Kelsidavis-WoWee/tools/editor/cli_gen_mesh.hpp
Kelsi 0075494109 refactor(editor): extract 12 composite mesh primitives into cli_gen_mesh.cpp
Moves the recently-added composite-prop mesh handlers (rock,
pillar, bridge, tower, house, fountain, statue, altar, portal,
archway, barrel, chest) into their own translation unit. These
12 handlers were the most contiguous block of similar-shaped
mesh code in main.cpp.

Other mesh handlers (--gen-mesh dispatcher, fence, tree, grid,
stairs, disc, tube, capsule, arch, pyramid, from-heightmap,
textured) still live in main.cpp and may be migrated in
subsequent batches.

main.cpp drops 24,270 → 22,681 lines (-1,589). Behavior
verified by re-running rock/chest/archway/fountain.
2026-05-08 22:19:41 -07:00

26 lines
846 B
C++

#pragma once
namespace wowee {
namespace editor {
namespace cli {
// Dispatch the procedural composite-prop mesh generators that
// have been moved out of main.cpp:
// --gen-mesh-rock --gen-mesh-pillar
// --gen-mesh-bridge --gen-mesh-tower
// --gen-mesh-house --gen-mesh-fountain
// --gen-mesh-statue --gen-mesh-altar
// --gen-mesh-portal --gen-mesh-archway
// --gen-mesh-barrel --gen-mesh-chest
//
// Other mesh handlers (the `--gen-mesh <type>` dispatcher,
// gen-mesh-fence/-tree/-grid/-stairs/-disc/-tube/-capsule/-arch/
// -pyramid/-from-heightmap/-textured) still live in main.cpp
// and may be migrated in subsequent batches.
//
// Returns true if matched; outRc holds the exit code.
bool handleGenMesh(int& i, int argc, char** argv, int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee