Kelsidavis-WoWee/src/pipeline
Kelsi 08500384e2 refactor: migrate all remaining JSON to nlohmann/json
- npc_spawner: save/load with proper JSON (25+ fields + patrol paths)
- zone_manifest: save/load with nlohmann (was naive string concat/parse)
  - load now parses all fields: mapId, baseHeight, tiles, hasCreatures
- custom_zone_discovery: parse zone.json with nlohmann, extract mapId
  and tile coordinates (was only reading name/author/description)
- object_placer: save/load with nlohmann (was substring parsing)
- editor_app: stats.json export uses nlohmann, score display now /6

Zero naive JSON string concatenation remains in the editor codebase.
2026-05-05 13:10:07 -07:00
..
adt_loader.cpp chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
asset_manager.cpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
asset_manifest.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
blp_loader.cpp refactor: name ADT vertex constants, add BLP decompression comments 2026-03-30 14:28:22 -07:00
custom_zone_discovery.cpp refactor: migrate all remaining JSON to nlohmann/json 2026-05-05 13:10:07 -07:00
dbc_layout.cpp fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
dbc_loader.cpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
loose_file_reader.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
m2_loader.cpp feat(rendering): implement spell visual effects with bone-tracked ribbons and particles 2026-04-07 11:27:59 +03:00
terrain_mesh.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
wdt_loader.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
wmo_loader.cpp fix: guard fsPath underflow, name WMO doodad mask, add why-comments 2026-03-30 14:33:08 -07:00
wowee_building.cpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
wowee_model.cpp feat: Wowee Open Model format (.wom) — novel M2 replacement 2026-05-05 10:24:46 -07:00
wowee_terrain_loader.cpp feat: WHM alpha maps + nlohmann/json for WOT format 2026-05-05 13:04:51 -07:00