mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
- Parse uint8 itemClass + uint32 subClassMask from SMSG_SET_PROFICIENCY - Store weaponProficiency_ (itemClass=2) and armorProficiency_ (itemClass=4) - Expose getWeaponProficiency(), getArmorProficiency(), canUseWeaponSubclass(n), canUseArmorSubclass(n) on GameHandler for use by equipment UI - Enables future equipment slot validation (grey out non-proficient items) |
||
|---|---|---|
| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||