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Closes the WGOT open-format loop with --export-wgot-json / --import-wgot-json, mirroring the JSON pairs added for every other novel binary format. All 10 binary formats added since WOL now have full JSON round-trip authoring. Each game object round-trips all 13 scalar fields plus dual int + name forms for typeId (16 enum values) and the flags bitset. The flag bitset emits string-array form so a hand-author can write ["despawn"] instead of having to remember that Despawn = 0x08. typeName makes "door/chest/herb-node/..." obvious without needing to know typeId=11 means HerbNode. Verified byte-identical round-trip on the dungeon preset (5 objects: door + button + 2 chests + trap with full WLOT cross-references and lockId fields preserved). Adds 2 flags (516 documented total now). |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||