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Foundation for WoW-compatible addon support: - Vendor Lua 5.1.5 source as a static library (extern/lua-5.1.5) - TocParser: parses .toc files (## directives + file lists) - LuaEngine: Lua 5.1 VM with sandboxed stdlib (no io/os/debug), WoW-compatible print() that outputs to chat, GetTime() stub - AddonManager: scans Data/interface/AddOns/ for .toc files, loads .lua files on world entry, skips LoadOnDemand addons - /run <code> slash command for inline Lua execution - HelloWorld test addon that prints to chat on load Integration: AddonManager initialized after asset manager, addons loaded once on first world entry, reset on logout. XML frame parsing is deferred to a future step.
12 lines
283 B
Lua
12 lines
283 B
Lua
-- make table, grouping all data for the same item
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-- input is 2 columns (item, data)
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local A
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while 1 do
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local l=io.read()
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if l==nil then break end
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local _,_,a,b=string.find(l,'"?([_%w]+)"?%s*(.*)$')
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if a~=A then A=a io.write("\n",a,":") end
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io.write(" ",b)
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end
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io.write("\n")
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