Kelsidavis-WoWee/include
Kelsi 0016b0d597 feat(editor): add WSKP (Sky Parameters) — 119th open format
Novel replacement for the LightParams.dbc + Light.dbc
pair vanilla WoW used to drive the per-zone diurnal sky
cycle. Each entry binds one (mapId, areaId,
timeOfDayHour) triplet to its sky-rendering parameters:
sky-dome zenith and horizon colors, sun angle and color,
fog start/end distances, cloud-layer opacity, and cloud
drift speed in tenths-mph.

The renderer interpolates between adjacent keyframes
when the in-game clock crosses an hour boundary, so a
4-keyframe set (Dawn/Noon/Dusk/Midnight) produces the
full diurnal cycle through linear interpolation. Servers
can author finer-grained keyframes (e.g. every 3 hours)
for smoother transitions.

Three preset emitters demonstrating the catalog's range:
makeStormwindDay (4 standard temperate keyframes from
lavender dawn through bright noon to deep blue-black
midnight), makeNorthrendArctic (4 cold steel-blue
keyframes with high-density ice fog peaking at the
midnight blizzard whiteout — minimum 30yd visibility),
makeOutlandHellfire (3 keyframes — no midnight, since
Outland's permanent gravitational anomaly from the
Twisting Nether keeps the sky lit; iconic crimson +
orange palette throughout).

Validator's most novel checks: per-(mapId, areaId,
timeOfDayHour) triple uniqueness — two keyframes at the
same hour for the same area would render in unstable
order during diurnal interpolation. Plus
fogStartYards >= fogEndYards (inverted falloff) error,
sunAngleDeg outside [0,360] warning (renderer wraps
modulo but suggests authoring confusion).

Format count 118 -> 119. CLI flag count 1255 -> 1260.
2026-05-10 02:51:23 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline feat(editor): add WSKP (Sky Parameters) — 119th open format 2026-05-10 02:51:23 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix(camera): NaN/range guards on Camera setters 2026-05-06 08:57:31 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00