Kelsidavis-WoWee/src/core
Kelsi d3b04640f3 Fix creature render desync and corpse/loot state edge cases
- add per-frame nearby creature render sync from entity positions/orientation to prevent model-vs-target-circle drift
- treat lootable dynflag as dead state hint for unit spawn/deferred-display paths
- fire NPC death callback when a late display spawn is already dead/lootable
- remove loot-response money fallback announce/SFX to stop duplicate copper messages on re-opened corpses
2026-02-18 04:02:08 -08:00
..
application.cpp Fix creature render desync and corpse/loot state edge cases 2026-02-18 04:02:08 -08:00
input.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.cpp Add mailbox system and fix logging performance stutter 2026-02-15 14:00:41 -08:00
memory_monitor.cpp Stabilize taxi/state sync and creature spawn handling 2026-02-11 21:14:35 -08:00
window.cpp Add video settings UI and refresh loading assets 2026-02-05 16:11:00 -08:00