Kelsidavis-WoWee/include/game
Kelsi 16d44c5bb3 Fix interior WMO floor gaps, water exit stair clipping, NPC equipment, portal animation
- Fix Stormwind barracks floor: interior WMO groups named "facade" were
  incorrectly marked as LOD shells and hidden when close. Add !isIndoor
  guard to all LOD detection conditions so interior groups always render.
- Fix water exit stair clipping: anchor lastGroundZ to current position
  on swim exit, set grounded=true for full step-up budget, add upward
  velocity boost to clear stair lip geometry.
- Re-enable NPC humanoid equipment geosets (kEnableNpcHumanoidOverrides)
  so guards render with proper armor instead of underwear.
- Keep instance portal GameObjects animated (spinning/glowing) instead
  of freezing all GO animations indiscriminately.
- Fix equipment disappearing after instance round-trip by resetting
  dirty tracking on world reload.
- Fix multi-doodad-set loading: load both set 0 (global) and placement-
  specific doodad set, with dedup to avoid double-loading.
- Clear placedWmoIds in softReset/unloadAll to prevent stale dedup.
- Apply MODF rotation to instance WMOs, snap player to WMO floor.
- Re-enable rebuildSpatialIndex in setInstanceTransform.
- Store precomputeFloorCache results in precomputed grid.
- Add F8 debug key for WMO floor diagnostics at player position.
- Expand mapIdToName with all Classic/TBC/WotLK instance map IDs.
2026-03-04 19:47:01 -08:00
..
character.hpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.hpp Fix UNIT_FIELD_BYTES_0 index (56→23) and add per-type power arrays to Unit 2026-02-19 19:33:50 -08:00
expansion_profile.hpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.hpp Fix interior WMO floor gaps, water exit stair clipping, NPC equipment, portal animation 2026-03-04 19:47:01 -08:00
group_defines.hpp Handle SMSG_PARTY_MEMBER_STATS to show group health out of visual range 2026-02-26 10:25:55 -08:00
inventory.hpp Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn 2026-02-26 13:38:29 -08:00
opcode_aliases_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_enum_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_names_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_table.hpp Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcodes.hpp Add multi-expansion support with data-driven protocol layer 2026-02-12 22:56:36 -08:00
packet_parsers.hpp Fix item use (CMSG_USE_ITEM), mount tab, and inventory right-click 2026-02-26 00:59:07 -08:00
player.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
spell_defines.hpp Show target buffs/debuffs on target frame and fix stance error message 2026-02-23 06:37:15 -08:00
transport_manager.hpp Fix auto-attack stalling after SMSG_ATTACKSTOP and remove stale comments 2026-02-17 15:37:02 -08:00
update_field_table.hpp Remove hardcoded WotLK defaults, use JSON as single source of truth for opcodes/fields/DBC layouts 2026-02-20 00:39:20 -08:00
warden_crypto.hpp Fix Warden module loading pipeline and HASH_REQUEST response 2026-02-14 19:20:32 -08:00
warden_emulator.hpp Implement complete module execution via Unicorn emulator 2026-02-12 03:06:35 -08:00
warden_memory.hpp Fix Classic field extraction, Warden PE patches, and auth/opcode corrections 2026-02-20 00:18:03 -08:00
warden_module.hpp Fix Warden module loading pipeline and HASH_REQUEST response 2026-02-14 19:20:32 -08:00
world.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world_packets.hpp Fix NPC chat showing only name without message text 2026-03-02 08:31:34 -08:00
zone_manager.hpp Add mute button and original soundtrack toggle 2026-02-17 16:26:49 -08:00