity test_entity.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/game/entity.cpp ) target_include_directories(test_entity PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_entity SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_entity PRIVATE catch2_main) add_test(NAME entity COMMAND test_entity) register_test_target(test_entity) # ── test_dbc_loader ────────────────────────────────────────── add_executable(test_dbc_loader test_dbc_loader.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/pipeline/dbc_loader.cpp ) target_include_directories(test_dbc_loader PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_dbc_loader SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_dbc_loader PRIVATE catch2_main) add_test(NAME dbc_loader COMMAND test_dbc_loader) register_test_target(test_dbc_loader) # ── test_m2_structs ────────────────────────────────────────── # Header-only struct layout tests — no source files needed add_executable(test_m2_structs test_m2_structs.cpp ) target_include_directories(test_m2_structs PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_m2_structs SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_m2_structs PRIVATE catch2_main) if(TARGET glm::glm) target_link_libraries(test_m2_structs PRIVATE glm::glm) endif() add_test(NAME m2_structs COMMAND test_m2_structs) register_test_target(test_m2_structs) # ── test_blp_loader ────────────────────────────────────────── add_executable(test_blp_loader test_blp_loader.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/pipeline/blp_loader.cpp ) target_include_directories(test_blp_loader PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_blp_loader SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_blp_loader PRIVATE catch2_main) add_test(NAME blp_loader COMMAND test_blp_loader) register_test_target(test_blp_loader) # ── test_frustum ───────────────────────────────────────────── add_executable(test_frustum test_frustum.cpp ${CMAKE_SOURCE_DIR}/src/rendering/frustum.cpp ) target_include_directories(test_frustum PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_frustum SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_frustum PRIVATE catch2_main) if(TARGET glm::glm) target_link_libraries(test_frustum PRIVATE glm::glm) endif() add_test(NAME frustum COMMAND test_frustum) register_test_target(test_frustum) # ── test_animation_ids ─────────────────────────────────────── add_executable(test_animation_ids test_animation_ids.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/rendering/animation/animation_ids.cpp ${CMAKE_SOURCE_DIR}/src/pipeline/dbc_loader.cpp ) target_include_directories(test_animation_ids PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_animation_ids SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_animation_ids PRIVATE catch2_main) add_test(NAME animation_ids COMMAND test_animation_ids) register_test_target(test_animation_ids) # ── test_locomotion_fsm ────────────────────────────────────── add_executable(test_locomotion_fsm test_locomotion_fsm.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/rendering/animation/locomotion_fsm.cpp ) target_include_directories(test_locomotion_fsm PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_locomotion_fsm SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_locomotion_fsm PRIVATE catch2_main) add_test(NAME locomotion_fsm COMMAND test_locomotion_fsm) register_test_target(test_locomotion_fsm) # ── test_combat_fsm ────────────────────────────────────────── add_executable(test_combat_fsm test_combat_fsm.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/rendering/animation/combat_fsm.cpp ) target_include_directories(test_combat_fsm PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_combat_fsm SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_combat_fsm PRIVATE catch2_main) add_test(NAME combat_fsm COMMAND test_combat_fsm) register_test_target(test_combat_fsm) # ── test_activity_fsm ──────────────────────────────────────── add_executable(test_activity_fsm test_activity_fsm.cpp ${TEST_COMMON_SOURCES} ${CMAKE_SOURCE_DIR}/src/rendering/animation/activity_fsm.cpp ) target_include_directories(test_activity_fsm PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_activity_fsm SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_activity_fsm PRIVATE catch2_main) add_test(NAME activity_fsm COMMAND test_activity_fsm) register_test_target(test_activity_fsm) # NPC animator tests removed — NpcAnimator replaced by generic CharacterAnimator # ── test_anim_capability ───────────────────────────────────── # Header-only struct tests — no source files needed add_executable(test_anim_capability test_anim_capability.cpp ) target_include_directories(test_anim_capability PRIVATE ${TEST_INCLUDE_DIRS}) target_include_directories(test_anim_capability SYSTEM PRIVATE ${TEST_SYSTEM_INCLUDE_DIRS}) target_link_libraries(test_anim_capability PRIVATE catch2_main) add_test(NAME anim_capability COMMAND test_anim_capability) register_test_target(test_anim_capability) # ── ASAN / UBSan for test targets ──────────────────────────── if(WOWEE_ENABLE_ASAN AND NOT MSVC) foreach(_t IN LISTS ALL_TEST_TARGETS) target_compile_options(${_t} PRIVATE -fsanitize=address,undefined -fno-omit-frame-pointer) target_link_options(${_t} PRIVATE -fsanitize=address,undefined) endforeach() # catch2_main must also be compiled with the same flags target_compile_options(catch2_main PRIVATE -fsanitize=address,undefined -fno-omit-frame-pointer) target_link_options(catch2_main PRIVATE -fsanitize=address,undefined) message(STATUS "Test targets: ASAN + UBSan ENABLED") endif()