Kelsidavis-WoWee/tools
Kelsi 0ad99e4033 feat(editor): add --clear-zone-content for templating prep
Pairs naturally with --copy-zone for the 'duplicate then re-populate'
templating workflow:

  wowee_editor --copy-zone custom_zones/Base 'Variant'
  wowee_editor --clear-zone-content custom_zones/Variant --all
  # ... fresh content can now be added without seeing the source's
  # creatures/objects/quests bleed through.

Selective wipe via flags so you can keep some content:

  --clear-zone-content ZONE --creatures              # wipe NPCs only
  --clear-zone-content ZONE --quests --objects       # quests + props
  --clear-zone-content ZONE --all                    # nuke everything

Implementation:
- Deletes (not blank-writes) so subsequent --info-* commands report
  'no content' rather than 'total: 0' which falsely implies the
  file existed. Missing files are the canonical 'no content' state.
- Refuses to run with no flags (avoids ambiguous 'do you mean
  everything?' silent foot-gun).
- Resets ZoneManifest::hasCreatures when wiping creatures so server
  module gen doesn't expect an NPC table that's no longer there.
- Reports per-file action (removed / skipped) plus total count.

Verified end-to-end: scaffolded zone, populated all 3 content
files, --creatures wipes one (others remain), --all wipes the
rest while reporting the already-removed one as 'skipped'.
2026-05-06 13:14:42 -07:00
..
asset_extract feat(extract): --purge-proprietary --json for machine-readable purge report 2026-05-06 11:32:42 -07:00
auth_login_probe Auth: include CRC in legacy proof; extend Turtle integrity set 2026-02-13 01:41:59 -08:00
auth_probe Add authenticator opcode support + auth_probe tool 2026-02-13 00:55:36 -08:00
blp_convert Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
dbc_to_csv tools: fix DBC string-column detection false positives in both dbc_to_csv and asset_extract 2026-03-10 03:49:06 -07:00
editor feat(editor): add --clear-zone-content for templating prep 2026-05-06 13:14:42 -07:00
asset_pipeline_gui.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
backup_assets.sh Fix macOS build process and make shell scripts cross-platform 2026-02-23 18:35:53 -08:00
diff_classic_turtle_opcodes.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
gen_opcode_registry.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
generate_ffx_sdk_vk_permutations.sh Fix FSR3 permutation script failures on arm64 Linux and Windows 2026-03-09 13:11:03 -07:00
m2_viewer.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
opcode_map_utils.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
validate_opcode_maps.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00