Kelsidavis-WoWee/include
Kelsi 05ab9922c4 fix: visible item stride 2→4 (confirmed from raw field dump)
RAW FIELDS dump shows equipment entries at indices 284, 288, 292, 296, 300
— stride 4, not 2. Each visible item slot occupies 4 fields (entry +
enchant + 2 padding), not 2 as previously assumed.

Field dump evidence:
  [284]=3817(Reinforced Buckler) [288]=3808(Double Mail Boots)
  [292]=3252 [296]=3823 [300]=3845 [312]=3825 [314]=3827

With stride 2, slots 0-18 read indices 284,286,288,290... which interleaves
entries with enchant/padding values, producing mostly zeros for equipment.
With stride 4, slots correctly map to entry-only fields.
2026-03-28 11:04:29 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core refactor: extract loadWeaponM2() to deduplicate weapon model loading 2026-03-25 14:17:19 -07:00
game fix: visible item stride 2→4 (confirmed from raw field dump) 2026-03-28 11:04:29 -07:00
network fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY 2026-03-27 17:20:31 -07:00
pipeline perf: entity/skill/DBC/warden maps to unordered_map; fix 3x contacts scan 2026-03-27 18:28:36 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering perf: eliminate per-frame heap allocs in M2 renderer; UI polish and report 2026-03-27 18:21:47 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor: add kCastGreen/kQueueGreen constants, remove dead code 2026-03-27 15:01:12 -07:00