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Enhanced the C-key character screen with a 3-column layout featuring a 3D character model preview (with drag-to-rotate), item icons loaded from BLP textures via ItemDisplayInfo.dbc, and a stats panel showing base + equipment bonuses. Fixed selection circle clipping under terrain by adding a Z offset, and corrected faction hostility logic that was wrongly marking hostile mobs as friendly. |
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| .. | ||
| character.cpp | ||
| entity.cpp | ||
| game_handler.cpp | ||
| inventory.cpp | ||
| npc_manager.cpp | ||
| opcodes.cpp | ||
| player.cpp | ||
| world.cpp | ||
| world_packets.cpp | ||
| zone_manager.cpp | ||