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Moves the four random-population handlers (--random-populate-zone,
--random-populate-items, --gen-random-zone, --gen-random-project)
out of main.cpp into a new cli_random.{hpp,cpp} module. All four
use the same seeded LCG so re-runs reproduce the same content;
the gen-random-* pair shells out to scaffold-zone +
random-populate-zone + random-populate-items so the simpler
single-purpose handlers stay the source of truth.
main.cpp shrinks by 439 lines (5,788 to 5,349). The inline word
lexicons (creature names, object paths, item prefixes/nouns) move
with random-populate-zone and -items into the new module.
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|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||