# clang-tidy configuration for WoWee # Targets C++20. Checks are tuned for a Vulkan/game-engine codebase: # - reinterpret_cast, pointer arithmetic, and magic numbers are frequent # in low-level graphics/network code, so the most aggressive # cppcoreguidelines and readability-magic-numbers checks are disabled. --- Checks: > bugprone-*, clang-analyzer-*, performance-*, modernize-use-nullptr, modernize-use-override, modernize-use-default-member-init, modernize-use-emplace, modernize-loop-convert, modernize-deprecated-headers, modernize-make-unique, modernize-make-shared, modernize-use-nodiscard, modernize-use-designated-initializers, readability-braces-around-statements, readability-container-size-empty, readability-delete-null-pointer, readability-else-after-return, readability-misplaced-array-index, readability-non-const-parameter, readability-redundant-control-flow, readability-redundant-declaration, readability-simplify-boolean-expr, readability-string-compare, -bugprone-easily-swappable-parameters, -clang-analyzer-security.insecureAPI.DeprecatedOrUnsafeBufferHandling, -performance-avoid-endl WarningsAsErrors: '' # Suppress the noise from GCC-only LTO flags in compile_commands.json. # clang doesn't support -fno-fat-lto-objects; this silences the harmless warning. ExtraArgs: - -std=c++20 - -Wno-ignored-optimization-argument HeaderFilterRegex: '^.*/include/.*\.hpp$' CheckOptions: - key: modernize-use-default-member-init.UseAssignment value: true