Kelsidavis-WoWee/include
Kelsi 05bb96d23b feat(editor): add WTRD (Trade Window Rules) — 115th open format
Novel replacement for the implicit player-to-player
trade policy rules vanilla WoW hardcoded across the
trade-window message handlers (CMSG_INITIATE_TRADE,
CMSG_SET_TRADE_ITEM, CMSG_SET_TRADE_GOLD), the
soulbound-item check, the cross-faction-trade
rejection, and the GM-trade audit hooks. Each entry is
one trade-policy rule the trade-window state machine
consults at every state transition.

Seven ruleKind values (Allowed / Forbidden /
SoulboundException / CrossFactionAllowed / LevelGated /
GoldEscrowMax / AuditLogged) and five targetingFilter
values (AnyPlayer / SameRealmOnly / SameFactionOnly /
SameAccountOnly / GMOnly) cover the full trade-policy
surface. Priority field resolves rule conflicts —
higher priority wins (Allowed at 100 overrides
Forbidden at 10).

Three preset emitters cover real-world deployment
patterns: makeStandard (4 baseline rules — Soulbound
Forbidden globally, Quest items Forbidden, 2hr Soul-
boundException for raid trade-back, SameFactionOnly),
makeServerAdmin (3 server-custom overrides — GM-only
escrow at priority 100, AccountBound own-character
transfer, CrossFactionAllowed at level 80 for RP
servers), makeRMTPrevent (4 anti-RMT rules — 10g cap
for low-level trades, 500g cap for accounts < 30 days,
audit log for trades > 1000g, 24hr first-trade delay).

Validator's most novel check is the GoldEscrowMax /
goldEscrowMaxCopper consistency rule: a GoldEscrowMax-
kind rule MUST specify a non-zero gold cap (zero would
mean unlimited which contradicts the rule's purpose).
Also warns on GMOnly targeting with priority < 50 (GM-
mediated rules typically need high priority to override
player-initiated rules) and levelRequirement > 80
(exceeds current cap, rule never applies).

Format count 114 -> 115. CLI flag count 1227 -> 1232.
2026-05-10 02:30:32 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline feat(editor): add WTRD (Trade Window Rules) — 115th open format 2026-05-10 02:30:32 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix(camera): NaN/range guards on Camera setters 2026-05-06 08:57:31 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00