#include "game/packet_parsers.hpp" #include "core/logger.hpp" namespace wowee { namespace game { // ============================================================================ // Classic 1.12.1 movement flag constants // Key differences from TBC: // - SPLINE_ENABLED at 0x00400000 (TBC/WotLK: 0x08000000) // - No FLYING flag (flight was added in TBC) // - ONTRANSPORT at 0x02000000 (not used for pitch in Classic) // Same as TBC: ON_TRANSPORT=0x200, JUMPING=0x2000, SWIMMING=0x200000, // SPLINE_ELEVATION=0x04000000 // ============================================================================ namespace ClassicMoveFlags { constexpr uint32_t ONTRANSPORT = 0x02000000; // Gates transport data (vmangos authoritative) constexpr uint32_t JUMPING = 0x00002000; // Gates jump data constexpr uint32_t SWIMMING = 0x00200000; // Gates pitch constexpr uint32_t SPLINE_ENABLED = 0x00400000; // TBC/WotLK: 0x08000000 constexpr uint32_t SPLINE_ELEVATION = 0x04000000; // Same as TBC } // ============================================================================ // Classic parseMovementBlock // Key differences from TBC: // - NO moveFlags2 (TBC reads u8, WotLK reads u16) // - SPLINE_ENABLED at 0x00400000 (not 0x08000000) // - Transport data: NO timestamp (TBC adds u32 timestamp) // - Pitch: only SWIMMING (no ONTRANSPORT secondary pitch, no FLYING) // Same as TBC: u8 UpdateFlags, JUMPING=0x2000, 8 speeds, no pitchRate // ============================================================================ bool ClassicPacketParsers::parseMovementBlock(network::Packet& packet, UpdateBlock& block) { // Classic: UpdateFlags is uint8 (same as TBC) uint8_t updateFlags = packet.readUInt8(); block.updateFlags = static_cast(updateFlags); LOG_DEBUG(" [Classic] UpdateFlags: 0x", std::hex, (int)updateFlags, std::dec); const uint8_t UPDATEFLAG_LIVING = 0x20; const uint8_t UPDATEFLAG_HAS_POSITION = 0x40; const uint8_t UPDATEFLAG_HAS_TARGET = 0x04; const uint8_t UPDATEFLAG_TRANSPORT = 0x02; const uint8_t UPDATEFLAG_LOWGUID = 0x08; const uint8_t UPDATEFLAG_HIGHGUID = 0x10; if (updateFlags & UPDATEFLAG_LIVING) { // Movement flags (u32 only — NO extra flags byte in Classic) uint32_t moveFlags = packet.readUInt32(); /*uint32_t time =*/ packet.readUInt32(); // Position block.x = packet.readFloat(); block.y = packet.readFloat(); block.z = packet.readFloat(); block.orientation = packet.readFloat(); block.hasMovement = true; LOG_DEBUG(" [Classic] LIVING: (", block.x, ", ", block.y, ", ", block.z, "), o=", block.orientation, " moveFlags=0x", std::hex, moveFlags, std::dec); // Transport data (Classic: ONTRANSPORT=0x02000000, no timestamp) if (moveFlags & ClassicMoveFlags::ONTRANSPORT) { block.onTransport = true; block.transportGuid = UpdateObjectParser::readPackedGuid(packet); block.transportX = packet.readFloat(); block.transportY = packet.readFloat(); block.transportZ = packet.readFloat(); block.transportO = packet.readFloat(); // Classic: NO transport timestamp (TBC adds u32 timestamp) // Classic: NO transport seat byte } // Pitch (Classic: only SWIMMING, no FLYING or ONTRANSPORT pitch) if (moveFlags & ClassicMoveFlags::SWIMMING) { /*float pitch =*/ packet.readFloat(); } // Fall time (always present) /*uint32_t fallTime =*/ packet.readUInt32(); // Jumping (Classic: JUMPING=0x2000, same as TBC) if (moveFlags & ClassicMoveFlags::JUMPING) { /*float jumpVelocity =*/ packet.readFloat(); /*float jumpSinAngle =*/ packet.readFloat(); /*float jumpCosAngle =*/ packet.readFloat(); /*float jumpXYSpeed =*/ packet.readFloat(); } // Spline elevation if (moveFlags & ClassicMoveFlags::SPLINE_ELEVATION) { /*float splineElevation =*/ packet.readFloat(); } // Speeds (Classic: 6 values — no flight speeds, no pitchRate) // TBC added flying_speed + backwards_flying_speed (8 total) // WotLK added pitchRate (9 total) /*float walkSpeed =*/ packet.readFloat(); float runSpeed = packet.readFloat(); /*float runBackSpeed =*/ packet.readFloat(); /*float swimSpeed =*/ packet.readFloat(); /*float swimBackSpeed =*/ packet.readFloat(); /*float turnRate =*/ packet.readFloat(); block.runSpeed = runSpeed; // Spline data (Classic: SPLINE_ENABLED=0x00400000) if (moveFlags & ClassicMoveFlags::SPLINE_ENABLED) { uint32_t splineFlags = packet.readUInt32(); LOG_DEBUG(" [Classic] Spline: flags=0x", std::hex, splineFlags, std::dec); if (splineFlags & 0x00010000) { // FINAL_POINT /*float finalX =*/ packet.readFloat(); /*float finalY =*/ packet.readFloat(); /*float finalZ =*/ packet.readFloat(); } else if (splineFlags & 0x00020000) { // FINAL_TARGET /*uint64_t finalTarget =*/ packet.readUInt64(); } else if (splineFlags & 0x00040000) { // FINAL_ANGLE /*float finalAngle =*/ packet.readFloat(); } // Classic spline: timePassed, duration, id, nodes, finalNode (same as TBC) /*uint32_t timePassed =*/ packet.readUInt32(); /*uint32_t duration =*/ packet.readUInt32(); /*uint32_t splineId =*/ packet.readUInt32(); uint32_t pointCount = packet.readUInt32(); if (pointCount > 256) { LOG_WARNING(" [Classic] Spline pointCount=", pointCount, " exceeds max, capping"); pointCount = 0; } for (uint32_t i = 0; i < pointCount; i++) { /*float px =*/ packet.readFloat(); /*float py =*/ packet.readFloat(); /*float pz =*/ packet.readFloat(); } // Classic: NO splineMode byte /*float endPointX =*/ packet.readFloat(); /*float endPointY =*/ packet.readFloat(); /*float endPointZ =*/ packet.readFloat(); } } else if (updateFlags & UPDATEFLAG_HAS_POSITION) { block.x = packet.readFloat(); block.y = packet.readFloat(); block.z = packet.readFloat(); block.orientation = packet.readFloat(); block.hasMovement = true; LOG_DEBUG(" [Classic] STATIONARY: (", block.x, ", ", block.y, ", ", block.z, ")"); } // Target GUID if (updateFlags & UPDATEFLAG_HAS_TARGET) { /*uint64_t targetGuid =*/ UpdateObjectParser::readPackedGuid(packet); } // Transport time if (updateFlags & UPDATEFLAG_TRANSPORT) { /*uint32_t transportTime =*/ packet.readUInt32(); } // Low GUID if (updateFlags & UPDATEFLAG_LOWGUID) { /*uint32_t lowGuid =*/ packet.readUInt32(); } // High GUID if (updateFlags & UPDATEFLAG_HIGHGUID) { /*uint32_t highGuid =*/ packet.readUInt32(); } return true; } // ============================================================================ // Classic writeMovementPayload // Key differences from TBC: // - NO flags2 byte (TBC writes u8) // - Transport data: NO timestamp // - Pitch: only SWIMMING (no ONTRANSPORT pitch) // ============================================================================ void ClassicPacketParsers::writeMovementPayload(network::Packet& packet, const MovementInfo& info) { // Movement flags (uint32) packet.writeUInt32(info.flags); // Classic: NO flags2 byte (TBC has u8, WotLK has u16) // Timestamp packet.writeUInt32(info.time); // Position packet.writeBytes(reinterpret_cast(&info.x), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.y), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.z), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.orientation), sizeof(float)); // Transport data (Classic ONTRANSPORT = 0x02000000, no timestamp) if (info.flags & ClassicMoveFlags::ONTRANSPORT) { // Packed transport GUID uint8_t transMask = 0; uint8_t transGuidBytes[8]; int transGuidByteCount = 0; for (int i = 0; i < 8; i++) { uint8_t byte = static_cast((info.transportGuid >> (i * 8)) & 0xFF); if (byte != 0) { transMask |= (1 << i); transGuidBytes[transGuidByteCount++] = byte; } } packet.writeUInt8(transMask); for (int i = 0; i < transGuidByteCount; i++) { packet.writeUInt8(transGuidBytes[i]); } // Transport local position packet.writeBytes(reinterpret_cast(&info.transportX), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.transportY), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.transportZ), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.transportO), sizeof(float)); // Classic: NO transport timestamp // Classic: NO transport seat byte } // Pitch (Classic: only SWIMMING) if (info.flags & ClassicMoveFlags::SWIMMING) { packet.writeBytes(reinterpret_cast(&info.pitch), sizeof(float)); } // Fall time (always present) packet.writeUInt32(info.fallTime); // Jump data (Classic JUMPING = 0x2000) if (info.flags & ClassicMoveFlags::JUMPING) { packet.writeBytes(reinterpret_cast(&info.jumpVelocity), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.jumpSinAngle), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.jumpCosAngle), sizeof(float)); packet.writeBytes(reinterpret_cast(&info.jumpXYSpeed), sizeof(float)); } } // ============================================================================ // Classic buildMovementPacket // Classic/TBC: client movement packets do NOT include PackedGuid prefix // (WotLK added PackedGuid to client packets) // ============================================================================ network::Packet ClassicPacketParsers::buildMovementPacket(LogicalOpcode opcode, const MovementInfo& info, uint64_t /*playerGuid*/) { network::Packet packet(wireOpcode(opcode)); // Classic: NO PackedGuid prefix for client packets writeMovementPayload(packet, info); return packet; } // ============================================================================ // Classic 1.12.1 parseCharEnum // Differences from TBC: // - Equipment: 20 items, but NO enchantment field per slot // Classic: displayId(u32) + inventoryType(u8) = 5 bytes/slot // TBC/WotLK: displayId(u32) + inventoryType(u8) + enchant(u32) = 9 bytes/slot // - After flags: uint8 firstLogin (same as TBC) // ============================================================================ bool ClassicPacketParsers::parseCharEnum(network::Packet& packet, CharEnumResponse& response) { uint8_t count = packet.readUInt8(); LOG_INFO("[Classic] Parsing SMSG_CHAR_ENUM: ", (int)count, " characters"); response.characters.clear(); response.characters.reserve(count); for (uint8_t i = 0; i < count; ++i) { Character character; // GUID (8 bytes) character.guid = packet.readUInt64(); // Name (null-terminated string) character.name = packet.readString(); // Race, class, gender character.race = static_cast(packet.readUInt8()); character.characterClass = static_cast(packet.readUInt8()); character.gender = static_cast(packet.readUInt8()); // Appearance (5 bytes: skin, face, hairStyle, hairColor packed + facialFeatures) character.appearanceBytes = packet.readUInt32(); character.facialFeatures = packet.readUInt8(); // Level character.level = packet.readUInt8(); // Location character.zoneId = packet.readUInt32(); character.mapId = packet.readUInt32(); character.x = packet.readFloat(); character.y = packet.readFloat(); character.z = packet.readFloat(); // Guild ID character.guildId = packet.readUInt32(); // Flags character.flags = packet.readUInt32(); // Classic: uint8 firstLogin (same as TBC) /*uint8_t firstLogin =*/ packet.readUInt8(); // Pet data (always present) character.pet.displayModel = packet.readUInt32(); character.pet.level = packet.readUInt32(); character.pet.family = packet.readUInt32(); // Equipment (Classic: 20 items, NO enchantment field) character.equipment.reserve(20); for (int j = 0; j < 20; ++j) { EquipmentItem item; item.displayModel = packet.readUInt32(); item.inventoryType = packet.readUInt8(); item.enchantment = 0; // Classic has no enchant field in char enum character.equipment.push_back(item); } LOG_INFO(" Character ", (int)(i + 1), ": ", character.name); LOG_INFO(" GUID: 0x", std::hex, character.guid, std::dec); LOG_INFO(" ", getRaceName(character.race), " ", getClassName(character.characterClass), " (", getGenderName(character.gender), ")"); LOG_INFO(" Level: ", (int)character.level); LOG_INFO(" Location: Zone ", character.zoneId, ", Map ", character.mapId); response.characters.push_back(character); } LOG_INFO("[Classic] Parsed ", response.characters.size(), " characters"); return true; } // ============================================================================ // Classic 1.12.1 parseMessageChat // Differences from WotLK: // - NO uint32 unknown field after senderGuid // - CHANNEL type: channelName + rank(u32) + senderGuid (not just channelName) // - No ACHIEVEMENT/GUILD_ACHIEVEMENT types // ============================================================================ bool ClassicPacketParsers::parseMessageChat(network::Packet& packet, MessageChatData& data) { if (packet.getSize() < 10) { LOG_ERROR("[Classic] SMSG_MESSAGECHAT packet too small: ", packet.getSize(), " bytes"); return false; } // Read chat type uint8_t typeVal = packet.readUInt8(); data.type = static_cast(typeVal); // Read language uint32_t langVal = packet.readUInt32(); data.language = static_cast(langVal); // Classic: NO uint32 unknown field here (WotLK has one) // Type-specific data switch (data.type) { case ChatType::MONSTER_SAY: case ChatType::MONSTER_YELL: case ChatType::MONSTER_EMOTE: { // nameLen(u32) + name + targetGuid(u64) uint32_t nameLen = packet.readUInt32(); if (nameLen > 0 && nameLen < 256) { data.senderName.resize(nameLen); for (uint32_t i = 0; i < nameLen; ++i) { data.senderName[i] = static_cast(packet.readUInt8()); } // Remove null terminator if present if (!data.senderName.empty() && data.senderName.back() == '\0') { data.senderName.pop_back(); } } data.receiverGuid = packet.readUInt64(); break; } case ChatType::CHANNEL: { // channelName(string) + rank(u32) + senderGuid(u64) data.channelName = packet.readString(); /*uint32_t rank =*/ packet.readUInt32(); data.senderGuid = packet.readUInt64(); break; } default: { // Most types: senderGuid(u64) data.senderGuid = packet.readUInt64(); break; } } // Vanilla/Classic: target GUID follows type-specific header for non-monster types // (Monster types already read target/receiver in their switch case) if (data.type != ChatType::MONSTER_SAY && data.type != ChatType::MONSTER_YELL && data.type != ChatType::MONSTER_EMOTE && data.type != ChatType::CHANNEL) { if (packet.getReadPos() + 12 <= packet.getSize()) { // 8 (guid) + 4 (msgLen) minimum data.receiverGuid = packet.readUInt64(); } } // Read message length uint32_t messageLen = packet.readUInt32(); // Read message if (messageLen > 0 && messageLen < 8192) { data.message.resize(messageLen); for (uint32_t i = 0; i < messageLen; ++i) { data.message[i] = static_cast(packet.readUInt8()); } // Remove null terminator if present if (!data.message.empty() && data.message.back() == '\0') { data.message.pop_back(); } } // Read chat tag if (packet.getReadPos() < packet.getSize()) { data.chatTag = packet.readUInt8(); } LOG_INFO("[Classic] Parsed SMSG_MESSAGECHAT:"); LOG_INFO(" Type: ", getChatTypeString(data.type)); LOG_INFO(" Sender GUID: 0x", std::hex, data.senderGuid, std::dec); if (!data.senderName.empty()) { LOG_INFO(" Sender name: ", data.senderName); } if (!data.channelName.empty()) { LOG_INFO(" Channel: ", data.channelName); } LOG_INFO(" Message: ", data.message); return true; } } // namespace game } // namespace wowee